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The University of East Anglia(School of English and American Studies)Course Title: MA in Theatre Directing: Text and ProductionYear of Study: 2002/2003Tutor Name: Dr Justine AshbyStudent Name: Andrew NovellStudent Number: 0202401 Module Name: Gender and Genre in Contemporary CinemaUnit Code: EASFM011Word Count: 5000 - 6000Hand in Date: 17/01/2003
Gender and GenreEssay
Title:“How has Hollywood cinema use gender and genre to depict certain contemporary social anxieties over computer technology?”
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Introduction
By and large, Hollywood has traditionally sought to
place computer technology squarely in the realm of
science fiction, far removed from the everyday lives of
ordinary people. The most frequent depictions of the
computer on screen have been as massive supercomputers
constructed by mad scientists and fanatical
superpowers, which proceed to obtain autonomous
destructive abilities — for example, the ‘doomsday
device’ in Dr Strangelove (Stanley Kubrick, 1966), the
sinister voyeuristic HAL2000 in 2001: A Space Odyssey
(Stanley Kubrick, 1968), the raping computer in The
Demon Seed (Donald Cammell, 1977), and the world
dominating cybernetics of the future as depicted in The
Terminator (James Cameron, 1984).
However, the Hollywood of the 1990s, reflexive to
growing popular fascination and anxiety over the
phenomenal growth in computer technology, and in
particular the Internet, saw the emergence of a host of
computer-focussed films which emphasised the dangers
inherent in our growing day-to-day dependence on this
new technology — for example, in films such as Sneakers
(Phil Alden Robinson, 1992), Hackers (Iain Softley,
1995), Strange Days (Kathryn Bigelow, 1995), Virtuosity
(Brett Leonard, 1995), and Copycat (Jon Amiel, 1995).
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In little more than a decade, these films
effectively removed the credible use of computers from
the confines of the science fiction genre, from distant
galaxies and future dystopian societies, and
established them squarely as a cross-generic plot
device for use in a whole range of popular cinematic
forms from romantic comedy to the espionage thriller.
In so doing the broadening of genres containing
computer technology also extended the credible use of
different gender roles in relationship to the computer.
No longer were computers confined to the male dominated
world of the military establishment and the scientific
community, as increasingly films came to depict
computers predominantly in the female domain of the
home and the office, and consequently permitted the
exploration of dramatic scenarios and anxieties related
to the computer to be explored on screen as never
before.
In this paper I want to examine how mainstream
Hollywood has chosen to depict some contemporary social
anxieties towards computer technology. The two
anxieties I wish to examine here are the perception of
a correlation between of computer technology and sexual
deviance, and the potential treat from the computer and
in particular the Internet to the family. I
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particularly wish to examine how Hollywood has used
gender and genre to depict these anxieties. To this
end, I intent to look at three mainstream Hollywood
films which focus on the use of computers and the
Internet: these films are Jurassic Park (Steven Spielberg,
1993), Disclosure (Barry Levinson, 1994), and The Net
(Irwin Winkler, 1995).
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Computer Technology and Deviant Sexuality
As mentioned in the introduction to this paper, the
move in the 90s away from computers being confined to
the science fiction genre undoubtedly permitted the
relationship between women and this new technology to
be investigated in greater depth than ever before.
With personal computers and the Internet entering
almost every home and office, domains traditionally
associated with women’s lives, Hollywood was quick to
capitalise on the dramatic potential the invasion of
this new technology might provide. We would expect to
see, and indeed do see, a host of ‘stalker’ films
switching their attention from menacing phone calls to
menacing emails — for example in the sub-genre of the
psychological ‘cyber-thriller’, epitomised in the film
Copycat starring Sigourney Weaver as a criminal
psychiatrist electronically menaced by a serial killer.
However, what is perhaps more surprising is the number
of films which, rather than focussing purely on women
as victims of cyber predators, also depict women as
characteristically in possession of formidable computer
skills, and even distinctly predatory tendencies,
themselves — Disclosure being perhaps the most blatant
example of this.
