This document is offered compliments of BSP Media Group. www.bspmediagroup.com All rights reserved.
This document is offered compliments of BSP Media Group. www.bspmediagroup.com
All rights reserved.
.
Assessing the
OTT/VOD
Landscape in Africa
Spiwe Chireka
PublicVine Special Liaison, Africa
TMT Industry Consultant
Assessing the OTT/VOD Landscape in Africa
2
OTT Television & Video-on-Demand Summit Africa , MAY 2015
3
Why are we here????
• Declining Voice and SMS Revenues
• OTT Communications services now established
0
5000000
10000000
15000000
20000000
25000000
30000000
35000000
Broadband Connections (Sub-Saharan Africa), 2009-2018
Fixed Broadband Mobile Broadband BFWA
0
50 000 000
100 000 000
2009 2010 2011 2012 2013 2014 2015 2016 2017 2018
Smartphone Connections (Sub-Saharan Africa), 2009-2018
0
50 000 000
100 000 000
150 000 000
200 000 000
250 000 000
300 000 000
3G and 4G Connections (Sub Saharan Africa), 2009-2018
3G 4G
• New competition • Lower costs of
delivery • Attractive
economic outlook for Africa
• Alternatives to monetise content
Source fo: IDC, Analysys Mason, Qina Research (Pty)Ltd.
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The market is on its way to increased use of OTT services……including video…
Factor Current Status Outlook
Technology/
Availability
Services/
Content
Devices
Cost/
Affordability
Connectivity and OTT platforms on
the rise ~100 OTT platforms related to Africa,
~15 operators launching/looking to
launch VoD platforms
Smart devices on the rise
User adoption and acceptance of OTT
Connectivity: high costs ; poor
quality
The need to protect customers of pay-
TV, free-to-air TV, telcos
Cannibalisation of existing distribution
models
Cost of developing platforms
Payment platforms
Monetising content
Current revenue-sharing models ‘not
fair’Good Average Poor
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Where are we at the moment?
Content
Owners
Intermediaries
/Resellers
Networks/
Channels
Broadcasters
Pay TV
Providers
Telc
o
OTT Platforms
Where are we at the moment??? Cont…
6
Content Providers
Network Providers
Aggregators
Download Live On Demand
Free Ad-Supported Pay-per-view Subscription
7
Network Operators could potentially change the game…and decide where in the value chain they wish to play…
Millions of paying
customers
Ability to bundle
Cash Large networks
Customer relationships
Distribution networks
Operators in Africa have assets that no other
OTT competitor could only dream of …..So what is the problem….?
“ I want a piece of the pie so I will demand as much as I can from the OTT players….”
“My revenue is under pressure so how can I spend so much on something out of my comfort zone”
“Do I have the skills to do this…?”
“Does my business model support this”?
“Is my market and network ready for this…”
Strategy Options:
Focus on the network Create Competing services Partner with
OTTs Target the niche Become an aggregator Continue as ‘a pipe’
8
Content owners can further monetise their content ….alternative distribution
channels….• Traditional broadcasters not likely to be
impacted by OTT in markets with limited
broadband development
• In markets with sound broadband, OTT is
a viable threat
• The threat of convergence is real…and
OTT partnerships video is at the centre
of it
• OTT market can self regulate unlike
broadcast and other competing markets
• Low barrier entry for smaller players
• Platform for thriving national industries
such as Nollywood to the rest of the
continent and the world
• Cannibalisation of existing distribution
models
• Need to protect pay-tv, broadcasters,
satellite TV customers
Several driving content owners’ and aggregators involvement in
OTT
Customer
Content Owner
Content Aggregator
Network Operator
Device Manufactures
Content Owner
Content Aggregator
Content Owner
Content Aggregator
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Aggregators have the advantage over traditional players…
OTT Market self regulates while
competition carries heavy
regulatory burdens making them less agile
OTT players are producing original
content – but what about
international content?
Can the large number of players
be creating a bubble?
