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Technology Video transcoding transrating

1. Video Transcoding & Transrating Yossi Cohen 1 2. Overview  Full Transcode  Open Loop transraters Coefficient Drop Transrater Re-quantization transrater…

Technology GFX Part 3 - Vertices and interactions in OpenGL

1. VERTEX RENDERING 1 2. 2014WHAT ARE VERTICES ?  Vertices –  Points defined in a specific coordinate axes, to represent 3D geometry  Atleast 3 vertices are used…

Documents Advanced Ray Tracing

DH2323 Individual Project Advanced Ray Tracing Didrik Nordstro¨m [email protected] August 13, 2013 Abstract A basic light simulator was implemented for rendering of 3D mod-…

Documents Material Analysis Using Image Processing

International Journal of Science and Research (IJSR) ISSN (Online): 2319-7064 Impact Factor (2012): 3.358 Volume 3 Issue 10, October 2014 www.ijsr.net Licensed Under Creative…

Documents Fast and Accurate Soft Shadows using a Real-Time Beam Tracer Ravi Ramamoorthi Columbia Vision and...

Slide 1 Fast and Accurate Soft Shadows using a Real-Time Beam Tracer Ravi Ramamoorthi Columbia Vision and Graphics Center Columbia University http://www.cs.columbia.edu/~ravir…

Documents Evolution of the Programmable Graphics Pipeline Lecture 2 Original Slides by: Suresh...

Slide 1 Evolution of the Programmable Graphics Pipeline Lecture 2 Original Slides by: Suresh Venkatasubramanian Updates by Joseph Kider Slide 2 Course Roadmap ► Graphics…

Documents Klas Skogmar, Lund Institute of Technology Real-time Video Effects Using Programmable Graphics Cards...

Slide 1 Klas Skogmar, Lund Institute of Technology Real-time Video Effects Using Programmable Graphics Cards Master of Science Thesis Klas Skogmar [email protected] Slide…

Documents Image processing

Reading Jain, Kasturi, Schunck, Machine Vision. McGraw-Hill, 1995. Sections 4.2-4.4, 4.5(intro), 4.5.5, 4.5.6, 5.1-5.4. Image processing An image processing operation typically…

Documents University of Texas at Austin CS384G - Computer Graphics Fall 2010 Don Fussell Image processing.

Reading Jain, Kasturi, Schunck, Machine Vision. McGraw-Hill, 1995. Sections 4.2-4.4, 4.5(intro), 4.5.5, 4.5.6, 5.1-5.4. Image processing An image processing operation typically…

Documents GPU History CUDA

GPU History CUDA GPU History CUDA 1 Graphics Pipeline Elements A scene description: vertices, triangles, colors, lighting Transformations that map the scene to a camera viewpoint…