Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019 1 Professor Thalmann joined NTU in August 2009 as the Director of the interdisciplinary Institute for Media Innovation. She has authored dozens of books, published more than 600 papers on virtual humans/virtual worlds and social robots (jointly with her PhD students), organised major conferences as CGI, CASA, and delivered more than 300 keynote addresses, some of them at global events such as the World Economic Forum in Davos. During her illustrious career, she also established MIRALab in Switzerland, a ground-breaking interdisciplinary multimedia research institute. She participated in more than 50 European research projects, helping MIRALab to develop revolutionising interdisciplinary research in computer graphics, computer animation, and virtual worlds and producing impactful work that synergises art, fashion, computer graphics. Her work is regularly displayed at museums, galleries and fashion shows. Her most recent work includes the 3D virtual patient, including a case study on visualizing the articulations of ballerinas while dancing or soccer players. In NTU, Singapore, recently, she revolutionized social robotics by unveiling the first social robot Nadine that can have mood and emotions and remember people and actions. (See google: social Nadine robot). Besides having bachelor's and master's degrees in disciplines such as psychology, biology, chemistry and computer science, Professor Thalmann completed her PhD in quantum physics at the University of Geneva. She has received honorary doctorates from Leibniz University of Hannover and the University of Ottawa in Canada and several prestigious other awards as the Humboldt Research Award in Germany. She is Editor-in-Chief of The Visual Computer, co-Editor-in-Chief of Computer Animation and Virtual Worlds, and editor of many other scientific journals. She is a life member of the Swiss Academy of Engineering Sciences. See http://en.wikipedia.org/wiki/Nadia_Magnenat_Thalmann Professor Nadia Magnenat Thalmann Director, Institute for Media Innovation (IMI), NTU, Singapore Director MIRALab, University of Geneva, Switzerland http://imi.ntu.edu.sg/Pages/Home.aspx http://www.miralab.ch/
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Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
1
Professor Thalmann joined NTU in August 2009 as the Director of the interdisciplinary Institute for
Media Innovation. She has authored dozens of books, published more than 600 papers on virtual
humans/virtual worlds and social robots (jointly with her PhD students), organised major
conferences as CGI, CASA, and delivered more than 300 keynote addresses, some of them at
global events such as the World Economic Forum in Davos.
During her illustrious career, she also established MIRALab in Switzerland, a ground-breaking
interdisciplinary multimedia research institute. She participated in more than 50 European research
projects, helping MIRALab to develop revolutionising interdisciplinary research in computer
graphics, computer animation, and virtual worlds and producing impactful work that synergises art,
fashion, computer graphics. Her work is regularly displayed at museums, galleries and fashion
shows. Her most recent work includes the 3D virtual patient, including a case study on visualizing
the articulations of ballerinas while dancing or soccer players.
In NTU, Singapore, recently, she revolutionized social robotics by unveiling the first social robot
Nadine that can have mood and emotions and remember people and actions. (See google: social
Nadine robot).
Besides having bachelor's and master's degrees in disciplines such as psychology, biology,
chemistry and computer science, Professor Thalmann completed her PhD in quantum physics
at the University of Geneva. She has received honorary doctorates from Leibniz University of
Hannover and the University of Ottawa in Canada and several prestigious other awards as the
Humboldt Research Award in Germany.
She is Editor-in-Chief of The Visual Computer, co-Editor-in-Chief of Computer Animation and
Virtual Worlds, and editor of many other scientific journals. She is a life member of the Swiss
Academy of Engineering Sciences.
See http://en.wikipedia.org/wiki/Nadia_Magnenat_Thalmann
Professor Nadia Magnenat Thalmann
Director, Institute for Media Innovation (IMI), NTU, Singapore
Director MIRALab, University of Geneva, Switzerland
Honors and Awards ........................................................................................................................................ 3
Invited Talks and Keynotes ............................................................................................................................. 7
Conference/Program Chair and Festival Chair ............................................................................................. 82
Member of Conference Program Committees .............................................................................................. 85
Ongoing PhDs in NTU (as co-supervisor or mentor) .................................................................................... 97
Past PhD students from NTU (under my co-supervision) ............................................................................. 97
3D Films, Live Shows and Museum Exhibitions ........................................................................................... 97
Press File and Media productions ............................................................................................................... 101
Funded Research Projects ......................................................................................................................... 113
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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Degrees
1977 Ph.D. in Quantum Physics (summa cum laude) University of Geneva, Switzerland “Visualization of approximate solutions of the Schrödinger wave equation”
1977 Postgraduate Certificate in Computer EPFL Lausanne, Switzerland Science and Mathematics
1975 Postgraduate Certificate in Statistics University of Geneva, Switzerland and Computer Science
1972 Diploma in Biochemistry (Msc) University of Geneva, Switzerland
1966 Licence in Psychology University of Geneva, Switzerland
Positions
2009- Present Visiting Professor at the School of Computer Engineering (SCE) in Nanyang Technological University (NTU), Singapore
Director of the Institute for Media Innovation (IMI), NTU, Singapore
1989- Present Founder and Director of MIRALab, CUI, University of Geneva, Switzerland
2003- 2006 Vice-Rector, University of Geneva, Switzerland
2002- 2006 Director of CUI (Computer Research Center), University of Geneva, Switzerland
1996- 1998 Director of the Department of Information Systems (SES), University of Geneva, Switzerland
1989- 2009 Professor in Computer Science, University of Geneva, Switzerland
1985- 1989 Full Professor, HEC, University of Montreal, Canada
1981- 1985 Associate Professor, HEC, University of Montreal, Canada
1979- 1981 Assistant Professor, HEC, University of Montreal, Canada
1978- 1979 Assistant Professor, Laval University, Quebec City, Canada
1972- 1977 Research Assistant, University of Geneva, Switzerland
1966- 1977 Part-time Teacher in Biology, Chemistry and Computer science, College Calvin, Geneva, Switzerland
Honors and Awards
2018 Second Best Paper Award for Time scaled interactive object driven Multi-party VR, The 35th Computer Graphics International (CGI) 2018, Nirwana Resort Hotel, Bintan, Indonesia, June 11-14, 2018 (with N. Jain, A. Wydra, W. Hai, N. Magnenat-Thalmann and D. Thalmann)
(http://www.cgs-network.org/cgi18/#about) 2018 Best Paper Award Runner-up for Automated Lexical Analysis of Interviews with
Schizophrenic Patients, The 9th International Workshop on Spoken Dialogue Systems Technology (IWSDS 2018), HUONE Singapore, Singapore, May 14-16, 2018 (with S. Xu, Z. Yang, D. Chakraborty, Y. Tahir, T. Maszczyk, C.Y.H. Victoria, J. Dauwels, D. Thalmann, N. Magnenat-Thalmann, B.L. Tan, and J.L.C Keong)
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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2017 Best Paper Award at 2017 ICCM for Object-Level Image Segmentation Using Low Level
Cues, The First Annual Meeting of International Consortium of Chinese Mathematicians (ICCM 2017), Zhujiang Hotel, Guangzhou, China, December 27-29, 2017 (with H. Zhu, J. Zheng and J. Cai)
2014 Best Overall Paper Award at IEEE BIBM 2014 for Muscle Tissue Labeling of Human Lower
Extremities in Multi-Channel mDixon MR Imaging: Concepts and Applications, 2014 IEEE International Conference on Bioinformatics and Biomedicine (BIBM 2014), Belfast, UK, November 2-5, 2014 (with M. Becker)
2014 Best Paper Award at MICCAI 2014 for A Collective Approach for Reconstructing 3D Fiber
Arrangements in Virtual Musculoskeletal Soft Tissue Models, Computational Biomechanics for Medicine IX workshop (MICCAI 2014), MIT, Boston, USA, September 14, 2014 (with H.F. Choi, and A. Chincisan)
2013 Awarded Guest Professor at the University of Xiamen by the President of the University
October 2013 to September 2016 (https://www.dropbox.com/s/c15uav11bq398i0/Awarded%20Guest%20Professor%20at%20the%20University%20of%20Xiamen%20by%20the%20President%20of%20the%20University.pdf?dl=0)
2013 CGI Career Achievement Award Computer Graphics International 2013, Germany, 2013
(http://cgi2013.welfenlab.de/) 2012 Humboldt Research Award
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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Invited Talks and Keynotes
1. Invited talk at The ICAT-EGVE 2018 conference, "Mixed populated realities”, Limassol, Cyprus, November 07-09, 2018 (http://icat-egve2018.rise.org.cy/professor-nadia-magnenat-thalmann/)
2. Invited talk at The 2018 World Conference on VR Industry (2018 WCVRI), "VR-MR-AR: Past, Present and Future Experiences”, Nanchang, China, October 19-21, 2018 (http://sist.shanghaitech.edu.cn/sist_en/2018/1030/c3863a35086/page.htm)
3. Invited talk at The 7th Moscow International Forum, "Human and Robotic Interaction”, Skolkovo Innovation Center, Moscow, Russia, October 15-17, 2018 (https://openinnovations.ru/en/speakers/115) (https://openinnovations.ru/en/video)
4. Invited talk at Slush 2018, " Morality in Robots”, Zepp@BIGBOX, Singapore, September 14, 2018
(http://singapore.slush.org/why-attend/speakers/)
5. Invited talk at The fifth annual Milken Institute Asia Summit 2018, "Artificial Intelligence, Real Impact”, Four Seasons, Singapore, September 13-14, 2018 (https://www.milkeninstitute.org/events/conferences/summit/asia-summit-2018/speaker-detail/32303)
6. Invited talk at The L'Échappée Volée, "THE HUMANOÏD ROBOT CREATOR”, À LA SEINE MUSICALE, France, July 4-5, 2018 (https://www.lechappeevolee.com/)
7. Invited talk at The 2018 CAUX Forum - Leadership éthique dans le business 2018, " Favoriser l’innovation et la résilience dans le monde des entreprises et la société”, The Caux Palace: Conference and Seminar Center, Switzerland, June 28 – July 1, 2018 (https://www.caux.ch/fr/elb-2018-intervenant-e-s)
8. Invited talk at Deutsche Bank - 9th Annual dbAccess Asia Conference, "Which professions will be affected by Artificial Intelligence (AI) in the near future? And what will happen in the long run once Artificial Intelligences (AIs) are smarter than humans?”, Marina Bay Sands, Singapore, May 14-18, 2018 (https://www.conferences-db.com/asiapacific/accessasia18/welcome)
