Top Banner
January 2011 Seismic Micro-Technology, Inc. E X I T VuPAK Interpretation Version 8.6
25
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: VuPAK Interpretation

January 2011

Seismic Micro-Technology, Inc.

EXIT

VuPAK

Interpretation

Version 8.6

Page 2: VuPAK Interpretation
Page 3: VuPAK Interpretation

Trademarks and CopyrightThis manual was produced by Seismic Micro-Technology, Inc.Version 8.6January 2011

Seismic Micro-Technology, Inc.8584 Katy Freeway, Suite 400

Houston, Texas 77024U.S.A.

Tel: (713) 464-6188Fax: (713) 464-6440

Internet Address: www.seismicmicro.comE-Mail Address: [email protected]

Marketing: [email protected] Support: [email protected]

The following trademarks appear in this manual.The KINGDOM™ software and all of its components, 2dPAK®, 3dPAK®, 2d/3dPAK®, AVOPAK®, EarthPAK®, LoadPAK®, ModPAK®, PAKnotes®, SynPAK®, Tunnel L+®, Tunnel O®, VelPAK®, VuPAK®, KINGDOM Colored Inversion™, The KINGDOM Company®, KINGDOM Data Management™, KINGDOM DM Catalog Builder™, KINGDOM Illuminator™, KINGDOM Seeker™, are trademarks or registered trademarks of Seismic Micro-Technology, Inc. (SMT).

Certain software programs incorporated in KINGDOM are proprietary products copyrighted © 1993 – 2011 by Seismic Micro-Technology, Inc. All rights reserved.Portions of data loading are copyrighted by Blue Marble Geographics.

VuPAK includes OpenInventor® and VolumeViz™ from Visualization Sciences Group, Inc. Some components or processes may be licensed under U.S. Patent Number 6,765,570.ModPAK includes SHAPES® from XOX Corporation.Tunnel L+ includes OpenWorks® and SeisWorks® Development Kit from the Landmark Graphics Corporation. Tunnel O includes OpenSpirit® FrameWork from the OpenSpirit Corporation.KINGDOM Data Management includes components from the OpenSpirit Corporation and are copyrighted by OpenSpirit Corporation.1D Forward Modeling includes software developed as part of the NPlot library project available from: http://www.nplot.com/.Portions of KINGDOM bitmap graphics are based on GD library by Boutell.Com, Inc. Further information about the company can be found at www.boutell.com. PAKnotes TIFF support is based in part on libtiff. Rock Solid Attributes™ is a trademark of RDSP I, L.P. Solid Attributes™ contains confidential, proprietary, and trade secret information of RDSP I, L.P. This unpublished work by RDSP I, L.P. is

iii

Page 4: VuPAK Interpretation

protected by the laws of the United States and other countries. Additionally, if publication occurs, the following notice shall apply: Copyright ©RDSP I, L.P., All Rights reserved.Microsoft is a registered trademark of Microsoft Corporation. Windows® 2000, Windows XP, and Windows XP x64, Windows Vista, Windows 7 operating systems, MS-DOS and SQL Server are trademarks of Microsoft Corporation. Oracle® Databases are registered trademarks of Oracle Corporation. OpenWorks, SeisWorks, Interpret 2000 and Interpret 2003 are registered trademarks of Landmark Graphics Corporation.SMT incorporates BMC® AppSight™ Black Box Technology in its software. BMC Software, BMC Software logos and all other BMC Software product and service names are registered trademarks or trademarks of BMC Software Inc. © 2009 BMC Software, Inc. All rights reserved.All other trademarks are the property of their respective holders.©2009 - 2011 Seismic Micro-Technology, Inc. All Rights Reserved WorldwideKINGDOM and this manual are both copyrighted and intended for use by a single user or a single computer whose model is authorized by Seismic Micro-Technology, Inc. You are entitled to electronically transcribe KINGDOM DVD to the hard disk of an authorized computer so long as KINGDOM and related software packages are operated on only one computer at a time. You are further entitled to electronically transcribe the DVD to other DVD(s) for archival storage only. Physical duplication of the KINGDOM software and SENTINEL is expressly forbidden. No portion of KINGDOM software may be incorporated into any other program. No other usage or transcription in any form is allowed without the express written permission of Seismic Micro-Technology, Inc.No portion of this manual may be reproduced, transmitted, transcribed or stored on any information retrieval system, or translated into any foreign language or any computer language in any form and by any means whatsoever without the express written permission of Seismic Micro-Technology, Inc.This document contains confidential information and trade secrets proprietary to Seismic Micro-Technology, Inc.

