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What’s Your Vector Victor? or, in German, “ein-ge- vector
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What’s Your Vector Victor? or, in German, “ein-ge-vector”

Jan 12, 2016

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Kathlyn Burns
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Page 1: What’s Your Vector Victor? or, in German, “ein-ge-vector”

What’s Your Vector Victor?

or, in German, “ein-ge-vector”

Page 2: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Types of Quantities:

Scalar– size only

speed mass

Vector– size and direction

– velocity, acceleration, momemtum– force, pressure, torque, impulse

Page 3: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Expressing Vectors

Size:

Each unit represents a set magnitude if one unit equals 10 newtons then the force

vector equals 100 N

Page 4: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Expressing Vectors:

Direction:N

E

S

W

900

2700

1800 00

___0 ___ of ___

Deviation - major

Page 5: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Expressing Vectors350 N of E

250 S of W

Page 6: What’s Your Vector Victor? or, in German, “ein-ge-vector”

1200

3200

Page 7: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Rules for Vector Addition

#1 Draw first vector component to scale

#2 Start the tail of the second component at the head of the first and draw it

#3 Start the tail of the resultant at the tail of the first component and end it at the head of the last component

Page 8: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Vector Addition

C1

C2

R

Page 9: What’s Your Vector Victor? or, in German, “ein-ge-vector”

C1

C2

R

Page 10: What’s Your Vector Victor? or, in German, “ein-ge-vector”

C1

C2C3

R

Page 11: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Two forces are applied to our little prankster!

Fg = 65 N

Fb = 70 N

Page 12: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 NFb = 70 N

Reduce our little prankster to a point and andshow both forces from that point!

Page 13: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 NFb = 70 N

Reduce our little prankster to a point and andshow both forces from that point!

P

Page 14: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 NFb = 70 N

P

Convert our point diagram to a vector diagram!

You do this by following the rules of vector addition.

Page 15: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 NFb = 70 N

P

Convert our point diagram to a vector diagram!

You do this by following the rules of vector addition.

Let’s consider Fg as component one and Fb as componenttwo.

Page 16: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 N

P

Convert our point diagram to a vector diagram!

You do this by following the rules of vector addition.

Let’s consider Fg as component one and Fb as componenttwo.Draw Fg first!

Then draw Fb

Remember, the tailof Fb starts at the headof Fg

Fb = 70 N

Page 17: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Fg = 65 N

P

Let’s consider Fg as component one and Fb as componenttwo.

Draw Fg first!

Then draw Fb

Remember, the tailof Fb starts at the headof Fg

Draw the resultant

Remember to start the tailof the resultant from the tail ofFg and ending at the head of Fb

Fb = 70 N

Page 18: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Wow, the family pet just won’tbudge! (da!)

Page 19: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Wow, the family pet just won’tbudge! (da!)

Ma pulls with 65 NDad pulls with 70 N

Fb = 70 NFg = 65 N

Page 20: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Reduce for pet to a point!

Fb = 70 NFg = 65 N

P

Page 21: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Now draw our vector diagram!

Fb = 70 N

Fg = 65 N

P

R

Page 22: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Resolving VectorsA Resultant is broken down into two or more components

R

Ch

Cv

Page 23: What’s Your Vector Victor? or, in German, “ein-ge-vector”

R

CH

CV

Sin 400 = CV / R or CV = Sin 400 (R)

Cos 400= CH / R or CH = Cos 400 (R)

Page 24: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Graphically Analysis of VectorsF1

F2

F1 = 85 N at 400

F2 = 75 N at 2500

Page 25: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Graphically Analysis of VectorsF1

F2

F1X

F1Y

F2Y

F2X

Page 26: What’s Your Vector Victor? or, in German, “ein-ge-vector”

F1

F2

F1Y

F1X

F2Y

F2X

FX = FX1 + F X2

FY = FY1 + FY2

Page 27: What’s Your Vector Victor? or, in German, “ein-ge-vector”

F1Y

F1X

FX = FX1 + F X2

FY = FY1 + FY2

F2Y

F2

F2X

F1 Fx1 = Cos x F1 =

Fx2 = Sin x F2 =

Fx = Fx1 x Fx2 =

Fy1 = Sin x F1 =

Fy2 = Cos x F2 =

Fy = Fy1 + Fy2 =

400

200

Page 28: What’s Your Vector Victor? or, in German, “ein-ge-vector”

F1Y

F1X

F1X

FX

FX = FX1 + F X2

FY = FY1 + FY2F2Y

F2Y

F1Y

FY

F2

F2X

F1

F2X

Page 29: What’s Your Vector Victor? or, in German, “ein-ge-vector”

FR2 = FX

2 + FY2

Tan 0 = FY / FX

F1X

FX

F2Y

F1Y

FY

F2X

FX

FY

FR

0

Page 30: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Equilibrant Vectors

E = -(R)

Same size and 1800 in direction

Page 31: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Two-Dimensional Motion

Projectile Motion Periodic Motion

Page 32: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile MoionVx

Vx

Vx

Vy

Vy

Vy

Vx = constant

Vy = varying

Page 33: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Vx

Vx

Vx

Vy

Vy

Vy

Formulas:

Vx = constant therefore,

Vx = d/t

Vy = varying therefore, acceleration

vf = vi + atvf

2 = vi2 + 2ad

d = vi + 1/2at2

Page 34: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile Motion

vi vy

vx

Vy = sin(vi)

Vx = cos(vi)

Vy controls how long it’s in the air and how high it goes

Vx controls how far it goes

Page 35: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile Motion“Range formula”

vi R = vi2 sin2/gyi

yf

Range formula works only when yi = yf

Remember!!!!! vi is the velocity at an angle and the sin2 is the sine of 2 x

Page 36: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile Motion“Range formula”

vi

R = vi2 sin2/g

If vi = 34 m/s and is 41o then,

R = 1160 m2/s2 (0.99)/9.8 m/s2

R = 120 m

R = (34 m/s)2 sin82o/9.8 m/s2

Page 37: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile Motion“Range formula”

vi

Note that if becomes the complementof 41o, that is, is now 49o, then,

vi = 34 m/s and is 49o then,

R = 1160 m2/s2 (0.99)/9.8 m/s2

R = 120 m

R = (34 m/s)2 sin98o/9.8 m/s2

So, both 41o and 49o yield “R”

Page 38: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Projectile Motion“Range formula”

vi

yiyf

If vi = 34 m/s and is 41o then,vy

vy = sin41o(34m/s) = 22m/s, andvx

dx = vx(t) = 26m/s (4.5 s) = 120 m

vx = cos4 m/s) = 26 m/s, and

vy

t = vfy - viy/g = -22m/s - (22m/s)/-9.8m/s2 = 4.5 s

Page 39: What’s Your Vector Victor? or, in German, “ein-ge-vector”

C1

C2

E

Page 40: What’s Your Vector Victor? or, in German, “ein-ge-vector”

C1

C2

R E

C1

C2

E

Page 41: What’s Your Vector Victor? or, in German, “ein-ge-vector”

Al’s Food Pit

800T1 T2

T1 T2

E

T2T1

1/2FW

Cos 400 = 1/2 FW / T1

T1 = 1/2 FW / Cos 400