9. Invited talk at Credit Suisse Global Megatrends Conference 2018, "Session One: Technology At The Service Of Humans – What Does It Mean For Investors”, Fairmont Singapore, Singapore, April 22, 2018 (https://experts.credit-suisse.com/en/megatrends/2018-conference/detail-video/session-one)
10. Invited talk at Dentsu Aegis Network Conference 2018, " Embracing Disruption”, Marina Bay Sands, Singapore, March 22, 2018 (https://www.corporatenetwork.com/events/singapore-asia-pacifics-digital-disruption-the-next-set-of-waves/)
11. Invited talk at The 7th Congreso del Futuro 2018, " CONVERSATORIO: UN MUNDO CYBORG”, Santiago, Chile, January 15-18, 2018 (http://www.congresofuturo.cl/category/expositores/#charla17110)
12. Invited talk at The Global Ageing Network & Curaviva Global Ageing Conference 2017, "Social robots: Our Future Companions in Old Age”, Stravinski Auditorium, Montreux, Switzerland, September 20, 2017 (http://www.congress.curaviva.ch/frontend/index.php?page_id=2365)
13. Invited talk at The Jubilee symposium to celebrate Knut and Alice Wallenberg Foundation's 100 years anniversary, "Social Robots – Our Next Companions?", Linköping University, Campus Norrköping, Linköping, Sweden, September 13, 2017 (https://lon.objectstorage.open.softlayer.com/v1/AUTH_d9ae7582733d454a9082da895746e818/globalassets/2017/04/170913_Abstract_Linkoping_rev1.pdf)
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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14. Invited talk at The 13th China (Nanjing) International Software Product & Information Service Trade Fair 2017, "Ongoing Research: Modelling Virtual and Physical Articulated Hands for Nadine”, Nanjing International Expo Center, Nanjing, China, September 6, 2017 (http://www.chinaeu.eu/chinaeu-at-the-13th-china-international-software-product-information-service-trade-fair-in-nanjing/)
15. Invited talk at The Oral Health ACP Annual Scientific Meeting 2017, "The Dream Of Social Robots:
From The Antiquity To The Social Robot Nadine", Marina Mandarin Singapore, Singapore, May 27,
2017
16. Invited talk at The 7th WIEF-UiTM Global Discourse on Artificial Intelligence, " A.I and Social Robots", Kuala Lumpur Convention Centre, Kuala Lumpur, Malaysia, May 15, 2017 (http://wief.org/wet_event/7th-wief-global-discourse-2017-kuala-lumpur/) (https://youtu.be/zu99NOUmhto)
17. Invited talk at The 6th Puerto de Ideas Valparaíso, " Robots social partners of the future?", Antofagasta, Chile, April 07-09, 2017 (http://www.puertodeideas.cl/nadia-magnenat-thalmann/)
18. Invited talk at The International Conference on Nextgen Electronic Technologies: Silicon to Software, Imaging and Computer Graphics Theory and Applications (ICNETS2), " Social robotics: Who are they and what are their applications? Case study with NTU Nadine robot", VIT University, Chennai Campus, India, March 23 – 25, 2017 (https://www.icnets2.com/dump/keynote-speakers)
19. Invited talk at The 12th International Joint Conference on Computer Vision, Imaging and Computer
Graphics Theory and Applications (VISIGRAPP 2017), " The Future of Social Robots - A Case Study
with Nadine Humanoid Robot", Porto, Portugal, February 27 – March 01, 2017
20. Invited talk at The Second edition of iMagination Week 2017: Shaping the City of Tomorrow, "Social Robots as companions of real people", ESSEC Business School, Singapore, January 10, 2017 (http://www.essec.edu/media/asia-pacific/news/press_release_-_imagination_week_2017_-_singapore.pdf)
21. Invited talk at The 15th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry (VRCAI 2016), "Social robotics: new avenues of research with Nadine humanoid robot Abstract", Zhuhai, China, December 03-04, 2016 (http://www.vrcai.org/2016/keynote-speakers/)
22. Invited talk at The 2016 IAES International Conference on Electrical Engineering, Computer Science and Informatics (EECSI 2016), " Virtual Humans and Social Robots from both sides: on the creative and technical challenges", Semarang, Indonesia, November 23-25, 2016 (http://iaesonline.com/eecsi/2016/expo-speakers/)
23. Invited talk at The 22nd ACM Symposium on Virtual Reality Software and Technology (VRST 2016), "Seeing Through Virtual Humans in motion: from the skin to the molecules", Munich, Germany, November 02-04, 2016 (http://www.vrst2016.lrz.de/keynotes-award/)
24. Invited talk at The 38th International Conference of Data Protection and Privacy Commissioners
(ICDPPC), "In-depth Discussion: Robotics and Artificial Intelligence", Marrakesh, Morocco, October
51. Invited talk at Virtual Humans and Cognitive Modeling Workshop, “Interacting with Virtual Characters and Social Robots”, Institute for Media Innovation, Singapore, April 26, 2013
52. Invited talk at Workshop on 3D Displays and Related Technologies, “Interacting with Social Robots and Virtual Humans”, Nanyang Executive Centre Auditorium, Singapore, February 4, 2013
53. Invited talk at International Conference on Wireless Algorithms, Systems, and Applications WASA2012,
“Modelling Multiscale Human: A Marie Curie European Project”, Singapore, November 27, 2012
368. 3ème congrès des femmes en génie, sciences et technologie, “Tendances et recherches en animation
par ordinateur”, Ottawa, Canada, May 1985
369. Colloque de l'éducation, “Le rôle des systèmes experts dans la synthèse et l'animation des images”,
McGill University, Montreal, Canada, 1985
370. Maison de la Culture Côte des Neiges, “L'animation par ordinateur” (Invited artist), Montreal, Canada,
April 1985
371. Déjeuner d'Archimède, HEC, “Images et ordinateurs”, Université de Montreal, Canada, April 1985
372. Ecole des Arts Visuels, Colloque Illustration communication ’85, “Art et ordinateur”, Québec, Canada,
February 1985
373. Colloque Le monde des affaires, “Les avantages des bases de données pour les gens d'affaires”,
Montreal, Canada, February 1985
374. SIBEC, Salon de l'informatique, la bureautique, l'électronique et les communications, “Les nouvelles
images électroniques”, Palais des Congrès, Montreal, Canada, October 1984
375. University of Barcelona, “Le cinéma par ordinateur”, Barcelona, Spain, July 1984
376. University of Grenoble, “Les langages MIRA-2D et MIRA-3D”, Grenoble, France, June 1984
377. University Hospital, “Le graphisme par ordinateur et ses applications”, Geneva, Switzerland,
May 1984
378. Chinese University of Hong-Kong, “Le rôle des types graphiques abstraits”, Hong-Kong, China,
April 1984
379. University of Québec, “Le rôle de l'expression artistique dans le cinéma par ordinateur”, Montreal,
Canada, October 1983
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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380. SIBEC, Salon de l'informatique, la bureautique, l'électronique et les communications, “Cinéma et
ordinateurs: la révolution des images”, Palais des Congrès, Montreal, Canada, October 1983
381. Société d'électrolyse et de chimie, ALCAN Ltd., “Le graphique par ordinateur dans les
communications”, Service des relations publiques, relations publiques, Saguenay et Lac St-Jean,
Canada, October 1983
382. L'association canadienne de l'industrie, de la peinture et du revêtement, 7ème Convention annuelle,
“Computers and Automation in Today's Society”, Hôtel Hyatt Regency, September 1983
383. Colloque sur la communication gouvernementale, Conseil des directeurs de communication, “Les médias
informatisés et la publicité par ordinateur”, Québec, Canada, 1983
384. Colloque du Secrétariat de demain, “Télématique et bureautique”, Hôtel Loews, Québec, Canada,
June 1983
385. 2ème Salon de la Science et de la Technologie, “Le cinéma par ordinateur”, Montreal, Canada,
April 1983
386. Déjeuner-causerie du personnel de l'Ecole des Hautes Etudes Commerciales de Montreal, “Le mode des
tiques”, Montreal, Canada, April 1983
387. University of Kyoto, “3D Computer Animation”, Kyoto, Japan, April 1983
388. Premier Colloque québécois de graphisme par ordinateur, “Le graphisme en bureautique”, Montreal,
Canada, February 1983
389. Premier Colloque québécois de graphisme par ordinateur, “Le point sur la recherche en graphisme par
ordinateur”, Montreal, Canada, February 1983
390. Premier Colloque québécois de graphisme par ordinateur, “La conception automatique de cartes
électorales”, Montreal, Canada, February 1983
391. Ministère des Communications, “Le langage MIRA et ses applications”, Québec, Canada,
February 1983
392. Département des Communications, Université de Montreal, “L'animation par ordinateur et le film Vol
de Rêve”, Montreal, Canada, December 1982
393. Club du Vendredi, Faculté des Sciences de l'administration, “Le système MIRA et l'animation par
ordinateur”, Québec, October 1982
394. Colloque de l'Association des manufacturiers canadiens, “La connaissance des nouvelles
technologies: évolution et recherche”, Montreal, Canada, October 1982
395. Déjeuners d'Archimède, HEC, “Bureautique, robotique, télématique: vers une nouvelle révolution
culturelle”, Université de Montreal, Canada, 1981
Publications
A. Refereed Papers in International Journals
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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1. N. Jain, A. Wydra, W. Hai, N. Magnenat-Thalmann and D. Thalmann, Time scaled interactive object
driven Multi-party VR, The Visual Computer, DOI: 10.1007/s00371-018-1539-1, Vol 34, Issue 6-8, pp.
887-897, May 04, 2018 (2nd Best Paper Award of CGI Conference 2018)
2. J. Zhang, J. Zheng and N. Magnenat Thalmann, MCAEM: Mixed-Correlation-Analysis based Episodic
Memory for Companion-User Interactions, The Visual Computer, DOI: 10.1007/s00371-018-1537-3,
Vol 34, Issue 6-8, pp. 1129-1141, May 10, 2018
3. L. Tian, N. Magnenat Thalmann, D. Thalmann, J. Zheng, The Making of a 3D-Printed, Cable-Driven,
Single-Model, Lightweight Humanoid Robotic Hand, Frontiers in Robotics and AI, DOI:
10.3389/frobt.2017.00065, pp. 65, December 04, 2017
4. W. Gu, G. Seet, N. Magnenat Thalmann, Perception-Link Behavior Model: Supporting a Novel
Operator Interface for a Customizable Anthropomorphic Telepresence Robot, Robotics, Vol. 6, Issue
3, DOI: 10.3390/robotics6030016, pp. 16, July 20, 2017
5. S. Stüvel, N. Magnenat-Thalmann, D. Thalmann, F. van der Stappen, A. Egges, Torso Crowds, IEEE
Transactions on Visualization and Computer Graphics, (IP:1.4), Vol. 23, Issue. 7, pp. 1823-1837, DOI:
10.1109/TVCG.2016.2545670, July 2017
6. J. Hou, L.P. Chau, N. Magnenat Thalmann and Y. He, Sparse Low-Rank Matrix Approximation for Data Compression, IEEE Transactions on Circuits and Systems for Video Technology, (IF: 2.254), Vol. 27, Issue. 5, DOI: 10.1109/TCSVT.2015.2513698, pp. 1043-1054, May 2017
7. H. Xu, S. Guo, J. Yao and N. Magnenat Thalmann, Approximating Interior Bounded Box of 3D
Character Mesh Model based on Its Skeleton and Symmetry, International Journal of Intelligent
Computing and Cybernetics (IJICC), Vol. 10, Issue. 3, DOI: 10.1108/IJICC-01-2017-0003, pp. 332-347,
March 2017 ADD
8. S. Guo, H. Xu, N. Magnenat Thalmann, J. Yao, Customization and fabrication of the appearance for
humanoid robot, The Visual Computer, (IP: 1.09), Vol 33 (1), pp. 63-74, 2017
9. J. Ren, X. Jiang, J. Yuan and N. Magnenat Thalmann, Sound-Event Classification Using Robust
Texture Features for Robot Hearing, IEEE Transactions on Multimedia (TMM), Vol. 19, Issue 9, Pp.447-
458., DOI: 10.1109/TMM.2016.2618218, October 2016
10. L. Assassi and N. Magnenat Thalmann, Assessment of cartilage contact pressure and loading in the
hip joint during split posture, International journal of computer assisted radiology and surgery (IJCARS)
(IF: 1.827), Vol. 11, Issue. 5, pp.745-756, DOI 10.1007/s11548-015-1303-1, May 2016
