WEEK 5: Sequen,al Design IAT100 – Digital Image Design Fall 2013 Chantal Gibson
Today’s Agenda • Project 1 grading process • iClicker quiz • Project 2 • Narra,ve Structure • Sequen,al Transi,ons
ScoO McCloud on Comics, Sequencing & the Web
View “Scott McCloud on comics” on TED: Ideas worth sharing. http://www.ted.com/talks/scott_mccloud_on_comics.html
Subject-‐to-‐Subject
Focus – Who or what it happens to ¤ Same scene, different subject ¤ Guides viewer to consider the various
plot elements at play ¤ Reader involved – must relate the two
images ¤ Can strongly enable closure
Scene-‐to-‐Scene
Place / Time – Transports viewer in ,me – Expansive – Creates a sense of space
– OZen between short narra,ve sequences
**Careful use of scene-‐to-‐scene transi,ons may allow for
you to cut down on number of frames
Aspect-‐to-‐Aspect
Same ,me, different Point-‐of-‐View – Different aspects of a place,
idea or mood – Shows Personal Perspec,ve – Different Angles on the same
scene ** unlike first four transi4ons doesn’t
advance 4me
Assignment 2 Highlights Type: Sequen,al Web Narra,ve (Graphic Story) Title: Composing Through Time—Life Before Video, Making the Old New Theme: Adap,ng an exis,ng wriOen text into a visual narra,ve. Format: Web: 3-‐5 html pages. Images: photographic. WriOen: Short write up. Submission: On-‐line, uploaded to your SFU webspace. Link & WriOen submiOed to WebCT. Teams: Project may be Individual or teams of 2 (same lab only). Team Contract: Due in Lab Week 6—emailed to the class this morning! Due: Week 8, presented and cri,qued in class
Assignment 2 • Assignment Theme: Web Adapta4on • Your graphic short story will be based on an exis,ng wriOen piece of
literature— song lyrics from the 60s and 70s • You will adjust the way the original text tells the story to adapt if to
this graphic narra4ve style; for example, think of the difference between a novel and how it is adapted for a movie.
• You may adapt a story's parameters (such as sekng or culture) to
beOer suit your interests (think of all the versions of Romeo and Juliet).
Narra,ve • Iden,fiable Beginnings, Middles, Endings
– Freytag’s Pyramid: Exposi,on > Complica,on > Climax > Resolu,on > Denouement
• Strong focus on Time/Temporality – Reten,on of the past, aOen,on to present ac,on,
and future an,cipa,on
• Focus on Characters • Narra,on or Implied Author
Project 2: Sequen,al Web Narra,ve • Web Adapta,on of a selected song lyric.
– Popular works from the 60s and 70s (Western culture) – Before your ,me-‐-‐Make something old completely new – Save you ,me on research/more ,me to build story – Shared context with classmates and teaching team
• VigneOe – a Short Illumina,ng Scene – Narra,ve
• Beginning middle and end • Moves across ,me and space
– Web Comic Adapta,on • Reduce textual informa,on • Increase visual informa,on
Your Process: Web as Medium for Narra,ve • Researching/Wri4ng
– Select a poem or Song lyric from list – Map out character, sekng, plot, ac,on
• Photography – Form and Content – Composi,onal Elements – Sequen,al Design
• Storyboarding – Planning shots – Sequences – Frames – Panel shape/size – Text
• Browser Interface
– Browser Window – Scrolling – Back / Forward – Clicking – Interac,on
Project 2: Sequen,al Web Narra,ve • What is the story? Purpose? • Where does it start? End? • What is the climax? • Who is telling the story? • Why is the story being told? • Who are the characters and what
do they represent?
• What is the viewer’s experience? • How does the viewer move
through or navigate the story? • What is the role of the viewer as
story teller? • Does the viewer have agency? • How is the story told?
– What parts of the story are told? – What parts are leZ to the viewer?
Project 2 – Thinking about Topics
• Do not use a story outside of the list • Do not glorify violence or abuse towards
anyone or group (bullying, racism, homophobia, sexism, etc.)
