Slide 1 Increasing Sense of Presence by Convincing Avatars and Haptic Feedback in a Game-Oriented Shared Virtual Environment Slide 2 The Game Slide 3 Project Goals Cast convincing…
Slide 1 1984 Slide 2 Part 2 Chapter 4 Winston purchases the room above Charrington’s shop, “It was as thought they were intentionally stepping into their graves” Washer…
Stepping through the looking glass, I strive to reinterpret the expected and bring a new life and truth to visual communications. Inspiration can be found all around, in…