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In fact, women are overwhelmingly portrayed in 90s
Hollywood as almost mystically affiliated with computer
technology and the information superhighway. All three
films discussed in this paper feature women who
apparently relate at the most advanced level, and
purely through instinct (we never see any evidence of
attending computer training classes or of The Rough Guide
To The Internet in these films!), with the detailed
workings of computer systems. In Jurassic Park, Alexis,
or Lex as she prefers to be know (Ariana Richards), the
granddaughter of park owner John Hammond (Richard
Attenborough), is described as a ‘hacker’, as is the
heroine of The Net, Angela Bennett (Sandra Bullock), a
term which indicates considerable dexterity of computer
understanding, while in Disclosure, Meredith Johnson
(Demi Moore) is depicted as being as dexterous in her
manipulation of virtual reality as she is of real life.
This apparent kinship between femininity and
computer technology, which almost borders on cliché at
times in these movies, is further emphasised through
the corresponding representation of masculine
incompetence with the self-same technology. Tom
Saunders (Michael Douglas) in Disclosure may be Head of
Production at computer giant Digicom, but he is at
turns depicted as unable to fathom the design flaw
which is plaguing the production of the new Arcamax
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system, unable to discover the identity of ‘a friend’
who is offering persistent email advice, and at one
point even finds himself locked out of the company
computer system and effectively rendered impotent in
his attempts to regain control of his life. Similarly,
a perceived dichotomy between natural feminine affinity
and natural male incompetence with the computer is most
conspicuously portrayed in Jurassic Park, where
palaeontologist Alan Grant (Sam Neill) is depicted as
possessing an almost ‘supernatural’ aversion to
computers (his very proximity to a computer at one
point apparently causes it to malfunction), and
consequently places him in direct opposition to the
‘natural’ gift of computer wiz-kid Lex.
Yet, what is the origin of Hollywood’s undoubted
bias in favour of the depiction of women as possessing
a natural empathy with computer technology?
Of course, at some level this perceived gender bias
is played for its humorous potential. We are clearly
expected to delight in seeing the otherwise invincible
male ‘heroes’ of these films regress into infantile
stupidity as they fumble over keyboards which the
apparently ‘weaker’ sex master with easy. Certainly in
Jurassic Park, Alan Grant’s technical incompetence is
satirised beyond his mere allergy to computers (at on
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point, frustrated with his failure to fasten a safety-
belt, he simple ties the two ends of it together), and
his diametrical position to computers in comparison to
Lex is as much a device to reinforce his stated
incompatibility with children as it is to reveal his
attitude towards the computer.
Similarly, when viewed from a positive feminist
perspective, we may well conclude that the apparent
affinity women share with computers in these films, and
in particular their depicted mastery of the Internet as
a tool for solving complex problems, is an
uncharacteristically enlightened recognition on the
part of Hollywood that a superior intelligence
possessed of women gives them a God given edge over men
when it comes to mastering this new technology. If not
a greater intelligence (God forbid Hollywood should
really suggest that), then at least a quick-wittedness,
a ‘street wise’ quality, possessed of these women
appears, to Hollywood’s mind at least, to offer the key
to their technological compatibility — something
Hollywood also apparently associates with black
characters, who, like women, are similarly repeatedly
depicted as in possession of an ‘uncanny’ affinity with
computer technologies — for example, we might consider
Richard Pryor in Superman II (Richard Lester, 1983) and
Whoopi Goldberg in Jumpin’ Jack Flash (Penny Marshall,
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1986), both of whom are portrayed as in possession of
instinctive computer skills in direct proportion to
their predilection for verbal dexterity, as is the only
black character to feature in Jurassic Park, the theme
park’s manager, Ray Arnold (Samuel L. Jackson).
