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Documents 1 Forward Kinematics. 2 DH Representation 3 DH Representation - Frames (Convention) Frame i is...

Slide 1 1 Forward Kinematics Slide 2 2 DH Representation Slide 3 3 DH Representation - Frames (Convention) Frame i is attached to link i. The inertial frame is Frame 0 and…

Documents 3D Models, Textures and Bone Animations for Games.

Slide 1 3D Models, Textures and Bone Animations for Games. Slide 2 Overview: Tools – Advantages & Disadvantages Tools – Advantages & Disadvantages Low-poly models…