Top Banner
Virtual Reality serving Mathematics Education: Dynamical Visualization of Multivariable Functions Yehuda Badihi 1, David Zeitoun 2 Th. Dana Picard 1 1.Jerusalem College of Technology 2. Orot College of Education 1 Supported by the Israel Science Foundation, research grant number 1340/05 2 Supported by a Meital
22

Yehuda Badihi 1, David Zeitoun 2 Th. Dana Picard 1 1.Jerusalem College of Technology

Jan 13, 2016

Download

Documents

rupali

Virtual Reality serving Mathematics Education: Dynamical Visualization of Multivariable Functions. Yehuda Badihi 1, David Zeitoun 2 Th. Dana Picard 1 1.Jerusalem College of Technology 2. Orot College of Education. 1 Supported by the Israel Science Foundation, research - PowerPoint PPT Presentation
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

Virtual Reality serving

Mathematics Education:

Dynamical Visualization

of Multivariable Functions

Yehuda Badihi 1, David Zeitoun 2 Th. Dana Picard 1

1.Jerusalem College of Technology2. Orot College of Education1 Supported by

the Israel Science

Foundation, research

grant number 1340/05

2 Supported by a Meital

R&D grant

Page 2: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

2

Representations of a mathematical object

• Multiple representations of the same objects

• The given representation may be static, despite the dynamical nature of the rule being taught

• Transfers between different representations

• Complete mastering requires a permanent transfer from one kind of representation to another kind.

MEITAL 2010

Page 3: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

3

Strange 3D plots: treatment of discontinuities

2 2

2 2( , )

x yf x y

x y

3 3

2 2( , )

x yf x y

x y

MEITAL 2010

Page 4: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

4

Strange 3D plots: Mathematical Differences

2 2

2 2( , ) ;

(0,0);

cos( ); sin( );

0 2 ;0 ;

( , ) cos(2 );

.

x yf x y

x y

Discontinuity in

x y

f

Depends onthe path

3 3

2 2

3 3

3 30

( , ) ;

(0,0);

cos( ); sin( );

0 2 ;0 ;

( , ) (cos ( ) sin ( ));

lim (cos ( ) sin ( )) 0

x yf x y

x y

Continuity in

x y

f

MEITAL 2010

Page 5: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

5

Visualisation of the plots: Polar Coordinates

MEITAL 2010

Page 6: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 6

Incomplete is better than false

22

22

),(yx

yxyxf

Page 7: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 7

Right coordinates are not a panacea

Page 8: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 8

Why to look for another technology?

• Conventional representations: Use a global viewing and zooming .

• It does not change the nature of the representation

We wish:• A dynamic viewing based on flying

through given path:– dynamical change of the values of the parameters.– Permanent recalculation of “positions”.

Page 9: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 9

Virtual Reality – what’s that?

• Synthetic physical computer-based environment.

• 3D and Stereoscopic Imaging of the environment as close as possible to real world perception

• The viewing and interaction with the environment is represented as in the reality (by head and eye movements etc.).

• Audio surrounded representation of the objects.

Basic notions

VR requires advanced technology (hardware and software).

Page 10: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 10

The Main principle

In order for the Student to experience a “world

picture” of the function, it is necessary for

him/her to be placed and exposed to the best

representation of the function, including its

problematic characteristics (discontinuities,

singular points etc.).

“Virtual Reality” Technology and Mathematical Imaging

Page 11: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 11

The VR technology provides a feeling of being

inside the picture by effective presence, orientation

and temporary detachment from the surroundings

outside the scenario.

Virtual reality and Immersion

Page 12: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 12

Path Lines for the visualization of the Discontinuities

Page 13: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 13

Presence

• Being located as an integral part of the virtual environment

• In other words: sensual interaction, both active and passive, with the environment

Properties/skills

and derivatives

Page 14: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 14

Orientation

• Possibility to “feel” a world image– Personal place inside the world– Absolute and relative positioning of objects– Depth perception (3D)– Within the range of eye catching– High resolution => separation of relevant details

Properties/skills

and derivatives

Page 15: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 15

Immersion: live experience

• Reactions to stimuli in virtual world similar to their real world counterpart

• Disconnection from the stimuli in the real environment

The more deeply lively experienced the learning process the more internalized its results (Ausburn and Ausburn, 2004; Barnett et al, 2005).

Have "a physical model that you can feel in your hands“ (JCT student, 2008).

Properties/skills

and derivatives

Page 16: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 16

Among the principles for virtual imaging of mathematical functions

1. VR perception will enhance the physical meaning of the function

2. The VR imaging provides to the learner tools for a precise, sensual distinction without in-between, of changes in the function behavior

3. VR imaging will faithfully show all the points of the graph of the function’ including those which are hard to visualize with more classical technical means (CAS, plotters, etc.)

Page 17: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 17

Among the principles for virtual imaging of mathematical functions

4. Audio Modality: • complements visual effects

5. The color resolution has a low level of influence on the confidence

• Possible exception: if color perception and understanding is an integral part of the requested skills

Page 18: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 18

Among the principles for virtual imaging of mathematical functions

6. Presence of an external observer• Part of the virtual environment• “hidden” communication

7. The added value of a stereophonic experience is greater than the stereoscopic visual experience

• Sound added to the dynamical presentation of movement

8. The usage of VR should slow down the extinction of the learnt material

Page 19: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 19

Basic configuration: presentation, presence and orientation

Page 20: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 20

Page 21: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 21

Where are we currently?

• Double development– Interactive views from outside: not yet VR, GUI driven– VR system

• Future tasks: – Sound addition– Permanent maintenance– Write the support material

Page 22: Yehuda Badihi   1,   David Zeitoun  2 Th. Dana Picard  1 1.Jerusalem College of Technology

MEITAL 2010 22

A few references

• A. Arcavi (2003). The role of visualization in the learning of Mathematics, Educ. St. in Math. 52.

• C. Sik-Lanyi, Z. Lanyi,A. Tilinger (2003), Using Virtual reality to Improve Space and Depth Perception, J. of Information Technology Education 2.

• L. Ausburn, F. Ausburn (2004). Desktop Virtual Reality: A Powerful New Technology for Teaching and Research in Industrial Teacher. J. of Industrial Teacher Educ. 41.

• Dana-Picard Th. (2007). Motivating constraints of a pedagogy-embedded Computer Algebra System, Int. J. of Sc. and Math. Educ. 5 (2)