Likewise, while in an almost euphorically generous
mood towards Hollywood, we may even conclude that the
mastery by women over computer technology is stressed
to permit female stars to compete on a more even
playing field with the male stars that have
traditionally dominated the science fiction genre — as
we see for example in the muscle bound rampaging
cyborgs of the 80s in the films The Terminator and RoboCop
(Paul Verhoeven, 1987). Clearly, the 90s saw these
macho creations give way to the freedom from physical
limitations offered by the more androgynous realms of
virtual reality.1 Meredith Johnson in Disclosure dreams
of just such a cybernetic utopia of sexual equality
when she states to an assembled audience of,
significantly, male and female Digicom executives:
What we’re selling here is freedom. We offerthrough technology what religion and
1 A move which can be equally detected in the evolution from theclearly masculine armour like bulk of Schwarzenegger’s cyborg in The Terminator to the feminised androgyny of the shape shifting micro-processor controlled T-1000 (Robert Patrick) in Terminator II (James Cameron, 1991).
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revolution have promised but never delivered.Freedom from the physical body.
Nevertheless, a more cynical reading of Hollywood’s
motives here might suggest a sub-textual agenda
underlying these films: namely that the depiction of
female sexual nonconformity is being used here to
expose the common contemporary anxiety over the
possibility of a sexually deviant nature residing in
computer technology, and in particular, the Internet.
Undoubtedly, it is a sad, but true fact that the
Internet, an invention that offers the prospect of
unimaginable access to vast stores of human knowledge,
should, almost from its earliest conception, have
obtained the popular urbane stigma as a harbinger of
sexual menace. Ask most people what they think of when
they think of the Internet and you are as likely to
hear the words pornography and paedophilia as
frequently as those of modems and megabytes. Arguably,
given such a widespread popular paranoia assigned to
this technology, it would be remarkable indeed if we
did not detect a recognition of such anxiety in the
otherwise socially, and morality, conservative
contemplations of mainstream Hollywood.
For example, we may well ask why, as well as being
depicted as computer aficionados, the heroines of The
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Net, Jurassic Park, and Disclosure are all conspicuously
depicted as being in diametrical opposition to
conventional female gender roles?
Take Angela in The Net. She is portrayed as a
solitary young woman, one who apparently exists
primarily for her career as a computer systems analyst,
whose only sustained social contact is the online
community of cyber friends she communicates with in
chat rooms. We are told, and at considerable length,
of her failed past real life relationships (though in
her thirties she has apparently only had two lovers —
one of whom was not only married, but also her
psychiatrist, a recipe arguably not destined for
success), while her only sexual encounter in the film
is suggested as representing little more than a spur of
the moment one-night-stand with the man who,
ultimately, attempts to kill her. Clearly, The Net
links Angela’s failure to achieve the recognised
signifiers of stereotypical female success in the
traditional Hollywood mode — boyfriend, husband,
children, marriage — to a deep rooted sexual
insecurity; a problem which, paradoxically, her online
relationships, the film appears to suggests, are only
prolonging rather than helping to alleviate. The
Internet simply permits her to hide from the dangerous,
but ultimately life affirming, exposure to the real
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world and sexual contact. As Angela replies to a cyber
friend suggesting the possibility of a ‘real’ date, to
her mind “The net is the ultimate condom”. Also, the
association between sexual deviation from the
conventional as depicted by Hollywood and the Internet
is further reinforced through endless talk of computer
viruses, in relation to the film’s central plot which
revolves around a US Senator falsely diagnosed with
AIDS, and consequently driven to suicide, by an online
blood test.
