WEB BUSINESS STRATEGY Randall L. Schultz University of Iowa This overview of e-commerce is the introduction to the Web Business Strategy course at the University of Iowa. It was first written in 1999 and, with only minor modifications, seems applicable to the current competitive environment. It provides guidance for entrepreneurs starting new e-commerce ventures. January, 2005
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WEB BUSINESS STRATEGY
Randall L. Schultz
University of Iowa
This overview of e-commerce is the introduction to the Web Business Strategy course at the University of Iowa. It was first written in 1999 and, with only minor modifications, seems applicable to the current competitive environment. It provides guidance for entrepreneurs starting new e-commerce ventures.
January, 2005
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WHAT IS WEB BUSINESS?
It is tempting to say that Web business is business on the Web, but there is much more to
it than that. The Internet has facilitated new ways of doing business and hence new businesses.
World-wide, real-time auctions (eBay), books and other products sold through affiliate programs
(Amazon.com) and third-party perishable inventory sales (invented but perhaps not perfected by
Priceline.com) are examples of businesses that require the Internet to operate.
Of course, some Internet commerce is simply an extension of sales to a new channel of
distribution. Wal-Mart on the Web is an Internet version of the traditional retail chain and Red
Envelope is a gift store on the Web that could, conceivably, exist without the Internet. Indeed,
the most successful e-commerce stores right now are so-called "bricks and clicks," which are
brick and mortar stores with Web sites.
Other sites serve information and service functions for traditional businesses, but even
here there are many examples of services that are highly-dependent on the Internet, such as
package tracking for Federal Express or UPS.
So Web business is business that is made possible by the Web. Your first challenge, then,
is to consider a business that is possible because of the Internet.
BUSINESS IDEA
Although you might have a Eureka! idea while sitting on your porch sipping lemonade, it
is far more likely that a good idea originates from a logical approach to idea generation. The best
place to start is with consumer needs and wants, because satisfying them is what successful
marketing—hence business—is all about.
Needs and Wants. Existing businesses have many ways to determine needs and wants of
customers or potential customers. Sometimes customers just tell them what they want, perhaps
by not buying their product! Or they may survey potential customers or simply observe
competition. But as an entrepreneur, you will have to figure out how to fill a new need or want.
One of the best places to start is with Consumer Problems.
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Think of some problems you are having as a consumer or business-to-business customer.
Chances are that other people are having the same problems. For example, why is it that it is so
difficult to find items from week to week in grocery stores? Sometimes they are out of stock, but
other times they have been dropped. So you have to go to another store for these items but then
they disappear from that store. Do we have time for this?
Maybe Web grocers are the answer. Or it may be that the need is just information—what
happened to this product? How can I replace my stock of it? Why can't someone do this for me?
If you list some of your frustrations as a consumer, you will probably end up with a good idea for
a new business.
Another logical approach to coming up with a new business idea is called Morphological
Analysis (as noted in Philip Kotler's Marketing Management. This is a technique that forces you
to consider new and different combinations of product features. Some of the combinations will
be products that already exist and so all you could do with that idea would be to enter an existing
market with the same product. Other combinations would be nonsensical, so it would make sense
to do nothing with them! But others may be so novel that they create new business categories
that no one had imagined before. Of course, such ideas could be worth millions.
Consider first this morphological diagram.
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Automobiles sold to adults through retail is automobile dealerships—not too much
opportunity here. But what about automobiles sold to adults through the Internet. This is
Autobytel.com! Autos sold to kids is nonsensical, but not toys sold to kids through TV. Is there a
business opportunity for music sold to kids over the Internet? There are new Internet businesses
selling premium pet food over the Internet. Are Internet investments for pets the next big thing?
A final approach to coming up with new business ideas is brainstorming. Get together
with people you trust and brainstorm new business ideas. The give and take may produce just the
right idea. Still, if the idea is not a response to a consumer need or want or a novel solution, it has
less of a chance of success.
Competing Technologies and/or Companies. Once you have a good business idea, you
must compare it with the solution offered by competing technologies or companies. Simply put,
your idea has to be first, different or better.
Fit with Skills and Interests. Perhaps the biggest mistake you can make as an
entrepreneur is to try to do something you are not qualified for or lack interest in. Just because
something is a good idea doesn't mean it is a good idea for you.
MAGIC. If your idea can be easily duplicated, you stand little chance of succeeding. But
there are some very logical steps you can take to protect your business idea against competition.
These are called MAGIC strategies, which stands for Marketing Actions Given Intelligent
Competitors. There are four levels of MAGIC strategies, but only two are relevant to protecting
Web business ideas. (Other MAGIC strategies apply to business and marketing plans.) For your
business idea, which of the following strategies can you use?