11. S. Senecal, L. Cuel, A. Aristidou and N. Magnenat Thalmann, Continuous body emotion recognition
system during theater performances, Computer Animation and Virtual Worlds (IF: 0.548), Vol. 27,
Issue. 3-4, pp.311-320, DOI: 10.1002/cav.1714, May 2016
12. M. Pitikakis, A. Chincisan, N. Magnenat Thalmann, L. Cesario, P. Parascandolo, L. Vosilla and G. Viano,
Automatic measurement and visualization of focal femoral cartilage thickness in stress-based
regions of interest using three-dimensional knee models, International journal of computer assisted
radiology and surgery (IJCARS) (IF: 1.827), Vol. 11, Issue. 5, pp.721-732, May 2016
13. S. Stüvel, N. Magnenat Thalmann, D. Thalmann, A.F. van der Stappen and A. Egges, Torso Crowds,
IEEE Transactions on Visualization and Computer Graphics (IEEE T-VCG) (IF: 1.4), Vol. PP, Issue. 99,
DOI 10.1109/TVCG.2016.2545670, March 2016
14. J. Hou, L.-P. Chau, N. Magnenat Thalmann and Y. He, Low-latency Compression of Mocap Data
53. V. B. Duthon, F.K. Christophe, C. Charbonnier, S. Duc, C. W. Pfirrmann, N. Magnenat Thalmann, Christoph D. Becker, Pierre Hoffmeyer and Jacques Ménétrey, Correlation of Clinical and MRI findings in Professional Dancers' Hip: A New Femoroacetabular Impingement?, Arthroscopy - The Journal of
Arthroscopic and Related Surgery (IF: 3.191), Vol. 28, Issue 6, Pp e53, June 2012
54. E.Arbabi, J.Schmid, R.Boulic, D.Thalmann, N. Magnenat Thalmann, Sensitivity of Hip Tissues Contact Evaluation to the Methods used for Estimating the Hip Joint Center of Rotation, Journal of Medical & Biological Engineering & Computing (IF: 1.5), June 2012
55. M. Kasap and N. Magnenat Thalmann, Skeleton-Aware Size Variations in Digital Mannequins. The Visual Computer (IF: 1.073), Springer, vol.27, no.4, pp.263-274, April 2011
Prof. Nadia Magnenat Thalmann Curriculum Vitae 28/01/2019
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56. C. Charbonnier, F.C. Kolo, V.B. Duthon, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer, and J. Menetrey, Assessment of Congruence and Impingement of the Hip Joint in Professional Ballet Dancers- A Motion Capture Study, American Journal of Sports Medicine (IF: 4.699), vol. 39, pp.557-566, March, 2011
57. J. Schmid, J. Kim and N. Magnenat Thalmann, Robust Statistical Shape Models for MRI Bone Segmentation in Presence of Small Field of View, Medical Image Analysis (IF: 3.681), Elsevier, vol. 15, pp. 155-168, February 2011
58. J. Schmid, J.A. Iglesias Guitián, E. Gobbetti, and N. Magnenat Thalmann, A GPU Framework for Parallel Segmentation of Vol.tric Images Using Discrete Deformable Models. The Visual Computer (IF: 1.073), Springer, vol. 27, no. 2, pp. 85 – 95, February 2011
59. F. Chung, J. Schmid, N. Magnenat Thalmann, and H. Delingette, Comparison of Statistical Models Performance in Case of Segmentation Using a Small Amount of Training Datasets, The Visual Computer (IF: 1.073), Springer, vol. 27, no. 2, pp. 141 – 151, February 2011
60. M. Lim, B. Kevelham, N. Nijdam and N. Magnenat Thalmann, Rapid Development of Distributed Applications Using High-level Communication Support, Journal of Network and Computer Applications (IF: 1.772), Elsevier, vol. 34, Issue 1, pp. 172-182, January 2011
61. C. Charbonnier, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, An Integrated Platform for Hip Joint Osteoarthritis Analysis: Design, Implementation and Results, International Journal of Computer Assisted Radiology and Surgery (IF: 1.659), Springer-Verlag, vol. 5, no. 4, pp. 351-358, July 2010
62. S. Han, N. Nijdam, J. Schmid, J. Kim, and N. Magnenat Thalmann, Collaborative Telemedicine for Interactive Multiuser Segmentation of Vol.tric Medical Images, The Visual Computer (IF: 1.073), Springer, vol. 26, no. 6, pp. 639 – 648, June 2010
63. A.E. Foni, G. Papagiannakis and N. Magnenat Thalmann, A Taxonomy of Visualization Strategies for Cultural Heritage Applications, Journal on Computing and Cultural Heritage (IF: 1.111), vol. 3 Issue 1, Article No. 1 , June 2010
64. J. Schmid, J. Kim and N. Magnenat Thalmann, Extreme Leg Motion Analysis of Professional Ballet Dancers via MRI Segmentation of Multiple Leg Postures, International Journal of Computer Assisted Radiology and Surgery (IF: 1.659), Springer, vol. 6, no.1, pp.45-57, May 2010
65. B. Gilles and N. Magnenat Thalmann, Musculoskeletal MRI Segmentation Using Multi-resolution Simplex Meshes with Medial Representations, Medical Image Anaylsis (IF: 3.681), Elsevier, vol.14, pp. 291-302, June 2010
66. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Interaction Metaphors for Modeling Hair using Haptic Interfaces, International Journal of CAD/CAM (IF: 1.667), Society of CAD/CAM Engineers, vol. 9, no.1, pp. 93-102, 2009
67. C. Charbonnier, F. Kolo-Christophe, S.R. Duc, C.W.A. Pfirrmann, J. Menetrey, V.B. Duthon, N. Magnenat Thalmann, C. Becker and P. Hoffmeyer, Extreme Motion as a Potential Initiator of Hip Osteoarthritis, Swiss Med Wkly (IF: 1.877), Suppl. 173, 139(23-24):18S, 2009
68. P. Volino, N. Magnenat Thalmann and F. Faure, A Simple Approach to Nonlinear Tensile Stiffness for Accurate Cloth Simulation, ACM Transactions on Graphics (IF: 3.725), ACM, vol. 28, 4, pp. 105-116, August 2009
69. B. Gilles, F. Kolo-Christophe, N. Magnenat Thalmann, C. Becker, S. Duc, J. Menetrey and P. Hoffmeyer, MRI-based Assessment of Hip Joint Translations, Journal of Biomechanics (IF: 2.496), vol. 42, no.9, pp.1201-1205, June 19, 2009
70. M. Kasap, P. Chadhuri and N. Magnenat Thalmann, Fast EMG-Data Driven Skin Deformation, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 20, no. 2-3, pp. 153-161, June 2009
71. Z. Kasap, M. Ben Moussa, P. Chaudhuri and N. Magnenat Thalmann, Making Them Remember—Emotional Virtual Characters with Memory, IEEE Computer Graphics and Applications (IF: 1.116), vol. 29, no. 2, pp. 20-29, March 2009
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72. C. Charbonnier, L. Assassi, P. Volino and N. Magnenat Thalmann, Motion Study of the Hip Joint in Extreme Postures, The Visual Computer Journal (IF: 1.073), Springer-Verlag, vol. 25, no. 9, pp. 873-882, March 2009
73. X. Righetti, S. Cardin, D. Thalmann and N. Magnenat Thalmann, WAPA: A Wearable Framework for Aerobatic Pilot Aid, Modelling the Physiological Human, 3DPH 2009, pp. 150-158, DOI: 10.1007/978-3-
642-10470-1_13, LNCS,2009
74. L. Assassi, C. Charbonnier, J. Schmid, P. Volino and N. Magnenat Thalmann, From MRI to Anatomical Simulation of the Hip Joint, Computer Animation and Virtual Worlds Journal (IF: 0.422), Special Issue on Physiological Human, John Wiley and Sons, vol. 20, 1, pp. 53-66, January 2009
75. U. Bonanni, M. Montagnol and N. Magnenat Thalmann, Multilayered Visuo-haptic Hair Simulation, The Visual Computer (IF: 1.073), Springer Berlin / Heidelberg, vol. 24, no. 10, pp. 901-910, October 2008
76. E. Lyard and N. Magnenat Thalmann, Motion Adaptation Based on Character Shape, Computer Animation and Virtual Worlds (IF: 0.422), John Wiley and Sons Ltd, vol. 19, no. 3-4, pp. 189-198, September 2008
77. N. Magnenat Thalmann, A. Peternier, X. Righetti, M. Lim, G. Papagiannakis, T. Fragopoulos, K. Lambropoulou, P. Barsocchi and D. Thalmann, A Virtual 3D Mobile Guide in the INTERMEDIA Project, The Visual Computer (IF: 1.073), Springer, vol. 24, no. 7-9, pp. 827-836, July 2008
78. P. Chaudhuri, G. Papagiannakis and N. Magnenat Thalmann, Self Adaptive Animation based on User Perspective, The Visual Computer (IF: 1.073), Springer, vol. 24, 7-9, pp. 525-533, July 2008
79. G. Papagiannakis, G. Singh and N. Magnenat Thalmann, A Survey of Mobile and Wireless Technologies for Augmented Reality Systems, Journal of Computer Animation and Virtual Worlds (IF: 0.422), John Wiley and Sons Ltd, vol. 19, 1, pp. 3-22, February 2008
80. E. Lyard and N. Magnenat Thalmann, A Simple Footstake Removal Method for Virtual Reality Applications, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 9-11, pp. 689-695, September 2007
81. N. Magnenat Thalmann, P. Volino, U. Bonanni, I. R. Summers, M. Bergamasco, F. Salsedo and F. E. Wolter, From Physics-based Simulation to the Touching of Textiles: The HAPTEX Project, The International Journal of Virtual Reality (IF: 0.729), IPI Press, vol. 6, no. 3, pp. 35-44, September 2007
82. P. Volino and N. Magnenat Thalmann, Stop-and-go Cloth Draping, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 9-11, pp. 669-677, August 2007
83. A. Foni, G. Papagiannakis, N. Cadi-Yazli and N. Magnenat Thalmann, Time-Dependant Illumination and Animation of Virtual Hagia-Sophia, International Journal of Architectural Computing (IJAC) (IF: 1.144), Multi-Science Publishing, vol. 5 no.2, pp. 284-301, July 2007
84. E. Lyard and N. Magnenat Thalmann, A Simple Footskate Removal Method for Virtual Reality Applications, The Visual Computer (IF: 1.073), vol. 23, issue. 9-11, pp. 689-695, 9 June 2007
85. N. Magnenat Thalmann, A. Foni, G. Papagiannakis and N. Cadi-Yazli, Real Time Animation and Illumination in Ancient Roman Sites, The International Journal of Virtual Reality (IF: 0.729), IPI Press, vol. 6, no. 1, pp. 11-24, June 2007
86. A. Egges, G. Papagiannakis and N. Magnenat Thalmann, Presence and Interaction in Mixed Reality Environments, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 5, pp. 317-333, May 2007
87. G. Papagiannakis and N. Magnenat Thalmann, Mobile Augmented Heritage: Enabling Human Life in ancient Pompeii, International Journal of Architectural Computing (IJAC) (IF: 1.144), Multi-Science Publishing, vol. 5, no.2, pp. 395-415, April 2007
88. N. Magnenat Thalmann and B. Gilles, Towards an Individualised Physiological Model of the Musculoskeletal System, Ercim News, special issue, pp. 25-26, April 2007
89. M. Gutiérrez, D. Thalmann, F. Vexo, L. Moccozet, N. Magnenat Thalmann, M. Mortara and M. Spagnuolo, An Ontology of Virtual Humans: Incorporating Semantics into Human Shapes, The Visual Computer (IF: 1.073), vol. 23, no. 3, pp. 207-218, February 2007
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90. P. Volino, P. Davy, U. Bonanni, C. Luible, N. Magnenat Thalmann, M. Mäkinen and H. Meinander, From
Measured Physical Parameters to the Haptic Feeling of Fabric, The Visual Computer (IF: 1.073), Springer Verlag, vol. 23, no. 2, pp. 133–142, January 2007
91. Z. Kasap and N. Magnenat Thalmann, Intelligent Virtual Humans with Autonomy and Personality: State-of-the-art, Intelligent Decision Technologies, IOS Press, vol. 1, pp.1–13, 2007
92. A. Garcia-Rojas, F. Vexo, D. Thalmann, A. Raouzaiou, K. Karpouzis, S. Kollias, L. Moccozet and N. Magnenat Thalmann, Emotional Face Expression Profiles Supported by Virtual Human Ontology, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 17, nos. 3-4, pp. 259-269, July 2006
93. N. Magnenat Thalmann and U. Bonanni, Haptics in Virtual Reality and Multimedia, IEEE Multimedia (IF: 1.767), IEEE publisher, vol. 13, No. 3, pp. 6-11, July 2006
94. P. Volino and N. Magnenat Thalmann, Resolving Surface Collisions through Intersection Contour Minimization, ACM Transactions on Graphics (IF: 3.725), ACM Press, vol. 25, no. 3, pp. 1154 – 1159, July 2006
95. D. Protopsaltou, T. Schultz and N. Magnenat Thalmann, Taking the Fourth Party Further? Considering a Shared Virtual Workspace for Arbitration, Information & Communications Technology Law, Taylor and Francis Group, vol. 15, no. 2, pp.157-173, June 2006
96. N. Magnenat Thalmann, M. Montagnol, R. Gupta, and P. Volino, Interactive Virtual Hair-Dressing Room, CAD Conference 2006, International Journal on Computer-Aided Design & Applications (IF: 1.26), no. 5, pp. 535-546, June 2006