Similarly, we again appear to see the correlation
between sexual deviation from conventional female
behaviour and the passion for computer technology in
the character of Lex in Jurassic Park. Lex is from the
film’s outset established with the peripheries of the
computer community. She may well correct her brother’s
assertion that she is a computer ‘nerd’, stating her
preference to be called a ‘hacker’, yet this auto-
christening still places her squarely in the
unconventional camp of computer society. Her
gender/character non-conformity is reinforced through
the portrayal of Lex as the classic embodiment of the
‘tomboy’. Susan Jeffers writes of the tomboy:
A mapping of transgression that can be contained, the tomboy signals a composite of
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experience and innocence – of capabilities and energies together with sexual naïveté.2
Lex’s practical clothes, messy hair, rebellious
attitude, and de-feminised abbreviation of name, all
place her well outside the conventional depiction of
femininity by mainstream Hollywood, and surely function
on one level to justify her affinity with all things
scientific; in particular computer technology. Again,
the sexual ambiguity of Lex as ‘tomboy’ is heightened
by a corresponding effeminate depiction of her brother,
Tim (Joseph Mazzello), whose sexual nonconformity is
shown through his lack of height, physical
vulnerability, dependence on others, and even perhaps,
in his possession of a ‘girly’ love of cute animals.
Arguably, what we see here once more is a deliberate
correlation between deviant sexuality and an affinity,
or antithetical hatred, of computer technology.
Perhaps Hollywood’s correlation of sexual deviance
and computer technology is most explicit when its films
seek to realise the anxiety over the potential for
computers, or in this case more frequently the use of
the Internet, to release uncontrollable sexual desires
and urges in otherwise well adjusted indeviduals. Such
a correlation between sexuality out of control and
2 Susan Jeffords, Working Girls, p.84.
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technology out of control is of course hardly a new
concept in film narrative:
We know from Metropolis that technology out of control is closely associated with sexuality out of control, two particularly terrifying forms of disorder.3
For example, consider the topical issue of the
misuse of the Internet in the workplace for sexual
gratification (more and more companies track as
standard their employee’s surfing habits, with visits
to pornographic sites often resulting in dismissal) and
the eternal currency in the sensational Hollywood
narratives which focus on the threat posed in the
workplace from unconventional, sexually liberated
women, who are out of control and looking to get to the
top in their career no matter what the cost. Consider
here Disclosure — a complex hybridised film which
combines elements of the cyber-thriller with the
melodrama to convey contemplations on the theme of
corporate menace and aggressive sexuality — where
Meredith Johnson, with her sexual predatory instincts
and her ‘affinity’ with virtual reality, perhaps
provides the most obvious correlation between computers
and deviants sexuality in 90s cinema. For example, it
is hard not to see this correlation between the
3 Peter Wollen, ‘Theme Park and Variation’, in Action/Spectacle Cinema: A Sight and Sound Reader, ed by José Arroyo (London: The British Film Institute, 2000), p.186.
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sexually predatory woman and the malevolent computer in
the films most memorable scene, as Johnson and Saunders
meet in virtual reality. Liberated from the physical
confines of her feminine body when depicted in virtual
form, ironically, a freedom she herself had suggested
as a possible means of attaining equality beyond the
confines of sexuality, ironically Johnson only achieves
her visual demonisation as the personification of the
popular conception of the malevolent being lurking at
the heart of both office sexual politics and
cyberspace:
VR [virtual reality] reveals a secret truth repressed by political correctness (but at the centre of the film), that the sexualised woman is itself monstrous, especially in the workplace.4
This association is further heightened by the
depiction of Johnson as a kind of femme fatale. Johnson
possesses many of the characteristics most associated
with this most fascinating of film noir personas, from
her quick-witted predilection for repartee (we perhaps
see the true reason for Hollywood’s afore mentioned
association with fast-talking characters and computers
— to reveal a craftiness and deceit at the heart of the
computer technology) to her long flowing hair draped 4 Jude Davies and Carol R. Smith, ‘Disclosure: Virtual identities
sexual politics and the Pacific Rim economies’, in Davis and Smith, Gender, Ethnicity and Sexuality in American Film (Edinburgh: Keele University Press, 1997), p.42.