Actions That Cannot Be Matched:
• Domain name registration
• Patent on a way of doing business
• Trademarks
• Contracts with key customers
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• Unique capabilities
Actions That Probably Will Not Be Matched:
• Financial resources beyond competition
• Product or promotion inconsistent with competitors' product or promotion
Development Strategy. After coming up with a good business idea that compares
favorably with competition and can be protected from it, you must decide how you will develop
your new business. Without help, your business may get nowhere. But with help you may lose
some control over your equity. What you must do if you are to do more than just dream about a
new business is choose a development strategy and then pursue it. Another possibility is to work
for another Internet company first and use that experience as the springboard for your own
business.
BUSINESS MODEL
A business model is how a business makes money, i.e., profit. Sometimes marketers talk
about "the razor-blade theory of marketing." Gillette makes its money by "giving away" razors
and making profit on the blades. Similarly, Hewlett-Packard makes a lot of money on high-
margin cartridges for printers. Other companies rely on volume to make up for low margins.
Grocery stores must have high volumes to make profit on low-margin products. When grocery
stores add higher margin goods or services such as prepared food or catering, that changes their
business model. Similarly, automobile manufacturers have always had business models based on
the fact that they make much more profit on more expensive vehicles. This is because the cost to
manufacture an SUV, for example, is not proportionately more than the cost to manufacture an
entry-level car. Why do you think auto companies love to sell "fully loaded" vehicles?
One way to think about your business model is to figure out the revenue equation, total
revenue = price x quantity sold. It's surprising how many companies get into trouble by, say,
trying to sell a few items at low margins. The business model for computer retailers has shifted
as they have been forced to accept smaller margins. If volume doesn't change, they are in the
soup.
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Basic Business Models. There are just a few basic business models that account for most of Internet commerce.
• Advertising (make money by delivering an audience to an advertiser)
o Content (any non-product information on a site)
Free
Portal (general-content starting point)
No registration
Registration (allows for higher ad rates)
Vertical portal (specific-content starting point)
Niche (specific-content site)
Free + Premium (additional content available by subscription)
o Service (free services such as Internet access)
o Sales at cost ("zero" markup products for sale)
• Sales (make money by selling a product or service)
o Internet only
o Retail + Internet
o Manufacturer
• Fees (make money by facilitating sales for other parties)
o Transactions (such as trading stock)
o Auctions
o Exchanges (such as raw material or research projects sites)
o Aggregation (such as buying or selling groups)
In practice, business models are sometimes "pure" applications of each of these models, but often
are combinations of models. Of course, the shake-out among Internet businesses is almost
entirely due to companies not having a viable business model in the first place. Many Internet
companies covered up their poor business models by bragging about their traffic and spending
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investors' money. But without cash—and ultimately profit—their days were, or are, numbered.
Still, there are many examples of business models that seem to work.
Yahoo! is an Internet portal whose main way of making money is through advertising. It
has millions of eyeballs that are targets for advertising. On the other hand, Builder.com, c|net's
site for Web developers, attracts an "exclusive" audience and thus more specialized advertising.
It is a so-called "vertical portal" or community. Some vertical portals combine advertising
business models with sales business models, such as iVillage.com.
Perhaps the most common Web business is simply an Internet store. These can be either
traditional stores like Wal-Mart that have started selling on the Web or new DISCO (Direct
Internet Sales Channel Only) stores like Amazon.com. Either type makes money through a sales
business model.
To "disintermediate" is to cut out a channel of distribution member. Any brick and mortar
travel agency could tell you what e-tickets have done to their business.
Some companies are making money by saving money. Federal Express has used the
Internet to improve operating efficiencies and cut costs, thus increasing profit. CSX
Transportation, a railroad-based transportation company, gets its customers to fill out bills of
lading. Then they can literally watch their shipments move down rail lines. Such customer
involvement saves costs for CSX and enhances value for shippers.
ESPN.com has many loyal users, some willing to pay for premium content through
membership. The Wall Street Journal Interactive edition is obtained through a full subscription
and individual articles can be purchased for a fee.
One of the more unique Internet business models is affiliate programs. Amazon.com
pioneered this concept and has thousands of "dealers" getting commissions for book sales
originating from their sites.
Perhaps even more unique are the Internet auction and bidding models. eBay was the first
company to see the commercial possibilities of real-time Internet auctions and Priceline.com
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invented naming prices that consumers would be willing to pay for airline tickets, mortgages,
etc.
