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Flight Workbook Worksheets to help you build machines that fly 1 2 3 4 5 6 7 8 9 10 inches
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Flight Workbook 4 - Amazon S3 · Flight Workbook Worksheets to help ... Build a Glider Design a Powerful Bird Wing Control a Bird’s Flight ... Flight Name Date Build your design

Jul 28, 2018

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Page 1: Flight Workbook 4 - Amazon S3 · Flight Workbook Worksheets to help ... Build a Glider Design a Powerful Bird Wing Control a Bird’s Flight ... Flight Name Date Build your design

FlightWorkbook

Worksheets to help you build machines that fly

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Page 2: Flight Workbook 4 - Amazon S3 · Flight Workbook Worksheets to help ... Build a Glider Design a Powerful Bird Wing Control a Bird’s Flight ... Flight Name Date Build your design

Flight 2

Flight

Dear Student,

Welcome to Curiosity Machine: Flight! This workbook was designed to help you document progress that you make in designing working machine prototypes. Each machine you make can be added to your portfolio on CuriosityMachine.org, where you can keep pictures and videos of your machines.

On Curiosity Machine, you’ll also meet a mentor who will give you advice and share their experience with you. We hope you have fun building and learning from you mentor!

Sincerely,

The Curiosity Machine Team

My Curiosity Machine Username is

My Curiosity Machine Password is

Before you can use your account, a parent needs to complete the Parent Consent Form (the last page of this workbook). Once we’ve received it from your teacher, your account will be ready!

Introduction

Table of Contents

Build a Glider

Design a Powerful Bird Wing

Control a Bird’s Flight

Build a Stomp Rocket

Engineer a Balloon Helicopter

How to Use Curiosity Machine

3

5

8

11

13

I

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Flight 3

FlightName Date

My design problem is . . .

List two constraints:12

Why do you think these are constraints?

Draw your design plan. Include labels and measurements so that others can easily understand your plan.

Curiosity Machine is a digital portfolio for you to keep all of your inventions! Take a pic-ture of your plan and post it on the Build a Glider challenge!

Build a Glider

Build a Glider www.curiositymachine.org/challenges/26

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Flight 4

FlightName Date

Build your design and test how it works!

Test 1

How far does the model fly?

What will you change before Test 2 to make it better?

Test 2

How far does the model fly?

What will you change before Test 3 to make it better?

Test 3

How far does the model fly?

What changes did you make to your model throughout the day?

How did the changes make the model better?

Don’t forget to log in to Curiosity Machine and upload pictures and video to the Build a Glider design challenge!

Build a Glider www.curiositymachine.org/challenges/26

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Flight 5

FlightName Date

My design problem is . . .

Design Criteria Brainstorm

Design a Powerful Bird Wing

Design a Powerful Bird Wing https://www.curiositymachine.org/challenges/22/

We will evaluate (test) criteria by . . .What will be measured? What questions should be answered?1

2

3

Our design criteria are . . .Enter these design criteria on the Design Test Data Recording section on the next page.1

2

3

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Flight 6

FlightName Date

Design a Powerful Bird Wing www.curiositymachine.org/challenges/22/

Draw your design plan. Include labels and measurements so that others can easily understand your plan.

Design Test Data RecordingChoose 3 of your classmates’ designs and record data based on your criteria (from page 5).

Evaluation Criteria:

1

Classmate 1 Classmate 2 Classmate 3

2

3

Curiosity Machine is a digital portfolio for you to keep all of your inventions! Take a pic-ture of your plan and post it on the Design a Powerful Bird Wing challenge!

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Flight 7

FlightName Date

AnalysisReflect on the data you collected. Describe the differences you noticed between designs. Consider how similari-ties and differences in design made them work better or worse than others.

Classmate 1

Classmate 2

Classmate 3

Don’t forget to log in to Curiosity Machine and upload pictures and video to the Design a Powerful Bird Wing design challenge!

Design a Powerful Bird Wing www.curiositymachine.org/challenges/22/

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Flight 8

FlightName Date

My design problem is . . .Control a Bird’s Flight

Control a Bird’s Flight www.curiositymachine.org/challenges/64/

My design criteria are . . .

Draw your design plan. Include labels and measurements so that others can easily understand your plan.

Curiosity Machine is a digital portfolio for you to keep all of your inventions! Take a pic-ture of your plan and post it on the Control a Bird’s Flight challenge!