Misuse DisclaimerSeismic Micro-Technology, Inc. makes no representation or warranties of any kind with respect to this manual or the KINGDOM software. Specifically, Seismic Micro-Technology, Inc. disclaims any implied or any other claimed warranties of merchantability or suitability for any particular purpose. Seismic Micro-Technology, Inc. reserves the right to modify the KINGDOM software and any of the associated user documentation at any time.

AcknowledgmentsSeismic Micro-Technology, Inc. wishes to gratefully acknowledge the contributions of the many client software testers in preparing the KINGDOM software. The enthusiastic Beta testers, smoke testers, and SMT staff greatly appreciate their invaluable feedback and contributions.

iv

Page 5: VuPAK Interpretation

EXIT

Horizon Picking in VuPAK

Overview

You will be working with the BEG Project which is in the Demo data set included in the 8.6 installation DVD. This tutorial will show you how to use the horizon pickers that are exclusive to VuPAK, mainly SurfaceHunt and VolumeHunt. The 2d3dPAK horizon pickers can also be used in VuPAK but are discussed in the 2d3dPAK Horizon Interpretation tutorial. You will also interpret a fault in a chair display.

1. Select Project > VuPAK to open the Select Viewing Area dialog box.

Figure 1 — Select Viewing Area dialog box

2. Turn ON New VuPAK session and click OK.

3. Turn ON All Wells and Formation Tops in the VuPAK Project Tree.

4. Click the Display Settings icon. The VuPAK Display Settings dialog box will open.

KINGDOM 8.6 1

Page 6: VuPAK Interpretation

EXIT

Figure 2 — VuPAK Display Settings dialog box

5. Click the color strip adjacent to Background Color to open the Color palette. Click a color to select it.

6. Click OK to close the Color palette.

7. Click OK to close the VuPAK Display Settings window.

8. Your VuPAK window should look similar to figure below.

Note: The VuPAK toolbars may appear different on your VuPAK window. The toolbars can be docked or undocked and rearranged to suit your needs.

2 KINGDOM 8.6

Page 7: VuPAK Interpretation

EXIT

Figure 3 — All Wells and Active Formation Top

Load a 3D Volume

1. In VuPAK, either click the Display Seismic Object(s) icon or select Surveys > Display Seismic Object(s) from the menu bar to open the Display Seismic Object(s) dialog box.

KINGDOM 8.6 3

Page 8: VuPAK Interpretation

EXIT

Figure 4 — Display Seismic Object(s) dialog box

2. Click the bricked Amplitudes (Time) data type in the Available Data Types then click the

icon to move the selections to the Select Surveys/Data Types list.

3. Turn ON Volume Animation in the Display Mode area.

4. Click the Full Range under the SuperScope Dimensions area and click OK.

5. Click the Manipulate opacity/color maps icon to open the Opacity/Color Map dialog box. Your color bar may look different.