Since content-oriented sites need content, one way to make money is to sell your content
to another site. Kelley Blue Book provides their used car prices to MSN's Autos section, for
example.
Finally, many Internet business sites are designed to support existing businesses. The
relevant business model in this case is the existing business' model.
Business Plan. If an Internet year is equal to one month, you will have a couple of days to
write your business plan! Not to worry. If you show it to the right people, they are also on
Internet time. The key elements of a business plan include three of the things you have already
done: a good business idea, a viable business model and MAGIC strategies that protect your idea
from competition. In the next section on Web Marketing Strategy, we will consider the key
topics of buyer behavior, positioning and tactical marketing decisions.
BUYER BEHAVIOR AND PRODUCT POSITIONING
Peter Drucker said that the purpose of a business is to create a customer. Thus, the most
fundamental determinant of marketing success is meeting the needs and wants of some specific
segment of the market. You must start with a definition of the market you are planning to serve.
If it is books sold on the Web, the market would be the Internet Book Market. That market can
be segmented by demographics such as age and gender since there could be sites for women's
books or children's books, by psychographics such as lifestyle if products were designed for
homebodies or adventurers or benefits sought such as price, selection and service. The
intersection of each segment represents a possible market opportunity for a new product. For
example, you could start a book site for men who see themselves as adventurers and value
selection and service but care less about price, say Serengetibooks.com. Or you could market to
all possible segments of the market, like Amazon.com or Barnes & Noble.com.
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Your market coverage strategy defines your target market. If you went after the whole
market with one site, that would be an undifferentiated market coverage strategy. If you planned
to reach two or more markets with separate sites, say one for adults and a special site for
children, that is a differentiated market coverage strategy. A concentrated market coverage
strategy would be focus on just one market niche.
The market coverage strategy determines your target market. For example,
Amazon.com's target market is everyone (since they follow an undifferentiated strategy) while
our Serengetibooks.com's target market would be the segment of adventurous men who care
about selection and service.
Now you can begin to think about an exhaustive list of needs and wants for your target
market without fear of coming up with the wrong needs and wants. After all, you know who is in
the market.
If your product doesn't meet the needs and wants of a specific segment of the market—
possibly the whole market—it will fail. Hardly rocket science, you would think this point would
be so well understood that product failure rates would be low. But quite the opposite, they are
high, estimated to be about 85% for consumer packaged goods! You can avoid failure by
meeting consumer needs and wants.
But your product also must have meaning in the minds of consumers, something achieved
through positioning. Without meaning, your product will probably fail since people will be
confused about what it is relative to the competition. Why would someone visit a Web site they
didn't understand? They wouldn't.
Positioning starts with figuring out how consumers make buying decisions. Here a buyer
behavior analysis can help. This is a challenging task to do, but if you do it right, everything else
in positioning will fall into place. The goal is to uncover, through putting yourself in the shoes of
your buyers, the evaluative dimensions that they use to choose among brands in the target
market. You already have a head start. You know some of the benefits sought (from the
segmentation analysis) and most of the needs and wants. All you need to do is to arrange the
more important ones in a hierarchy, which you can even draw as a flow chart.
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The final part of positioning is to substantiate the meaning of the product with product
features. The product principle says that every product is a combination of physical and
psychological attributes. Perception of "rugged" in an SUV may be substantiated by styling (a
physical feature) or just a name. That's why almost all of the great rugged names have already
been used!
Serengetibooks.com hopefully sounds adventurous. Amazon.com sounds big. Barnes and
Noble sounds, well, like a physical bookstore where you could sit down to browse through books
with a cup of coffee. There are many other psychological attributes that can lend meaning to
your product as well. That is why we sometimes speak of a brand "personality." Who wants a
brand with no personality?
The core benefit proposition of a brand, then, is a restatement of its meaning in a few
words, perhaps just those words that represent the brand's positioning on the evaluative
dimensions. A Land Rover Discovery is a rugged but luxurious SUV. If you can't state a core
benefit proposition for your product you have done something wrong. And if you don't know
what it is, the consumer will never know. And that means no meaning. And that means failure.
MARKETING MIX
But you are smarter than that, so you have a product that meets the needs and wants of
your target market. You have a product with a clear meaning in the minds of your consumers and
are positioned where their preferences are. Finally, you have a product design that delivers on the
product promise. The next thing to make sure of is that you align the marketing mix with the
core benefit proposition.
It seems to be a surprise to some that the marketing mix variables are arranged in a
hierarchy. Indeed, almost every marketing textbook lists them in a different order! The 4 P's of
marketing should be in the order of product, price, place and promotion. In fact, since we have
determined the product strategy through positioning, there are really just 3 P's to worry about.
