Chapter 1: Introduction to Wireless Networks Student: Yusuf Farhan
Jun 13, 2015
Chapter 1: Introduction to Wireless Networks
Student: Yusuf Farhan
Wireless Applications
• Wireless applications are found anywhere employees need mobility, including in the following industries:– Education– Military– Business – Entertainment– Travel– Construction– Warehouse management– Health care
Advantages of Wireless Networks
• No need to install and maintain wires• Reduces cost –important in offices, hotels, …• Simplifies deployment –important in homes, hotspots, …• Supports mobile users:
– Move around office, campus, city, … -users get hooked– Remote control devices (TV, garage door, ..)– Cordless phones, cell phones, ..– WiFi, GPRS, WiMax, …
Disadvantages of Wireless Networks
• Quality of transmission• Interference and noise• Capacity of the network• Effects of mobility
Electronic Computing Devices & Technology Trends
Advances in Technology more computing power in smaller devices flat, lightweight displays with low power consumption user interfaces suitable for small dimensions higher bandwidths multiple wireless interfaces: wireless LANs, wireless WANs,
home RF, Bluetooth New Electronic Computing Devices
small, cheap, portable, replaceable and most important of all USABLE!
Technology Trends devices are aware of their environment and adapt - “location
awareness” devices recognize the location of the user and react
appropriately (e.g., call forwarding, fax forwarding)
1.6
Wireless and Mobile Communications
Definition of mobility: user mobility: users communicate anytime, anywhere, with anyone device portability: devices can be connected anytime, anywhere to the
network Definition of wireless:
no physical wire attachment Wireless vs. Mobile Examples
stationary computer notebook in a hotel wireless LANs in legacy buildings Personal Digital Assistant (PDA)
The need for mobility creates the need for integration of wireless networks into existing fixed network environments: local area networks: standardization of IEEE 802.11b/g/a Internet: Mobile IP extension of the internet protocol IP wide area networks: e.g., internetworking of 3G and IP
Spring 2003 1.7
Applications I
Vehicles transmission of news, road conditions, weather personal communication using cellular position identification via GPS inter vehicle communications for accident prevention vehicle and road inter communications for traffic control,
signaling, data gathering ambulances, police, etc.: early transmission of patient data to
the hospital, situation reporting entertainment: music, video
1.8
Highway Scenario
ad ho
cGSM, 3G, WLAN, Bluetooth, ...
PDA, laptop, cellular phones,GPS, sensors
1.9
Applications II
Mobile workers access to customer files and company documents stored in a
central location collaborative work environments access to email and voice messages
Replacement of fixed networks remote sensors, e.g., weather, environment, road conditions flexible work spaces LANs in legacy buildings
Entertainment, education, ... outdoor Internet access intelligent travel guide with up-to-date
location dependent information ad-hoc networks for
multi user games
Built
150BC
1.10
Mobile Devices
performanceperformance
Pager• receive only• tiny displays• simple text messages
Mobile phones• voice, data• simple text displays
PDA• simple graphical displays• character recognition• simplified WWW
Palmtop• tiny keyboard• simple versions of standard applications
Laptop• fully functional• standard applications
Sensors,embeddedcontrollers
Spring 2003ICS 243E - Ch. 1 Introduction 1.11
Impact of Portability on Device Design/Functionality
Power consumption battery capacity - limited computing power, low quality/smaller
displays, smaller disks, fewer options (I/O, CD/DVD) Device vulnerability
Required design withstand bumps, weather conditions, etc. theft
Limited/Simpler User Interfaces display size compromise between comfort/usability and portability (keyboard size)
Limited memory memory limited by size and power flash- or SD memory as alternatives.
Wireless Networks Compared to Fixed Networks
Higher loss-rates due to interference other EM signals, objects in path (multi-path, scattering)
Limited availability of useful spectrum frequencies have to be coordinated, useful frequencies are
almost all occupied Low transmission rates
local area: 2 – 11 Mbit/s, wide area: 9.6 – 19.2 kbit/s Higher delays, higher jitter
connection setup time for cellular in the second range, several hundred milliseconds for wireless LAN systems
Lower security, simpler active attacking radio interface accessible for everyone base station can be simulated, thus attracting calls from
mobile phones Always shared medium
secure access mechanisms important
Location Dependent Services
Location aware services what services, e.g., printer, fax, phone, server etc. exist in the
local environment that can be used by the user (security and authentication)
Follow-on services automatic call-forwarding, transmission of the actual
workspace to the current location Information services
push: e.g., current special offers in the supermarket pull: e.g., where is the Sarah Lee New York Cheese Cake?
Support services caches, intermediate results, state information, etc., follow the
mobile device through the fixed network Privacy
who should gain knowledge about the location of the user/device
Data Communication Terms Data - entities that convey meaning, or information Signals - electric or electromagnetic representations of data Transmission - communication of data by the propagation
and processing of signals. Modulation is varying the properties of a career signal to
send information. The result of modulation is known as the carrier signal or
the baseband signal which we want to transmit to carry information. The basic parameters used to describe the carrier signal are (amplitude, frequency and phase).
Data Communication Terms
Altering these parameters results in three types of modulation; starting from amplitude modulation popularly known as AM, frequency modulation (FM), QPSK, PCM, GMSK, QAM etc.
Multiplexing is a way of combining multiple signals carrying information over a shared medium.
Analog Signals A continuously varying electromagnetic wave that may be
propagated over a variety of media, depending on frequency Examples of media:
Copper wire media (twisted pair and coaxial cable) Fiber optic cable Atmosphere or space propagation
Analog signals can propagate analog and digital data
Digital Signals A sequence of voltage pulses that may be transmitted over a
copper wire medium Generally cheaper than analog signaling Hardly affected by noise interference Suffer more from attenuation (reduction) Digital signals can propagate analog and digital data
Multiplexing
Multiplexing Techniques
Frequency-division multiplexing (FDM) Takes advantage of the fact that the useful bandwidth of the
medium exceeds the required bandwidth of a given signal Time-division multiplexing (TDM)
Takes advantage of the fact that the achievable bit rate of the medium exceeds the required data rate of a digital signal
Frequency-division Multiplexing
Time-division Multiplexing
Areas of research in mobile communication
Wireless Communication transmission quality (bandwidth, error rate, delay) modulation, coding, interference media access, regulations ...
Mobility location dependent services location transparency quality of service support (delay, jitter, security) ...
Portability power consumption limited computing power, sizes of display, ... usability ...
Spring 2003ICS 243E - Ch. 0 Overview 0.25
Mobile communications and the Reference Model
service location adaptive applications congestion and flow control quality of service addressing, routing,
device location hand-over authentication media access media access control multiplexing encryption modulation interference attenuation frequency
Application layer
Transport layer
Network layer
Data link layer
Physical layer
The wireless space
PAN(Personal Area
Network)
LAN(Local Area Network)
WAN(Wide Area Network)
MAN(Metropolitan Area Network)
PAN LAN MAN WAN
StandardsBluetooth802.15.3
802.11802.11802.16802.20
GSM, CDMA, Satellite
Speed < 1 Mbps 11 to 54 Mbps 10-100+ Mbps 10 Kbps–2 Mbps
Range Short Medium Medium-Long Long
ApplicationsPeer-to-Peer
Device-to-DeviceEnterprise Networks Last Mile Access Mobile Data Devices