VECTOR FUNCTIONS

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13. VECTOR FUNCTIONS. VECTOR FUNCTIONS. 13.4 Motion in Space: Velocity and Acceleration. In this section, we will learn about: The motion of an object using tangent and normal vectors. MOTION IN SPACE: VELOCITY AND ACCELERATION. - PowerPoint PPT Presentation

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VECTOR FUNCTIONSVECTOR FUNCTIONS

13

13.4Motion in Space:

Velocity and Acceleration

In this section, we will learn about:

The motion of an object

using tangent and normal vectors.

VECTOR FUNCTIONS

Here, we show how the ideas of tangent

and normal vectors and curvature can be

used in physics to study:

The motion of an object, including its velocity and acceleration, along a space curve.

MOTION IN SPACE: VELOCITY AND ACCELERATION

In particular, we follow in the footsteps of

Newton by using these methods to derive

Kepler’s First Law of planetary motion.

VELOCITY AND ACCELERATION

Suppose a particle moves through

space so that its position vector at

time t is r(t).

VELOCITY

Notice from the figure that, for small values

of h, the vector

approximates

the direction of the

particle moving along

the curve r(t).

VELOCITY

( ) ( )t h t

h

r r

Vector 1

Its magnitude measures the size

of the displacement vector per unit

time.

VELOCITY

The vector 1 gives the average

velocity over a time interval of

length h.

VELOCITY

Its limit is the velocity vector v(t)

at time t :

VELOCITY VECTOR

0

( ) ( )( ) lim

'( )

h

t h tt

ht

r rv

r

Equation 2

Thus, the velocity vector is also

the tangent vector and points in

the direction of the tangent line.

VELOCITY VECTOR

The speed of the particle at time t

is the magnitude of the velocity vector,

that is, |v(t)|.

SPEED

This is appropriate because, from Equation 2

and from Equation 7 in Section 13.3,

we have:

= rate of change

of distance with

respect to time

SPEED

| ( ) | | '( ) |ds

t tdt

v r

As in the case of one-dimensional motion,

the acceleration of the particle is defined as

the derivative of the velocity:

a(t) = v’(t) = r”(t)

ACCELERATION

The position vector of an object moving

in a plane is given by:

r(t) = t3 i + t2 j

Find its velocity, speed, and acceleration when t = 1 and illustrate geometrically.

VELOCITY & ACCELERATION Example 1

The velocity and acceleration at time t

are:

v(t) = r’(t) = 3t2 i + 2t j

a(t) = r”(t) = 6t I + 2 j

VELOCITY & ACCELERATION Example 1

The speed at t is:

VELOCITY & ACCELERATION Example 1

2 2 2

4 2

| ( ) | (3 ) (2 )

9 4

t t t

t t

v

When t = 1, we have:

v(1) = 3 i + 2 j

a(1) = 6 i + 2 j

|v(1)| =

VELOCITY & ACCELERATION Example 1

13

These velocity and acceleration vectors

are shown here.

VELOCITY & ACCELERATION Example 1

Find the velocity, acceleration, and

speed of a particle with position vector

r(t) = ‹t2, et, tet›

VELOCITY & ACCELERATION Example 2

VELOCITY & ACCELERATION Example 2

2 2 2 2

( ) '( ) 2 , , (1 )

( ) '( ) 2, , (2 )

| ( ) | 4 (1 )

t t

t t

t t

t t t e t e

t t e t e

t t e t e

v r

a v

v

The figure shows the path of the particle in

Example 2 with the velocity and acceleration

vectors when t = 1.

VELOCITY & ACCELERATION

The vector integrals that were introduced in

Section 13.2 can be used to find position

vectors when velocity or acceleration vectors

are known, as in the next example.

VELOCITY & ACCELERATION

A moving particle starts at an initial position

r(0) = ‹1, 0, 0›

with initial velocity

v(0) = i – j + k

Its acceleration is

a(t) = 4t i + 6t j + k

Find its velocity and position at time t.