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Flight 9

FlightName Date

Test ObservationRecord ideas from designs you see that work well for each of the items below.

Items Worked Well Worked Poorly

Wing shape

Tail shape

Materials Used

Ability to Control Flight Direction

Additional item:

What ideas from these designs could improve the performance of your design, and how?

Control a Bird’s Flight www.curiositymachine.org/challenges/64/

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Flight 10

FlightName Date

Control a Bird’s Flight www.curiositymachine.org/challenges/64/

Final DesignWork as a group to plan and build a final bird design.

Draw your group’s design plan. Include labels and measurements so that others can easily understand your plan. Circle areas that are different from your first design.

Final Design TestWrite your design changes and how they impact your test results.

Design Change Test Result

Don’t forget to log in to Curiosity Machine and upload pictures and video to the Control a Bird’s Flight design challenge!

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Flight 11

FlightName Date

My design problem is . . .Build a Stomp Rocket

Draw your group’s design plan. Include labels and measurements so that others can easily understand your plan.

Build a Stomp Rocket www.curiositymachine.org/challenges/6/

Evaluation MethodWhat different inputs will you test?

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How will you measure their outputs?

34

Curiosity Machine is a digital portfolio for you to keep all of your inventions! Take a pic-ture of your plan and post it on the Build a Stomp Rocket challenge!

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Flight 12

FlightName Date

Design TestTest each input and record its output.

Input Output Test Result

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AnalysisWhat inputs resulted in the best outputs?

What patterns can be seen in the test results?

Considering the previous two questions, what do you think you can change to fur-ther improve your design?

Don’t forget to log in to Curiosity Machine and upload pictures and video to the Build a Stomp Rocket design challenge!

Build a Stomp Rocket www.curiositymachine.org/challenges/6/

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Flight 13

FlightName Date

My design problem is . . .Engineer a Balloon Helicopter

Draw your group’s design plan. Include labels and measurements so that others can easily understand your plan.

Group BrainstormList the design constraints and impacts that influence the work done by Google Loon engineers.

Constraints:

Impacts:

Curiosity Machine is a portfolio where you keep all of your inventions! Take a picture of your plan and post it on the Engineer a Balloon Helicopter challenge!

Engineer a Balloon Helicopter www.curiositymachine.org/challenges/45/

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Flight 14

FlightName Date

Think about the uses your design solution might have in the real world and constraints you encountered in your design. Draw a picture of how your de-sign would be used. Remember to label your drawing so others canunderstand!

Design Impacts

Use this space to further explain the constraints and impacts of your design.

Don’t forget to log in to Curiosity Machine and upload pictures and video to the Engineer a Balloon Helicopter design challenge!

Engineer a Balloon Helicopter www.curiositymachine.org/challenges/45/

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Appendix I

Appendix

How to Use Curiosity Machine

Parents Create Student AccountIf you are under 13, your parent needs to complete a Consent Form. Your teacher will ask you to bring home this form, and you need to make sure your mom, dad, or legal guardian signs it! After it’s signed, bring it back to your teacher so we can unlock you account and you can begin inventing!Step 1:Parents create an account for you, following instructions on the Parent Letter.

Step 3:If you’re under 13, your parents complete a Consent Form and you bring it back to your teacher.

Students Begin a Design ChallengeStep 1:After your account is unlocked, log in with the username and password your parent created.Step 2:At the upper left of the Curiosity Machine window, clickStep 2:Click “Challenges” on the menu. The Challenges page appears. Select a category and choose a challenge to begin.Step 3:Watch the Inspiration video. You can also take a look at the guide for help understanding the chal-lenge!

Students Upload a Design to Add it to Their Design PortfolioStep 1:After watching the Inspiration video, clickStep 2:Edit the materials list by clickingStep 3:Click the green video, camera, and pencil icons to upload video and pictures and describe their plans.Step 4:When you’re done, clickStep 5:Click the green video, camera, and pencil icons to upload video and pictures of what you created. De-scribe what worked and what didn’t, and any trouble you’re having.

Students Talk to their MentorsAfter uploading a design to your portfolio, you’ll get feedback from a mentor with 2 days. Check for feedback from home and add your redesigned projects to your portfolio, too!Step 1:To check for a message from your mentor, log in to Curiosity Machine. From your Design Portfolio, click on a design that has an icon like this: Respond and upload a new design!

Start Building

Edit Materials

Ready to Build

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curiositymachine.org