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Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft Real-Time Multi-Agent Systems Victor R. Lesser Computer Science Department University of Massachusetts, Amherst November 15, 2002
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Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

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Page 1: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Workshop on High Performance, Fault-Adaptive Large Scale Real-Time Systems

Vanderbilt University

The SRTA Agent Architecture as a Basis for Building Soft Real-Time

Multi-Agent Systems

Victor R. Lesser

Computer Science DepartmentUniversity of Massachusetts, Amherst

November 15, 2002

Page 2: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Acknowledgements

• Byran Horling• Dr. Regis Vincent (SRI)• Dr. Tom Wagner (Honeywell

Research)

• URL:http://mas.cs.umass.edu/~bhorling/papers/02-14.ps.gz

Page 3: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Outline

• Background/Motivation• EW Challenge Problem • Approach to Soft Real-Time• Approach to Building MAS

• SRTA Agent Architecture

• Experimental Evaluation

• Summary

Page 4: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Long Term Motivation

• Development of domain-independent techniques (toolkits) for coordinating the soft real-time activities of teams of cooperative agents?

• Ease the construction of complex, multi-agent applications that operate in a coherent manner

• Avoid reproducing for each application the complex reasoning involved in soft real-time control and in coordinating the activities of agents

Page 5: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

DARPA EW Challenge Problem: Distributed Sensor Network

•Small 2D Doppler radar units

–Scan one of three 120 sectors at a time

Commodity Processor associated with each radar

•Communicate short messages using radio

•Triangulate radars to do tracking

Page 6: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Approach to Soft Real-Time: Design-to-Time

• “Given a time bound, dynamically construct and execute a problem-solving procedure which will (probably) produce a reasonable answer with (approximately) the time available.” (D’Ambrosio)

• Involves elements of planning (deciding what to do) and scheduling (deciding when to perform particular actions).

Page 7: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

TÆMS: A Domain Independent Framework for Modeling Agent Activities

• The top-level goals/objectives/abstract-tasks that an agent intends to achieve

• One or more of the possible ways that they could be achieved• abstraction hierarchy

(HTN) whose leaves are basic action instantiations, called methods

• A precise, quantitative definition of the performance (Qaf’s) • solution quality, cost, time

and resource usage.

Recommend a High-End PC System

Make Decision

MoneyResource

Build ProductObjectsOutcomesNum Prod 1-4Num Prod 5-8Num Prod 9-12Num Prod ...

Get Basic ProductInformationQuery & ExtractVender mQuery & ExtractPossible Maker n

Gather ReviewsSearch & ProcessZDnet Reviews Search & ProcessPC World

Query & ProcessConsumers Reports

q_sum_all()q_sum() q_sum()

q_seq_last()

q (10% 0)(90% 10)c (100% 0)d (10% 2min)(10% 2.5min)(80% 3min)q (20% 0)(80% 8)c (100% 0)d (50% 1min)(50% 2min)Query & ExtractPC Connection Query& ExtractNECX q (25% 0)(75% 20)c (100% $2)d (90% 3)(10% 5)

q (15% 0)(75% 10)c (100% 0)d (30% 3min) (30% 4min) (40% 5min)q(..), c(..), d(..)q(..), d(..), c(..)

consumes $2limitsq multiplier (100% 0)c multiplier (x)d multiplier (x)

q(..), c(..), d(..)

facilitates & hindersfacilitates & hindersq multiplier (100% +20%)d multiplier (100% +20%)

TaskMethodResource nleTask nleSubtask RelationKey

enables.........q_sum()

Page 8: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Soft Real Time Control -- Different Paths for Achieving Task -- “BUILD PRODUCT

OBJECTS”

• Schedule A - Client has no resource limitations; maximize quality• Query-and-Extract-PC-Connection, Query-and-Extract-PC-Mall, Search-and-Process-

ZDnet, Query-and-Process-Consumers-Report (Expected Q=55.3,C=2, D=11.5)

• Schedule B - Client is interested in a free solution• Query-and-Extract-PC-Connection, Query-and-Extract-PC-Mall, Search-and-Process-

Zdnet (Expected Q=33.2,C=0, D=8.4)

• Schedule C - Client request an even trade-off between quality, cost and duration

• Query-and-Extract-PC-Connection, Search-and-Process-Zdnet (Expected Q=22.4,C=0, D=5.6)

• Schedule D - Client wishes to maximize quality while meeting a hard deadline of 7 minutes• Query-and-Extract-PC-Mall, Query-and-Process-Consumers-Report

(Expected Q=25.9,C=2, D=6)

Examples of Schedules Produced by the Design-To-Criteria (DTC) Scheduler

Page 9: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Representing Coordination Patterns Among Agents