Survival in a market dominated
by Multi-Choice and potential
entry of the likes of Netflix?
Access to new markets e.g. Nollywood in Francophone countries and France itself
Streaming vs. downloading? Protecting the content owner from piracy vs. Circumventing
poor broadband?
Poor connections, counterfeiting and
copyright issues are being solved
Myriad, fast evolving models to keep them ahead of the traditional
players
Favourable Risky
Currently dominate the
market and likely to remain ahead
for some time
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1. OTT and especially OTT video is here to stay
2. Currently dominated by Aggregators but Telcos and Broadcasters/content owners are
playing catch up
3. The battleground for OTT services is between four key players: content owners, telco
companies, aggregators/pure play OTT video providers and content
owners/broadcasters
4. Any one of them can be a winner but that depends on their ability to address:
• Convenience, Community and Complexity of delivering content to the end users
5. Select the right model
• Defend, cooperate or compete
Where to from here?
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About PublicVine
“Mall In The Cloud”—Social Video Marketplace
If Netflix is a store that sells videos, and YouTube is a free-video mall, PublicVine is a “mall in the cloud”— a marketplace—where vendors come to do business and consumers come to enjoy video & audio content,
and where both can make money!
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Maximize Revenue (203 Countries)
13
.
PublicVine is the online and mobile social video marketplace where content vendors
can maximize revenue from their video and audio content, enabling them to connect,
transact, and get paid—anytime, anywhere, any device.
1. Tap into your social network: Invite your social networks to rent or buy your
video and audio content, incentivizing them to help you expand your
revenue with PublicVine’s social apps such as PVcall and PVchat.
2. More revenue: Up to 79% of content revenue, up to 79% of ad revenue, 20%
of social apps revenue.
3. Over 203 countries: Rent out and sell your video and audio content to over
3 billion smart device users.
4. Retain 100% ownership & no downloading: Maintain full control and
ownership of your streaming video and audio content. Don’t get pirated!
5. Nothing to lose: No registration fee. No NDAs. No exclusivity. No loyalty
contracts.
Systems
14
.
PublicVine believes in giving video & audio content vendors everything they need to
maximize the revenue from their content.
Our systems help vendors to connect with their consumers, transact and get paid:
1. The Social Invite system allows vendors to invite their social networks to
their channel to rent/buy video or audio content.
2. The Viral Revenue Share system incentivizes people in the vendor’s consumer
base to invite others to come to their channel and rent or buy content.
3. Finally, the Social Apps system keeps consumers engaged and interacting
with other consumers on the platform while viewing, listening or shopping
for product.
Social Invite SystemMARKETING THE CONTENT
Social
Invite
System
Ariana GrandeGlobal Pop Star
PublicVine allows Content Vendors like Ariana
to market directly to fans in their social networks.
Buy my live version of Love Me Harder on PublicVine.com
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This
might be
video or
audio!
Fans
Viral Revenue Share System 1.0MARKETING THE CONTENT WITH VIRAL ECONOMICS
And PublicVine allows Ariana’s fans in her social network
to market to their social networks (and so on).
When they do, they can make MONEY!
Ariana GrandeGlobal Pop Star
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This video is awesome! Check it out!
Social
Invite
System
Viral EconomicsFans
Buy my live version of Love Me Harder on PublicVine.com
Social
Invite
System
Ariana Grande
Ariana Sets Price Per Rent: $1.50
79% $1.185
PublicVine
(No) Vendor Invite
Commission
20%
0%
$0.30
$0.000
BASE Cost (BC) 1% $0.015
0% $0.000
A VIDEO VENDOR’S EARNING POTENTIAL ON PUBLICVINE
Viral Revenue Share System 1.1
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Assumptions:
Ariana’s Social
Network52.6 Million
Network
Conversion Rate10%
Rentals/Fan 1
Ariana Grande 100% $1.185
Ariana’s Revenue Share
Ariana’s Revenue $6,243,876
Ariana’s Potential Revenue
+ADDED
REVENUE
10% of transaction
revenue generated by content vendors Ariana
invites to PublicVine (for 1st year vendor is
on PublicVine).