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mysteriously over one eye. Forming an enigmatic riddle
good enough to challenge the detective powers of a Sam
Spade or Philip Marlow, she is the personification of
the narrative riddle Tom Saunders must solve to regain
control of his life. As a strong, sexually liberated
woman, whose motives for her actions remain a mystery
for almost the entire film, she serves as a mirror to
reflect — one is tempted to say as Through a Glass Darkly —
the seemingly unfathomably design flaw to plague the
new Arcamax computer system. The use of the sexual
ambiguity surrounding the femme fatale to reflect the
similarly incomprehensible nature of flawed technology
is of cause not without precedent: for example, the
film Blade Runner (Ridley Scott, 1982) depicts just such
an enigmatic correlation between the femme fatale and the
precise nature of artificial intelligence:
The film’s female lead and romantic interest Rachel (Sean Young) first appears in 1940s’ attire — a tailored suit, her hair up on her head in a sculpted style and a cigarette emphasising her painted red lips. She appears smoking, calm and sophisticated, a model of the self-confident heroine. Rachel’s identity is also in question, a narrative device that once more presents woman as enigma, a puzzle to be figured out by the hero.5
5 Yvonne Tasker, Working Girls: Gender and Sexuality in Popular Cinema (London: Routledge, 1998), p.122.
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Ultimately, what appears to reveal itself in this
brief survey of these films is that non-conventional
female gender roles and computer technology appear to
be specifically linked in the mind of 90s Hollywood,
and that arguably this is intended as a subliminal
recognition of the perceived popular anxiety of a
correlation between computer technologies and sexually
deviant activities. Arguably, the depiction of Angela,
Lex, and Johnson, appear to represent allegorical
personifications of the sexual deviant nature of
computer technology, and although we cannot conclude
that the sole raison d’êtra for Hollywood’s positioning of
these ‘deviant’ women so closely with computers is to
acknowledge popular anxiety over computer technology
and deviant sexual behaviour, it is debatable whether
or not such an interpretation, particularly in a
retrospective analysis such as this conducted in the
currently scandalous climate of sex and the net, can
possibly be avoided. Certainly, we should remain
cautious about simply jumping to the conclusion that
these films truly represent Hollywood breaking new
ground in the depiction of women in central roles in
these movies. Arguably, these supposedly ‘liberated’
computer heroines are being exploited for their
vulnerability and sexually deviance just as much as
women have ever on screen.
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Computer Technology and the Threat to the
Family
Another common contemporary anxiety over computers, and
again particularly the Internet, is the possible effect
such new technology may have on the conventional
character of the family. Of course such fear resides
in any technological device which threatens to change
the normalcy of family behaviour, and can be seen in
the popular perception of the dangers surrounding the
development of a whole host of, primarily media, based
inventions: Television in the 50s, and Video in the
80s, apparently threatened to stop families going to
the cinema together, while the computer games consoles
of Nintendo and PlayStation in the middle American bedrooms
of the 80s and 90s apparently threatened a similar
danger in removing children from the sociality of
family living room and the communal TV. Today, the
Internet suggests to threaten a two-fold danger: once
again to remove individual family members, and children
in particular, from the heart of the family nucleus,
and even more worryingly, to provide an easy access for
others (potential predatory online invaders) to enter
into the sanctuary of the family home, with possibly
terrifying results — anxieties which arguably prove
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central to the narratives of all three films under
discussion here.
