Willesa Lee May 31, 2012 3D RENDERED MODEL
Dec 16, 2015
Willesa LeeMay 31, 2012
3D RENDERED MODEL
MATERIALS
Willesa LeeWeek 3LIGHTING
I added two different types of lighting to my model this week, natural light and spot lighting. The natural light comes through the windows and it makes the space have a much more natural feel to it and it looks more realistic. I added spot lighting from the lamp that faces down over the sofa and the floor. However, I don’t think the spot lighting looks real because the light goes underneath the sofa, in real life this wouldn’t happen, it would still be dark underneath.
LIGHTING
LIGHTING
Willesa LeeWeek 4June 15, 2012
FURNITURE
FURNITURE
FURNITURE
FURNITURE
CHAIR & SOFA
The bed I created using AutoCAD. I used the cube tool, subtract, union, and presspull tools to make the bed frame. For the mattress and the pillows I used the cube and fillet commands. After making the bed model, I imported it into 3DS Max, along with the small house that I designed in week 1. For the sofa and chair, I use the box command to make the basic shape. Then I used the extrude tool to make extra cushions, arms and the back of each piece of furniture. I used the chamfer tool to tighten the edges of the sofa and chair and then softened each piece.
FURNITURE
Willesa LeeWeek 5June 24, 2012
IMPORT FILES
LIVING ROOM
BEDROOM
Willesa LeeWeek 6June 30, 2012
CAMERA VIEWS
CAMERA VIEW 1
CAMERA VIEW 2
CAMERA VIEW 3
To make the different camera views, I clicked on camera, then used the free camera tool. I placed two cameras in the bedroom and used the rotate and move commands to position them in place. I placed the cameras at eye level and rotated them down towards the furniture. I did the same thing for the third camera view for the living room.
CAMERA VIEWS
Willesa LeeWeek 7July 06, 2012
GRAPHIC PRESENTATION
Week 8July 17, 2012ANIMATION
http://screenr.com/ZPk8This is the video I submitted for my assignment last
week. I used the website screenr.com to make it, it isn’t the greatest video. I had a lot of issues with the walls and ceiling getting in my way. I still need to work on using the animation in 3ds max.
VIDEO LINK