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Gamification In Education Randall Fujimoto GameTrain Learning, Inc.
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Gamification In Education

Sep 14, 2014

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Education

Professional development workshop that covers the what, where, why, and how regarding gamification in educational settings.
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Page 1: Gamification In Education

GamificationIn

Education

Randall FujimotoGameTrain Learning, Inc.

Page 2: Gamification In Education

GamificationIn Education

•What

•Where

•Why

•How

Page 3: Gamification In Education

Gamification=

Adding a game layer to a non-game process

What

Page 4: Gamification In Education

Games We Playhttp://www.youtube.com/watch?v=1AJpKt6UP08

What

Page 5: Gamification In Education

Jesse Schell @ DICE 2010http://www.youtube.com/watch?v=9NzFCfZMBkU

What

Page 6: Gamification In Education

Gamification IndustryStatistics

• $242 million (2013)

$2.8 billion (2016)

$5.5 billion (2018)¹• 70%+ of Global 2000

organizations - at least

one gamified application²¹ M2Research (2013)² Gartner Group (2011)

Page 7: Gamification In Education

Where

•Everyday Life

•Home/Social

•Business

•Education

Page 8: Gamification In Education

Everyday Life

Piano Stairs

Page 9: Gamification In Education

Everyday Life

Speed Camera Lottery

Page 10: Gamification In Education

Everyday Life

Subway Squats

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Home/Social

Household Chores

Page 12: Gamification In Education

Home/Social

Exercise/Fitness

Page 13: Gamification In Education

Home/Social

Driving

SmileDrivehttp://www.youtube.com/watch?v=ImFY-lSkCSM

Page 14: Gamification In Education

Home/Social

Relationships

Page 15: Gamification In Education

Business

Marketing

Page 16: Gamification In Education

Business

Sales Team

Page 17: Gamification In Education

Business

Leadership Training

Page 18: Gamification In Education

Business

Employee Recognition

Page 19: Gamification In Education

Education

K-12 Classrooms

Page 20: Gamification In Education

Education

Higher Education

Page 21: Gamification In Education

Education

Online Education

Page 22: Gamification In Education

Why?

•Gameful Mindset

•Feedback

•Motivation

Page 23: Gamification In Education

Gameful Mindset

• PlayGames = Goals + Rules + Play

• Growth Mindset

• Learn From Failure

• Flow

Page 24: Gamification In Education

Feedback

•Competency-Based

•Standards-Based Grading

•Constant Formative Assessment

•Digital Badges

Page 25: Gamification In Education

Motivation

• Extrinsic (Points/Badges/Leaderboards)

• Intrinsic

• Intrinsic > Extrinsic

Page 26: Gamification In Education

Motivation

Malone and Lepper•Challenge•Competence•Control•Fantasy•Competition•Cooperation•Recognition

Page 27: Gamification In Education

Motivation

Self-Determination Theory

•Competence

•Autonomy

•Relatedness

Page 28: Gamification In Education

Motivation

Daniel Pink’s “Drive”

•Autonomy

•Mastery

•Purpose

Page 29: Gamification In Education

How

Methodology

•Learning Objectives

•Rules, Goals, Play

•Intrinsic Motivators

•Start Small and Iterate

Page 30: Gamification In Education

How

Ideas

•Team Challenges

•Narrative

•Creative Freedom

•Feedback Mechanisms

Page 31: Gamification In Education

Gamification

≠Game-Based Learning

What

Page 32: Gamification In Education

Gamification

For Behavior Change For Learning

What

GAME-BASED LEARNING•Educational Games•Video Games•Game Design Projects•Sandbox Games•Transmedia Games•Gamification For Learning

Page 33: Gamification In Education

“Learn & Think

like a

GAMER!”

Page 34: Gamification In Education

GamificationIn Education

Randall FujimotoGameTrain Learning, Inc.

[email protected]: @gametrainlearn