HADES SPIRAL WARPSTORM The Hades Spiral is a relatively small warpstorm located on the Eastern Fringe of Ultima Segmentum. Despite its size the storm is unusually strong and quite stable, although like all warpstorms it greatly disrupts travel in a wide radius about itself with only the Stygean Gate being a stable conduit into or out of its fearsome mass. STYGEAN GATE As a stable conduit out of the Hades Spiral into Real Space, the Stygean Gate contains a number of worlds that together form a staging ground for several Chaos Warbands as well as being a safe haven for all manner of renegades and pirates. As such the Stygean Gate is heavily blockaded by a dedicated force of Imperial starships operating out of Naval Base Adrasta. NAVAL BASE ADRASTA The lynchpin of the Imperial blockade, while smaller raids might penetrate the cordon no major fleet can avoid travel through the Adrastan Channel making a
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HADES SPIRAL WARPSTORM
The Hades Spiral is a relatively small warpstorm located on
the Eastern Fringe of Ultima Segmentum.
Despite its size the storm is unusually strong and quite
stable, although like all warpstorms it greatly disrupts
travel in a wide radius about itself with only the Stygean
Gate being a stable conduit into or out of its fearsome
mass.
STYGEAN GATE
As a stable conduit out of the Hades Spiral into Real Space, the Stygean Gate contains a number of worlds
that together form a staging ground for several Chaos
Warbands as well as being a safe haven for all manner of
renegades and pirates.
As such the Stygean Gate is heavily blockaded by a
dedicated force of Imperial starships operating out of Naval
Base Adrasta.
NAVAL BASE ADRASTA
The lynchpin of the Imperial blockade, while smaller raids
might penetrate the cordon no major fleet can avoid travel
through the Adrastan Channel making a major chaos
incursion impossible without first neutralising the threat
imposed by this bastion of adamantium and ceramite.
NOTE: Chaos forces can NOT claim territory OUTSIDE THE GATE
without a CHAOS FORCE controlling at least ONE square on
Adrasta. Likewise OTHER FORCES can not claim territory in the
gate without controlling at least ONE square on Adrasta. This
applies at all times.
WARZONE TRAIT: LOW GRAVITY (BRB: pg368)
SCARATHAX
WARZONE TRAIT: WARP STORM (BRB: pg367)
SALATHERIUM
WARZONE TRAIT: HAUNTED WASTES (BRB: pg368)
SEPHERATH
WARZONE TRAIT: WARP WINDS (BRB: pg368)
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HYDRAXIA
War world. Former civilised world. Conflict escalating.
WARZONE TRAIT: MINEFIELDS (BRB: pg366)
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DOMIDUS
Fortress world near the Stygean Gate. Intended as a muster
point in the event of the fall of the Adrasta or to reinforce in
the event of a major incursion. With increased activity from the
Tau Empire it has become the muster point for an entirely
different conflict…
STRAX
Verdant Death World. Primary extraction point for several
lethal toxins used in local Banewolf variants and poison gas