1 / 142 Table of contents INTRODUCTION 4 · AIM OF THE WORK 4 · LAYOUT 4 · RANGE OF THE WORK 5 · RESEARCH PROBLEM 5 · RESEARCH QUESTIONS 6 · METHODS AND…
Slide 1Games & Adversarial Search Chapter 5 Slide 2 Games vs. search problems "Unpredictable" opponent specifying a move for every possible opponent’s…
Slide 1 Chess AI’s, How do they work? Math Club 10/03/2011 Slide 2 Tic Tac Toe Slide 3 What is the best move for X? Slide 4 Minimax Algorithm Give the game a positive score…
Slide 1 Games & Adversarial Search Chapter 6 Section 1 – 4 Slide 2 Games vs. search problems "Unpredictable" opponent specifying a move for every possible…
Slide 1 Game Playing Perfect decisions Heuristically based decisions Pruning search trees Games involving chance Slide 2 What is a game? Search problem with Initial state:…
Games & Adversarial Search Chapter 6 Section 1 – 4 Games vs. search problems "Unpredictable" opponent specifying a move for every possible opponent’s…
Games & Adversarial Search Chapter 5 Games vs. search problems "Unpredictable" opponent specifying a move for every possible opponent’s reply. Time limits…
Chess AIâs, How do they work? Chess AIâs, How do they work? Math Club 10/03/2011 1 Tic Tac Toe What is the best move for X? Minimax Algorithm Give the game a positive score…
Slide 1 Games & Adversarial Search Slide 2 Game tree (2-player, deterministic, turns) How do we search this tree to find the optimal move? Slide 3 Idea: choose a move…
Game Playing Perfect decisions Heuristically based decisions Pruning search trees Games involving chance What is a game? Search problem with Initial state: board position…