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What’s Your A ura? Using augmented reality to create engaging learning activities for students Karen Miller, Michele Gradisen and Jenny Lee
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Page 1: Ar workshop

What’s Your Aura?

Using augmented reality to create

engaging learning activities for students

Karen Miller, Michele Gradisen and Jenny Lee

Page 2: Ar workshop

• What is augmented reality and how is it used in

higher education?

• How we are using AR at Curtin Library

• Aurasma – the ins and outs

• Let’s create an augmented reality ‘experience’

• Discussion

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http://www.microsoft.com/microsoft-hololens/en-us

https://www.youtube.com/watch?v=frrZbq2LpwI

Matt Mills: Image recognition that triggers augmented reality- TED talk on Aurasma

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Access content

signage, publications, textbooks,

Storytelling, games

Create content

Learning activities

Assignments

Presentations

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http://www.shu.ac.uk/mediacentre/students-use-hi-tech-ipads-medical-training

Accessing relevant content

http://www.emergingedtech.com/2014/04/augmented-reality-emerging-education-technology/

http://www.ucs.ac.uk/About/News/2012/20120305_UCS-bring-publication-to-life-with-augmented-reality.aspx

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Leah Irving and Julie Hoffman, Curtin University Nyungar Place Stories Pilot: using augmented reality for Indigenous cultural sustainabilityPresented at Ascilite 2014https://app.box.com/s/016cdyv8dq1pp0yhp1vw/1/2704865198/23032570438/1

Location based learning activity

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http://educade.org/lesson_plans/create-a-narrative-driven-scavenger-hunt-with-aurasma

Students create content –Narrative driven scavenger hunt

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http://www.niemanlab.org/2014/06/the-wall-street-journal-goes-augmented-reality-and-publishes-a-bar-chart-with-actual-bars-for-3d-printers/

Incorporating AR with other activities –Data visualisation and 3D printing

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The Curtin library experience

Collaboration with AHEAD (Addressing Higher Education Access Disadvantage)

Games based activities

• Library orientation activity

• John Curtin – biography and archives

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http://youtu.be/LPDrb4xW6uQ

Video of Year 8 students playing ‘What a Kahoot’

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Aurasma

• Key terms – trigger, overlay, aura

• Create auras with the ipad, or Aurasma studio

• Auras are accessed through ‘Channels’

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Discussion questions• What are the benefits of using AR in teaching and

learning?

• What are the drawbacks / obstacles to using AR

• What key elements make using AR an authentic

learning experience

• How could you use it in your curriculum?

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Activity

create an augmented reality

experience that adds meaning

to a set of images

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Thanks! Karen Miller

Learning Services Coordinator

Curtin University Library

Email [email protected]

Twitter @infoliterati

Blog infoliterati.com