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We built a community So can you
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Page 1: We Built a Community, So Can You (IndieCade East 2014)

We built a communitySo can you

Page 2: We Built a Community, So Can You (IndieCade East 2014)
Page 3: We Built a Community, So Can You (IndieCade East 2014)

Dames Making Games

We are a Toronto-based community organization dedicated to supporting women interested in making, playing, and changing games.

Page 4: We Built a Community, So Can You (IndieCade East 2014)

What we do

Monthly speaker socials

Game jams and skill-building workshops

Discussion salons

Long programs for first-time game-makers

Page 5: We Built a Community, So Can You (IndieCade East 2014)

Community vs. Social GroupWhy meeting up for beers might not be enough

Page 6: We Built a Community, So Can You (IndieCade East 2014)

You don’t all have to be friends

Page 7: We Built a Community, So Can You (IndieCade East 2014)

What I mean by “Community”

Built to serve common interests/goals

Consistency and continuity over time

Individuals come and go, but the community remains

Page 8: We Built a Community, So Can You (IndieCade East 2014)

If it stops at meeting up for beers...Dependent on a few key people

Difficult for new people to join

The people you want to have beers with might not be who can best support you

“Networking” doesn’t happen on its own

Page 9: We Built a Community, So Can You (IndieCade East 2014)

From less structure to moreAd-hoc meetups

Regular meetups at a consistent time and place

Regular meetups plus activity (talk, workshop, game jam)

Membership structure, multiple streams of programming, expansion

Page 10: We Built a Community, So Can You (IndieCade East 2014)

What you gain

More new people

More activity

A story to tell

A framework for accomplishing goals

Page 11: We Built a Community, So Can You (IndieCade East 2014)

How we did itPlus some advice

Page 12: We Built a Community, So Can You (IndieCade East 2014)

We started with a core group

We had evidence that our initiative would be popular

The interest didn’t always come from where we expected

Page 13: We Built a Community, So Can You (IndieCade East 2014)

Before you do anything else: Talk to people!

Every city and context is different

Find out who your people are and ask them what they want and need

Consider an “info session” before starting your programming

Page 14: We Built a Community, So Can You (IndieCade East 2014)

We Partnered with A Fantastic Space

Page 15: We Built a Community, So Can You (IndieCade East 2014)

Space is crucial

Having a good, consistent space to meet will:

alleviate logistical and planning headaches

contribute to a sense of safety and comfort

help build relationships

Page 16: We Built a Community, So Can You (IndieCade East 2014)

We settled on some goals and values

We are focused on supporting our local community

We want long-term engagement from members

Women-led, but not women-only

Make, play, change

Page 17: We Built a Community, So Can You (IndieCade East 2014)

Know what you’re about

Defining a concrete set of goals and values early on will help you make decisions and manage conflicts

Revisit them as you progress and make sure they still make sense

Page 18: We Built a Community, So Can You (IndieCade East 2014)

We made room for our members to grow

“Make your first game with us” is a compelling message, but only for so long

Gave members opportunities to promote their work, lead workshops, deepen their network

Page 19: We Built a Community, So Can You (IndieCade East 2014)
Page 20: We Built a Community, So Can You (IndieCade East 2014)

Think about new people as well as “Old-timers”

New people want to know: “Am I welcome here? Will I fit in?”

More established people want to know: “Will this be useful? Will I be bored?”

Solicit feedback frequently

Page 21: We Built a Community, So Can You (IndieCade East 2014)

Paying for it all

DMG is funded primarily by membership dues and in-kind donations

We’ve also received project-specific grants from academic sources

Page 22: We Built a Community, So Can You (IndieCade East 2014)

SustainabilityIt’s not just about money, it’s also about time and labour

Don’t try to do it all yourself

Make sure people are rewarded for the energy and time they put in

Build your own support network

Page 23: We Built a Community, So Can You (IndieCade East 2014)

Questions?

DMG Toronto@DMGToronto

dmg.to

[email protected]

Cecily Carver@cecilycarver

cecilycarver.com

[email protected]