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Gamification motivate people with established and highly relevant methods
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Page 1: Gamification - intro to motivate people with game mechanics

Gamification motivate people with established and highly relevant

methods

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”the use of game mechanics to engage and motivate people to

achieve their goals”

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Bunchball.com

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intrinsic

extrinsic

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status - Badges

recognition - Feedback

access – Special treatment

power - Responsibility

compensation – money

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autonomy – “I control”

mastery – “I improve”

purpose – “I make a difference”

progress – “I achieve”

interaction – “I connect with others”

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Fast Feedback

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Transparency

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Onboarding

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Leveling up

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Badges

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Points

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Competition

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Collaboration

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Community

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work vs game Source: Work Game

Tasks repetitive, dull repetitive, fun

Feedback once a year constantly

Goals contradictory, vague clear

Path to Mastery unclear clear

Rules unclear, intransparent clear, transparent

Information too much and not enough right amount at the right time

Failure forbidden, punished, don't talk about it expected, encouraged, spectacular, brag about it

Status of Users hidden transparent, timely

Promotion kiss-up-o-gracy meritocracy

Collaboration yes yes

Speed/Risk low high

Autonomy mid to low high

Narrative only if you are lucky yes

Obstacles accidential on purpose

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