JUAN ALBERTO GONZÁLEZ 3D/2D ARTIST Bytro Labs GmbH Hamburg, Germany +49 1522 7179345 [email protected]jagoska_designer CONTACT SITES jagoska.com theboxdeveloper.com https://jagoska.artstation.com/ https://sketchfab.com/jagoska https://www.linkedin.com/in/ juan-alberto-gonzalez-galan- 35b8aa1b https://www.xing.com/pro- file/JuanAlberto_Gonzalez- Galan2/cv LINKS Nationality: Spanish Age: 35 Driver License: B About me Bachelor in Fine Arts, specialized in design. And after i did my Master in developing games, I got the knowledge in the process of game creation. From the experience of working in small companies i mainly care the complete process of creation a game. My main focus is producing graphic assets like: characters, vehicles, environment, icons, vfx, animations, etc. Plus suppor marketing with extra material creatives. I am currently working as a Graphic Designer at Bytro Labs in Hamburg (Germany), where I produce assets for various strategy MMO Games. 3D/2D ARTIST GRAPHIC DESIGNER AND GAME DEVOLPER Acquired Skills: 3D Modelling, Texturing, Animation, Rendering, Layout Design, Advertise- ment, Video Creation and Managing Projects Expierence since 2012 3D/2D Graphic Designer Bytro Labs Gmbh Start as intership and jump to Lead Artist in some projects. Creation of content for game worlds, characters and other game-subjects. Visual composition for game design. Controll all graphics style of some games from the company. Design of websites, newsletters and other graphics for online usage. Advertising material: like banners and video trailer. Acquired Skills: 3D Modelling, Texturing, Rigging, Animation, UI, Icons, Shaders. 2014-2017 CO-Founder and Artist Grindel MOB Games Company created with some friends. Acually is closed Create 3d model, texturized, rigged, animated a main Character. Creation all content for the game: environment, second characters, assets and other game-subjects. Programming material shaders in Unity. Acquired Skills: 3D Modelling, Texturing, Rigging, Animation, Concept-art, Shader and javas- cript in Unity. 2010-2011 Intership Artist Digital Jokers (Spain) Creation of content for game worlds, characters and other game-subjects. Programming with Unity some scripts and shaders. Acquired Skills: Editorial Layout. Acquired Skills: Vector Graphics 2009-2011 2008-2009 Graphic Designer Illustrator Freelance Magister (Spain) Caja Alta (Spain) Graphics and layout for Educational Books. Several Illustrations for differents works.
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3D/2D ARTISTjagoska.com/assets/download/JuanGonzalez_CV_2019.pdf · where I produce assets for various strategy MMO Games. 3D/2D ARTIST GRAPHIC DESIGNER AND GAME DEVOLPER Acquired
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Bachelor in Fine Arts, specialized in design. And after i did my Master in developing games, I got the knowledge in the process of game creation. From the experience of working in small companies i mainly care the complete process of creation a game.
My main focus is producing graphic assets like: characters, vehicles, environment, icons, vfx, animations, etc. Plus suppor marketing with extra material creatives.
I am currently working as a Graphic Designer at Bytro Labs in Hamburg (Germany), where I produce assets for various strategy MMO Games.
3D/2D ARTISTGRAPHIC DESIGNER AND GAME DEVOLPER
Acquired Skills: 3D Modelling, Texturing, Animation, Rendering, Layout Design, Advertise-ment, Video Creation and Managing Projects
Expierence
since 2012 3D/2D Graphic DesignerBytro Labs GmbhStart as intership and jump to Lead Artist in some projects.Creation of content for game worlds, characters and other game-subjects.Visual composition for game design.Controll all graphics style of some games from the company.Design of websites, newsletters and other graphics for online usage.Advertising material: like banners and video trailer.
Acquired Skills: 3D Modelling, Texturing, Rigging, Animation, UI, Icons, Shaders.
2014-2017 CO-Founder and ArtistGrindel MOB GamesCompany created with some friends. Acually is closedCreate 3d model, texturized, rigged, animated a main Character.Creation all content for the game: environment, second characters, assets and other game-subjects.Programming material shaders in Unity.
Acquired Skills: 3D Modelling, Texturing, Rigging, Animation, Concept-art, Shader and javas-cript in Unity.
2010-2011 Intership ArtistDigital Jokers (Spain)Creation of content for game worlds, characters and other game-subjects.Programming with Unity some scripts and shaders.
since 2019 Supremacy 1 The Great WarBytro Labs GmbHGame based on WW1 thematic. Create different types of infantry unit for every fac-tion. I start creating global assets like helmets, equipment, jackets, etc. and then combine them later to conform a Unit. Also i render adjusted vehicles, ships and airplanes, from outsources. And extra details like premium icons.Introduce workflow in blender.
2017 Blitz CommandBytro Labs GmbHFirst Prototype made in Unity Engine (shut down).
2018 Supremacy 1914Bytro Labs GmbHREVAMP version from old game. Creation assets.
3D Characters, Render, Premium Icons
3D Units, Ui Interface, Environment Assets
Education
Acquired Skills: 3D Modelling, Animation and Programing in Unity
2009-2010 Master in Programing and Design VideogamesEuropean University of Madrid
Acquired Skills: Graphic Design, Digital Art, Scenography Design, Object Design, Drawing, Painting and Sculpting
2003-2008 Bachelor in ArtsComplutensis University of Madrid
2013 Supremacy 1914Bytro Labs GmbHRe-design province view.
3D buildings.
2012-2013 Topia IslandBytro Labs GmbHCasual Game (shut down).
3D Characters, Enviornment, Buildings, Vehicles and icons
2010 FireflyDigital JokersAndroid Game (shut down).
3D Characters, some programming..
2016 New World EmpiresBytro Labs GmbHGame based in 1600-1800 theme.
3D Units, Ui Interface, Environment Assets
2014-2015 ToastarGrindel MOB Games (shut down)
Pet Game. All graphical content
Character, Ui Interface, Environment Assets
2015 Call of WarBytro Labs GmbHWW2 Thematic.Following a concept from Karakter studio, adaptation of Layout, recreation Icons, Units,We use specially 3D Max, V-Ray, Photoshop and Illustrator.