For example, The Net begins with a family already in
crisis. Angela Bennett’s mother is in a psychiatric
hospital, suffering from Alzheimer’s disease, while her
father, we learn as the narrative unfolds, has
abandoned the family years ago. Clearly we are
supposed to read the breakdown of Angela’s real family
as responsible for her retreat into the hermit style
existence popularly associated with the computer ‘nerd’
(she has lived in her house for four years, and yet her
closest neighbour fails to recognise her). As Angela
herself confesses, the net is the “perfect place to
hide.” Rejecting the normalcy of the conventional
family, Angela is thus established as constructing a
surrogate ‘family’ on the Internet — her only ‘human’
intercourse being the online cyber friends encountered
in the chat rooms she frequently visits. As ‘Ice Man’,
one of her cyber friends, comments of Angela’s virtual
identity, “You are one of us”. Yet, the dangers of
such friendships are constantly highlighted in the
film. For example, the killer who descends on Angela’s
life learns her most vulnerable personal details,
particularly those he uses to threaten her mother, from
spying on her supposedly confidential online
revelations to her cyber friends. Similarly, her
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closest online friend, ‘Cyber Bob’, is arbitrarily
killed simply due to his supposedly anonymous
association with her, reaffirming once more the
inherently dangerous reverberation of surfing the net.
Clearly then, the correlation between the
disintegration of the traditional family group, and the
invasion of the hostile predator, are both linked to
the Internet here.
In passing, it is also worth noting that The Net seeks
to raise anxiety over the possible treat that computers
pose to the erasure of personal identities and
relationships, and in particular the most apparently
fundamental family bond in the movie, that between
mother and daughter. Angela’s family history is erased
in exactly the same way by her mother’s increasing
decline into dementia as it is by the computer
terrorists who seek to delete her identity online. As
Claudia Springer explains:
In The Net, Angela’s slippery identity… is entwined with her mother’s. In this case, the mother has Alzheimer’s disease and is living in a state of benign confusion in a retirement home. When she fails to recogniseher own daughter, Angela is distraught. Angela has actually lost her identity before the cyber-terrorists even enter the scene, because her mother does not know her.6
6 Claudia Springer, ‘Psycho-Cybernetics in the films of the 1990s’ in Alien Zone II: The Spaces of Science Fiction Cinema, ed. Annette
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The depiction of Alzheimer here is clearly used to
mirror the ease with which our identity may be erased
through our growing dependence on computer storage
methods — a potential threat recognised by Angela when
she states, “Our whole lives are on the computer… our
whole world is sitting there like this little
electronic shadow on each and every one of us.” This
theme of loss of individual identity through our
increasing reliance on computer technology is also
present in Disclosure, where Tom Sanders’s identity is
slowly replaced not only by his deletion from the
company’s computer system by Johnson, but also by his
lost of identity in the eyes of his wife as loyal
husband and family provider, and his lost of position
and respect in the workplace — again, all as a result
of the computer, and its associated demonic
personification, Johnson.
Similarly, returning to the threat to the family
unit, even though admittedly in a far more subliminal
way, Jurassic Park also seeks to establish a correlation
between computers and a danger to the family. Of
course the use of the action/adventure genre naturally
places the family in crisis in this movie — but the
precise source of this threat is easily missed by a
cursory examination of its narrative. Talk of Jurassic
Kuhn (London: Verso Publishing, 1999), p.214.
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Park inevitably focuses on dinosaurs and, as the very
title suggests, a fascination with the recreation of
the prehistoric past. However, from the very beginning
of the film there is prevalent talk of computers —
perhaps not surprisingly, as the film is written by the
technologically obsessed Michael Crichton, who is also
responsible for computer dominated Disclosure, and whose
fascination with the thrills, as well as potential
dangers, inherent in our love of computer technology
has formed the backbone of his work from his very first
film, West World (Michael Crichton, 1973). Again and
again, Jurassic Park emphasises the central role of
computer technology in producing the treats in its
narrative — from the initial recreation of dinosaurs
via gene sequencing supercomputers, to their final
escape as the result of a sabotaging of the park’s
computerised containment system.
Arguably, the threat from computer technology is
focussed primarily on the danger to the family in the
film, which, typically for Spielberg, is already
depicted as decidedly dysfunctional from the outset.
