Top Banner
Tony Parisi September 2015 VRML or, There and Back Again: A brief, completely personal history of VR and why I think that matters now
17

Vrml, or There and Back Again

Apr 16, 2017

Download

Technology

Tony Parisi
Welcome message from author
This document is posted to help you gain knowledge. Please leave a comment to let me know what you think about it! Share it to your friends and learn new things together.
Transcript
Page 1: Vrml, or There and Back Again

Tony ParisiSeptember 2015

VRMLor,

There and Back Again:A brief, completely

personal history of VR and why I think that matters

now

Page 2: Vrml, or There and Back Again

1. Genesis

Page 3: Vrml, or There and Back Again

“…at the first annual World Wide Web Conference in Geneva, Switzerland. Tim Berners-Lee and Dave Raggett organized a Birds-of-a-Feather (BOF) session to discuss Virtual Reality interfaces to the World Wide Web…. Attendees agreed on the need for these tools to have a common language for specifying 3D scene description and WWW hyperlinks -- an analog of HTML for virtual reality. ”

-- original VRML specification, http://www.martinreddy.net/gfx/3d/VRML.specThe Year was 1994.

Page 4: Vrml, or There and Back Again
Page 5: Vrml, or There and Back Again

Shape { geometry Box {}}

(It’s that simple.)

Page 6: Vrml, or There and Back Again

1997

(We got pretty far.60Mhz “Pentium”…14.4Kb modems…Think about it.)

Page 7: Vrml, or There and Back Again

2. Exodus

Page 8: Vrml, or There and Back Again

X3DVRML + XML

<Shape> <Box/></Shape>

It’s now 2004.(And it’s still that simple.)

Page 9: Vrml, or There and Back Again

2007

Now we’re talking. 3D chips, broadband, and a virtual world in a browser! (Some plug-in

assembly required.)

Page 10: Vrml, or There and Back Again

3. Numbers

Page 11: Vrml, or There and Back Again

Your browser does 3D

3B seats.Q.E.D.

WebGL is on all desktop and mobile browsers

2009…2014

Page 12: Vrml, or There and Back Again

https://www.youtube.com/watch?v=io5snCcQ0ss

http://ogreen.special-t.com/en/

http://cityofdrones.io/

http://riskeverything.nike.com/

branding

games

ads

art andarchitecture

Page 13: Vrml, or There and Back Again

4. Revelation

Page 14: Vrml, or There and Back Again

The Promised Land

Page 15: Vrml, or There and Back Again

WebVR API– Head-Tracking

and Fullscreen VR Support Now in Nightly Browser Builds!!!

– No Big App Downloads and Installs!!!

http://mozvr.github.io/webvr-spec/webvr.html

Quake 3 WebVR demo, developed by Brandon Jones of Googlehttp://media.tojicode.com/q3bsp/

Your browser also does VR2015

Page 16: Vrml, or There and Back Again

The Web eats everything in its path.

#ihaveadream

In the future, creating VR will be as easy as making web pages, sharing VR will be as simple as sending a link, and experiencing VR happens at the touch of a button.

No apps stores; no tolls; no barriers.

I like this future. Much better than an app store.

Page 17: Vrml, or There and Back Again

Tony ParisiSeptember 2015

VRMLor,

There and Back Again:A brief, completely

personal history of VR and why I think that matters

now