The final marketing mix variable is promotion. This means that promotion—
communicating product benefits to consumers—is the last thing to determine, and, in reality, is
the least important. Strategy dominates tactics, so no amount of pull promotion such as media
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advertising or push promotion such as sales force effort can overcome a product that has no
meaning. Nissan tried every promotion scheme imaginable in the past few years to no avail; sales
kept falling. Consumers wanted to know what Nissan meant but got "Enjoy the Ride." There are
not too many ironclad principles of marketing, but one of them is to advertise product benefits so
that consumers can form a meaning and thus basis for choosing the brand.
If there are inconsistencies among these tactical marketing mix variables, the product
may be less successful. Unlike surefire ways to fail such as not meeting needs or wants or not
having meaning, poor tactical strategies usually mean underperforming your competitors. But if
these variables are set right, i.e., logically derived from the core benefit proposition, then
everything will be fine if you have no competition. Say what?
DEALING WITH COMPETITION: MAGIC
Your market share would be 100% if you had no competition. One of your goals should
be to figure out how to stop competition in its tracks. This is another one of those areas where
logic can help (but where textbooks seem to miss the point). An approach that works in practice
is called MAGIC, and we have already seen a few MAGIC strategies that apply to Internet
businesses. To open up even more possibilities, here is a logical hierarchy of steps that you can
take to protect your marketing plan against competition. MAGIC stands for Marketing Actions
Given Intelligent Competitors, which is a pretty good assumption to make about your peers.<p>
Here are the things you should do, in this order:
• Take actions that cannot be matched.
• Take actions that probably will not be matched.
• Take actions that are not readily visible.
• Take actions that induce gamesmanship.
Patents, trademarks and copyrights are good places to start since they preclude direct
competitive reaction. Contracts have the same effect. If you have the contract to provide weather
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information to a portal, no one else can do that. You can also use unique capabilities since
unique means unmatchable.
After exhausting these things, you can try some things that probably won't be matched. If you
have deep pockets for example, you can probably outspend your competition. If you have a
product that is inconsistent with a competitor's product, you could communicate that to
consumers. If your product is natural and your competitor's is artificial, you could probably
benefit from a promotion based on this fact (as long as this is an important evaluation dimension
used to choose among brands—not like a clear cola, Crystal Pepsi, which no one cared about).
Assuming that you have taken all the actions that you can that cannot be matched or probably
will not be matched, then you can consider actions that are not readily visible. Your margins,
your research and development budget, your sales force compensation and so forth are not
apparent to competitors until perhaps it is too late. How can you price so low? (You have the
lowest costs.) How can you come out with so many new products? (You have put a lot of money
into R&D.) Why is your sales force beating down the bushes? (They have fat bonuses to earn.)
Questions like these will puzzle your competitors.
If you have exhausted your stronger MAGIC options, you can always rely on gamesmanship,
making targeted, short-term and understandable changes in your product, price, place and
promotion variables. These changes will be seen for what they are, short-term moves to get a
new product launched, new promotion to jump start a lagging product's sales or simply seasonal
or other predictable marketing actions that are intelligent if not unmatchable. Why does everyone
have holiday sales? Gamesmanship.
MAKING THE SALE
Sooner or later though, you would like to hear the cyber-equivalent of cha-ching. With a
Web business, there are four steps to making a sale:
• Arrival
• Navigation
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• Decision
• Purchase
First, someone has to arrive at your Web site. How they get there is tricky. Some Internet
business leaders spend lavishly on traditional advertising to get people to visit their site. Others
hope that directories and search engines will point their way. Through link exchanges, sites can
be connected with each other. Since nothing can happen until a potential customer arrives at a
site, the number of unique visitors is a major indicator of traffic and predictor of sales.
Second, your visitor has to navigate your site and find the product information they want.
Site navigation is as important to Internet commerce as parking lots and store layouts are to
traditional retail. For business sites, the information for your buyers must be better than the
information they are used to getting from your sales force.
Third, a decision to purchase must be made, and it would be good if the purchase happened
right then because it is so easy to click to the next store or business. Despite this obviousness,
some sites make it difficult to purchase. After building up a solid marketing plan, why lose
customers to a weak buying interface?
The final step is purchase. Incredibly, for most consumer products sold on the Internet,
shopping carts look and feel identical. It's as if Safeway, Bloomingdale's and The Gap all had
steel carts with gimpy wheels. Still, if you get the sale, your job is almost done. We say almost
because you have to follow through with service, support and product consistency that invite
repeat buying. You don't want to sell just once.