MoneyResource

enables

enablesRecommend a High-End PC System

Make Decisionq_sum_all()q_seq_last()Build ProductObjects

Get Basic ProductInformationNon-local Task Gather ReviewsNon-local Task

Get Basic ProductInformationQuery & ExtractVender mQuery & ExtractPossible Maker n

q_sum()Query & ExtractPC Connection BuyInformation

Gather ReviewsSearch & ProcessPC Worldq_sum()Search & ProcessZDnet ReviewsQuery & ProcessConsumers Reports

task contractingtask contracting

consumes / limitsconsumes/ limits

Task Agent

InformationAgentInformation Agent

Page 10: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Approach to Decomposing A Problem into Agents

• Sophisticated/Highly Competent Agents• Concurrent goals, goals are time and resource sensitive,

goals have varying utilities

• Goals have alternative ways of being solved that produce differing levels of utility and consume differing amounts of resources

• Not all goals necessarily need to be solved

• (Sub)Goals spread across agents are interdependent• Contention for scarce resources

• Contributing towards the solution of a higher-level goal

• Hard and soft constraints

• Sufficient computational/communication resources to do “some” reasoning about coordination• Medium granularity domain tasks

Page 11: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

What about simpler agents?

• Activities of simple,single-threaded agents become the goals of sophisticated agents with dedicated processing resources

• Sophisticated agents do the selection, multiplexing, scheduling, coordination and distribution of goals• Contrast with O.S. doing the scheduling without context

Sector Manager

Tracking Manager

Tracking Agent

Scanning Agent

Page 12: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Approach to Soft, Real-Time Distributed Coordination/Resource Allocation

• Structured as a distributed optimization problem with a range of “satisficing” solutions

• Adaptable to available time and communication bandwidth

• Responsive to dynamics of environment• Organizationally constrained — range of agents

and issues are limited• Can be done at different levels of abstraction• Does not require all issues to be resolved to be

successful — resource manager agents able to resolve some issues locally

Page 13: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Layered Agent Architecture

• Domain analysis and goal formulation• Organization-level resource allocation

• Agent-level resource allocation• Constraint discovery and satisfaction

• Intra-agent organization and communication

• Environmental access points

Problem Solver/ Negotiation

Soft Real Time Architecture

Java Agent Framework

Page 14: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

JAF: Java Agent Architecture• Component-based agent design• Attempt to maximize code reuse.

Execute Control CommunicatePulse Actions Scan Scheduler

Problem Solver

Execute Control Communicate

Resource Modeler Directory ServiceLog SchedulerStateSensor Observe

• Interfaces are hidden by JAF.Interfaces are hidden by JAF.•Radsim/ RF communication/ sensorRadsim/ RF communication/ sensor

Page 15: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

SRTA: Soft Real-Time Agent Architecture

• Facilitates creation of multi-resource management agents

• Basis of building complex “virtual” agent organizations

• Allows for abstract negotiation — maps abstract assignment into detailed resource allocations

• Ability to resolve conflicts locally that are not resolved through negotiation

These are key to building soft real-time distributed allocation policies

Page 16: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Soft Real-Time Control Architecture

Resource Modeler

Conflict Resolution Module

Task Merging

Problem solverPeriodic Task Controller

TÆMS Library

Cache Check

DTC-Planner

Partial Order Scheduler

Parallel Execution Module

LearningUpdateCache

CacheHit

Linear Plan

TAEMS-Plan Network/Objective

Goal Description/Objective

Parallel ScheduleScheduleFailure

Results

Update Expectations

Schedule Failure

OtherAgents

Schedule

Resource Uses

MultipleStructures

Negotiation(e.g. SPAM)

Commitments/Decommitments

Schedule failure/Abstract view

Page 17: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

• Operates at 50 to 100ms cycle time• Written in JAVA except for Planner in C++

• Uses domain-independent, quantitative representation of agent activities -- TÆMS• Scheduling of multiple activities that have deadlines

and are resource sensitive• Can choose among alternative ways of achieving

activities that trade off decreased utility for lower resource consumption

• Responds to uncertain conditions without the need for complete re-planning/scheduling of activities

Characteristics of Soft Real-Time Control Architecture

Page 18: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Addressing Real Time – Direct

• Direct technologies - making it possible• DTC (Design-To-Criteria) planner

• TÆMS HTN for representing alternative plan options using quantitative information

• Create appropriate plan given time, resource costs and quality constraints

• Partial order scheduling creates “loose” schedules which can be quickly shifted to real-time constraints.• Avoids constant re-planning

• Allows parallel execution and resource usage.

• Modeling of some meta-level activities (e.g. negotiation) permit more direct reasoning of time allocation.• We do not model scheduling costs yet.

• Learning component discerns actual execution characteristics so future actions can be better modeled.

Page 19: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Addressing Real Time – Indirect

• Indirect technologies - making it easier• Periodic commitments reduce the need

for re-negotiation.

• Scheduled caching reduces the need to call DTC

• Piecemeal addition and removal of tasks eliminates the need for constant dramatic rescheduling and re-planning.

Page 20: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Scheduling

• Partial-order Scheduler uses a “sliding” mechanism, coupled with a resource modeler, to quickly shift scheduled tasks.

• Action start time uncertainty - real time.

• Duration uncertainty.

