Texture Mapping Why texture map? How to do it How to do it right Spilling the beans A couple tricks Difficulties with texture mapping Projective mapping Shadow mapping Environment…
Slide 1 Chapter 6 The Renaissance The “High Renaissance” Style Slide 2 Key Terms High Renaissance Imitative counterpoint Homophony a cappella Point of imitation Mass…
Texture Mapping Why texture map? How to do it How to do it right Spilling the beans A couple tricks Difficulties with texture mapping Projective mapping Shadow mapping Environment…