Up to 79% of
advertising generated on Ariana’s
channel.
20% of apps
revenue generated on Ariana’s
channel.
10% of revenue
generated by each vendor’s content
that is aggregated on Ariana’s channel (in
perpetuity).
ADDED REVENUE
+ + +
(NO) Video/Audio Invite
Commission (per transaction)Ariana Grande
Ariana Sets Price Per Rent: $1.50
69% $1.035
PublicVine
Vendor Invite Commission
20%
10%
$0.300
$0.150
BASE Cost (BC) 1% $0.015
Video View Invite
Commission0% $0.000
VIDEO VENDORS ON PUBLICVINE
Viral Revenue Share System 1.2
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Ariana Grande
*BA.S.E. (Bandwidth, Storage,
Encoding) Cost is fixed and therefore
does not change when vendor changes
price. It instead constitutes a smaller
percentage of the higher price.
If you were invited to PublicVine, and you register through that invitation, you will pay a 10% Vendor Invite Commission to the inviter on each transaction for the first year. Before you accept an invitation to register, ask yourself how much you value the inviter.
• Will she add marketing value through her social networks?
• Will she add production value as a collaborator?
• Doess he provide emotional value as a friend, family member or colleague?
• Do you simply value the introduction to PublicVine?
• Something else?
Ariana Grande
Ariana Sets Price Per Rent: $1.50
59% $.885
PublicVine
Vendor Invite Commission
20%
10%
$0.300
$0.150
BASE Cost (BC) 1% $0.015
Video View Invite
Commission10% $0.150
VIDEO VENDORS ON PUBLICVINE
Viral Revenue Share System 1.3
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Ariana Grande
*BA.S.E. (Bandwidth, Storage,
Encoding) Cost is fixed and therefore
does not change when vendor changes
price. It instead constitutes a smaller
percentage of the higher price.
If a consumer invites someone to come view your video, and they transact with you, you pay the inviter a 10% Video View Invite Commission for helping you make the transaction.
Ariana Grande
APPS REVENUE
Call, Text, Chat & Email
Vendors and consumers can engage each other and
invite their social networks to view videos or listen
to audio content.
JAMSOUND
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PVcall allows
viners to
makes calls
inside and
outside the
platform in
203 countries.
Social Apps System 1.0
Users can call, text, chat, and email directly from the platform.
Vendors can
make 20% of
the revenue
generated
through the
use of Social
Apps on their
channel.
Apps Revenue
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APPS REVENUE
Social Apps System 1.1
PVcontest lets vendors create
contests to drive consumer
traffic to their channel(s)
while letting consumers upload
video or audio and make
money from their content!
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1. Transparency. Fairness. Safety. We don’t get paid unless vendors get paid. Vendors set
their own prices for video rental and sales. PublicVine enables a transparent viral revenue
sharing between vendors and consumers involved in making the transaction happen.
2. PublicVine allows both vendors and consumers to get paid.
3. PublicVine allows vendors to make money from both video AND audio content and permits
one vendor to register multiple channels and set up multiple stores.
4. PublicVine allows apps to be played at the same time content is being consumed. Vendors
can also get a share of apps revenues.
5. PublicVine does not allow content downloading. This helps reduce piracy.
6. PublicVine does not require loyalty contracts or NDAs.
7. PublicVine will not compete with vendors by creating its own original programs.
What Makes PublicVine Different?
Create Your Channel
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Create 1 or 1,000!It’s quick, easy and costs nothing to do!
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Thank you!
25
PublicVine
1340 Cypress Mill Road
Florence, Alabama 35630
Spiwe Chireka
Special Liaison (Africa) &
TMT Industry Consultant
M: +2776 054 0896
E: [email protected] /
Skype: schireka
www.publicvine.com
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