Table 1 Data Type Icons

Icon Definition

Data Type is formatted as either a *.1 or *.KSD file

Data Type is formatted as a bricked volume designated with bri*.1 file

4 KINGDOM 8.6

Page 9: VuPAK Interpretation

EXIT

Figure 5 — Opacity/Color Map dialog box

6. Click the Opaque icon . This will make the animated volume opaque.

7. Then click the Color Bar Editor button to open the Color Editor dialog box.

KINGDOM 8.6 5

Page 10: VuPAK Interpretation

EXIT

Figure 6 — Color Bar Editor dialog box

8. Select Color Bar > Select to open a list of colorbar files (*.CLB)

9. Select the Brown to White to Blue 50.CLB and click Open.

10. Click OK to close the Color Editor dialog box.

11. Click OK to close the Opacity/Color Map dialog box.

6 KINGDOM 8.6

Page 11: VuPAK Interpretation

EXIT

Picking Horizons

SurfaceHunt

In this section you will pick a horizon using VuPAK Surface Hunt by clicking on one point in the volume.VuPAK Surface Hunt horizon picking in the animation volume accepts a single seed pick and searches in all directions from your seed pick until it has examined and tried to pick every trace in the seismic volume for your selected amplitude.

1. From the previous section you should have an Animation Volume loaded in the VuPAK viewing area.

2. With the Select cursor click the Inline face of the volume and drag using the SuperScope. Stop at Line 50. Use the Inline Position window to note your line position.

3. Locate Crossline 100 by moving the Select cursor (no clicking) on the Crossline and noting the crossline position in the Status bar located at the bottom of the VuPAK window.

KINGDOM 8.6 7

Page 12: VuPAK Interpretation

EXIT

Figure 7 - Animation volume and crossline 100

4. Zoom in using the Zoom In icon at the intersection of crossline 100, Line 50 and time 1.082 seconds.

8 KINGDOM 8.6

Page 13: VuPAK Interpretation

EXIT

Figure 8 - Zoomed view of intersection of crossline 100 and animation volume at time 1.082 seconds

5. Before using the Surface Hunt picker you need to create a horizon. Select Horizons > Horizon Management from the main menu bar to open the Horizon Management dialog box.

KINGDOM 8.6 9

Page 14: VuPAK Interpretation

EXIT

Figure 9 — Horizon Management dialog box

6. Click the Create tab and enter a new horizon name in the New Horizon Name area and name it 1.08_horizon.

a. Select a color for the horizon by clicking on a color in the palette; the default is red.

b. Click OK to create the horizon and make it the active surface.

7. The event to be picked is a trough, so we need to set the picking parameters. Select Horizons > Picking Parameters to open the Picking Parameters dialog box shown in figure below.

10 KINGDOM 8.6

Page 15: VuPAK Interpretation

EXIT

.

Figure 10 — Picking Parameters dialog box

8. Click the down the down arrow under Picking Type and select SurfaceHunt.

9. Click the down arrow under Data type events and select Trough.

10. Click OK to close the dialog box.

11. The cursor changes to a plus sign with a 3 above and an H below

12. Double-click the cursor on the trough amplitude on Crossline 100 near the intersection of Line 50 and at approximately Time 1.082.

KINGDOM 8.6 11

Page 16: VuPAK Interpretation

EXIT

A progress bar window is displayed as the picks are being generated.

Figure 11 —SurfaceHunt Picking a Horizon

13. Click the Escape (ESC) key to exit the picking mode and click the black Select arrow to go into Select mode.

14. Click the Unzoom icon on the left side of the VuPak window.

15. Use the Select cursor to push the face of the 3D survey back to Inline 95. This will expose a portion of the newly picked 1.08 Horizon.

12 KINGDOM 8.6

Page 17: VuPAK Interpretation

EXIT

Figure 12 —1.082_horizon exposed

16. Position the Select cursor on the horizon and right-click.

17. When the pop-up menu appears select Opacity/Color Map.

18. In the Color Editor window change the color map for the active horizon to 3D Effects.CLB.

19. Click OK to close the Color Editor.

SurfaceHunt Picking Considerations

When picking in the SurfaceHunt mode, be sure to consider the following:• Horizons can be picked on an Animation Volume.

• If you choose another seed point for the same horizon, the new picks will overwrite the existing picks.

