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Email @mrmacleod #yourhashtag @ucduk #ucd2013 Joe Macleod and Judith Buhmann Closure Experience workshop Session A7 [email protected] @mrmacleod @judithbuhmann www.closureexperiences.com www.ustwo.co.uk
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Closure Experience workshop. UCD2013

Oct 21, 2014

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Design

The Closure Experience workshop aims to flip our approach to the customer lifecycle.

Our conventional design process starts with target users and turns them in to happy active users. We often overlook the end of a service when designing the customers lifecycle. Alternatively, by starting our design process with the aftermath of an ended service we can gain a far more potent insight to a customers perception of a service.

The workshop flips the design process, developing personas that have left services, scenarios of ending services and transaction models that encourage fair and just conclusions to services.

Through this, the workshop aims to raise awareness and example tools that highlight our lack of consideration for closure experiences in our designs.
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Transcript

Email@mrmacleod #yourhashtag@ucduk #ucd2013

Joe Macleod and Judith BuhmannClosure Experience workshop

Session A7

[email protected]@mrmacleod @judithbuhmannwww.closureexperiences.com www.ustwo.co.uk

CLOSURE EXPERIENCEWORKSHOPJoe Macleod & Judith Buhmann

We have been dealing with the fall out of the littered physical landscape for decades

An invisible landscape littered with old services and digital products

The underlying issue is the same.Our changing relationship with closure.

CLOSUREThe satisfactory conclusion to a product or service relationship. Each party feeling satisfied with the completed transaction,it being a fair, just conclusion without consequence.

OLDDEATH

NEWDEATH

PRODUCTS

LOTS OFPRODUCTS

SERVICES

Creation as a conclusion.

DESIGN

CUSTOMER RELATIONSHIP LIFE CYCLE

awareness knowledge consideration selection satisfaction advocacy loyalty ?

THECLOSUREEXPERIENCE WORKSHOP

THE WORKSHOP

awareness knowledge consideration selection satisfaction advocacy loyalty

personatransaction ending

Post Service Persona

Create a persona that has all the emotional baggage of someone who has just left a service.

ACTIVITY 1

awareness knowledge consideration selection satisfaction advocacy loyalty

personatransaction ending

Endings

Create 2 scenarios, one about a good ending to a service and one about a bad ending. Who / what / why did it happen? Have fun with it.

ACTIVITY 2

awareness knowledge consideration selection satisfaction advocacy loyalty

personatransaction ending

time-out

When a customer uses a service that is based on specific time allocation,

such as a gym membership or a package

holiday, they are expecting access to that

service for a specified amount of time. Actual

usage of this service may fluctuate throughout the agreed upon time period.

credit-out

When purchasing credits for use with a service

provider, the customer still retains some aspect of

protection over those credits, the same as they would if it were still cash.

They are aware of the value of the purchases they make within the

service.

event/task completion

The most successful delivery of a Task/Event Completion type service

involves the service provider managing the

expectations of the customer. If the customer

has a drippy tap, the plumber needs to inform

the customer exactly what the problem is, how long it

will take to fix and the approximate cost.

withdrawal

The Withdrawal end-type represents the

counterpoint to a desired, comfortable and planned service ending. It is always

unexpected and often leaves at least one party

in the relationship unhappy.

inactivity/dormancy

More digital services are being based on content created and shared by

users. These services are greatly reliant on active users, so when people

stop posting that picture, checking in, linking in, or

other verbs we have created in the last few

years, the service starts to die.

ACTIVITY 3Transaction Models

Create a fictional service that will reference the emotional triggers created through your chosen transaction model. Be inspired by the variety of feelings you have identified for your persona.

awareness knowledge consideration selection satisfaction advocacy loyalty

personatransaction ending

payment

payment after delivery

This holds the possibility of empowering the customer,

as potentially they can negotiate the price on the

quality of the service delivered.

payment

payment before delivery

Limits the ability of the customer to negotiate if a service has been poor and

therefore leaves little opportunity for the service

provider to get feedback and improve.

payment

payment

scheduled payment

The customer considers the service a basic / hygiene

level need and wants to give minimum attention to the

transaction.

paymentpayment

payment

payment

payment

synchronous

Digitising services has increased the use of

synchronous transaction. For example,

pay-as-you-go services are digitised and use of them

are increasing in many sectors.

THANKSJoe Macleod and Judith BuhmannClosure Experience workshop

[email protected]@mrmacleod @judithbuhmannwww.closureexperiences.com www.ustwo.co.uk