VELOCITY & ACCELERATION Example 3

Since a(t) = v’(t), we have:

v(t) = ∫ a(t) dt

= ∫ (4t i + 6t j + k) dt

=2t2 i + 3t2 j + t k + C

VELOCITY & ACCELERATION Example 3

To determine the value of the constant

vector C, we use the fact that

v(0) = i – j + k

The preceding equation gives v(0) = C. So,

C = i – j + k

VELOCITY & ACCELERATION Example 3

It follows:

v(t) = 2t2 i + 3t2 j + t k + i – j + k

= (2t2 + 1) i + (3t2 – 1) j + (t + 1) k

VELOCITY & ACCELERATION Example 3

Since v(t) = r’(t), we have:

r(t) = ∫ v(t) dt

= ∫ [(2t2 + 1) i + (3t2 – 1) j + (t + 1) k] dt

= (⅔t3 + t) i + (t3 – t) j + (½t2 + t) k + D

VELOCITY & ACCELERATION Example 3

Putting t = 0, we find that D = r(0) = i.

So, the position at time t is given by:

r(t) = (⅔t3 + t + 1) i + (t3 – t) j + (½t2 + t) k

VELOCITY & ACCELERATION Example 3

The expression for r(t) that we obtained

in Example 3 was used to plot the path

of the particle here for 0 ≤ t ≤ 3.

VELOCITY & ACCELERATION

In general, vector integrals allow us

to recover:

Velocity, when acceleration is known

Position, when velocity is known

VELOCITY & ACCELERATION

0 0( ) ( ) ( )

t

tt t u du v v a

00( ) ( ) ( )

t

tt t u du r r v

If the force that acts on a particle is known,

then the acceleration can be found from

Newton’s Second Law of Motion.

VELOCITY & ACCELERATION

The vector version of this law states that if,

at any time t, a force F(t) acts on an object

of mass m producing an acceleration a(t),

then

F(t) = ma(t)

VELOCITY & ACCELERATION

An object with mass m that moves in

a circular path with constant angular speed ω

has position vector

r(t) = a cos ωt i + a sin ωt j

Find the force acting on the object and show that it is directed toward the origin.

VELOCITY & ACCELERATION Example 4

To find the force, we first need to know

the acceleration:

v(t) = r’(t) = –aω sin ωt i + aω cos ωt j

a(t) = v’(t) = –aω2 cos ωt i – aω2 sin ωt j

VELOCITY & ACCELERATION Example 4

Therefore, Newton’s Second Law gives

the force as:

F(t) = ma(t)

= –mω2 (a cos ωt i + a sin ωt j)

VELOCITY & ACCELERATION Example 4

Notice that:

F(t) = –mω2r(t)

This shows that the force acts in the direction opposite to the radius vector r(t).

VELOCITY & ACCELERATION Example 4

Therefore, it points toward

the origin.

VELOCITY & ACCELERATION Example 4

Such a force is called a centripetal

(center-seeking) force.

CENTRIPETAL FORCE Example 4

A projectile is fired with:

Angle of elevation α Initial velocity v0

VELOCITY & ACCELERATION Example 5

Assuming that air resistance is negligible

and the only external force is due to gravity,

find the position function r(t) of the projectile.

VELOCITY & ACCELERATION Example 5

What value of α maximizes the range

(the horizontal distance traveled)?

VELOCITY & ACCELERATION Example 5

We set up the axes so that the projectile

starts at the origin.

VELOCITY & ACCELERATION Example 5

As the force due to gravity acts downward,

we have:

F = ma = –mg j

where g = |a| ≈ 9.8 m/s2.

Therefore, a = –g j

VELOCITY & ACCELERATION Example 5

Since v(t) = a, we have:

v(t) = –gt j + C

where C = v(0) = v0.

Therefore, r’(t) = v(t) = –gt j + v0

VELOCITY & ACCELERATION Example 5

Integrating again, we obtain:

r(t) = –½ gt2 j + t v0 + D

However, D = r(0) = 0

VELOCITY & ACCELERATION Example 5

So, the position vector of the projectile

is given by:

r(t) = –½gt2 j + t v0

VELOCITY & ACCELERATION E. g. 5—Equation 3

If we write |v0| = v0 (the initial speed

of the projectile), then

v0 = v0 cos α i + v0 sin α j

Equation 3 becomes:

r(t) = (v0 cos α)t i + [(v0 sin α)t – ½gt2] j

VELOCITY & ACCELERATION Example 5

Therefore, the parametric equations

of the trajectory are:

x = (v0 cos α)t

y = (v0 sin α)t – ½gt2

VELOCITY & ACCELERATION E. g. 5—Equations 4

If you eliminate t from Equations 4,

you will see that y is a quadratic function

of x.

