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Documents half-real-introduction.pdf

| |1 INTRODUCT ION In the title, Half-Real refers to the fact that video games are two different things at the same time: video games are real in that they consist of real…

Documents Gamification: A Capability for the 21 st Century Employee Presented by Matthew Carson and Allison...

Slide 1 Gamification: A Capability for the 21 st Century Employee Presented by Matthew Carson and Allison Carroll Slide 2 Agenda What is Gamification? Why is Gamification…

Documents U.S. Game Litigation Imitation, Originality & Genres UBC Law School: Video Game Law Jennifer L....

Slide 1 U.S. Game Litigation Imitation, Originality & Genres UBC Law School: Video Game Law Jennifer L. Kelly, Fenwick & West LLP October 30, 2013 Slide 2 Overview…

Documents Imitation, Originality and Genres Jennifer L. Kelly Litigation Partner, Fenwick & West LLP UBC...

Slide 1 Imitation, Originality and Genres Jennifer L. Kelly Litigation Partner, Fenwick & West LLP UBC Law450 Video Game Law | March 6, 2013 Slide 2 Overview  Who…

Documents Candy Crushing on Flappy Birds Full Indie - Vancouver April 29,2014 Jon Festinger Q.C. Centre for...

Controlling the Controllers Candy Crushing on Flappy Birds Full Indie - Vancouver April 29,2014 Jon Festinger Q.C. Centre for Digital Media Festinger Law & Strategy http://videogame.law.ubc.ca…

Documents Generating multimedia presentations: It’s all in the game

Generating multimedia presentations: It’s all in the game prof. dr. Lynda Hardman dr. Frank Nack Multimedia and Human-Computer Interaction Advantage of games User becomes…

Documents Interactive Experience Design Explorations in Optimal Experience Theories Rhythm Affinity and...

Interactive Experience Design Explorations in Optimal Experience Theories Rhythm Affinity and Synchrony and the Paradigm Shift of a Developing Medium Why Study Games? âWe…