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Documents Choosing your language Windows Store games C++ and DirectX support Use C# with DirectX through...

From Android or iOS: Bringing your OpenGL ES game to the Windows Store From Android or iOS: Bringing your OpenGL ES game to the Windows Store Phil Napieralski, Doug Erickson,…

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Web Runtime Performance Web Runtime Performance Tobin Titus Program Manager 3-068 6/27/2013 Windows Azure 2 © 2011 Microsoft Corporation. All rights reserved. Microsoft,…

Documents Windows Store apps… lots of choices Windows Store Apps Communication & Data Application Model...

Introduction to Windows Store app development for iOS developers Build 2012 © 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, and other product names…

Documents WinJS Priorities max: 15 high: 13 aboveNormal: 9 normal: 0 belowNormal: -9 idle: -13 min: -15.

Create fast and fluid interfaces with HTML, CSS, JavaScript and WinJS Create fast and fluid interfaces with HTML, CSS, JavaScript and WinJS Paul Gildea Program Manager 3-156…

Documents 5 top reasons to use the new HttpClient API Reason C++ C# JavaScript 1.Shared cache, cookies,...

Five great reasons to use the new HttpClient API Five great reasons to use the new HttpClient API Peter Smith Program Manager 4-092 6/28/2013 Windows Azure 2 © 2011 Microsoft…

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Flexible Source Control with TFS and Git Flexible Source Control with TFS and Git Mario Rodriguez Program Manager 3-320 6/26/2013 Windows Azure 2 © 2011 Microsoft Corporation.…

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WebView: Bringing the web to your app WebView: Bringing the web to your app John Hazen Program Manager 3-179 6/27/2013 Windows Azure 2 © 2011 Microsoft Corporation. All…

Documents Creating your first app using XAML

Creating your first app using XAML Build 2012 © 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, and other product names are or may be registered trademarks…

Documents Make my desktop app great with touch, mouse, and pen

Make my desktop app great with touch, mouse, and pen Make my desktop app great with touch, mouse, and pen Nick Waggoner Senior Program Manager 4-022 6/26/2013 Windows Azure…

Documents Tales from the trenches: Developing “The Harvest” and “Gunpowder” with Unity

Tales from the trenches:Developing âThe Harvestâ and âGunpowderâ with Unity Build 2012 © 2012 Microsoft Corporation. All rights reserved. Microsoft, Windows, and other…