VELOCITY & ACCELERATION Example 5

So, the path of the projectile is part

of a parabola.

VELOCITY & ACCELERATION Example 5

The horizontal distance d is the value

of x when y = 0.

Setting y = 0, we obtain:

t = 0 or t = (2v0 sin α)/g

VELOCITY & ACCELERATION Example 5

That second value of t then gives:

Clearly, d has its maximum value when sin 2α = 1, that is, α = π/4.

VELOCITY & ACCELERATION

00

2 20 0

2 sin( cos )

(2sin cos ) sin 2

vd x v

g

v v

g g

Example 5

A projectile is fired with muzzle speed 150 m/s

and angle of elevation 45° from a position

10 m above ground level.

Where does the projectile hit the ground?

With what speed does it do so?

VELOCITY & ACCELERATION Example 6

If we place the origin at ground level,

the initial position of the projectile is (0, 10).

So, we need to adjust Equations 4 by adding 10 to the expression for y.

VELOCITY & ACCELERATION Example 6

With v0 = 150 m/s, α = 45°, and g = 9.8 m/s2,

we have:

VELOCITY & ACCELERATION

212

2

150cos( / 4) 75 2

10 150sin( / 4) (9.8)

10 75 2 4.9

x t t

y t t

t t

Example 6

Impact occurs when y = 0, that is,

4.9t2 – 75 t – 10 = 0

Solving this quadratic equation (and using only the positive value of t), we get:

VELOCITY & ACCELERATION

75 2 11,250 19621.74

9.8t

Example 6

2

Then,

x ≈ 75 (21.74)

≈ 2306

So, the projectile hits the ground about 2,306 m away.

VELOCITY & ACCELERATION Example 6

2

The velocity of the projectile is:

VELOCITY & ACCELERATION

( ) '( )

75 2 (75 2 9.8 )

t t

t

v r

i j

Example 6

So, its speed at impact is:

VELOCITY & ACCELERATION

2 2| (21.74) | (75 2) (75 2 9.8 21.74)

151m/s

v

Example 6

When we study the motion of a particle,

it is often useful to resolve the acceleration

into two components:

Tangential (in the direction of the tangent)

Normal (in the direction of the normal)

ACCELERATION—COMPONENTS

If we write v = |v| for the speed of the particle,

then

Thus, v = vT

ACCELERATION—COMPONENTS

'( ) ( )( )

| '( ) | | ( ) |

t tt

t t v r v v

Tr v

If we differentiate both sides of that

equation with respect to t, we get:

ACCELERATION—COMPONENTS

' ' 'v v a v T T

Equation 5

If we use the expression for the curvature

given by Equation 9 in Section 13.3,

we have:

ACCELERATION—COMPONENTS Equation 6

| ' | | ' |so | ' |

| ' |v

v

T TT

r

The unit normal vector was defined

in Section 13.4 as N = T’/ |T’|

So, Equation 6 gives:

ACCELERATION—COMPONENTS

' | ' | v T T N N

Then, Equation 5 becomes:

ACCELERATION—COMPONENTS

2'v v a T N

Formula/Equation 7

Writing aT and aN for the tangential and

normal components of acceleration,

we have

a = aTT + aNN

where

aT = v’ and aN = Kv2

ACCELERATION—COMPONENTS Equations 8

This resolution is illustrated

here.

ACCELERATION—COMPONENTS

Let’s look at what Formula 7

says.

ACCELERATION—COMPONENTS

2'v v a T N

The first thing to notice is that

the binormal vector B is absent.

No matter how an object moves through space, its acceleration always lies in the plane of T and N (the osculating plane).

Recall that T gives the direction of motion and N points in the direction the curve is turning.

ACCELERATION—COMPONENTS

Next, we notice that:

The tangential component of acceleration is v’, the rate of change of speed.

The normal component of acceleration is ĸv2, the curvature times the square of the speed.

ACCELERATION—COMPONENTS

This makes sense if we think of

a passenger in a car.

A sharp turn in a road means a large value

of the curvature ĸ.