97. N. Magnenat Thalmann and A. Egges, Interactive Virtual Humans in Real-Time Virtual Environments, International Journal of Virtual Reality (IF: 0.729), vol. 5, no. 2, pp. 15-24, 2006
98. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Device-based Decision-making for Adaptation of Three-Dimensional Content, The Visual Computer (IF: 1.073), Springer Verlag, vol. 22, No. 5, pp. 332-345, May 2006
99. P. Volino and N. Magnenat Thalmann, Real-Time Animation of Complex Hairstyles, IEEE Transactions of Visualization and Computer Graphics (IF: 1.919), IEEE publisher, vol. 12, no. 2 (ISSN: 1077-2626), pp. 131-142, March-April 2006
100. N. Magnenat Thalmann and D. Thalmann, Autonomous Virtual Characters: Realistic Inhabitants of Artificial Worlds, ACM Computing Reviews (IF: 0.904), ACM Press, on-line vol. 28, no. 1, pp. 161-163, February 2006
101. N. Magnenat Thalmann, Virtual humans: Their Past, Their Present and Their Future, Journal of the Robotics Society of Japan (IF: 0.737), vol. 24, no. 5, pp. 597-599, 2006
102. B. Gilles, R. Perrin, N. Magnenat Thalmann and J-P. Vallée, Bones Motion Analysis from Dynamic MRI: Acquisition and Tracking, Academic Radiology (IF: 2.077), Elsevier, vol. 12, no. 10, pp. 2385-2392, October 2005
103. S. Oh, H. Kim, N. Magnenat Thalmann and K. Wohn, Generating Unified Model for Dressed Virtual Humans, The Visual Computer (IF: 1.073), Springer Verlag, vol. 21, no.8, pp. 522–531, October 2005
104. N. Magnenat Thalmann and P. Volino, From Early Draping to Haute Couture Models: 20 years of Research, The Visual Computer (IF: 1.073), Springer Verlag, vol. 21, no. 8, pp. 506–519, October 2005
105. P. Volino and N. Magnenat Thalmann, Implicit Midpoint Integration and Adaptive Damping for Efficient Cloth Simulation, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 16, nos. 3-4, pp. 163-175, October 2005
106. T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, Production, Delivery and Playback of 3D Graphics, Encyclopedia on Multimedia Technology and Networking, Idea-Group Reference, Margherita Pagani (ed.), pp. 855-863, April 2005
107. N. Magnenat Thalmann and D. Thalmann, Virtual Humans: Thirty Years Of Research, What Next?,
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The Visual Computer (IF: 1.073), vol. 21, no. 12, pp. 1-19, December 2005
108. M. Teschner, S. Kimmerle, B. Heidelberger, G. Zachmann, L. Raghupathi, A. Fuhrmann, M.-P. Cani, F. Faure, N. Magnenat Thalmann, W. Strasser and P. Volino, Collision Detection for Deformable Objects, Computer Graphics Forum (IF: 1.595), Blackwell publishing, vol. 24, no. 1, pp. 61-81, March 2005
109. P. Volino, F. Cordier and N. Magnenat Thalmann, From Early Virtual Garment Simulation to Interactive Fashion Design, Computer-Aided Design Journal (CAD journal) (IF: 1.515), Elsevier, vol. 37, pp. 593-608, March 2005
110. G. Papagiannakis, S. Schertenleib, B. O’Kennedy , M. Arévalo-Poizat, N. Magnenat Thalmann, A. Stoddart and D. Thalmann, Mixing Virtual and Real Scenes in the Site of Ancient Pompeii, Computer Animation and Virtual Worlds Journal (IF: 0.422), John Wiley and Sons, vol. 16, no. 1, pp. 11-24, February 2005
111. F. Cordier and N. Magnenat Thalmann, A Data-Driven Approach for Real-Time, Clothes Simulation, Computer Graphics Forum (IF: 1.595), vol. 24, no. 2, pp. 173-183, 2005
112. P. Volino and N. Magnenat Thalmann Accurate Garment Prototyping and Simulation, Computer-Aided Design & Applications, Taylor & Francis, vol. 2, no. 5, pp. 645-654, 2005
113. A. Manganas, M. Tsiknakis, E. Leisch, M. Ponder, T. Molet, B. Herbelin, N. Magnenat Thalmann and D. Thalmann, JUST in Time Health Emergency Interventions: An Innovative Approach to Training the Citizen for Emergency Situations using Virtual Reality Techniques and Advanced IT Tools (The VR Tool), Journal on Information Technology in Healthcare, vol. 2, no. 6, pp. 399-412, 2004
114. J. Haber, N. Magnenat Thalmann, D. Terzopoulos, T. Vetter, V. Blanz and K. Kähler, Facial Modeling and Animation, ACM SIGGRAPH (IF: 1.13), DOI: ISSN:1017-4565, 2004
115. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Virtual Humans and Body Clothing, Journal of Computer Science and Technology (IF: 0.642), Chinese Academy of Sciences, Beijing, China, vol. 19, no. 5, pp. 575-584, December 2004
116. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Generic Personality and Emotion Simulation for Conversational Agents, Journal of Visualization and Computer Animation, vol. 15, no. 1, pp. 1-13, 2004
117. T. Di Giacomo, C. Joslin, S. Garchery, H. Kim and N. Magnenat Thalmann, Adaptation of Virtual Human Animation and Representation for MPEG, Computer & Graphics (IF: 0.503), Elsevier, vol. 28, no. 4, pp. 65-74, August 2004
118. L. Yahia-Cherif, B. Gilles, T. Molet and N. Magnenat Thalmann, Motion Capture and Visualization of the Hip Joint with Dynamic MRI and Optical Systems, Journal of Visualization and Computer Animation, vol. 15, no. 3-4, pp. 377-385, July 2004
119. L. Vacchetti, V. Lepetit, M. Ponder, G. Papagiannakis, P. Fua, D. Thalmann and N. Magnenat Thalmann, Stable Real-time AR Framework for Training and Planning in Industrial Environments, Virtual
Reality and Augmented Reality Applications in Manufacturing, Springer Verlag, ISBN: 1-85233-796-6, pp. 129-146, May 2004
120. C. Joslin, T. Di Giacomo and N. Magnenat Thalmann, Collaborative Virtual Environments, From Birth to Standardization, IEEE Communications Magazine (IF: 2.359), Special Issue on Networked Virtual Environments, IEEE publisher, vol. 42, no. 4, pp. 65-74, April 2004
121. H. Seo and N. Magnenat Thalmann, An Example-Based Approach to Human Body Manipulation, Graphical Models (IF: 0.967), Academic Press, vol. 66, no. 1, pp. 1-23, January 2004
122. S. Kshirsagar, S. Garchery, G. Sannier and N. Magnenat‐Thalmann, Synthetic Faces: Analysis and Applications, International Journal of Imaging Systems and Technology, Special Issue: Facial Image Processing, Analysis, and Synthesis, vol. 13, no. 1, pp. 65–73, DOI: 10.1002/ima.10043, 2003
123. G. de Leo, M. Ponder, T. Molet, M. Fato, D. Thalmann, N. Magnenat Thalmann, F. Bermano and F. Beltrame, A Virtual Reality System for the Training of Volunteers Involved in Health Emergency Situations, Cyberpsychology and Behaviour, vol. 6, no. 3, pp. 267-274, 2003
124. S. Kshirsagar and N. Magnenat Thalmann, Visyllable Based Speech Animation, Computer Graphics
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Forum, Blackwell Publishing, vol. 22, no. 3, pp. 632-640, September 2003
125. C. Joslin, I. Pandzic and N. Magnenat Thalmann, Trends in Networked Collaborative Virtual Environments, Journal of Computer Communications, Elsevier, vol. 26, no. 5, pp. 430-437, 2003
126. S. Kshirsagar, S. Garchery, G. Sannier and N. Magnenat Thalmann, Synthetic Faces : Analysis and Applications, International Journal of Imaging Systems and Technology, John Wiley and Sons, vol. 13, no. 1, pp. 65-73, June 2003
127. N. Adabala and N. Magnenat Thalmann, A Procedural Thread Texture Model, The Journal of Graphics Tools, A. K. Peters Ltd, vol. 8, no. 3, pp. 33-40, April 2003
128. F. Cordier, Hyewon Seo and N. Magnenat Thalmann, Made-to-measure Technologies for an Online Clothing Store, Computer Graphics and Applications, IEEE, vol. 23 , no. 1 pp. 38 – 48, DOI:10.1109/MCG.2003.1159612, Jan/Feb 2003
129. R.W.H. Lau, F. Li, T.L. Kunii, B. Guo, B. Zhang, N. Magnenat Thalmann and M. Gutierrez, Emerging Web Graphics Standards and Technologies, IEEE Computer Graphics and Applications, IEEE publisher, pp. 66-75, January 2003
130. F. Cordier, H. Seo and N. Magnenat Thalmann, Made-to-Measure Technologies for Online Clothing Store, IEEE Computer Graphics and Applications, IEEE publisher, pp. 38-48, January 2003
131. G. Fei, N. Magnenat Thalmann, K. Cai and E. Wu, Detail Calibration for Out-of-core Model Simplification Through Interlaced Sampling, ACM SIGGRAPH 2002, pp. 166-166, DOI: 10.1145/1242073.1242179, 2002
132. T. Goto, W.S. Lee and N. Magnenat Thalmann, Facial Feature Extraction for Quick 3D Face Modeling ,Elsevier, Signal Processing: Image Communication, vol. 17, no. 3, pp. 243–259, March 2002
133. W.S. Lee, T. Goto and N. Magnenat Thalmann, Cloning, Morphing, then Tracking Real Emotions, Interactive Lectures and Performances – Citeseer, 2002
134. N. Magnenat Thalmann, P. Kalra, J. Leveque, R. Bazin, D. Batisse and B. Querleux, A Computational Skin Model: Fold and Wrinkle Formation, IEEE Transactions on Information Technology in Biomedicine, IEEE publisher, vol. 6, no. 4, pp. 317-323, December 2002
135. F. Cordier and N. Magnenat Thalmann, Real-time Animation of Dressed Virtual Humans, Computer Graphics Forum, Vol. 21, No. 3, pp. 327-336, September 2002
136. Pandzic, C. Babski, T. Capin, W. Lee, N. Magnenat Thalmann, S. Raupp-Musse, L. Moccozet and H. Seo, Simulating Virtual Humans in Networked Virtual Environments, Presence: Teleoperators and Virtual Environments, MIT Press, vol. 10, no. 6, pp. 632-646, December 2001
137. S. Hadap and N. Magnenat Thalmann, Modeling Dynamic Hair as a Continuum, Comput. Graph. Forum, vol. 20, no. 3, pp. 329-338, September 2001
138. T. Goto, S. Kshirsagar and N. Magnenat Thalmann, Automatic Face Cloning and Animation, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001
139. N. Magnenat Thalmann, Living both in the Real and the Virtual Worlds, European Review - Interdisciplinary Journal of the Academia Europaea, Cambridge University Press, vol. 9, no. 2, pp. 213-225, May 2001
140. S. Kshirsagar, C. Joslin, W. Lee and N. Magnenat Thalmann, Personalized Face and Speech Communication over the Internet, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001
141. F. Cordier, W.S. Lee, H. Seo and Nadia Magnenat Thalmann, From 2D Photos of Yourself to Virtual try-on Dress on the Web, pp. 31-46, DOI: 10.1007/978-1-4471-0353-0_3, Springer, 2001
142. F. Cordier, P. Volino and N. Magnenat Thalmann, Integrating Deformations Between Bodies and
Clothes, Journal of Visualization and Computer Animation, vol. 12, no. 1, pp. 45-53, 2001
143. T. Goto, S. Kshirsagar and N. Magnenat Thalmann, Real-Time Facial Feature Tracking and Speech
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Acquisition for Cloned Head, IEEE Signal Processing Magazine, IEEE publisher, vol. 18, no. 3, pp. 17-25, May 2001
144. C. Joslin, T. Molet, N. Magnenat Thalmann, J. Esmerado, D. Thalmann, I. Palmer, N. Chilton and R. Earnshaw, Sharing Attractions on the Net with VPARK, IEEE Computer Graphics and Applications, IEEE publisher, pp. 61–71, January 2001
145. N. Magnenat Thalmann, P. Volino and L. Moccozet, Designing and Simulating Clothes, International Journal of Image and Graphics (IJIG), World Scientific, vol. 1, no. 1, pp. 1-17, January 2001
146. N. Magnenat Thalmann and C. Joslin, Virtual Humans in Virtual Environments, Namur Multimedia, Belgium, September 2000
147. W. Lee, J. Gu and N. Magnenat Thalmann, Generating Animatable 3D Virtual Humans from Photographs, Comput. Graph. Forum, vol. 19, no. 3, pp. 1-10, August 2000
148. N. Magnenat Thalmann and F. Cordier, Construction of a Human Topological Model from Medical
Data, IEEE transactions on information technology in Biomedicine Journal, IEEE publisher, vol. 4, no. 2, p. 137, June 2000
149. W. Lee and N. Magnenat Thalmann, Fast Head Modeling for Animation, Journal of Image and Vision Computing, Elsevier, vol. 18, no. 4, pp. 355-364, March 2000
150. W.S. Lee, T. Goto and N. Magnenat Thalmann, Making H-anim Bodies, Avatars2000, 2000