Avoid Cliches • No Overt Life Lessons
– Don’t drink/text and drive – Don’t commit suicide/gamble/do drugs
• No School Exam/Class/Project stories – Late for exam – Showed up a day early – Skipped studying and par,ed instead
• No woke-‐up-‐and-‐it-‐was-‐all-‐a-‐dream-‐stories
• Be crea,ve. Read. Think. – Provide a contemporary version of the
poem or song – Put your genera,onal, cultural,
technological lens on the work – Use the images, icons & symbols as
tools for storytelling (ie: gun, drugs, etc.)
– Consider the ,mes the works were wriOen in the West
• Vietnam War • Civil Rights in the US • Women’s Rights • Genera,onal divide
What has or hasn’t changed?
Transi,ons
The GuOer • What happens outside the frame? • What happens between the frames? • Meaning in Transi,ons • Variety in Perspec,ve • Where the viewer’s imagina4on takes over • Where the principle of closure allows us to construct a unified reality
Moment-‐to-‐Moment
Time ¤ Consistent subject with small changes ¤ Small changes create center of interest ¤ Creates movie-‐like mo,on ¤ Requires liOle closure
Ac,on-‐to-‐Ac,on
Event – How it happens ¤ Single-‐subject progression ¤ Advances the plot ¤ Pace is brisk
Subject-‐to-‐Subject
Focus – Who or what it happens to ¤ Guides viewer to consider the various
plot elements at play ¤ Reader involved – must relate the two
images ¤ Can strongly enable closure
Subject-‐to-‐Subject
Same scene, the same idea, but different subjects—first the mean guy with the bat, and then the other miserable guy. **Notice frame within a frame construction.
Scene-‐to-‐Scene
Place / Time ¤ Transports viewer ¤ Expansive – Creates a sense of
space ¤ OZen between short narra,ve
sequences
**Careful use of scene-‐to-‐scene transi,ons may
allow for you to cut down on number of frames
Aspect-‐to-‐Aspect
Point of View ¤ Different aspects of a place, idea
or mood ¤ Shows Personal Perspec,ve ¤ Different Angles on the same
scene ** unlike first four transi,ons doesn’t
advance ,me
Non-‐Sequitur
No Logical Rela4onship ¤ Different Angles on the same
scene ¤ Comic or gag effect ¤ Poe,c effect ¤ Ambient effect
• Emphasizing the whimsical, or nonsensical
• Viewer sees disparate images as part of a larger whole
Non-‐Sequitur
Igort: Baobab and more 19. set. 2008
McCloud argues, we search for meaning and we find it-‐-‐ in the guOer. Even if it doesn’t make sense in the tradi,onal way, some sort of rela,onship develops.
TRANSITIONS = STORY TYPES Transi,ons that help clarify the nature of an ac,on, idea or mood:
– Ac4on – Subject – Scene
Suitable for goal driven or narra,ves that are of interest on the strength of content.
TRANSITIONS = STORY TYPES Transi,ons that add POV:
– Moment-‐to-‐moment – Aspect-‐to-‐aspect
Suitable for nuanced or emo,onally driven plots or concepts. Interest is produced by how the story is told.
**You may use different transi,on types at different
points in narra,ve.
How to select Transi,on Types In order of importance
1. Emo,on: reveals just the right thing to move the story forward
2. Story: advances the narra,ve but asks “could this have been leZ out?”
3. Rhythm: created by transi,oning and spacing at the right moment (expressing ,me, building interest)
4. Eye-‐trace (composi,on across panels): understands the eye’s journey from panel to panel
It’s not what you show, but what you don’t..
visual storytelling is as SUBTRACTIVE an art as it is ADDITIVE
Contact – Chantal Gibson – [email protected] – ALWAYS Include IAT100 and your lab sec,on number in the subject
line of all emails to me or your TA. (Example – Subject: IAT100 E106 –
– Office Hours – When: Tuesday (9:00am-‐12:00pm (or by appointment) – Where: My office, Pod 2, 2808