So, the component of the acceleration perpendicular to the motion is large and the passenger is thrown against a car door.

ACCELERATION—COMPONENTS

High speed around the turn has

the same effect.

In fact, if you double your speed, aN is increased by a factor of 4.

ACCELERATION—COMPONENTS

We have expressions for the tangential

and normal components of acceleration in

Equations 8.

However, it’s desirable to have expressions

that depend only on r, r’, and r”.

ACCELERATION—COMPONENTS

Thus, we take the dot product of v = vT

with a as given by Equation 7:

v · a = vT · (v’ T + ĸv2N)

= vv’ T · T + ĸv3T · N

= vv’ (Since T · T = 1 and T · N = 0)

ACCELERATION—COMPONENTS

Therefore,

ACCELERATION—COMPONENTS

'

'( ) "( )

| '( ) |

Ta vvt t

t

v a

r r

r

Equation 9

Using the formula for curvature given by

Theorem 10 in Section 13.3, we have:

ACCELERATION—COMPONENTS

2 23

| '( ) "( ) || '( ) |

| '( ) |

| '( ) "( ) |

| '( ) |

N

t ta v t

t

t t

t

r rr

r

r r

r

Equation 10

A particle moves with position function

r(t) = ‹t2, t2, t3›

Find the tangential and normal components of acceleration.

ACCELERATION—COMPONENTS Example 7

ACCELERATION—COMPONENTS

2 2 3

2

2 4

( )

'( ) 2 2 3

"( ) 2 2 6

| ( ) | 8 9

t t t t

t t t t

t t

t t t

r = i + j+ k

r = i + j+ k

r = i + j+ k

r'

Example 7

Therefore, Equation 9 gives the tangential

component as:

ACCELERATION—COMPONENTS Example 7

3

2 4

'( ) "( )

| '( ) |

8 18

8 9

T

t ta

t

t t

t t

r r

r

ACCELERATION—COMPONENTS

2

2 2

'( ) "( ) 2 2 3

2 2 6

6 6

t t t t t

t

t t

ji k

r r

i j

Example 7

Hence, Equation 10 gives the normal

component as:

ACCELERATION—COMPONENTS

2

2 4

'( ) "( )

| '( ) |

6 2

8 9

N

t ta

t

t

t t

r r

r

Example 7

We now describe one of the great

accomplishments of calculus by showing how

the material of this chapter can be used to

prove Kepler’s laws of planetary motion.

KEPLER’S LAWS OF PLANETARY MOTION

After 20 years of studying the astronomical

observations of the Danish astronomer

Tycho Brahe, the German mathematician and

astronomer Johannes Kepler (1571–1630)

formulated the following three laws.

KEPLER’S LAWS OF PLANETARY MOTION

A planet revolves around the sun

in an elliptical orbit with the sun at

one focus.

KEPLER’S FIRST LAW

The line joining the sun to

a planet sweeps out equal areas

in equal times.

KEPLER’S SECOND LAW

The square of the period of revolution

of a planet is proportional to the cube

of the length of the major axis of its orbit.

KEPLER’S THIRD LAW

In his book Principia Mathematica of 1687,

Sir Isaac Newton was able to show that

these three laws are consequences of

two of his own laws:

Second Law of Motion

Law of Universal Gravitation

KEPLER’S LAWS

In what follows, we prove Kepler’s

First Law.

The remaining laws are proved as exercises (with hints).

KEPLER’S FIRST LAW

The gravitational force of the sun on a planet

is so much larger than the forces exerted by

other celestial bodies.

Thus, we can safely ignore all bodies in the universe except the sun and one planet revolving about it.

KEPLER’S FIRST LAW—PROOF

We use a coordinate system with the sun

at the origin.

We let r = r(t) be the position vector

of the planet.

KEPLER’S FIRST LAW—PROOF

Equally well, r could be the position

vector of any of:

The moon

A satellite moving around the earth

A comet moving around a star

KEPLER’S FIRST LAW—PROOF

The velocity vector is:

v = r’

The acceleration vector is:

a = r”

KEPLER’S FIRST LAW—PROOF

We use the following laws of Newton.