151. G. Sannier, S. Balcisoy, N. Magnenat Thalmann and D. Thalmann, VHD: A System for Directing Real-Time Virtual Actors, The Visual Computer Journal, Springer Verlag, vol. 15, nos. 7/8, pp. 320-329, November 1999
152. Y. Wu, P. Kalra, L. Moccozet and N. Magnenat Thalmann, Simulating Wrinkles and Skin Aging, The Visual Computer Journal, Springer Verlag, vol. 15, no. 4, pp. 183-198, July 1999
153. T. Molet, A. Aubel, T. Çapin, S. Carion, E. Lee, N. Magnenat Thalmann, H. Noser, I.S. Pandzic, G. Sannier and D. Thalmann, Anyone for Tennis?, Presence: teleoperators and virtual environments, MIT Press, vol. 8, no. 2, pp. 140-156, April 1999
154. V. Normand, C. Babski, S. Benford, A. Bullock, S. Carion, N. Farcet, E. Frecon, J. Harvey, N. Kuijpers, N. Magnenat Thalmann, S. Raupp-Musse, T. Rodden, M. Slater, G. Smith, A. Steed, D. Thalmann, J. Tromp, M. Usoh, G. Van Liempd and N. Kladias, The COVEN Project: Exploring Applicative, Technical and Usage Dimensions of Collaborative Virtual Environments, Presence: teleoperators and virtual environments, MIT Press, vol.8, no. 2, pp. 218-236, April 1999
155. Guye-Vuillieme, T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Non-verbal Communication Interface for Collaborative Virtual Environments, The Virtual Reality Journal, Springer Verlag, vol. 4, no. 1, pp. 49-59, March 1999
156. M.Cavazza, R.Earnshaw, N.Magnenat Thalmann, L.Moccozet, G.Sannier, A.Aubel and D.Thalmann, Virtual Humans: A Survey on Motion Control, IEEE Computer Graphics and Applications, vol.18, no. 5, pp. 24-31, 1998
157. P. Kalra, N. Magnenat Thalmann, L. Moccozet, G. Sannier, A. Aubel and D. Thalmann, Real-time Animation of Realistic Virtual Humans, IEEE Computer Graphics and Applications, IEEE publisher, Vol. 18, No. 5, pp. 42-55, 1998
158. N. Magnenat Thalmann and D. Thalmann, The Virtual Humans Story, IEEE Annals of the History of Computing, vol. 20, no.2, pp. 50-51, 1998
159. R. Earnshaw, N. Magnenat Thalmann, D. Terzopoulos and D. Thalmann, Computer Animation for Virtual Humans, IEEE Computer Graphics and Applications (IF: 1.41), vol. 18, no. 5, pp. 20-23, DOI:10.1109/MCG.1998.708557, 1998
160. D. Thalmann, C. Babski, T. Capin, N. Magnenat Thalmann and I.S. Pandzic, Sharing VLNET Worlds on the WEB, Computer Networks and ISDN Systems, Elsevier, vol. 29, no.14, pp. 1601-1610, October 1997
161. N. Magnenat Thalmann and D. Thalmann, Animating Virtual Actors in Real Environments, ACM
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162. J. Fasel, P. Gingins, P. Kalra, N. Magnenat Thalmann, C. Baur, J. Cuttat, M. Muster and P. Gailloud, The Liver of the Visible Man, Clinical Anatomy Journal, John Wiley and Sons, vol. 10, Issue 6, pp. 389-393, 1997
163. N. Magnenat Thalmann, I Pandzic and J-C. Moussaly, The Making of the Xian Terra-Cotta Soldiers, Digital Creativity Journal, Taylor and Francis Group, vol. 8, no. 2, pp. 66-67, July 1997
164. T.K. Capin, I.S. Pandzic, H. Noser, N. Magnenat Thalmann and D. Thalmann, Virtual Human Representation and Communication in the VLNET Networked Virtual Environments, IEEE Computer Graphics and Applications, Special Issue on Multimedia Highways, IEEE publisher, vol.17, no. 2, pp. 42-53, 1997
165. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Virtual Life Network: A Body-Centered Networked Virtual Environment, Presence, MIT, vol. 6, no. 6, pp. 676-686,1997
166. P. Volino, N. Magnenat Thalmann, S. Jianhua and D. Thalmann, An Evolving System for Simulating Clothes on Virtual Actors, IEEE Computer Graphics and Applications, vol.16, no. 5, pp. 42-51, 1996
167. N. Magnenat Thalmann, P. Volino, Yang Ying, Jianhua Shen and D. Thalmann, 3D Clothes and
Fashion Show, DOI: 98821, 1996
168. N. Magnenat Thalmann and D. Thalmann, Computer Animation, ACM Computing Surveys, ACM Press, vol. 28, no. 1, pp. 161-163, 1996
169. N. Magnenat Thalmann, P. Kalra and I.S. Pandzic, Direct Face To Face Communication Between Real And Virtual Humans, International Journal of Information Technology, World Enformatika Society, vol. 1, no. 2, pp. 145-157, 1995
170. S. Rezzonicol, R. Boulic, Z Huang, N. M. Thalmann and D. Thalmann, Consistent Grasping in Virtual Environments based on the Interactive Grasping Automata, Virtual Environments ’95, pp. 107-118, DOI: 10.1007/978-3-7091-9433-1_10, Eurographics, 1995
171. Y. Wu, N. Magnenat Thalmann and D. Thalmann, A Plastic Visco-Elastic Model for Wrinkles in Facial Animation and Skin Aging, Journal of Visualization and Computer Animation, John Wiley, vol.6, no. 4, pp.195-205, 1995
172. T.K. Capin, S.P. Igor, N. Magnenat Thalmann and Daniel Thalmann, Virtual Humans for Representing Users in Virtual Environments, ACM Press/Addison-Wesley Publishing, pp. 242-249, DOI: 10.1145/223904.223935, 1995
173. S. Rezzonico, R. Boulic, Z. Huang and N. Magnenat Thalmann, Consistent Grasping Interactions with Virtual Actors, Infoscience, 1995
174. N. Magnenat Thalmann and D. Thalmann, Finite Elements in Task-Level Animation, Finite Elements in Analysis and Design, Elsevier, vol. 19, pp. 227-242, 1995
175. N. Magnenat Thalmann, Languages and Interfaces for Facial Animation, Programming Journal, Moscow, Russia, 1995
176. H. Noser, O. Renault, D. Thalmann and N. Magnenat Thalmann, Navigation for Digital Actors based on Synthetic Vision, Memory and Learning, Computers and Graphics, Pergamon Press, vol.19, no. 1, pp. 7-19, 1995
177. I.S. Pandzic and N. Magnenat Thalmann, Parallel Raytracing on the IBM SP2 and CRAY T3D, EPFL Supercomputing Review, Ecole polytechnique fédérale de Lausanne, no. 7, pp. 54-58, 1995
178. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Human Skin Deformation from Cross-sections, Computer Graphics International 94, Citeseer, DOI: 98829, 1994
179. I.S. Pandzic, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Real-time Facial Interaction, Displays, Elsevier, DOI: 98799, 1994
180. R. Boulic, Z. Huang, N. Magnenat Thalmann and D. Thalmann, Goal Oriented Design and Correction
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of Articulated Figure Motion with the TRACK System, Computers and Graphics, Pergamon Press, vol.18, no. 4, pp. 443-452, August 1994
181. I.S. Pandzic, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Real Time Facial Interaction, Displays, Butterworth, vol.15, no. 3, pp. 157-163, July 1994
182. N. Magnenat Thalmann and D. Thalmann, Journal of Computerized Medical Imaging, Elsevier, Towards Virtual Humans in Medicine: A Prospective View vol.18, no. 2, pp. 97-106, April 1994
183. N. Magnenat Thalmann and D. Thalmann, The Artificial Life of Synthetic Actors, IEICE Transactions, Oxford University Press, vol. J76-D-II, no. 8, pp. 1506-1514, August 1993
184. N. Magnenat Thalmann and D. Thalmann, Six‐hundred Indexed References on Computer Animation, The Journal of Visualization and Computer Animation, vol. 3, no. 3, pp. 147–174, DOI:10.1002/vis.4340030303, July/September 1992
185. M. Carignan, Y. Yang, N. Magnenat Thalmann and D. Thalmann, Dressing Animated Synthetic Actors with Complex Deformable Clothes, Proceedings of the 19th annual conference on Computer graphics and interactive techniques SIGGRAPH '92, vol. 26, no. 2, pp. 99 – 104, July 1992
186. T. Koller, A. Paouri, N. Magnenat Thalmann and D. Thalmann, A Tool for Interactive Control in Dynamics-Based Animation, DOI: 102442, InfoScience, 1992
187. Y. Yang, N. Magnenat Thalmann and D. Thalmann, 3D Garment Design and Animation - A New
Design Tool for the Garment Industry, Computers in Industry, Elsevier, vol. 19, pp. 185-191, 1992
188. N. Magnenat Thalmann and D. Thalmann, Six-hundred Indexed References on Computer Animation, Journal of Visualization and Computer Animation, John Wiley and Sons, vol. 3, no. 3, pp. 147-174, 1992
189. N. Magnenat Thalmann and D. Thalmann, Complex Models for Visualizing Humans, IEEE Computer Graphics and Applications, IEEE publisher, vol. 11, pp. 32-44, September 1991
190. J.P. Gourret, N. Magnenat Thalmann and D. Thalmann, Modeling of Contact Deformations between a Synthetic Human and his Environment, Revue CAD, vol. 23, no. 7, pp. 514-520, September 1991
191. N. Magnenat Thalmann, Computer Animation - Modeling Humans by Computer, Image Technology, Journal of the BKSTS, pp. 70-75, November 1990
192. N. Magnenat Thalmann, Computer Animation: a Tool that Gives Life to Visualization, ACM, Scientific visualization and graphics simulation, pp. 113 – 128, 1990
193. O. Renault, N. Magnenat Thalmann and D. Thalmann, A Vision-based Approach to Behavioural Animation, Wiley Online Library, vol. 1, no. 1, pp. 18–21, 1990
194. N. Magnenat Thalmann, Computer Animation: a Tool that Gives Life to Visualization, Scientific Visualization and Graphics Simulation, John Wiley and Sons, pp. 113-128, 1990
195. R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Global Human Walking Model with Real-Time Kinematic Personification, The Visual Computer, vol. 6, no. 6, pp. 344-358, 1990
196. R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Global Human Walking Model with Real-time Kinematics Personification, The Visual Computer, Springer Verlag, vol. 6, no. 6, pp. 344-358, 1990
197. N. Magnenat Thalmann and D. Thalmann, Deformaciones del cuerpo humano usando operadores locales articulizables y teoría de elementos finitos, Novatica, ATI (Asociación de Técnicos de Informática), vol. XVII, no. 86, pp. 24-40, 1990
198. O. Renault, N. Magnenat Thalmann and D. Thalmann, A Vision-based Approach to Behavioral Animation, Journal of Visualization and Computer Animation, John Wiley and Sons, vol.1, no. 1, pp. 18-21, 1990
199. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors: the Simulation of Human Motion, The Computer Bulletin, British Computer Society, vol. 1, no. 1, February 1989
200. N. Magnenat Thalmann, M. De Angelis, T. Hong and D. Thalmann, Design, Transformation and
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Animation of Human Faces, The Visual Computer, Springer Verlag, vol. 5, nos. 1-2, pp. 32-39, 1989
201. N. Magnenat Thalmann and D. Thalmann, The Problematics of Human Prototyping and Animation, Computer Graphics Forum, Blackwell publishing, North Holland, vol. 8, no. 2, pp. 115-123, 1989
202. N. Magnenat Thalmann, R. Laperrière and D. Thalmann, Robotics-based Object Grasping for Synthetic Actors, Computer Images & High-Vision, Japan Soc. of Image Art & Science, pp. 20-25, 1989
203. N. Magnenat Thalmann, The Making of a 3D Synthetic Actor, Leonardo, Pergamon Press, pp. 55-62, September 1988
204. N. Magnenat Thalmann, E. Primeau and D. Thalmann, Abstract Muscle Action Procedures for Human Face Animation, The Visual Computer, Springer Verlag, vol. 3, no. 5, pp. 290-297, 1987
205. N. Magnenat Thalmann and D. Thalmann, An Indexed Bibliography on Image Synthesis, IEEE
Computer Graphics and Applications, IEEE publisher, vol. 7, no. 8, pp. 27-38, 1987
206. N. Magnenat Thalmann and D. Thalmann, Creation of Synthetic Actors using the HUMAN FACTORY system, PIXEL, no. 12, pp. 106-110, 1987 (article in Japanese)
207. N. Magnenat Thalmann, La créativité, n'est-ce qu'un processus humain?, Cahier des Arts Visuels au Québec, 1987
208. N. Magnenat Thalmann and D. Thalmann, The Direction of Synthetic Actors in the film Rendez-vous à Montreal, IEEE Computer Graphics and Applications, IEEE publisher, vol. 7, no. 12, pp. 9-19, 1987
209. N. Magnenat Thalmann, M. Burgess, L. Forest and D. Thalmann, A Geometric Approach to the Recursive Subdivision, The Visual Computer, Springer Verlag, vol. 3, no. 3, pp. 145-155, 1987
210. N. Magnenat Thalmann and D. Thalmann, Image Synthesis and 3D Computer Animation: A New Approach for Strategic Analysis, The Visual Computer, Springer Verlag, vol. 3, pp. 51-56, 1987
