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DIGITAL INNOVATION STRATEGY A FRAMEWORK FOR DIAGNOSING AND IMPROVING DIGITAL PRODUCT AND SERVICE INNOVATION APRIL 26, 2015 EPM 11/2 SEMESTER 2/2014 PREPARED BY AKARADEJ INTARAWONG 56310700377 CHALIDA SAJJACHAROENPONG 56310700350 KUMPOL TANGTRAKUL 56310700347 SIRIPANNEE SUPRATYA 56310700365 PREPARED FOR BUS671 ENTREPRENEURIAL INFORMATION MANAGEMENT AJ. DARAL PIRUNCHAROEN, PH.D.
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  • D I G I TA L I N N O VAT I O N S T R AT E G Y A F R A M E W O R K F O R D I A G N O S I N G A N D I M P R O V I N G D I G I TA L P R O D U C T A N D S E R V I C E I N N O VA T I O N

    A P R I L 2 6 , 2 0 1 5 E P M 1 1 / 2

    S E M E S T E R 2 / 2 0 1 4

    P R E PA R E D B YA K A R A D E J I N TA R AW O N G 5 6 3 1 0 7 0 0 3 7 7 C H A L I D A S A J J A C H A R O E N P O N G 5 6 3 1 0 7 0 0 3 5 0 K U M P O L TA N G T R A K U L 5 6 3 1 0 7 0 0 3 4 7 S I R I PA N N E E S U P R AT YA 5 6 3 1 0 7 0 0 3 6 5

    P R E PA R E D F O RB U S 6 7 1 E N T R E P R E N E U R I A L I N F O R M AT I O N M A N A G E M E N T A J . D A R A L P I R U N C H A R O E N , P H . D .

  • D IG ITAL INNOVAT ION STRATEGY A FRAMEWORK FOR D IAGNOS ING AND IMPROV ING D IG I TAL PRODUCT AND SERV ICE I NNOVAT ION

    Abstract 5

    1. 5

    Areas to be measured and evaluated

    user experience

    value proposition

    digital evolution scanning

    skills improvisation

  • The Perils And Promises of The Digital World 5

    User Experience

    Usability Aesthetics Engagement

    Value Proposition

    Customer segmentation Product and service bundling commission

    Digital Innovation Scanning

    Skills

    Improvisation Learning by Doing

  • Digital Innovation: Whats new?

    Can digital innovation be managed? Digital innovation process Digital innovation in context revenue model IBM hardware software PC Netflix content content

  • A Managerial Framework for Digital Innovation Strategy

    I. User Experience: 1990 e-commerce website key word website 97% website website

    II. Value Proposition: 3 Customer Segmentation, Product and Service Bundled, and Commission

  • III. Digital Evolution Scanning:

    IV. Skills:

    V. Improvisation: learning by doing

    Implementing The Framework

    Concluding Thoughts