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Documents 1GR2-00 GR2 Advanced Computer Graphics AGR Lecture 9 Adding Realism Through Texture.

Slide 11GR2-00 GR2 Advanced Computer Graphics AGR Lecture 9 Adding Realism Through Texture Slide 2 2GR2-00 Adding Realism plastic floating in air n Objects rendered using…

Documents 9.1si31_2001 SI31 Advanced Computer Graphics AGR Lecture 9 Adding Realism Through Texture.

Slide 19.1si31_2001 SI31 Advanced Computer Graphics AGR Lecture 9 Adding Realism Through Texture Slide 2 9.2si31_2001 Adding Realism plastic floating in air n Objects rendered…

Documents Computer graphics & visualization Real-Time Pencil Rendering Marc Treib.

Slide 1computer graphics & visualization Real-Time Pencil Rendering Marc Treib Slide 2 computer graphics & visualization Real-Time Pencil Rendering – 2007-07-25…

Documents RenderMan - Writing RenderMan Shaders (2)-. Transforming Tiles Transforming texture coordinates has....

Slide 1RenderMan - Writing RenderMan Shaders (2)- Slide 2 Transforming Tiles Transforming texture coordinates has an "inverse" effect on the appearance of the pattern…

Documents Using 2D sprite with OpenGL 2003 team Koguyue. Overview Motivation and basic concepts Advantages...

Slide 1Using 2D sprite with OpenGL 2003 team Koguyue Slide 2 Overview Motivation and basic concepts Advantages with using OpenGL Basic requirements of implementation Advanced…

Documents POST-PROCESSING SET09115 Intro Graphics Programming.

Slide 1POST-PROCESSING SET09115 Intro Graphics Programming Slide 2 Breakdown Background Review – shading and texturing What is post-processing? Working with Post-Processing…

Technology Thrombus Training Dec. 2013

1.Thrombus Training Ricardo A Corredor J 19/12/20132. Content • Storage – Code (CVS -> SVN -> Git / Mercurial) – Data (TUX-FTP / iRods)• Applications – Data…

Technology Gpu with cuda architecture

1.“GPU With CUDA Architecture” Presented By- Dhaval Kaneria (13014061010) Guided By- Mr. Rajesh k Navandar 2. Table Of Contents • Introduction of GPU • Performance…

Technology Getting Started with OpenGL ES

1. Getting Started withOpen GL ES 2. Vertex • A point in 3D space•x•y•z 3. Coordinates 4. Setting position via GLfloat GLfloat vertex[3]; vertex[0] = 20.0 //x vertex[1]…

Technology GFX Part 3 - Vertices and interactions in OpenGL

1. VERTEX RENDERING 1 2. 2014WHAT ARE VERTICES ?  Vertices –  Points defined in a specific coordinate axes, to represent 3D geometry  Atleast 3 vertices are used…