The Perfect Fuckup Formula

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The Perfect

Fuckup

Formula Pietro Polsinelli

@ppolsinelli

At Impact HUB

FuckupNight, Florence,

May 5th 2017.

My Fuckup

Genio - Playing the Renaissance

Genio is a fun approach to history, science and ideas. A videogame, 3D models

and toys about Renaissance engineering, art and power.

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Carefully presented videogame, toy prototypes.

Curated visibility: Repubblica home, 2 days.

Result: Huge fuckup

Two years later,

a sample success

With Autography people can draw digital graffiti in the context of the

Opera del Duomo locations and works of art. RISK!

Surprise, curiosity. The thing there is totally unexpected.

Huge success

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The perfect fuckup

formula

You have RISK PROPENSITY, an IDEA WITH DEPTH, and moreover you have...

PRESENTATION! https://www.youtube.com/watch?v=dy2zB8bLSpk

RISK+ IDEA DEPTH (serendipity) +

PRESENTATION: a process that evidently

generates ADMIRATION.

Everything is ready for

falling into the perfect

fuckup formula TRAP:

ADMIRATION = PARTICIPATION

My point: its easy to fuckup being incompetent

and / or not having the means.

But spectacular fuckups come from people that

have a high level of competence and also the

means of presentation and production.

They are those that typically fall in the TRAP.

(SHOW VIDEO) https://www.youtube.com/watch?v=5YGc4zOqozo

Got the idea from a casual encounter with the guy of United Breaks Guitars.

Evoke admiration is not offering participation. Genio is too clever, scary.

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The anti- fuckup formula is:

ƒ(ADMIRATION)

=

PARTICIPATION

where ƒ is a transformation of the

supposedly praiseworthy content

in accessible participative

experience, or connecting to a

perceived problem… .

Fuckup as an unsolved equation. Solving requires

years of investment, often hidden somewhere.

Created participative community:

My twitter stream is

mostly dedicated to

game design

@ppolsinelli

A blog on game

design

designagame.eu

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