Top Banner
Mobile Marketing Association Winning the Mobile Game
26

Winning the Mobile Game

Apr 16, 2017

Download

Documents

Vivastream
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Winning the Mobile Game

Mobile Marketing Association

Winning the Mobile Game

Page 2: Winning the Mobile Game

Mobile Marketing Association

AGENDA  

•  7:30  AM  -­‐  7:45  AM  Introduc3ons      

•  7:45  AM  -­‐  8:15  AM  ‘From  Web  Analy3cs  to  Customer  Intelligence  &  Beyond’    

•  8:15  AM  -­‐  8:55  AM:    PANEL    What  you  can  learn  from  mobile  gamers    

•  8:55  AM  -­‐  9:  00  AM:  Ques3ons  and  closing  comments  

 

Page 3: Winning the Mobile Game

Mobile Marketing Association 20

Our Company

Page 4: Winning the Mobile Game

Mobile Marketing Association 21

•  Founded in 2007 – early “big data” company

•  120+ employees and growing fast

•  Locations and customers around the globe

•  1,000s of apps instrumented

•  250+ billion events tracked monthly

•  32+ million DAUs tracked

•  210+ million MAUs tracked

Kontagent Facts

Page 5: Winning the Mobile Game

Mobile Marketing Association 18

And hundreds more… SELECT CUSTOMERS

Page 6: Winning the Mobile Game

Mobile Marketing Association

Speakers  •  Dan  Kimball  

Chief  Marke3ng  Officer,  Kontagent    

•  Rand  Schulman  Co-­‐Founder/  Emeritus  Director,  Digital  Analy>cs  Associa>on;  Analy>cs  Execu>ve    

•  Josh  Williams  President,  Kontagent  

•  Rob  Carroll  Chief  Mobile  Officer,  5th  Planet  Games  

Page 7: Winning the Mobile Game

Mobile Marketing Association

AGENDA  

•  7:30  AM  -­‐  7:45  AM  Introduc3ons      

•  7:45  AM  -­‐  8:15  AM  ‘From  Web  Analy3cs  to  Customer  Intelligence  &  Beyond’    

•  8:15  AM  -­‐  8:55  AM:    PANEL    What  you  can  learn  from  mobile  gamers    

•  8:55  AM  -­‐  9:  00  AM:  Ques3ons  and  closing  comments  

 

Page 8: Winning the Mobile Game

Mobile Marketing Association

The Evolved Customer: From Web Analytics to Mobile Intelligence Rand Schulman

Page 9: Winning the Mobile Game

Mobile Marketing Association

Mobile  Marke3ng  Today  is  Like  Web  Marke3ng  in  1997  –    and  We  Know  What  Happened!    

•  Good  news:  93%  of  the  market  use  Web  analy>cs!  •  Mixed  news:    

– Few  op>mize  mobile  and  cross-­‐channel  analy>cs    – Less  than  30%  have  any  clear  objec>ves  

•  So,  where  do  we  go  from  here?  Will  it  be  another  15  years?  

 

Page 10: Winning the Mobile Game

Mobile Marketing Association

Why  Now?  New  Breakthroughs  Create  New  Challenges  –  Analy3cs  Cri3cal    

•  Offline  direct  marke>ng  insights  drove  Web  analy>c  developments  (1990s)    

•   Today  technology  enablers:  Big  data  /  cloud  /  CPU  /  bandwidth  advancements;  real-­‐>me  empirical  data    

•  Converged  workflow,  people:    –  Digital  marke>ng  becoming  more  like  direct  marke>ng    –  Crea>ng  a  new  role  defini>on  for  the  “Marketer”    

 •  Gamers  taught  us  that  app  engagement  is  key:  

–  Law  of  large  numbers  means  /  rapid  A/B/M  tes>ng  and  op>miza>on    –  Greater  engagement  /  greater  conversion  to  intent    

Page 11: Winning the Mobile Game

11

THINK DIFFERENT .ly

Page 12: Winning the Mobile Game

Mobile Marketing Association 2

Brands are becoming �more customer-centric. Mobile is at the center �of this relationship.

Page 13: Winning the Mobile Game

Mobile Marketing Association 3

But… Brands need customer insights to build meaningful, memorable and valuable lifetime experiences. Think Amazon…

Page 14: Winning the Mobile Game

Mobile Marketing Association 4

• Creativity without conversion = zero� • Identify your �business goals � • Monitor, measure �and maximize – �become a �Content Engineer

Page 15: Winning the Mobile Game

Mobile Marketing Association

How Do You Define Customer Value and Conversions?

… And How Do You Plan to Measure Success?

