COMPUTER GRAPHICS USING OPENGL, 3RD EDITION F. S. HILL, JR. AND S. KELLEY Chapter 5.6 Transformations of Objects Drawing 3D Scenes in OpenGL We want to transform objects…
1. Master of Science Thesis Real-Time Non-PhotorealisticShadow Rendering byTam´s Martinec a Supervisor: Jan Westerholm Tampere, 2007˚bo Akademi UniversityAMaster’s programme…
Slide 1OpenGL Course Notes Chapter 3: Viewing Jim Mims, Spring 2009 Slide 2 So, for students it would be considered… Slide 3 Table of Contents (easy to follow) is on the…
TWO DIMENSIONAL VIEWING AND CLIPPING Much like what we see in real life through a small window on the wall or the viewfinder of a camera, a computer generated image often…
Slide 1OpenGL The Viewing Pipeline: Definition: a series of operations that are applied to the OpenGL matrices, in order to create a 2D representation from 3D geometry. Processes…
Slide 1 Viewing and Projections Aknowledgements: to my best knowledges, these slides originally come from University of Washington, and are subsequently adapted by colleagues.…