211. N. Magnenat Thalmann and D. Thalmann, Procedural Animation Blocks in Discrete Simulation, Simulation, Society for Computer Simulation, vol. 49, no. 3, pp. 102-108, 1987
212. N. Magnenat Thalmann and D. Thalmann, Special Cinematographic Effects using Multiple Virtual Movie Cameras, IEEE Computer Graphics and Applications, IEEE publisher, vol. 6, no. 4, pp. 43-50, April 1986
213. D. Thalmann and N. Magnenat Thalmann, Artificial Intelligence in Computer Animation, Blackwell publishing, vol. 5, no. 4, pp. 341-348, 1986
214. N. Magnenat Thalmann and D. Thalmann, Building Complex Bodies: Combining Computer Animation with CAD, Computer Journal of Mechanical Engineering, Springer Verlag, vol. 4, no. 6, pp. 26-33, 1986
215. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation: More an Evolution Problem than a Motion Problem, IEEE Computer Graphics and Applications, IEEE publisher, vol. 5, no. 10, pp. 47-57, October 1985
216. N. Magnenat Thalmann and D. Thalmann, An indexed Bibliography on Computer Animation, IEEE Computer Graphics and Applications, IEEE publisher, vol. 5, no. 7, pp. 76-86, July 1985
217. N. Magnenat Thalmann and D. Thalmann, Area, Spline-based and Structural Models for Generating and Animating 3D Characters and Logos, The Visual Computer, Springer Verlag, vol. 1, no. 2, pp. 15-23, 1985
218. N. Magnenat Thalmann and F. Bolduc, Business Graphics and the Stakeholder Approach: An Exploratory Field Experiment, Computer Generated Images, Springer Verlag, pp. 425-435, 1985
219. N. Magnenat Thalmann and D. Thalmann, Computer Animated Scenes, Computers and Graphics, Pergamon Press, vol. 8, no. 3, pp. 331-333, 1985
220. N. Magnenat Thalmann, D. Thalmann and M. Fortin, MIRANIM: an Extensible Director-Oriented System for the Animation of Realistic Images, IEEE Computer Graphics and Applications, IEEE
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publisher, vol. 5, no. 3, pp. 61-73, March 1985
221. D. Thalmann, O. Ratib, N. Magnenat Thalmann and A. Righetti, A model for the 3D Reconstruction and Animation of the Human Heart, The Visual Computer, Springer Verlag, vol. 1, no. 4, pp. 241-248, 1985
222. N. Magnenat Thalmann, N. Chourot and D. Thalmann, Color Gradation, Shading and Texture Using a Limited Terminal, Computer Graphics Forum, Blackwell publishing, vol. 3, no. 1, pp. 83-90, 1984
223. N. Magnenat Thalmann, Information et Informatique de gestion dans la PME manufacturière, Revue Internationale de Gestion, HEC Montréal, vol. 9, no. 1, p. 42, 1984
224. N. Magnenat Thalmann, L.P. Demers and D. Thalmann, Locating, Replacing and Deleting Patterns in Graphics Editing of Line Drawings, Computer Vision, Graphics and Image Processing, Academic Press, pp. 37-46, 1984
225. N. Magnenat Thalmann and D. Thalmann, An Interactive Data Visualisation System, Software-Practice and Experience, vol.14, no. 3, pp. 277-290, 1984
226. N. Magnenat Thalmann and D. Thalmann, MIRA-3D: a Three-Dimensional Graphical Extension of PASCAL, Software Practice and Experience, John Wiley and Sons, vol. 13, pp. 797-808, 1983
227. N. Magnenat Thalmann, A. Choquette and D. Thalmann, Transferring a Macro-program to a Micro-Machine, Microprocessors and Micro-systems, Butterworth & Co. Publishers, vol. 7, no. 2, pp. 107-110, 1983
228. N. Magnenat Thalmann and D. Thalmann, The Use of 3D Abstract Graphical Types in the MIRA Animation System, IEEE Computer Graphics and Applications, IEEE Publisher, vol. 3, no. 9, pp. 9-16, 1983
229. N. Magnenat Thalmann and D. Thalmann, Computer-aided Teaching of Three-dimensional Geometry, International Journal of Mathematical Education in Science and Technology, Taylor and Francis Ltd, vol.14, no. 2, pp.129-135, 1983
230. N. Magnenat Thalmann, La bureautique au carrefour de la télématique, Revue Internationale de Gestion, HEC Montréal, vol.6, no. 5, pp. 3-7, 1982
231. N. Magnenat Thalmann, Choosing an Implementation Language for Automatic Translation, Computer Languages Journal, Pergamon Press, vol. 7, nos. 3-4, pp. 161-170, 1982
232. N. Magnenat Thalmann and D. Thalmann, La conception de cartes géographiques assistée par ordinateur, Cartographica, University of Toronto Press, vol. 19, no. 1, pp. 41-50, 1982
233. N. Magnenat Thalmann, D. Thalmann and P. Bergeron, A Computer Graphical Tool for Analyzing User Reaction to Videotex Systems, ONLINE Review, vol. 6, no. 2, pp. 135-145, 1982
234. N. Magnenat Thalmann and G. Laporte, Elect an Interactive Graphical System for the Automatic
Generation of Electoral Maps, Cartographica, University of Toronto Press, vol. 19, no. 1, pp. 28-40, 1982
235. N. Magnenat Thalmann, D. Thalmann, A. Larouche and L. Lorrain, GRAFEDIT: An Interactive General-Purpose Graphics Editor, Computer and Graphics, Pergamon Press, vol. 6, no. 1, pp. 41-46, 1982
236. N. Magnenat Thalmann, An Individual Information System for Visualizing the Bus and LSubway Network, Transportation Planning and Technology, Gordon and Breach Science Publishers, New York, vol. 7, no. 4, pp. 275-279, 1982
237. N. Magnenat Thalmann, Information Systems in Small Business: are they Used in Managerial Decisions?, American Journal of Small Business, Entrepreneurship Theory & Practice, vol. 6, no. 4, pp. 20-26, 1982
238. N. Magnenat Thalmann, D. Thalmann and A. Larouche, A Multi-level Graphics System Based on Top-down Methodology, Computers and Graphics, Pergamon Press, vol. 6, no. 3, pp. 97-100, 1982
239. N. Magnenat Thalmann, D. Thalmann, G. Falquet and D. Petitpierre, A Portable Relational Database
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Management System for Microcomputer, The Euromicro Journal (Microprocessing and Microprogramming), North Holland, vol. 9, no. 1, pp. 17-25, 1982
240. N. Magnenat Thalmann and D. Thalmann, Some Unusual Primitives in the MIRA Graphical Extension of PASCAL, Computers and Graphics, Pergamon Press, vol. 6, no. 3, pp. 127-139, 1982
241. N. Magnenat Thalmann and D. Thalmann, A Graphical PASCAL Extension Based on Graphical Types, Software Practice and Experience, John Wiley and Sons, vol. 11, pp. 53-62, 1981
242. N. Magnenat Thalmann, A. Righetti and D. Thalmann, Graphical Computer Techniques in Improving Detection of Myocardium Ischemia, International Journal of Bio-Medical Computing, Elsevier / North-Holland Scientific Publisher, vol.11, pp. 335-342, 1980
243. N. Magnenat Thalmann, Le rôle des systèmes d'information distribués dans l'entreprise, Revue Internationale de Gestion, HEC Montréal, vol. 5, no. 3, pp. 47-55, 1980
244. N. Magnenat Thalmann and D. Thalmann, A Problem-oriented Analysis of Database Models, Journal of Chemical Information and Computer Sciences, American Chemical Society, vol. 19, no. 2, pp. 86-89, 1979
245. N. Magnenat Thalmann and D. Thalmann, Differential Equations, an Interdisciplinary Model, International Journal of Mathematical Education in Science and Technology, Taylor and Francis Ltd., vol. 9, no. 1 pp. 35-42, 1978
246. N. Magnenat Thalmann and J. Weber, Electronic Structure of Cyanomethanes Calculated by the MSX Method, Chemical Physics Letters, Elsevier, vol. 57, no. 2, 23-24, 1977
247. N. Magnenat Thalmann, A New Computer Program for Generating Three-Dimensional Plots of Electronic Densities and Related Contour Levels, Chimia, Swiss Chemical Society, vol. 31, no. 9, pp. 361-362, 1977
248. N. Magnenat Thalmann and J. Weber, LCAOX Calculation of the Ionization of Small Molecules,
Chemical Physics Letters, Elsevier, vol. 47, no. 3,1977
B. Full Refereed Papers in Conference Proceedings
1. L. Tian, N. Magnenat Thalmann, D. Thalmann, J. Zheng, “A methodology to model and simulate
customized human robotic realistic hand”, Proceedings of the 35th Computer Graphics International
(CGI 2018), ACM, Nirwana Resort, Bintan, Indonesia, June 11-14, 2018
2. Z. Fang, J. Yuan and N. Magnenat Thalmann, “Understanding Human-Object Interaction in RGB-D
videos for Human Robot Interaction”, Proceedings of the 35th Computer Graphics International (CGI
2018), ACM, Nirwana Resort, Bintan, Indonesia, June 11-14, 2018
3. S. Xu, Z. Yang, D. Chakraborty, Y. Tahir, T. Maszczyk, C.Y.H. Victoria, J. Dauwels, D. Thalmann, N. Magnenat-Thalmann, B.L. Tan, and J.L.C Keong, “Automated Lexical Analysis of Interviews with Schizophrenic Patients”, Proceedings of the 9th International Workshop on Spoken Dialogue Systems
Technology (IWSDS 2018), HUONE Singapore, Singapore, May 14-16, 2018 (Best Paper Award Runner-up)
4. M. Ramanathan, W.-Y. Yau, E. K. Teoh and N. Magnenat Thalmann, “Pose-invariant kinematic
features for action recognition”, Proceedings of the 9th Asia-Pacific Signal and Information Processing
Association Annual Summit and Conference (APSIPA-ASC), IEEE, pg. 292- 297, Aloft Kuala Lumpur
Sentral, Kuala Lumpur, Malaysia, December 12-15, 2017
5. D. Chakraborty, Y. Tahir, Z. Yang, T. Maszczyk, J. Dauwels, D. Thalmann, N. Magnenat Thalmann,
Assessment and Prediction of Negative Symptoms of Schizophrenia from RGB+D Movement
Signals, IEEE 19th International Workshop on Multimedia Signal Processing (MMSP) 2017, Luton, UK,
October 16-18, 2017
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6. Y. Tisserand, L. Cuel and N. Magnenat Thalmann, Automatic 3D garment positioning based on
surface metric, Proceedings of the 30th ACM International Conference on Computer Animation and
Social Agents (CASA 2017), Vol. 28, Issue. 3-4, K-Hotel Seoul, Seoul, South Korea, May 22-24, 2017
7. X. Wang, N. Liu, S. Liu, Z. Wu, M. Zhou, J. He, P. Cheng, C. Miao and N. Magnenat Thalmann, Crowd
formation via hierarchical planning, Proceedings of the 15th ACM SIGGRAPH Conference on Virtual-
Reality Continuum and Its Applications in Industry (VRCAI 2016), ACM, Vol. 01, pp. 251-260, Zhuhai,
China, December 03-04, 2016
8. A. Chincisan, N. Magnenat Thalmann, H. F. Choi, S. Lynch and C. Hurschler, Digital patient modelling:
biomechanical representation of the human knee joint from multimodal data, Proceedings of the
33rd Computer Graphics International (CGI 2016), ACM, pp.117-120, 28 June 2016
9. R.F. Antunes and N. Magnenat Thalmann, Bio-Inspired Virtual Populations: Adaptive Behavior with
Affective Feedback, Proceedings of the 29th ACM International Conference on Computer Animation and
Social Agents (CASA 2016), pp. 101-110, Geneva, Switzerland, May 23-25, 2016
10. D. Thalmann, J. Lee and N. Magnenat Thalmann, An evaluation of spatial presence, social presence,
and interactions with various 3D displays, Proceedings of the 29th ACM International Conference on
Computer Animation and Social Agents (CASA 2016), pp. 197-204, Geneva, Switzerland, May 23-25,
2016
11. J. Zhang J, N. Magnenat Thalmann and J. Zheng, Combining Memory and Emotion With Dialog on
Social Companion: A Review, Proceedings of the ACM 29th International Conference on Computer
Animation and Social Agents (CASA 2016), pp. 1-9, Geneva, Switzerland, May 23-25, 2016
12. Y. Tahir, D. Chakraborty, J. Dauwels, N. Magnenat Thalmann, D. Thalmann and J. Lee, Non-verbal
Speech Analysis of Interviews with Schizophrenic Patients, 41st IEEE International Conference on
Acoustics, Speech and Signal Processing (ICASSP 2016), Shanghai, China, March 20-25, 2016
13. H. Liang, J. Yuan, D. Thalmann and N. Magnenat Thalmann, AR in Hand: Egocentric Palm Pose
Tracking and Gesture Recognition for Augmented Reality Applications, ACM Multimedia Conference
2015 (ACMMM 2015), Brisbane, Australia, October 26-30, 2015
14. Y. Tisserand and N. Magnenat Thalmann, Image-based 3D Avatar for Virtual Try-on Applications,
Photogrammetric Week 2015, University of Stuttgart, Germany, September 7-11, 2015