For example, we are told that the parents of Tim and
Lex are involved in a divorce — resulting directly in
their presences at the park and their being placed in
danger — and together with surrogate parents in the
form of Grant and Sattler (Laura Dern), unmarried and
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with Grant a self confessed child hater, come to form a
decidedly uneasy family unit of disharmony. Clearly,
this ‘family’ is not only one in crisis, but also the
central group under threat — obviously from the large
carnivores prowling outside — but equally from the
technology unleashed through the actions of the greedy
computer scientist Dennis Nedry (Wayne Knight).
Arguably, this threat is further subliminally
inferred through the portrayal of Nedry in relation to
Lex. For example, it is noticeable that both
characters are established as ‘hackers’, even if they
do occupy the antithesis of the stereotypical images of
this particular character type. Nedry is the classic
computer ‘boffin’, eccentric, overweight, slovenly,
bespectacled, quirky, while Lex is the classic kid
‘hacker’, bright, intelligent, and as mentioned
earlier, tomboyish. Both can be easily imagined
spending long solitary hours before video screens in an
attempt at a virtual escape from the desperately
unsatisfactory reality of their lives. Although these
characters never physically meet in the film — perhaps
a fact in itself significant — we know throughout that
Nedry is directly responsible for the physical danger
threatening Lex in the predatorily metaphorical form of
the velosoraptors (their release is a mere by-product
of his deactivation of the park’s computer operated
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gate system to necessitate his escape), and is it not
possible to read this ‘virtual’ relationship between
Nedry and Lex as a subliminal reference to the very
real dangers of paedophilia on the Internet? Nedry is
seen as devious, cunning, and predatorily manipulative
(at one point he charms a ‘cute’ retile with childish
small-talk), and is given to a predilection for crude
childish humour (he puts shaving foam on a slice of
cake) — and one can imagine him using just such
behaviour to charm vulnerable children with humour in
chat rooms, his grotesque bulk everyone’s subconscious
vision of the stereotypical paedophile. Lex, in
contrast, is also clearly depicted as victim —
vulnerable, scared, alone, and at the hands of an
aggressor she has never even met. This correlation is
perhaps sickeningly finally confirmed as Lex,
attempting to restore order to the computer mayhem
Nedry has unleashed, sits in his chair, at his computer
console, types at his keyboard, amidst’ the detritus of
his slovenly existence.
Where as The Net and Jurassic Park feature conventional
family values already in crisis at the beginning of
their narratives, and presumably are intended to
indicate that computers represent a symptom rather than
the pathogen of disorder (interestingly then something
which may potentially be ‘cured’), in Disclosure we are
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also given a clear prophetical warning on the potential
of computers to threaten the stability of the otherwise
stable middle American family. Disclosure opens with the
daughter of Saunders, the seemingly idea example of the
successful corporate executive and ‘new’ man, sitting
happy by the family Personal Computer in the living
room and announcing the arrival of an email for her
father. In a film where a succession of obscene and
threatening email operations will feature, expected
from advance publicity featuring them in its trailers
and reviews, the potential of the child’s innocence to
be destroyed from such electronic material falling into
this little girl’s hands subliminally grips our
imagination throughout the film.
Similarly, the mere effect of casting Michael
Douglas as the victimised Tom Sanders in Disclosure
brings with it an inevitable intertextual association
with the family under threat. Douglas is strongly
associated with the male ‘victims’ of films such as
Basic Instinct (Paul Verhoeven, 1992) and Fatal Attraction
(Adrian Lyne, 1987), both of which feature male
characters being dominated by strong, most probably
mentally deranged, women, who ultimately come to
threaten not just him but his family as well. The
intertextual connotation of the presence in Disclosure of
Douglas’s star persona as victim, once more at the
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hands of a powerful and sexually predatory woman, in
this case Johnson, ultimately subliminally communicates
the distinct feeling that once again his family is
going to come under a physical threat, even though in
fact there is never an on screen suggestion of this
(except perhaps from the financial insecurity his
possible dismissal from Digicom may bring).