• Display the horizon on the Base Map and use Horizons > Polygon Erase to delete any errant picks—erase non-manual picks only, manual picks only and both non-manual and manual picks.

KINGDOM 8.6 13

Page 18: VuPAK Interpretation

EXIT

• Notice that the picked horizon does not extend over the portion of the volume that was not displayed in the Vupak window. To extend the horizon from Inline 50 to Inline 1, “pull” the volume from Inline 50 to Inline 1. Revisit step 5. and select the 1.08 Horizon for the active surface and pick the horizon from Inline 50 to Inline 1. You can rotate the cube to see it from the opposite side and push the face past the end of the picked horizon. Look at the 1.08 Horizon displayed on the base map.

Figure 13 Warning dialog box, pick deletion options for Polygon Erase

• Horizon picking is not available in the Oblique Plane or Oblique Cut modes.

• In the Chair Cut mode, the seed pick may be interpreted on any of the chair surfaces. The seed pick cannot be made on the outside faces of the volume.

VolumeHunt

In this section, you will pick a channel on a rendered voxel volume using VuPAK VolumeHunt in the Golden Project in the Demo data set which is included in the installation 8.6 DVD. 1. Open the Golden Project by selecting Project>Open Project and navigate to the Demo data

sets.

2. Choose SMT as the Author.

3. Launch VuPAK by selecting Project>VuPAK.

4. Be sure to turn ON New VuPAK Session.

5. In VuPAK click the Display Seismic Objects icon .

6. When the Display Seismic Objects window appears:

a. Select the Amplitudes (Time) bricked data type and click the > arrow to place the volume into the Selected Survey/Data Types window.

14 KINGDOM 8.6

Page 19: VuPAK Interpretation

EXIT

If there is no bricked volume, choose the unbricked data volume. A window will appear asking if you want to create a bricked volume. Click Brick to create the bricked data set. The Generate Brick Volume dialog box will appear (Figure 14).

In the Generate Brick Volume dialog box highlight Amplitudes and click OK.

Select a location for the output volume and click OK.

Figure 14 Generate Brick Volume dialog box

b. Click the Full Range button located under the SuperScope Dimensions area.

c. Turn ON Volume Animation.

d. Click OK.

7. In VuPAK, in the Change animation plane field select Time. In the Slice Position window enter 1.192 seconds and press the Enter key on the keyboard.

8. On the Animation toolbar click and drag the black arrows on the Frame slider left and right of the Frame pointer as shown in figure below.

KINGDOM 8.6 15

Page 20: VuPAK Interpretation

EXIT

Figure 15 - Adjusted black arrows at 1.192 seconds on Time plane

9. In VuPAK, click the Manipulate Opacity/Color Maps icon.

a. Move the vertical black bars toward the center of the histogram to adjust the seismic gain or use the F4, F5 and F6 keys

b. Click the Color Bar Editor icon to open the Color Editor dialog box.

c. Click Color Bar > Select from the Color Bar Editor menu bar and choose the Rainbow 25.CLB.

d. Click OK to close the Color Editor.

e. Click Apply to apply the new color map.

10. Click the Volume Rendering Animation icon . to select the Volume Rendering display mode.

11. In the Opacity/Color Map dialog box, adjust the Opacity curve by clicking and dragging the green curve as shown in figure below. Click Apply.

Figure 16 - Adjusted Opacity curve

16 KINGDOM 8.6

Page 21: VuPAK Interpretation

EXIT

12. If necessary, use the left arrow on the Opacity/Color Map window to adjust the opacity line in order to improve the definition of the channel in the VuPAK display.

13. Your VuPAK cube should look similar to figure below. Now you should have only a few discreet bodies in the cube.

Figure 17 - Volume Rendering of the channel

14. Select Horizons > Horizon Management from the main menu bar to open the Horizon Management dialog box.

a. Click the Create tab.

b. Enter a new horizon name in the New Horizon Name area. Name the horizon, channel_volumehunt.

c. Select the color for the horizon by clicking on a color in the palette; the default is red.

d. Click OK to create the horizon and make it the active object.