15. Y. Tahir, D. Chakraborty, T. Maszczyk, S. Dauwels, J. Dauwels, N. Magnenat Thalmann and D.
Thalmann, Real-Time Sociometrics from Audio-Visual Features for Two-Person Dialogs, 2015 IEEE
International Conference on Digital Signal Processing (DSP 2015), Singapore, July 21-24, 2015
16. J. Hou, L.-P. Chau, Y. He, and N. Magnenat Thalmann, Reordering-based Transform for Compressing
Human Motion Capture Data, International Symposium on Circuits and Systems (ISCAS 2015), Lisbon,
Portugal, May 24-27, 2015
17. P. Cheng, C. Miao, N. Thalmann, Constrained Texture Mapping via Voronoi Diagram Base Domain,
28th International Conference on Computer Animation and Social Agents (CASA 2015), Singapore, May
11-13, 2015
18. J. Zhang, J. Zheng and N. Thalmann, PCMD: Personality-Characterized Mood Dynamics Model
Towards Personalized Virtual Characters, 28th International Conference on Computer Animation and
Social Agents (CASA 2015), Singapore, May 11-13, 2015
19. W. Zhang, J. Zheng, N. Magnenat Thalmann, Real-time Subspace Integration for Example-based
20. Z. Yumak, J. Ren, N. Magnenat Thalmann, and J. Yuan, Tracking and Fusion for Multiparty
Interaction with a Virtual Character and a Social Robot, SIGGRAPH Asia 2014 Autonomous Virtual
Humans and Social Robot for Telepresence, Shenzhen, China, December 3, 2014
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21. N. Magnenat Thalmann, Z. Zhang, Social Robots and Virtual Humans as Assistive Tools for
Improving Our Quality of Life, The 5th International Conference on Digital Home (ICDH 2014),
Guangzhou, China, November 28-30, 2014
22. Z. P. Bian, L. P. Chau, and N. Magnenat Thalmann, Human Computer Interface for Quadriplegic
People based on Face Position/Gesture Detection, Proceedings ACM Multimedia 2014, Orlando,
USA, November 3-7,2014
23. M. Becker and N. Magnenat Thalmann, Muscle Tissue Labeling of Human Lower Extremities in Multi-
Channel mDixon MR Imaging: Concepts and Applications, 2014 IEEE International Conference on
Bioinformatics and Biomedicine (BIBM 2014), Belfast, UK, November 2-5, 2014 (Best Overall Paper
Award)
24. H. Zhu, J. Lu, J. Cai, J. Zheng, and N. Magnenat Thalmann, Poselet-based Multiple Human
Identication and Cosegmentation, IEEE International Conference on Image Processing (ICIP 2014),
Paris, France, October 27-30, 2014
25. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Low-Rank Based Compact Representation of
Motion Capture Data, IEEE International Conference on Image Processing (ICIP 2014), Paris, France,
October 27-30, 2014
26. N. Magnenat Thalmann, Z. Yumak and A. Beck, Autonomous Virtual Humans and Social Robots in
Telepresence, 2014 IEEE International Workshop on Multimedia Signal Processing, Jakarta, Indonesia,
September 22-24, 2014
27. H.F. Choi, A. Chincisan, N. Magnenat Thalmann, A Collective Approach for Reconstructing 3D Fiber
Arrangements in Virtual Musculoskeletal Soft Tissue Models, workshop of Computational
Biomechanics for Medicine IX (MICCAI 2014 Workshop), Massachusetts Institute of Technology (MIT),
Boston, USA, September 14, 2014 (Best Paper Award)
28. N. E. O’Connor, Y. Tisserand, A. Chatzitofis, F. Destelle, J. Goenetxea, L. Unzueta, D. Zarpalas, P.
Daras, M. Linaza, K. Moran, and N. Magnenat Thalmann, Interactive Games for Preservation and
Promotion of Sporting Movements, 22nd European Signal Processing Conference (EUSIPCO 2014),
Lisbon, Portugal, September 1-5, 2014
29. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Time-aware Point-of-interest
Recommendation, Proceedings of the 36th International ACM SIGIR Conference on Research and
Development in Information Retrieval (SIGIR 2013), Dublin, Ireland, 28 July - 1 August, 2013
30. J. Hou, Z.-P. Bian, L.-P. Chau, N. Magnenat Thalmann, and Y. He, Restoring Corrupted Motion
Capture Data via Jointly Low-Rank Matrix Recovery, IEEE International Conference on Multimedia
and Expo (ICME 2014), Chengdu, China, July 14-18, 2014
31. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, A Novel Compression Framework for 3D Time-
Varying Meshes, IEEE International Symposium on Circuits and Systems (ISCAS 2014), Melbourne,
Australia, June 1-5, 2014
32. A. Chincisan, H. F. Choi, L. Assassi, S. Lynch, C. Hurschler and N. Magnenat Thalmann, Subject-
Specific Assessment of Loading Variation in the Knee Ligaments with a View to Preoperative
Planning, IEEE BHI, Valencia, Spain, Pages 640-643, June 1-4, 2014
33. H. Zhu, J. Cai, J. Zheng, J. Wu, N. Magnenat Thalmann, Salient object cutout using Google Images,
2013 IEEE International Symposium on Circuits and Systems (IEEE ISCAS 2013), Beijing, China, May
19-23, 2013
34. H. Fang, J. Zhang and N. Magnenat Thalmann, Subjectivity Grouping: Learning from Users' Rating
Behavior, Proceedings of the 13th International Conference on Autonomous Agents and Multiagent
Systems (AAMAS 2014), Paris, France, May 5-9, 2014
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35. H. Zhu, J. Lu, J. Cai, J. Zheng and N. Magnenat Thalmann, Multiple Foreground Recognition and
Cosegmentation: An Object-Oriented CRF Model with Robust Higher-Order Potentials, Proceedings
of 2014 IEEE Winter Conference on Applications of Computer Vision (WACV 2014), Steamboat Springs,
Co, March 24-26, 2014
36. J. Hou, L.P. Chau, Y. He and N. Magnenat Thalmann, Expression-invariant and Sparse
Representation for Mesh-based Compression for 3D Face Models, IEEE Conference on Visual
Communication and Image Processing (VCIP 2013), Sarawak, Malaysia, November 17-20, 2013
37. Y. Tahir, U. Rasheed, K. Hui, S. Dauwels, J. Dauwels, D. Thalmann, N. Magnenat Thalmann, NAO Robot
as a Social Mediator: A User Study, International Conference on Social Robotics (ICSR2013), Bristol,
UK, October 27-29, 2013
38. U. Rasheed, Y. Tahir, S. Dauwels, J. Dauwels, D. Thalmann and N. Magnenat Thalmann, Real-Time
Comprehensive Sociometrics for Two-Person Dialogs, 4th International Workshop on Human
Behavior Understanding (HBU2013), Barcelona, Spain, October 22, 2013
39. N. Nijdam, Y. Tisserand, N. Magnenat Thalmann, Refurbish a Single User 3D Application into a Multi-
user distributed Service: A Case Study, VRST '13 Proceedings of the 19th ACM Symposium on Virtual
Reality Software and Technology, ACM New York, pp. 193-200, October 2013
40. Z. Yumak and N. Magnenat Thalmann, Multi-party Interaction with a Virtual Character and Human-
like Robot, The 19th ACM Symposium on Virtual Reality Software and Technology (VRST2013),
Singapore, October 6-8, 2013
41. Z. Yuzhe, Z. Jianmin and N. Magnenat Thalmann, Virtual Try-on with Kinect, The 19th ACM
Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013
42. J. Zhang, J. Zheng, N. Magnenat Thalmann, Design Mood Dynamics for Virtual Human, The 19th ACM
Symposium on Virtual Reality Software and Technology (VRST2013), Singapore, October 6–8, 2013
43. J. Hou, L.P. Chau, Y. He, J. Chen and N. Magnenat Thalmann, Human Motion Capture Data Recovery
Via Trajectory-based Sparse Representation, 2013 IEEE International Conference on Image
Processing, Melbourne, Australia, September 15-18, 2013
44. Q. Yuan, G. Cong, Z. Ma, A. Sun and N. Magnenat Thalmann, Who, Where, When and What: Discover
Spatio-temporal Topics for Twitter Users, Proceedings of the 19th ACM SIGKDD International
Conference on Knowledge Discovery and Data Mining (KDD 2013), pp 605-613, Chicago, United States,
August 11-14, 2013
45. K. C. Apostolakis, D. S. Alexiadis, P. Daras, D. Monaghan, N. E. O’Connor, B. Prestele, P. Eisert, G.
Richard, Q. Zhang, E. Izquierdo, M. B. Moussa and N. Magnenat Thalmann, Blending Real With Virtual
in 3D Life, 14th International Workshop on Image and Audio Analysis for Multimedia Interactive services
(WIAMIS2013), July 3-5, 2013
46. W. Gu, G. Seet and N. Magnenat Thalmann, Improved Human Interaction in Telepresence Robot
using Real-time Face Segmentation, 32nd Chinese Control Conference (CCC2013), Xi'an, China, July
26-28, 2013
47. H. Zhu, J. Cai, J. Zheng, J. Wu and N. Magnenat Thalmann, Salient Object Cutout Using Google
Images, IEEE International Symposium on Circuits and Systems (ISCAS 2013), Beijing, China, May 19-
23, 2013
48. H. Fang, J. Zhang and N. Magnenat Thalmann, A Trust Model Stemmed from the Diffusion Theory for
Opinion Evaluation, Proceedings of 12th International Joint Conference on Autonomous Agents and
Multiagent Systems (AAMAS 2013), Saint Paul, Minnesota, USA, May 6-10, 2013
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49. S. Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, Z. Mengyu, U. Rasheed, Y. Tahir, D.
Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating
Discussions, Proc. International Workshop On Spoken Dialogue Systems (IWSDS 2012), Paris, France
50. Z. P. Bian, L. P. Chau and N. Magnenat Thalmann, Fall Detection Based on Skeleton Extraction, 11th
International Conference on Virtual Reality Continuum and Its Applications in Industry (ACM SIGGRAPH
VRCAI2012), Singapore, December 2-4, 2012
51. J. Hou, L. P. Chau, Y. He, D. T. P. Quynh and N. Magnenat Thalmann, Dynamic 3-D Facial
Compression Using Low Rank and Sparse Decomposition, SIGGRAPH Asia 2012, Technical Brief,
Singapore, 29 November – 1 December, 2012
52. B. F. Allen, F. Picon, D. Thalmann, S. Dalibard and N. Magnenat Thalmann, Localizing A Mobile Robot
With Intrinsic Noise, 3DTV Conference 2012 Special Session on “Telepresence”, Zurich, October 15-17,
2012
53. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Interactive Design of Expressive Locomotion
Controllers for Humanoid Robots, Proceedings of IEEE RO-MAN 2012, Paris, France, September 9-
13, 2012
54. Q. Yuan, G. Cong, A. Sun, C.Y. Lin and N. Magnenat Thalmann, Category Hierarchy Maintenance: A
Data-Driven Approach, ACM SIGIR Conference (SIGIR), USA Portland, Oregon, August 12 - 16, 2012 55. M. Ben Moussa, N. Magnenat Thalmann, D. Konstantas, J. J. Santamaría, F. Fernández–Aranda and S.