Second Law of Motion: F = ma

Law of Gravitation:

KEPLER’S FIRST LAW—PROOF

3

2

GMm

rGMm

r

F r

u

In the two laws,

F is the gravitational force on the planet

m and M are the masses of the planet and the sun

G is the gravitational constant

r = |r|

u = (1/r)r is the unit vector in the direction of r

KEPLER’S FIRST LAW—PROOF

First, we show that

the planet moves in

one plane.

KEPLER’S FIRST LAW—PROOF

By equating the expressions for F in

Newton’s two laws, we find that:

So, a is parallel to r.

It follows that r x a = 0.

KEPLER’S FIRST LAW—PROOF

3

GMa

r r

We use Formula 5 in Theorem 3 in

Section 13.2 to write:

KEPLER’S FIRST LAW—PROOF

( ) ' 'd

dt

r v r v r v

v v r a

0 0

0

Therefore,

r x v = h

where h is a constant vector.

We may assume that h ≠ 0; that is, r and v are not parallel.

KEPLER’S FIRST LAW—PROOF

This means that the vector r = r(t) is

perpendicular to h for all values of t.

So, the planet always lies in the plane through the origin perpendicular to h.

KEPLER’S FIRST LAW—PROOF

Thus, the orbit of the planet is

a plane curve.

KEPLER’S FIRST LAW—PROOF

To prove Kepler’s First Law, we rewrite

the vector h as follows:

KEPLER’S FIRST LAW—PROOF

2

2

'

( ) '

( ' ' )

( ') '( )

( ')

r r

r r r

r rr

r

h r v r r

u u

u u u

u u u u

u u

Then,

(Property 6,

Th. 8, Sec. 12.4)

KEPLER’S FIRST LAW—PROOF

22

( ')

( ')

( ') ( ) '

GMr

r

GM

GM

a h u u u

u u u

u u u u u u

However, u · u = |u|2 = 1

Also, |u(t)| = 1

It follows from Example 4 in Section 13.2 that:

u · u’ = 0

KEPLER’S FIRST LAW—PROOF

Therefore,

Thus,

KEPLER’S FIRST LAW—PROOF

'GM a h u

( ) ' ' 'GM v h v h a h u

Integrating both sides of that equation,

we get:

where c is a constant vector.

KEPLER’S FIRST LAW—PROOF Equation 11

GM v h u c

At this point, it is convenient to choose the

coordinate axes so that the standard basis

vector k points in the direction of the vector h.

Then, the planet moves in the xy-plane.

KEPLER’S FIRST LAW—PROOF

As both v x h and u are perpendicular

to h, Equation 11 shows that c lies in

the xy-plane.

KEPLER’S FIRST LAW—PROOF

This means that we can choose

the x- and y-axes so that the vector i

lies in the direction of c.

KEPLER’S FIRST LAW—PROOF

If θ is the angle between c and r,

then (r, θ) are polar coordinates of

the planet.

KEPLER’S FIRST LAW—PROOF

From Equation 11 we have:

where c = |c|.

KEPLER’S FIRST LAW—PROOF

( ) ( )

| || | cos

cos

GM

GM

GMr

GMr rc

r v h r u c

r u r c

u u r c

Then,

where e = c/(GM).

KEPLER’S FIRST LAW—PROOF

( )

cos1 ( )

1 cos

rGM c

GM e

r v h

r v h

However,

where h = |h|.

KEPLER’S FIRST LAW—PROOF

2

2

( ) ( )

| |

h

r v h r v h

h h

h

Thus,

KEPLER’S FIRST LAW—PROOF

2

2

/( )

1 cos

/

1 cos

h GMr

e

eh c

e

Writing d = h2/c, we obtain:

KEPLER’S FIRST LAW—PROOF

1 cos

edr

e

Equation 12

Comparing with Theorem 6 in Section 10.6,

we see that Equation 12 is the polar equation

of a conic section with:

Focus at the origin

Eccentricity e

KEPLER’S FIRST LAW—PROOF

We know that the orbit of a planet is

a closed curve.

Hence, the conic must be an ellipse.

KEPLER’S FIRST LAW—PROOF

This completes the derivation

of Kepler’s First Law.

KEPLER’S FIRST LAW—PROOF

The proofs of the three laws show that

the methods of this chapter provide

a powerful tool for describing some

of the laws of nature.

KEPLER’S LAWS

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