Waterfront Park: Virtual gallery Waterfront Park: - concept for Virtual gallery setting. Likely to vary slightly due to issues with space. Platforms of grass are to be created as explained in the floor plan. Waterfront Park: - real life photo reference Waterfront Park: - Floor Plan is not 100% accurate to the real life scene, to compensate for the need of space Headphone Hubs for listening to music. Music is made by college students. Headphones and hubs are a metallic red, taking inspiration from the ‘Dr Dre: Beats’ Picture frames for presenting the art-work of college art students. Frames are plane and bland to keep focus on main image Marble texture for the walls of man-made grass banks (not depicted in concept art) Sand texture for both gravelled and paved parts of the photograph above grass texture for raised grass banks.
Waterfront Park: - real life photo reference. Waterfront Park: Virtual gallery. Picture frames for presenting the art-work of college art students. Frames are plane and bland to keep focus on main image. Sand texture for both gravelled and paved parts of the photograph above. - PowerPoint PPT Presentation
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Waterfront Park: Virtual gallery
Waterfront Park: - concept for Virtual gallery setting. Likely to vary slightly due to issues with space. Platforms of grass are to be created as explained in the floor plan.
Waterfront Park: - real life photo reference
Waterfront Park: - Floor Plan is not 100% accurate to the real life scene, to compensate for the need of space
Headphone Hubs for listening to music. Music is made by college students. Headphones and hubs are a metallic red, taking inspiration from the ‘Dr Dre: Beats’ franchise.
Picture frames for presenting the art-work of college art students. Frames are plane and bland to keep focus on main image
Marble texture for the walls of man-made grass banks (not depicted in concept art)
Sand texture for both gravelled and paved parts of the photograph above
grass texture for raised grass banks.
Wine Glass
Fire Extinguisher
Prism Monument
Headphone hubs
All-seeing EyeStone Steps
Leavers
An un-interactive asset. Purely there for scenery An un-interactive
asset. Purely there for scenery
The light source of the gallery. Prism rotates continuously on the Y axis.
Interactive, used to display music student’s work. The player listens to the music in the virtual gallery through virtual headphones
An un-interactive asset. Purely there for scenery
Splits the college wall into two levels for displaying artwork
Interactive, used to shuffle the artwork so the user can view different content.