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Page 1: Creative Expression in Gamedesign
Page 2: Creative Expression in Gamedesign

Digital NativesKinder gehen mit dem Computer viel natürlicher um

blvesboy

Page 3: Creative Expression in Gamedesign

Digital NativesBedeutet dies aber nur einfacher Umgang mit...

Page 4: Creative Expression in Gamedesign

Digital Nativeserstellen Inhalte selbst

gre3g

Page 5: Creative Expression in Gamedesign

Digital Nativeserstellen Inhalte selbst

Page 6: Creative Expression in Gamedesign

Self Expressionist einer der zentralen Aspekte der Digitalität

haagsuitburo, stevekeys, smif

Page 7: Creative Expression in Gamedesign

Gespielt wird gern!Aber Spiele als Ausdrucksmöglichkeit selbst entwerfen?

clintjcl

Page 8: Creative Expression in Gamedesign

Die technische Schrankewar lange Zeit zu hoch, oft war Programmierung notwendig.

davestfu

Page 9: Creative Expression in Gamedesign

Spiele sind Erlebnis Prozedurale Rethorik

Page 10: Creative Expression in Gamedesign

Spiele sind Erlebnis Prozedurale Rethorik

Page 11: Creative Expression in Gamedesign

Spiele sind Erlebnis Prozedurale Rethorik

I Wish I Were The Moon

Page 12: Creative Expression in Gamedesign

LogikWahrnehmungsvermögen

ErkenntnisseWissensvermittlung

FantasieAssoziationsfähigkeit

Teamarbeit AusdrucksfähigkeitProblemlösungen

Wozu?Verschiedenste Felder:

Page 13: Creative Expression in Gamedesign

Möglichkeiten gibt‘s viele...Creative Gaming

INSIDE A GAMEOUTSIDE A GAMECREATING A GAME

Page 14: Creative Expression in Gamedesign

Möglichkeiten gibt‘s viele...Creative Gaming

INSIDE A GAMEOUTSIDE A GAMECREATING A GAME

Page 15: Creative Expression in Gamedesign

1. Hardcore-Gamer

fixe

Page 16: Creative Expression in Gamedesign

1. ..und Casuals auf ein Level bringen

dsevilla

Page 17: Creative Expression in Gamedesign

1. ..über kleine Indiegames

Canabalt

Page 18: Creative Expression in Gamedesign

1. ..über kleine Indiegames

Gravitation

Page 19: Creative Expression in Gamedesign

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Art Creative Expressionbeauty

money

Movies, Books Entertainmentnon interaktive

interactive

Toys Playthingsno goals

goals

Puzzles Challengesno competitor

competitor

Competitons Conflictsno attacks

attacks allowed

GameChris Crawford

Page 20: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 21: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 22: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 23: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 24: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 25: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 26: Creative Expression in Gamedesign

“A game is a system in which players engage in an artificial conflict, defined by rules, that results in a quantifiable outcome.”

“Rules of Play”, Zimmerman, Salen

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 27: Creative Expression in Gamedesign

system

conflict&rules + game world

players

quantifiable outcome

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 28: Creative Expression in Gamedesign

Erde

Ball in r.eckiges Tor + r.eckiges Feld

22 Spieler

Höhere Torzahl gewinnt

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Page 29: Creative Expression in Gamedesign

Am Spielen hält ein Muster.

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Raph Koster

Page 30: Creative Expression in Gamedesign

Nicht erkennbar: Frust und kein Weiterspielen.

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Raph Koster

Page 31: Creative Expression in Gamedesign

Denkbar: Man probiert, das Muster zu erkennen, zu lösen und zu beherrschen.

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Raph Koster

Page 32: Creative Expression in Gamedesign

Dazwischen: Gameplay.

“Fun is the process of discovering areas in possible space.”

Will Wright

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

Raph Koster

Page 33: Creative Expression in Gamedesign

Schach oder Fußball sind auf Grund unendlicher Möglichkeiten immer noch interessant.

2. Ein Gamedesign-Modell vermittelnAnsätze für die eigene Kreativität

“Fun is the process of discovering areas in possible space.”

Will Wright

Raph Koster

Page 34: Creative Expression in Gamedesign

Competiton ChanceVertigoMake-Believe

Play:

R. Caillois, „Man, play and games“

Page 35: Creative Expression in Gamedesign

Competiton

Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 36: Creative Expression in Gamedesign

Competiton

Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 37: Creative Expression in Gamedesign

Competiton

Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 38: Creative Expression in Gamedesign

Competiton

Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 39: Creative Expression in Gamedesign

Competiton Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 40: Creative Expression in Gamedesign

Competiton Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 41: Creative Expression in Gamedesign

Competiton Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 42: Creative Expression in Gamedesign

Competiton Chance

Vertigo

Make-Believe

Play:

R. Caillois, „Man, play and games“

Page 43: Creative Expression in Gamedesign

Competiton ChanceVertigoMake-Believe

Play:

R. Caillois, „Man, play and games“

Page 44: Creative Expression in Gamedesign

Outcome:

Anreiz scha!enHorizont erweitern

Möglichkeiten aufzeigenBerührungsangst nehmen

Page 45: Creative Expression in Gamedesign

3. Rapid PrototypingVerschiedene Spielelemente remixen

Page 46: Creative Expression in Gamedesign

3. Rapid PrototypingSpielideen mit Papierprototypen umsetzen

Page 47: Creative Expression in Gamedesign

4. Testen!Kleinste Regeln ändern das ganze Spielerlebnis

Page 48: Creative Expression in Gamedesign

5. UmsetzenIm Tool der eigenen Wahl

Die technische Schranke?

Page 49: Creative Expression in Gamedesign

Creative Tools for Game CreationKodu

Page 50: Creative Expression in Gamedesign

Platinium 3D Sandbox Game Maker

Page 51: Creative Expression in Gamedesign

RPG Maker XP

Page 52: Creative Expression in Gamedesign

Scratch

Page 53: Creative Expression in Gamedesign

YoYo Games Maker

Page 54: Creative Expression in Gamedesign

Flash

Page 55: Creative Expression in Gamedesign

Processing

Page 56: Creative Expression in Gamedesign

Level Editoren (z.B. Crysis)

Page 57: Creative Expression in Gamedesign

GameEnginesUnity 3D

Page 58: Creative Expression in Gamedesign

GameEnginesCryEngine 3

Page 59: Creative Expression in Gamedesign

GameEnginesUnreal Editor 3

Page 60: Creative Expression in Gamedesign

Was kann dabei entstehen?

Page 61: Creative Expression in Gamedesign

Beispielergebniss:Du bist die letzte S-Bahn

http://incom.org/projekt/1108

Page 62: Creative Expression in Gamedesign

Beispielergebniss:Du bist die letzte S-Bahn

http://incom.org/projekt/1108

Page 63: Creative Expression in Gamedesign

Beispielergebniss:Du bist die letzte S-Bahn

http://incom.org/projekt/1108

Page 64: Creative Expression in Gamedesign

LogikWahrnehmungsvermögen

ErkenntnisseWissensvermittlung

FantasieAssoziationsfähigkeit

Teamarbeit AusdrucksfähigkeitProblemlösungen

RE: Wozu?Verschiedenste Felder:

Page 65: Creative Expression in Gamedesign

FIN