Slide 1 The Radiosity Method Donald Fong February 10, 2004 Slide 2 Why? Ray tracing has a visual signature Only models perfect specular reflection and transmission Interaction…
Slide 1 Global Illumination Slide 2 Direct Illumination vs. Global Illumination reflected, scattered and focused light (not discreet). physical-based light transport calculations…
Real-time Graphics for VR Chapter 23 What is it about? In this part of the course we will look at how to render images given the constrains of VR: we want realistic models,…
Global Illumination Direct Illumination vs. Global Illumination reflected, scattered and focused light (not discreet). physical-based light transport calculations modeled…