Scratch Eguna: From Scratch Day to Scratch every day

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Scratch Eguna: From Scratch Day to Scratch every day Presented at Scratch Conference 2013, 25-27 July, Barcelona. Over the last years, Scratch community has grown tremendously worldwide. Undoubtedly, the Scratch Day initiative has a key role in the popularization of Scratch. However, a one-day effort is often not enough to create a local community. With this concern in mind, we designed Scratch Eguna, an educational project aimed to bring Scratch into primary schools in an innovative way. Scratch Eguna is sequenced throughout the school year in various stages. First, spreading the initiative. Second, training school teachers. Third, mentoring the work of student teams at schools. Finally, the Scratch Eguna, a science fair where young programmers of 5th and 6th grades share their Scratch knowledge and provide live demos of their work in a non-competitive environment. Scratch Eguna places the emphasis on the children. Through a learner-centered approach, enables children to lead their own learning process. Considering Scratch knowledge naivety of school teachers, they adopt the role of facilitators, fostering self-learning processes in their students. This approach has been tested over the last three years with very positive results. Consequently, the Scratch community of the Basque Country is bigger than ever and some of the schools are considering to develop programming skills as a part of their curricula. Moreover, Scratch Eguna has been endorsed by the Institute of Educational Technologies and Teachers Training of Spain with the "Best Practices 2.0" award. Our aim is to continue improving the Scratch Eguna’s methodology to engage more and more people in this participative learning approach. Therefore, this year we will invite students from the 1st Stage of Secondary School to take part in Scratch Eguna in order to show new ways of using Scratch to younger participants. From our perspective, fostering teamwork, creativity, and interest in research are the most valuable outcomes of Scratch Eguna, and we firmly believe our future society will take advantage from them.

Transcript

Scratch Conference25-27 July 2013, Barcelona

Pablo Garaizar, University of Deusto.Mercedes Jimeno Badiola, Nazaret zentroaKoldo Olaskoaga, EASO Polytechnic Institute

Oskia Alvarez Erburu, Urdaneta School

FROM SCRATCH DAY TO SCRATCH EVERY DAY

Outline

● The context.● First steps.● Our model: Scratch Eguna, Scratch Day in the

Basque Country.● The event.● From Scratch Day to Scratch everyday.

The context

Eskola 2.0The 1-to-1 project in the Basque Country

http://www.eskola20.euskadi.net/

No programming tools in primary schoolsIs important to go beyond the use of the computers for the traditional curriculum

http://www.flickr.com/photos/togawanderings/5767364291/

First steps

FLL Euskadi 2010, a coach wondered...Could we do something for children who are too young to participate in FLL?

http://www.flleuskadi.com/

The obvious answer: Scratch DayA good opportunity to meet some people who like to promote new ways for learning

http://day.scratch.mit.edu/

Let's start working on it!(The guy who did the question, Josu Garro)

http://www.flickr.com/photos/agirregabiria/5530023163/

We wanted something differentNot a competition model with prices, best teams and challenges

http://www.flickr.com/photos/innobasque/5036037722/

Our model

Our goal: Promote the use of programming tools as educational tools

http://www.flickr.com/photos/agirregabiria/8750675100/

Our goal: Organize a science faire of young Scratch programmers

Borja del Río, 2012

Themes, not challenges

(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)

Combine Art and Engineering

(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)

Encourage storytelling

(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)

Organize exhibitions(Rather than competitions)

(see Rusk, Resnick, Berg, & Pezalla-Granlund, 2008)

Values: We want to play and have fun

Borja del Río, 2012

We want to learn and meet new people

Borja del Río, 2012

We want to share whatever we do and learn

Borja del Río, 2012

We want to work in a team and learn together

Borja del Río, 2012

We show respect

Borja del Río, 2012

No prices but gifts

http://www.flickr.com/photos/agirregabiria/8749557391/

The event

Projects:Each team should develop a project with three components

http://www.flickr.com/photos/nomadic_lass/6782988656/

An animation(not necessarily interactive)

Borja del Río, 2012

A video-game(interactive)

http://www.flickr.com/photos/agirregabiria/8750675448/

A "real-world" application(using WeDo, PicoBoard, Arduino, etc.)

http://www.flickr.com/photos/honeycreektech/4536073792/

Technical support to teachersScratch Eguna staff Teachers Students→ →

http://www.flickr.com/photos/agirregabiria/5553467707/

1st session: Basic Scratch programmingThey will be able to start working on the animation

http://www.flickr.com/photos/agirregabiria/8749552147/

2nd session: Basic video-game programmingThey will be able to start working on the video-game

http://www.flickr.com/photos/agirregabiria/8749557391/

3rd session: Scratch and the real worldThey will be able to start working on a real world project

http://www.flickr.com/photos/agirregabiria/8749553003/

4th session: Q&AOnce they've started working on their projects, questions arise

http://www.flickr.com/photos/bahaius/5095089570/

Then the big day arrives!

http://www.flickr.com/photos/agirregabiria/8749551357/

Big and public venueEveryone is invited!

Borja del Río, 2012

6 people per project3 to show it, 3 to see others

Borja del Río, 2012

Workshops for families and visitorsWe don't want there helping/messing everything up, but understand better was is done

Borja del Río, 2012

From Scratch Day to Scratch everyday

Developing a children-centric approach

http://sharingknowledge.es/

Encouraging self-learning

Borja del Río, 2012

Mentoring, not teaching

Borja del Río, 2012

Offering a path to further challengesAppInventor, Arduino, etc.

http://makersbox.blogspot.com.es

Providing a place to share and improve skills

http://www.flickr.com/photos/maltman23/8073328011/

Current efforts, initiatives, working groups:Programming subject at Lauro Ikastola, Coder Dojo, Gaztekno at Deusto University, etc.

http://coderdojobio.org/

We are open to suggestions, collaborations, criticism ;)

References● Resnick, M., Maloney, J., Monroy-Hernández, A., Rusk, N., Eastmond, E.,

Brennan, K., ... & Kafai, Y. (2009). Scratch: programming for all. Communications of the ACM, 52(11), 60-67.

● Rusk, N., Resnick, M., Berg, R., & Pezalla-Granlund, M. (2008). New pathways into robotics: Strategies for broadening participation. Journal of Science Education and Technology, 17(1), 59-69.

● Scratch 2.0, http://scratch.mit.edu.

All rights of images are reserved by the original owners*, the rest of the

content is licensed under a Creative Commons by-sa 3.0 license

* see references in each slide

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