15. Make VuPAK active and press the V key on the keyboard. Your cursor is now a four-arrow

cursor with a V in the lower right-hand corner .

16. Double-click the prominent channel body. The channel should change colors. This indicates that volume hunt is working.

KINGDOM 8.6 17

Page 22: VuPAK Interpretation

EXIT

17. When completed, you will have the center of the body stored as a horizon. The top and base of the body are also stored as two separate horizons, horizon name_up and horizon name_down, respectively or, in this case, as channel_volumehunt_up and channel_volumehunt_down. The three horizons are automatically displayed in VuPAK.

18. Click the Display Seismic Volume icon to turn OFF the volume rendering and you will see the horizons.

19. Turn ON/OFF all three of the horizons in the Project Tree to view the top, center, and base of the picked body. The three horizons are available for use anywhere in the KINGDOM software.

Figure 18 — View of picked Horizon using VuPAK - VolumeHunt

18 KINGDOM 8.6

Page 23: VuPAK Interpretation

Fault Picking in VuPAK

EXIT

Fault Picking in VuPAK

You will continue working with the Golden Project. In this section you will pick a fault in the loaded volume. Faults can be picked on 2D lines, 3D inlines, 3D crosslines and arbitrary lines, Slice Animation, Volume Animation, and Chair Cut Animation modes, but not in the Oblique Slice Animation volume or in the Rendered Volume mode.

1. In VuPAK click the Select Viewing Area icon .

2. Turn ON New VuPAK session and click OK.

3. Click the Display Seismic Objects icon to open the Display Seismic Objects dialog box.

a. Select the bricked Amplitudes (Time) volume.

b. Click the Full Range button to reset the Superscope dimensions.

c. For Display Mode turn ON Chair Cut Animation.

d. Click OK.

4. Click the Manipulate opacity/color maps icon to open the Opacity/Color Map dialog box.

a. Click the Opaque icon to reset the opacity curve.

b. Click the Color Bar Editor icon and choose the Brown to White to Blue 50.CLB

c. Click OK to close the Color Editor.

d. Click OK to close the Opacity/Color Map dialog box. You might have to adjust the gain with the F5 F6 keys.

KINGDOM 8.6 19

Page 24: VuPAK Interpretation

Fault Picking in VuPAK

EXIT

Figure 19 — Chair cut volume display

5. Select Faults > Fault Surface Management from the main menu to open the Fault Surface Management dialog box.

6. Click the Create tab and enter a fault name, Fault 1, and a color, Yellow.

7. Click OK.

8. Select View > Toolbars from the main menu. The Toolbars dialog box will appear.

a. Select Faults Picking. The Faults Picking Toolbar will appear.

b. Click Close to close the Toolbars dialog.

Figure 20 - Faults Picking toolbar

20 KINGDOM 8.6

Page 25: VuPAK Interpretation

Fault Picking in VuPAK

EXIT

9. In VuPAK with the Select cursor, click and drag on one of the chair slice faces to position and move the cube face until you identify a fault cutting the cube face to interpret.

10. Press the D key on the keyboard to begin digitizing points on the fault. Alternatively, you can

click the Digitize icon on the Faults Picking toolbar. Double click to end the fault segment.

11. The picked fault segments are displayed.

12. The digitized points can be edited in the same manner as in 2d3dPAK.

13. Click the <Esc> button on the keyboard to switch to the Select cursor (arrow). Click and drag to move the cube face to a new position.

14. Press the D key on the keyboard again and digitize the fault at the new cube face position.

15. Double-click to end digitizing.

A fault surface will automatically be created and displayed. An example of a fault surface is shown in figure below.

Figure 21 — Fault Surface with active fault segment picked on time slice face

You have completed the Volume Interpretation Tutorial.

KINGDOM 8.6 21