• Commitments have a “window” of time in which the agent can perform them.

• Precise action scheduling is left to the discretion of the performing agent.

Page 21: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Set-parameters

First task to achieve

enables2 enables3

lock

Track LowTrack MediumTrack High

Send Results

Sensor

Task 1Q_min

TaskQ_max

Deadline: 3000

RF

Page 22: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

2 Other tasks to achieve

Enables1

Init Calibrate Send-Message 1

lock1

Q_min

Enables4Task2Q_min

Task3

Negotiate-Tracking Send-tracking-Info

Sensor

Enables4

RF

Page 23: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Reacting to Unexpected Changes

500 1000 1500 2000 2500 3000 3500 4000

Init

Calibrate

Send Msg

Set-Parameters Track-Medium Send-Results

Send-Info-TrackingNegotiate-Tracking

500 1000 1500 2000 2500 3000 3500 4000

Init

Calibrate

Send Msg

Set-Parameters Track-Medium Send-Results

Send-Info-TrackingNegotiate-Tracking

500 1000 1500 2000 2500 3000 3500 4000

Init

Calibrate

Send Msg

Set-Parameters

Negotiate-Tracking

time

time

timeSend-Info-Tracking

Send-Results

•Analogous reactions also take place within the periodic task controller• Slot-based scheduler used to facilitate repetitive actions

Track-Medium

Page 24: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Meta-Level Costing

• Typical scheduling reasons about primitive actions.• This only accounts for some percentage of the

agent’s time.• So called meta-level activities (e.g. negotiation,

scheduling, planning) use significant resources but are usually not accounted for directly.

• Without accountability, these activities can interfere with the actions and commitments currently scheduled over.

Page 25: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Meta-Level Costing (cont’d)

• To completely reason about all the agent’s actions, we must: • Directly and Indirectly incorporate the activities in

plans. • Derive expected costs for these activities.• Use this information when generating schedules.

• We are currently using a representation of negotiation activities in some our task structures• Future goal is to more directly account for

activities like planning and scheduling.

Page 26: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Reducing Scheduling Overhead

• Activity parallelism learning• Anticipation of converting linear plan to

parallel plan if resources are available

• Schedule caching

• Adjustable time granularity• Responsiveness vs. meta-level overhead

Page 27: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Activity Parallelism Learning

• The plan is first scheduled…

• The schedule is analyzed for parallel actions

• These are used to form sets of “hints,” associated with the current resource context

• A hint is actually just a mutual facilitates relationship

• These hints are later applied to the task structure before planning

• The facilitates tells DTC that if A is run first, B will have a duration of zero (or vice versa)

• This technique required no changes to DTC

• This can result in better plan selection.

q_min

Plan B

A B C1 C2

q_max

A

B

C1

E

Deadline

A B C1

Deadline

DTC Schedule

Actual Schedule

q_min

Plan B

A B C1 C2

q_maxE

A

B

Deadline

A B

Deadline

DTC Schedule

Actual ScheduleC2

C2

F F

Original Plan

Plan With Hints

Page 28: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Schedule Caching

• Agents in repetitive environments must frequently address goals which have previously been seen.• Ex: In sensor environment, “Scan-Sector” or “Perform-Track-

Measurement”• Results from prior planning can be reused

• A key is generated for each task structure• Incorporates method names and expectations, interrelationships,

normalized deadlines, etc.• Works correctly with activity parallelism hints

• If results exist from a task structure with the same key, that plan is used instead of calling DTC

• DTC is an external C++ binary, requiring file reads and writes, so savings are significant

Page 29: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Adjustable Time Granularity

• The millisecond time line is divided into coarser increments.• Does not significantly degrade the agent’s ability to meet “wall

clock” time deadlines• (assuming success within a reasonable grain size)

• It does decrease the number of rescheduling events which are needed

• Since the agent was already operating effectively at a coarse timeline, this technique has no new drawbacks.

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16

1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 1 2 3 4 5

Real Time

Perceived Time

Real Time

Perceived Time

Deadlines

Actions

Deadlines

Actions

Page 30: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Effects of Schedule Caching

• Periodic tasks and methods with deadlines are more achievable

• As a result, track updates increase

Page 31: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Effects of Changing Granularity

Rescheduling attempts decrease, reducing overheadMethods with deadlines and periodic tasks are satisfied more often30-40 seems ideal; above that, the coarse granularity decreases agent

responsiveness

Page 32: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Summary

• SRTA architecture is a powerful tool for building soft real time agent organizations

• Sophisticated soft real time agent control is practical by exploiting a variety of mechanisms• to speed up the planning, scheduling and

rescheduling cycles

Page 33: Workshop on High Performance, Fault- Adaptive Large Scale Real-Time Systems Vanderbilt University The SRTA Agent Architecture as a Basis for Building Soft.

Future SRTA Work

• Continue to speed up architecture• Simple Planner for time-critical

situations• Additional work on conflict-resolution

strategies• Meta-level control component to

balance control and coordination costs and domain problem solving