10/19/2017 1 “MULTIMEDIA TOOLS AND EMOTIONAL DIMENSION FOR HEALTH” «OUTILS MULTIMÉDIA ET DIMENSION ÉMOTIONNELLE POUR LA SANTÉ » STÉPHANE GOBRON, IMAGE PROCESSING & COMPUTER GRAPHICS TEAM, HE-ARC, HES.SO « DU PATIENT NUMÉRIQUE AUX TRAJETS DE SOINS AUGMENTÉS ... FAUT-IL TUER LE TRANSHUMANISM(T)E? » 2017.10.19, 7 ÈME ÉDITION DU SYMPOSIUM, ROOM B, CEME, CHARLEROI, BELGIUM What this talk is about 2 ◦ Environment / realities ◦ Tools that change “work”
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“MULTIMEDIA TOOLS AND EMOTIONAL DIMENSION FOR …...Gamification Serious Games 13 1.2 Tools for work Simulations This is not a game Realism is usually the main goal 14 Simulation
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Transcript
10/19/2017
1
“MULTIMEDIA TOOLS
AND EMOTIONAL DIMENSION FOR HEALTH”
« OUTILS MULTIMÉDIA
ET DIMENSION ÉMOTIONNELLE POUR LA SANTÉ »STÉ P HA N E G O B RO N , IM A G E P RO C ESS IN G & CO M P U TE R G R A P HIC S TEA M , HE - A RC , HES .SO
« DU PATIENT NUMÉRIQUE AUX TRAJETS DE SOINS AUGMENTÉS . . .
FAUT-IL TUER LE TRANSHUMANISM(T)E? »
2017.10.19 , 7 ÈM E ÉDIT ION DU SYMPOSIUM, ROOM B, CEME, CHARLEROI , BELGIUM
What this talk is about
2
◦ Environment / realities
◦ Tools that change “work”
10/19/2017
2
From concepts to projects
1. Current context & tools◦ Industrial revolution, Realities, Dehumanization
◦ Simulations++
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3. Discussion◦ Take-home messages
◦ Contact & team
2. Practical examples◦ «SG4ER» – dealing with stress during emergency situations
◦ «EoL» – human communications
◦ «SG4R» – rehabilitation via motivation
◦ «CyberEmotion» – artificial emotions in virtual worlds
Many thank for listeningMerci pour votre attention
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“Alone we go fast,Together we go far”
« Seul on va vite,Ensemble on va loin »
[African proverb]
Reference[Boulic et al. 2014] Boulic R., Ahn J., Gobron S., Wang N., Silvestre Q., and Thalmann D., "Towards the Instantaneous Expression of
Emotions with Avatars", book chapter, CyberEmotions, 2014.
[Charmillot et al. 2017] Charmillot P-A., Gobron S., "Jouer pour mieux accompagner la mort de l'autre, est-ce bien sérieux ?", proceedingsof the 4th International Francophone Palliative Care Congress, Fédération Internationale des Soins Palliatifs, Geneva, Switzerland, November 16-18, 2017, to appear.
[Gobron et al. 2015] Gobron S., Zannini N., Wenk N., Schmitt C., Charrotton Y., Fauquex A., Lauria M., Degache M., and Frischknecht R.,"Serious games for rehabilitation using head-mounted display and haptic devices", book chapter of Augmentedand Virtual Reality, Volume 9254 of the series Lecture Notes in Computer Science, pp 199-219, 2015.
[Sisto et al. 2017] Sisto M., Wenk W., Ouerhani N., Gobron S.,"A study of transitional virtual environments", book chapter of Augmented and Virtual Reality, Augmented and Virtual Reality: 4th International Conference, AVR 2017, Ugento, Italy, June 12-15, 2017, Proceedings part I, pp 35-49, 2017.