Top Banner
NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July) Cooperative hierarchical structures emerging in multiadaptive games & Petter Holme (Umeå University, SungKyunKwan University) Zhi-Xi Wu (Lanzhou University) S. Lee, P. Holme, and Z.-X. Wu, PRL 106, 028702 (2011) S. Lee, P. Holme, and Z.-X. Wu, PRE 84, 061148 (2011) References) Sungmin Lee (Norwegian University of Science and Technology)
17

Cooperative hierarchical structures emerging in multiadaptive games

Feb 24, 2016

Download

Documents

David Neville

Cooperative hierarchical structures emerging in multiadaptive games. Sungmin Lee (Norwegian University of Science and Technology). & Petter Holme (Umeå University, SungKyunKwan University) Zhi -Xi Wu (Lanzhou University ). References). - PowerPoint PPT Presentation
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Cooperative hierarchical structures emerging in multiadaptive games

&Petter Holme (Umeå University, SungKyunKwan University)

Zhi-Xi Wu (Lanzhou University)

S. Lee, P. Holme, and Z.-X. Wu, PRL 106, 028702 (2011)S. Lee, P. Holme, and Z.-X. Wu, PRE 84, 061148 (2011)

References)

Sungmin Lee(Norwegian University of Science and Technology)

Page 2: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Introduction

B A D C

D P T

C S R

Payoff matrix

Tragedy of the commons

The most important question for game-theoretic research is to map out the conditions for cooperation to emerge among egoistic individuals.

Cooperation is everywhere!

► If the elements of payoff matrix are time-varying?► If both the rules of the game and the interaction structure are shaped by the behavior of the agents?► Feedback from the behavior of agents to the environment? ► Cooperation and network topology emerging from the dynamics?

Page 3: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Classic model (Nowak-May game)

j i D C

D 0 b(>1)

C 0 1

M. A. Nowak and R. M. May, Nature 359, 826 (1992)

L×L agents are placed on 2d lattice

Update

Agent i adopts the strategy of the neighbor j with the highest payoff

Total payoff

: i’s payoff obtained from a game with j1 if j is i’s neighbor0 otherwise

i

Cooperator (C)

Defector (D)

Page 4: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

t = 0 t = 1 t = 2 t = 3 Steady state

t

ρ

ρbbc1

Phase diagram

M. A. Nowak and R. M. May, Nature 359, 826 (1992)

Page 5: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

If the element b is not constant?(feedback)

Page 6: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Adaptive gameL×L agents are placed on 2d lattice

Cooperator (C)Defector (D)

j i D C

D 0 b(t)

C 0 1

Payoff matrix

: the density of cooperators in the population

: representing a neutral cooperation level from the society’s perspective (set as 0.5)

: the strength of feedback from the environment to the game rule

Page 7: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Numerical results

In region II*, there are two absorbing states, ρ = 0.5 or 0 (coexist or all-D).When the strength of feedback increases, coexistence of C and D increases.

Page 8: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

plus, interacting structure is shaped by the behavior of agents?

Page 9: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Multiadaptive gameEach agent has one non-local link, which can be rewired to maximize own payoff.

i

j

k

If agent j has the highest payoff among i’s neighbors and i itselfAgent i adopts j’s strategy and rewire its non-local link to j’s non-local partner k.

i

j

k

update

L = 10Example)

b0 = 2.3 b0 = 8.0b0 = 1.1

Page 10: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Numerical results

Replicator dynamicsAssuming a well-mixed case

ρ=0, 1, and oscillating

b=exponential decaying, exponential increasing, oscillating

In region II, there are three absorbing states, ρ = 0.5, 1, 0 ( coexist, all-D, all-C )Increasing feedback strength, region I decreases and cooperation increases.

Page 11: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Correlation between game and structure

Emergent network structure

2.7(1)

Hierarchical structure(C ~ 1 / k)

C-hubsRandom → heterogeneous

Disassortative mixing

All-C region

non-local link only

2.7(1)

)/exp()/exp(~ 10 KKBKKAP

Fat-tail distribution

Page 12: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Stability of cooperation(noise)

Page 13: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

p = Prob. of local connection is removed (bond percolation)

The local connections are essential to support cooperation.

p=0: 2d & non-local linksp=1: only non-local links

Page 14: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Stability of all-C stateα=4, β=1, b0=3.5 The strategy of an agent on hub (a) or randomly selected (b)

is changed to the opposite (flipping) for each time Δt = 100.

C → D or D → C

The noise doesn't spread to the whole system since it is mainly applied to nodes with low degree. The high-degree C can protect their neighbors from imitating defectors. No all-C.

Due to a hierarchical structure, the system is governed by the strategy of the agent on hub.

By mutation, all-C state would not be evolutionary stable.

p = prob. of each agent mutates regardless of payoffs.

Page 15: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Time scales

Random updating

Every time step only one randomly chosen agent may change his strategy.

α=4

The existence of the all-C state needs a comparatively fast strategy dynamics.

More strategy updating

More link updating

)}](exp{1/[1)( 1 ij uujiP

)}](exp{1/[1)( 2 ij uujiW

: strategy updating

: link updating

“The effect of more frequent link updating is similar to random dynamics”

the random dynamics efficiently slows down strategy updating

Page 16: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

SummaryIf the element b is not constant?

Interacting structure is shaped by agents’ behavior?

Stability of cooperation (noise)

α , coexistence

In region II, ρ = 0.5, 0, and 1 (coexist, all-D, and all-C )α , cooperation and region I

Heterogeneous structure with C-hubsFat-tailed, hierarchical structure, disassortative

In region II*, ρ = 0.5 or 0 (coexist or all-D)

Local connections are essential to support cooperationAll-C state would not be evolutionary stableAll-C state needs a comparatively fast strategy dynamics

Page 17: Cooperative hierarchical structures  emerging in  multiadaptive  games

NSPCS 2012 (KIAS, Seoul, 3 Jul ~ 6 July)

Thank you for your attention!

Petter Holme

S. Lee, P. Holme, and Z.-X. Wu, PRL 106, 028702 (2011)S. Lee, P. Holme, and Z.-X. Wu, PRE 84, 061148 (2011)

References)

Sungmin Lee Zhi-Xi Wu