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BLENTA Storm-Screamers of Rull Tribe LIKES: Animals, Nature, Sex and the City
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pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

Mar 23, 2021

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Page 1: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BLENTAStorm-Screamers of Rull Tribe

LIKES: Animals, Nature, Sex and the City

Page 2: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BORBUSCleft Head Tribe

LIKES: Alcohol, Entertainment, Stories, Long Walks on the Beach

Page 3: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BORBUSAVERAGE DC

Perform (any), Sleight of HandHARD DC

Bluff, Escape Artist

Special: Anyone who gives him alcohol gains a +4 on these checks.

BENEFITBefore attempting a Bluff, Escape Artist, Perform, or

Sleight of Hand check, you can decide to roll twice and take the higher result. Each PC can use this once

during this scenario.

Page 4: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BLENTAAVERAGE DC

Handle Animal, Wild EmpathyHARD DC

CMB, Knowledge (nature), Ride

Special: Anyone with an animal companion gets +2 on these checks.

BENEFIT+1 to hit and damage vs animals and magical beasts for

the rest of the scenario.

Page 5: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BUKOGSteel Eater Tribe

LIKES: Crafting, Metalworking, Justin Bieber

Page 6: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GEKGAROBroken Spine Tribe

LIKES: Survival, Geography, Dubstep

Page 7: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GEKGAROAVERAGE DC

Knowledge (geography), SurvivalHARD DC

Knowledge (history or nature)

Special: Anyone who mentions they’re a Pathfinder or who wears a Wayfinder takes a -4 on these checks.

BENEFITGain the Nimble Moves feat for the rest of this

scenario.

Page 8: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BUKOGAVERAGE DC

Appraise, Craft (any)HARD DC

Spellcraft, Use Magic Device

BENEFIT+5 on any Day Job check at the end of this scenario.

Page 9: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GRAFFABurning Sun Tribe

LIKES: Competition, Athletics, Chanel #5

Page 10: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

KARDOOKBloodied Gauntlet Tribe

LIKES: Combat, Warriors, Gorum, Bubble Baths

Page 11: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

KARDOOKAVERAGE DC

Intimidate, Profession (soldier)HARD DC

CMB, Knowledge (engineering)

Special: Anyone wearing a holy symbol of Gorum gains a +2 on these checks. Anyone speaking positively about crusaders, paladins, or Lastwall take a -4 on

these checks.

BENEFITUse Martial Flexibility (gain a Combat Feat for 1 minute

as a Move Action) once during this scenario. If you already have Martial Flexibility, you gain 1 additional

use of it before the end of this scenario.

Page 12: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GRAFFAAVERAGE DC

Climb, Escape Artist, SwimHARD DC

Acrobatics

Special: Female PCs gain a +2 o these checks.

BENEFITGain either the Acrobatic or the Athletic feat for the

rest of this scenario

Page 13: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

MIRTGOGMurdered Child Tribe

LIKES: Information, Stealth, Crayola Crayons

Page 14: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

MIRTGOGMurdered Child Tribe

LIKES: Information, Stealth, Crayola Crayons

Page 15: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

MIRTGOGAVERAGE DC

Sleight of HandHARD DC

Disable Device, Stealth

BENEFITAt the start of an encounter, gain the Precise Strike

Teamwork Feat for the rest of that encounter. Each PC can use this once during this scenario.

Page 16: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

MIRTGOGAVERAGE DC

Sleight of HandHARD DC

Disable Device, Stealth

BENEFITAt the start of an encounter, gain the Precise Strike

Teamwork Feat for the rest of that encounter. Each PC can use this once during this scenario.

Page 17: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BLENTAStorm-Screamers of Rull Tribe

LIKES: Animals, Nature, Sex and the City

Page 18: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BORBUSCleft Head Tribe

LIKES: Alcohol, Entertainment, Stories, Long Walks on the Beach

Page 19: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BORBUSAVERAGE DC

Perform (any), Sleight of HandHARD DC

Bluff, Escape Artist

Special: Anyone who gives him alcohol gains a +4 on these checks.

BENEFITBefore attempting a Bluff, Escape Artist, Perform, or

Sleight of Hand check, you can decide to roll twice and take the higher result. Each PC can use this once

during this scenario.

Page 20: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BLENTAAVERAGE DC

Handle Animal, Wild EmpathyHARD DC

CMB, Knowledge (nature), Ride

Special: Anyone with an animal companion gets +2 on these checks.

BENEFIT+1 to hit and damage vs animals and magical beasts for

the rest of the scenario.

Page 21: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BUKOGSteel Eater Tribe

LIKES: Crafting, Metalworking, Justin Bieber

Page 22: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GEKGAROBroken Spine Tribe

LIKES: Survival, Geography, Dubstep

Page 23: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GEKGAROAVERAGE DC

Knowledge (geography), SurvivalHARD DC

Knowledge (history or nature)

Special: Anyone who mentions they’re a Pathfinder or who wears a Wayfinder takes a -4 on these checks.

BENEFITGain the Nimble Moves feat for the rest of this

scenario.

Page 24: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

BUKOGAVERAGE DC

Appraise, Craft (any)HARD DC

Spellcraft, Use Magic Device

BENEFIT+5 on any Day Job check at the end of this scenario.

Page 25: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GRAFFABurning Sun Tribe

LIKES: Competition, Athletics, Chanel #5

Page 26: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

KARDOOKBloodied Gauntlet Tribe

LIKES: Combat, Warriors, Gorum, Bubble Baths

Page 27: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

KARDOOKAVERAGE DC

Intimidate, Profession (soldier)HARD DC

CMB, Knowledge (engineering)

Special: Anyone wearing a holy symbol of Gorum gains a +2 on these checks. Anyone speaking positively about crusaders, paladins, or Lastwall take a -4 on

these checks.

BENEFITUse Martial Flexibility (gain a Combat Feat for 1 minute

as a Move Action) once during this scenario. If you already have Martial Flexibility, you gain 1 additional

use of it before the end of this scenario.

Page 28: pfsprep.compfsprep.com/.../1510081955_559_FT2409_orc_ambassadors.docx · Web viewSpecial: Anyone who gives him alcohol gains a +4 on these checks. BENEFIT Before attempting a Bluff,

GRAFFAAVERAGE DC

Climb, Escape Artist, SwimHARD DC

Acrobatics

Special: Female PCs gain a +2 o these checks.

BENEFITGain either the Acrobatic or the Athletic feat for the

rest of this scenario