16

Customer

Profitability - Acquisition Costs vs Lifetime Value - App Efficiency

Customer

Monetization - Revenue - Lifetime Value

Customer

Engagement - User Experience - Retention - Loyalty

Metrics for Success: Cost/Install, Profit/Install, Revenue/Customer, �LTV/Customer

Metrics for Success: Revenue, Revenue/Customer, Lifetime Value

Metrics for Success: Retention, Stickiness, Funnel Conversions, Event Timeline Flows

Page 16: Winning the Mobile Game

Mobile Marketing Association 16

“We’re an analytics company masquerading as a games company.”

Ken Rudin Vice President, Analytics & Platform Services

Source: WSJ

Page 17: Winning the Mobile Game

Mobile Marketing Association

Greater  App  Engagement  -­‐  183%  Increase  in  ARPU*  in  Less  Than  Two  Months  for  Gaia**    

•  How  effec>ve  are  my  ads  in  reach?  •  What  is  the  quality  &  age  of  users  from  

different  countries?  •  What  is  my  campaign  performance  by  

partner  and  country  >er?  •  How  are  my  users  performing    

APP  post  install?  *Average  revenue  per  user    **  1  million  post  per  day,  7  million  Unique  per  mo,  26  million  reg.  users  

www.kontagent.com

LTV  Dashboard  

Page 18: Winning the Mobile Game

Mobile Marketing Association

Gamifica3on:    Beyond  Gamers    A  Rush  Towards  Customer  Engagement    

•  Consumer    –  Verizon  seeing  increase  of  30%  >me  on  site  >me    

(increase  revenue,  decrease  cost)  –  San  Diego  Power  and  Gas  and  (decrease  cost)  –  Samsung  –  Increase  of  200%  per  month  site  user  engagement  

(reviews/revenue)    

•  Content  &  media  companies  have  seen  30-­‐40%*  increase  in  reader  interac>ons  (increase  revenue)  –  USA  Networks  130%  increase  page  views;  40%  return  visitors  

 •  Health  care  –  Aetna  /  Kaiser  seeing  50%*  increase  in  “healthy  

ac>ons”    (decrease  in  cost)    

* Deloitte Review The Engagement Economy 2012

Page 19: Winning the Mobile Game

Mobile Marketing Association

•  Measure  LTV  •  Measure  viral  factor  and  channel  

apribu>on    -­‐    •  Understand  correla>on  and  

Causality      •  Test  and  op>mize    

Mobile:  Part  of  “Omni-­‐Channel”  Metrics  The  ROI  of    Mobile  

Page 20: Winning the Mobile Game

Mobile Marketing Association

What’s  Next:  Where  Do  We  Go  From  Here?  

 •  “Privacy  is  dead  –  Get  over  it”  –  Scop  McNealy  .  Your  kids  have!    

•  AI  will  play  a  major  factor  driving  solu>ons    (Siri)  

•  Relevance  bubbles  

•  Relevance  fences  

•  Relevance  gates    

Page 21: Winning the Mobile Game

Mobile Marketing Association

In  Summary:  What  Should  You  Do  Now?  

 •  Start  with  manageable  definable  projects  and  objec3ves.  

 •  Develop  applica3ons  that  will  allow  you  to  collect/track  behavioral  data.  

 •  Measure  results  and  op>mize  process.  

 •  Think  of    “the  new  marketer”  as  the  Content  Engineer.  

Page 22: Winning the Mobile Game

Mobile Marketing Association

Thank  you  

[email protected]  

Page 23: Winning the Mobile Game

Mobile Marketing Association

AGENDA  

•  7:30  AM  -­‐  7:45  AM  Introduc3ons      

•  7:45  AM  -­‐  8:15  AM  ‘From  Web  Analy3cs  to  Customer  Intelligence  &  Beyond’    

•  8:15  AM  -­‐  8:55  AM:    PANEL    What  you  can  learn  from  mobile  gamers    

•  8:55  AM  -­‐  9:  00  AM:  Ques3ons  and  closing  comments  

 

Page 24: Winning the Mobile Game

Mobile Marketing Association

Speakers  •  Dan  Kimball  

Chief  Marke>ng  Officer,  Kontagent    

•  Josh  Williams  President,  Kontagent  

•  Rob  Carroll  Chief  Mobile  Officer,  5th  Planet  Games  

Page 25: Winning the Mobile Game

Mobile Marketing Association

AGENDA  

•  7:30  AM  -­‐  7:45  AM  Introduc3ons      

•  7:45  AM  -­‐  8:15  AM  ‘From  Web  Analy3cs  to  Customer  Intelligence  &  Beyond’    

•  8:15  AM  -­‐  8:55  AM:    PANEL    What  you  can  learn  from  mobile  gamers    

•  8:55  AM  -­‐  9:  00  AM:  Ques3ons  and  closing  comments  

 

Page 26: Winning the Mobile Game

Mobile Marketing Association

Q  &  A