SESSION 23 Scarcity and Poverty. Outline – Scarcity and Poverty 1. Digital Inequality – A Global View 2. Ethics of Online Labor Amazon Mechanical Turk.

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SESSION 23Scarcity and Poverty

Outline – Scarcity and Poverty

1. Digital Inequality – A Global View

2. Ethics of Online Labor• Amazon Mechanical Turk

3. Design for Development• Interfaces for Self-Help Groups (India)

4. Repair and Maintenance• Designing for the full technology life-cycle• Show and Tell from Ghana

DIGITAL INEQUALITY VS. THE DIGITAL DIVIDEA Global View

The Global Divide• More dramatic differences

between rural and urban• Skills and relevance:

Language issues a central focus

• Comparison between countries: political economic context, infrastructure, telecomm policy, gov filtering

• Overall North America represents declining share of Internet users globally

Digital Inequalities in a Globally Connected Network

Are we all on the same Internet? The View from Ghana:• E-commerce vs. cash-based economies

• ‘Cloud computing’ and web services

• Advertising and network bandwidth

• Online subcultures (increasingly exclusionary)

ETHICS OF ONLINE LABOR

- Google’s 2004 founders letter

Ethics of Online Labor• Crowdsourced Work

Platforms• Unethical Behavior in

online employment / contracting situation

• Why is interaction on AMT anonymous?

• How do Turkers seek recourse?

• How might Amazon design the Mechanical Turk platform differently?

DESIGN FOR DEVELOPMENT(1) Interfaces for (Self-Help) Groups (in India)

Special Design Challenges• Limited infrastructure

(electricity, Internet connectivity)

• Shared access models and designing for groups, collectives (rather than individuals)

• Low-literacy populations• How did T. Parikh address

and resolve each of these challenges?

SCARCITY AND REPAIR

Repair or Replace?

• What was the last electronic item you replaced? Was it because it was non-functioning? Or for other reasons?

• What did you do with the replaced item?• What are your own personal ‘rules of thumb’ for deciding whether to repair or replace?

• Obsolescence – ifixit.com (movement against waste, obsolescence, alienation from our gadgets and their inner-workings)

Cultures of Repair & Reuse (Ghana)

Design for the Full Life Cycle?

Use

- usability and skill- user needs and values- training

Distribution

- cost- suppliers- markets- buyers- theft

Maintenance

- spare parts- planned vs. breakdowns- repair skills

Disposal

- obsolescence- waste

Consumer Culture Shaped By

• Breakdowns as ordinary, everyday occurrence (from electricity outages to equipment failure)

• Limited consumer protections, no warranties, high risk

• High proportion of durable goods are purchased second-hand

• Shortened life span from environmental wear and tear

• Scarcity• Frugality• Unreliability• Backup/

Redundancy• Environmental

Exposure

Reuse and the Trade in Second-Hand Electronic Goods

Attitudes Towards Buying Used

Infrastructure workarounds

The ‘Rules’ of Repair

Repairable vs. Disposable

Frequency of Repair; Tools

Replacement Parts

Disposal

Metal Scrap Dealers

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