Putting all of these factors together, we can consider the process that consumers use when
shopping on the Internet. Let's apply it to Amazon.com. People trust Amazon.com and certainly
one-click buying provides ease of purchase. Purchase incentives for Amazon.com include sales
and promotions and Amazon's service is executed with great dedication and attention to detail.
Finally, Amazon offers buying rewards that make people want to come back and buy again. Are
we surprised that Amazon is so successful? I don't think so.
To summarize, the purchase process is:
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Trust Ease of Purchase Purchase
Incentives Buy Service
and Buying Rewards
Repeat
If this all seems so simple, that's because it is. There is virtually nothing new about Internet
marketing—just too few people who understand it and who can execute it. Successful marketing
is all about getting things approximately right rather than exactly wrong.
WEB COMMERCE
STORES
Electronic commerce is the selling of either products or information on the Web. For
products (or equivalently services) the two basic types of storefronts are individual stores and
networks or malls. Individual stores like Macy's, Staples or Internet retailer Bluefly.com have the
challenge of getting people to visit their site. The marketing connected with that is currently
quite traditional. A few companies spend a lot on media advertising to bring their sites to the
attention of their target market. In the "early" days of e-commerce, many companies used media
advertising to drive traffic to their sites, but at a very high cost: either the traffic didn't
materialize or the visitors didn't buy!
It was thought that Internet malls would be the cyberspace analog of shopping centers where
the mall is a destination that can be marketed itself. But destinations on the Web and "travel"
times between them are just instantaneous clicks, so malls have not really caught on. However, a
new Internet mall-equivalent, the portal or network, has provided a gathering point for
consumers to start their shopping. Each of the major portal sites from AOL.com to Yahoo! has
featured stores in their shopping areas. This is very much like a mall because, once at the portal,
the thinking is that a consumer would be more likely to buy from a portal merchant rather than
go to another portal to shop a very similar merchant.
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Unlike products, only some of which are perishable, most content is perishable and thus must
be sold on a timely basis. Whether it is sports news or financial information, content is only as
useful as its current relevance. For this reason, content sites often use a membership subscription
business model so that they do not have to make a sale every time someone visits.
SHOPPING CARTS
A shopping cart on the Web combines the physical attributes of products on shelves,
physical shopping carts and checkout lanes. Of course, not all stores use shopping carts, but the
idea is the same: products (or services), choices and payment transactions. The difference is that
with e-commerce this is all accomplished with one system.
Almost every electronic shopping cart works the same, which will be a very important
factor in choosing which one to use for your business. There is a product page that shows your
products for sale, a view page that shows what has been selected for the cart, an order page that
summarizes the products selected and covers shipping and billing information and an
ordertemplate page that connects with a database. This is also basically what the consumer sees.
What is different is how shopping carts are set up.
If you know HTML (Hyper Text Markup Language) you could create your own cart.
Many hosting companies provide do-it-yourself carts for free. The advantage of this approach is
that you have great flexibility and you control all aspects of the system. The disadvantage, of
course, is that you have to do it yourself.
Most sites use commercial shopping cart software and often hosting companies support a
few major brands of carts. Some carts can only be used on Unix/Linux or Windows platforms so
there is a three-level coordination needed: software, hosting company and platform.
Large site typically use <i>e-commerce solutions</i> developed by a computer company
such as IBM or big full-service Web developers.<p>
Finally, many merchants use packaged solutions that combine hosting, store creation and
payment. Yahoo! Store and Microsoft's MSN Business both offer end-to-end e-commerce
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solutions that are complete products that can be purchased by anyone. Both of these vendors
have large and small clients using their services.
In addition, complete stores can be set up in either a few clicks (e.g., Vstore.com or
CafePress.com) or by hosting your store on commerce sites like BigStep.com. Finally, Amazon's
zShops are something in-between: a store that is easy to set up but a part of a high-traffic
community.
From the consumer's point of view all shopping carts look virtually identical. This is the
reason that your business idea, business model and marketing plan (including how you present
your products in the selling environment) are what really matters. Shopping carts are one of the
ways that the Internet levels the playing field. The small stores and the big stores can have vastly
different scales and different levels of sophistication in Web site design, but at checkout time,
you could be almost anywhere.
PAYMENT SYSTEMS
Making the sale is good for your ego; collecting money is good for your wallet. In an e-
commerce transaction cash cannot be used, but credit cards can be accepted in real time and
checks can be accepted through the mail. Business-to-business accounts can be based on
purchase orders or procurement cards that result in direct billing. In addition, there are several