Once again, as we have already seen in the apparent
linking of a perceived female sexual deviance with
computer technology, Hollywood has sought to explore
the common anxieties of the potential threat to the
disruption of the tradition family through the
subliminal linking of this with the danger perceived as
inherent in computer and information technology.
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Conclusion
In this essay I have attempted to consider just two
possible methods in which Hollywood films of the 90s
have apparently chosen to depict the growing influence
of computer technologies on our lives. Clearly, I have
only focussed on two, deliberately negative, forms of
its depiction; however, it would appear from the above
analysis that there is a surprisingly consistent
scepticism and negativity by Hollywood in its portrayal
of the growth in computer technology. The causes for
this is undoubtedly in part a result of the obvious new
dramatic life this technology can bring to otherwise
hackneyed generic narratives — in particular the
thriller and the melodrama. However, even in
apparently positive depictions of computer technology —
such as the light-hearted new romantic comedy You’ve Got
Mail (Nora Ephron, 1998) we continue to see a
correlation between deceit and sex at the heart of the
computer film narrative, and this is only one of the
numerous examples of such films that feature the use of
the Internet as a clandestine plot device for spreading
chaos and disorder — What Women Want (Nancy Meyers,
2000), Jerry Maguire (Cameron Crowe, 1996), and My Best
Friend’s Wedding (P.J. Hogan, 1997) could all be cited
here in support of this argument.
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As we have seen, one of the most consistent
associations between deviant behaviour and computer
technology is that between women and the computer. On
the face of it, these films appear to offer the
opportunity for women to take control of certain
mainstream Hollywood genres, such as the
action/adventure and the thriller, in a way simply not
possible in the earlier machismo dominated movies of
the 1980s. Removed from the inability to physically
compete with muscle bound men, these virtual reality
women are potentially as strong, if not stronger, than
their male adversaries. However, the linking of female
intellect with the intelligence of these machines has
in fact, as we can perhaps see from the above analysis,
come to establish a convention of association between
the duplicity of computer and information technology
with the unpredictable, and often equally duplicitous,
behaviour of sexually nonconformist women. Again and
again, we see in the films of the 1990s the moralistic
denouncement of women who deviate from established
conservative gender stereotypes serving as an equally
moralistic metaphorical condemnation of computer and
information technology as an inherently sexually
deviant phenomenon.
In a similar manner, Hollywood has also sought to
reflect the popular anxieties over the contemporary
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threat to the traditional nuclear family by
highlighting the many ways in which computer and
information technology may serve to further strain the
already feeble bonds of domestic stability. We perhaps
see this most clearly in the way Hollywood has
demonised the computer and the Internet to provide a
convenient narrative device to threaten the most
vulnerable members of the family, usually children, and
to terrorise characters that transgress the
conventionally established boundaries of acceptable
moral behaviour.
Of course, in conclusion we must recognise that this
paper has been written in a climate where popular
social anxieties over the dangers posed by our
increasingly computer dominated existence are at an all
time high. From computer fraud to pornography, cyber-
stalking to international terrorism, the use of
computers and the Internet for the full spectrum of
illicit activities is scarcely ever out of the news
headlines. In this light, we may question the validity
of our deconstructive interpretation of the computer
dominated films of the 90s in the presence of such
current hysteria — this is perhaps a particularly valid
consideration when we come to ascribe paedophilic
connotations to the reading of these film, as the
association between such explicit sexual deviance and
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the Internet is in fact a quite recent phenomenon.
Nevertheless, we may with some confidence suggest that
what we witness in these films from the 90s is the
proto-genesis, the birth, of our current Millennial
disquiet over the technological innovations of the
computer, the Internet, and the information super-
highway. Ultimately, we may yet come to see from
Hollywood, or perhaps more likely from the freer
Independent sector, films that attempt to explore
somewhat more intelligently the complex effects, both
positive and negative, that the arguably greatest
technological advance since the industrial revolution,
i.e. that of computer technology, will have on our
lives in the future.
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Bibliography
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