Jiménez-Murcia, Facial Affect Recognition For Cognitive-Behavioural Therapy, Proceedings of the
Sixth International Symposium on e-Health Services and Technologies, SciTePress, July 2012
56. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Generalized Stereotypical Trust Model, the
11th IEEE International Conference on Trust, Security and Privacy in Computing and Communications
(IEEE TrustCom), Liverpool, UK, June 25-27, 2012
57. L. Assassi and N. Magnenat Thalmann, Biomechanical Analysis of the Human Hip Joint During
Extreme Movements, Computer Assisted Radiology and Surgery (CARS2012), Pisa, Italy, June 2012
58. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, SRAC: Subjectivity Alignment for
Reputation Computation, the 11th International Joint Conference on Autonomous Agents and Multiagent
Systems (AAMAS), Valencia, Spain, June 4-8, 2012
59. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Subjectivity Alignment Approach for
Effective Reputation Computation, 15th International Workshop on Trust in Agent Societies (TRUST12),
Spain, Valencia, June 5, 2012
60. M. Elgendi, F. Picon and N. Magnenat Thalmann, Real-Time Speed Detection of Hand Gesture using
Kinect, Workshop on Autonomous Social Robots and Virtual Humans, the 25th Annual Conference
on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
61. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A
Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots,
Workshop on Social Robots and Virtual Humans, the 25th Annual Conference on Computer Animation and
Social Agents (CASA 2012), Singapore, May 9, 2012
62. Z.P. Bian, L.P. Chau and N. Magnenat Thalmann , A Depth Video Approach for Fall Detection Based
on Human Joints Height and Falling Velocity, Proceedings of the 25th Annual Conference on Computer
Animation and Social Agents, Wiley, May, 2012
63. J. Zhang, N. Magnenat Thalmann and J. Zheng, Modeling Emotions and Moods in an Affective
System for Virtual Human and Social Robots, Proceedings of the 25th Annual Conference on Computer
Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
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64. B. Allen, N. Magnenat Thalmann and D. Thalmann, Politeness Improves Interactivity in Dense
Crowds, Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA
2012), Singapore, May 9-11, 2012
65. L. Assassi and N. Magnenat Thalmann, A Biomechanical Approach for Dynamic Hip Joint Analysis,
Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012),
Singapore, May 9-11, 2012
66. L. Assassi, M. Becker and N. Magnenat Thalmann, Dynamic Skin Deformation based on
Biomechanical Modeling, Proceedings of the 25th Annual Conference on Computer Animation and
Social Agents (CASA 2012), Singapore, May 9-11, 2012
67. K. Zawieska, M. B. Moussa, B. R. Duffy and N. Magnenat Thalmann, The Role of Imagination in
Human-Robot Interaction, Proceedings of the 25th Annual Conference on Computer Animation and
Social Agents (CASA 2012), Singapore, May 9-11, 2012
68. K. H. N. Chia, Y. Cai, K. N. N. Kee, N. Magnenat Thalmann, D. Lu, J. Zheng and D. Thalmann, Autistic
Learning Activity System Design using Virtual Pink Dolphins, Proceedings of the 25th Annual
Conference on Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012 69. Y. Zhang, J. Zheng, N. Magnenat Thalmann and Y. Cai, Virtual Try-on with Kinect based on Human
Body Adaptation and Cloth Simulation, Proceedings of the 25th Annual Conference on Computer
Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
70. M. Elgendi, F. Picon and N. Magnenat Thalmann, Towards Interactive Virtual Human: Classification
of Hand Gesture Speed using Kinect, Proceedings of the 25th Annual Conference on Computer
Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
71. S. Dalibard, N. Magnenat Thalmann and D. Thalmann, Anthropomorphism of Artificial Agents: A
Comparative Survey of Expressive Design and Motion of Virtual Characters and Social Robots,
Proceedings of the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012),
Singapore, May 9-11, 2012
72. B. Zhenpeng, C. Lap-Pui and N. Magnenat Thalmann, A Depth Video Approach for Fall Detection
Based on Human Joins Height and Falling Velocity, Proceedings of the 25th Annual Conference on
Computer Animation and Social Agents (CASA 2012), Singapore, May 9-11, 2012
73. L. Assassi and N. Magnenat Thalmann, Biomechanical Modeling of the Human Articulation for
Osteoarthritis Analysis, Computer Methods in Biomechanics and Biomedical Engineering
(CMBBE2012), Berlin, Germany, pp. 573-578, April 2012
74. B. Kevelham and N. Magnenat Thalmann, Virtual Try On: An Application in Need of GPU
Optimization, Proceedings of the ATIP/A*CRC Workshop on Accelerator Technologies for High-
Performance Computing, A*STAR Computational Resource Center, pp. 10:1-10:9, 2012
75. Q. Yuan, G. Cong and N. Magnenat Thalmann, Enhancing Naive Bayes with Various Smoothing
Methods for Short Text Classification, Proceedings of WWW 2012, ACM World Wide web Conference,
2012
76. K. Zawieska, B. Kevelham, M. Ben Moussa and N. Magnenat Thalmann, The Illusion of Intelligence,
AAAI 2012 Video Competition, 2012
77. S.Sarda, M. Constable, J. Dauwels, S. Dauwels, M. Elgendi, M. Zhou, U. Rasheed, Y. Tahir, D. Thalmann and N. Magnenat Thalmann, Real-Time Feedback System for Monitoring and Facilitating Discussions, 4th International Workshop on Spoken Dialog System (IWSDS2012), Paris, France, November 28-30, 2012
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78. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual
Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, the 10th IEEE
International Conference on Trust, Security and Privacy in Computing and Communications (IEEE
TrustCom), Changsha, China, November 16-18, 2011
79. L. Assassi, P. Volino, and N. Magnenat Thalmann, Biomechanical Analysis of The Hip Joint in
Extreme Postures, Meditech Meeting on Advances and new developments in
Osteoarthritis/Degenerative diseases, Anglia Ruskin, University, Chelmsford, UK, June 2011
80. C. Charbonnier, V. Duthon, F. Kolo, S. Duc, C. Pfirrmann, N. Magnenat Thalmann, C. Becker, P.
Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A
New Femoro-acetabular Impingement?, 8th Biennial ISAKOS Congress, Rio De Janeiro, Brazil, May
2011
81. M. Kasap, S. Chague and N. Magnenat Thalmann, Virtual Face Implant for Visual Character
Variations, WIAMIS 2011 - 12th International Workshop on Image Analysis for Multimedia Interactive
Services, Delft, the Netherlands, April 2011
82. N. Magnenat Thalmann, P. Volino, B. Kevelham, M. Kasap, Q. Tran, M. Arevalo, G. Priya and N. Cadi, An
Interactive Virtual Try On, Proceedings of IEEE Virtual Reality Conference (VR), 2011, pp. 263-264,
March 2011
83. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, A Reputation Mechanism for Virtual
Reality - Five-Sense Oriented Feedback Provision and Subjectivity Alignment, Proceedings of the
10th IEEE International Conference on Trust, Security and Privacy in Computing and Communications
(IEEE TrustCom), 2011
84. H. Fang, M. Sensoy, J. Zhang and N. Magnenat Thalmann, Handling Subjective User Feedback for
Reputation Computation in Virtual Reality, International Conference on User Modeling, Adaptation and
Personalization (UMAP) Workshop on Trust, Reputation and User Modeling, 2011
85. H. Fang, J. Zhang, M. Sensoy and N. Magnenat Thalmann, Design of a Reputation Mechanism for Virtual Reality: A Case for E-Commerce, International Joint Conference on Autonomous Agents and Multiagent Systems (AAMAS) Workshop on Trust in Agent Societies, pp. 53-67, 2011
86. M.B. Moussa, Z. Kasap, N. Magnenat Thalmann, K. Chandramouli, S. N. H. Mirza, Q. Zhang, E. Izquierdo, I. Biperis, P. Daras, Towards an Expressive Virtual Tutor: An Implementation of a Virtual Tutor Based on an Empirical Study of Non-verbal Behaviour, Proceedings of the 2010 ACM workshop on Surreal media and virtual cloning, pp. 39-44, ACM, 29 October 2010
87. N. Magnenat Thalmann, J. Schmid, L. Assassi and P. Volino, A Comprehensive Methodology to
Visualize Articulations for the Physiological Human, Cyberworlds, IEEE Computer Society, October
2010
88. S. Han, N.A. Nijdam and N. Magnenat Thalmann, An Application Framework for Seamless
Synchronous Collaboration Support in Ubiquitous Computing Environments, UCMEDIA,
September 2010
89. N. Magnenat Thalmann and J. Schmid, 3D Anatomical Functional Models for the Human Musculoskeletal System, Virtual Physiological Human (VPH) 2010, September 2010
90. I. Ciuciu, H. Kang, R. Meersman, J. Schmid, N. Magnenat Thalmann, J.A. Iglesias Guitian, and E. Gobbetti, Collaborative Semantic Content Management: an Ongoing Case Study for Imaging Applications, 11th European Conference on Knowledge Management (ECKM 2010), September 2010
91. J. Schmid, J. Kim and N. Magnenat Thalmann, Coupled Registration-Segmentation: Application to Femur Analysis with Intra-subject Multiple Levels of Detail MRI Data, MICCAI, Springer, LNCS vol. 6362, pp. 562-569, September 2010
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92. P. Volino, N. Magnenat Thalmann and F. Faure, A Simple Approach to Non Linear Tensile Stiffness for Accurate Cloth Simulation, SIGGRAPH 2010, Los Angeles, August 2010
93. Z. Kasap and N. Magnenat Thalmann, Towards Episodic Memory Based Long-term Affective Interaction with a Human-like Robot, IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN 2010), 2010
94. T. Kostoulas, O. Kocsis, T. Ganchev, F. Fernandez-Aranda, J.S. Lorenzo, S. Jimenez-Murcia, M.B.
Moussa, N. Magnenat Thalmann and N. Fakotakis, The PlayMancer Database: A Multimodal Affect Database in Support of Research and Development Activities in Serious Game Environment, 7th International Conference on Language Resources and Evaluation, LREC, May 2010
95. L. Assassi, A. Sandholm, N. Pronost, P. Volino, D. Thalmann and N. Magnenat Thalmann, Biomechanical Analysis of Dancer's Hip Joint During Extreme Motions, 3D Anatomical Human Summer School,Chania,Crete, Greece, pp. 26-27, May 2010
96. N. A. Nijdam, S. Han, and N. Magnenat Thalmann, A Context-Aware Adaptive Rendering System for User-Centric Pervasive Computing Environments, the 15th IEEE Mediterranean Electrotechnical Conference, Springer, pp. 790-795, April 2010
97. V.B. Duthon, F. Kolo-Christophe, C. Charbonnier, N. Magnenat Thalmann, S.R. Duc, C.W.A. Pfirrmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Correlation of Clinical and MRI Findings in Professional Dancers' Hip: A New Femoro-acetabular Impingement?, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010
98. C. Charbonnier, F. Kolo-Christophe, V.B. Duthon, N. Magnenat Thalmann, C.D. Becker, P. Hoffmeyer and J. Menetrey, Professional Dancer's Hip: A Motion Capture Study, Trans Orthop Res Soc, New Orleans, Louisiana, March 2010
99. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa. Affective Interaction with an Expressive Robot, Poster session of the 4th International Conference on Cognitive Systems, 2010
100. N. Magnenat Thalmann, U. Bonanni, G. Böttcher and F.-E. Wolter, Manipulating Virtual Hair and Textiles, Proc. 14th ASIM Dedicated Conference on Simulation in Production and Logistics, 2010
101. C. Cig, Z. Kasap, A. Egges and N. Magnenat Thalmann, Realistic Emotional Gaze and Head Behavior Generation Based on Arousal and Dominance Factors, The 3rd International Conference on Motion in Games 2010, Springer, 2010
102. M. Kasap and N. Magnenat Thalmann, Customizing and Populating Animated Digital Mannequins for Real-Time Application, Proceeding of International Conference on Cyberworlds (CW2010), IEEE Explore, pp. 368 – 374, October 20-22, 2010
103. N. Magnenat Thalmann, N. A. Nijdam, S. Han, and D. Protopsaltou, InterMedia: Towards Truly User-Centric Convergence of Multimedia, the 1st International ICST Conference on User Centric Media, Springer, pp. 3-10, November 2009
104. L. Assassi, P. Volino and N. Magnenat Thalmann, Physically-based Simulation of Ballet Dancer’s Hip, SIGGRAPH ASIA 2009, Yokohama, Japan, December 16-19, 2009
105. M. Ben Moussa and N. Magnenat Thalmann, Applying Affect Recognition in Serious Games: The PlayMancer Project, The Second International Workshop on Motion in Games (MIG 2009), Lecture Notes in Computer Science, Springer, 5884, pp. 53-62, 2009
106. M. Kasap and N. Magnenat Thalmann, Sizing Avatars from Skin Weights, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM Digital Library, pp. 123-126, November 2009
107. J. Schmid, N. Nijdam, S. Han, J. Kim and N. Magnenat Thalmann, Interactive Segmentation of Volumetrictric Medical Images for Collaborative Telemedicine, Modelling the Physiological Human, Proc. 3D Physiological Human Workshop, Springer, 5903, pp. 13-24, December 2009
108. N. Magnenat Thalmann and Z. Kasap, Virtual Humans in Serious Games, International Conference on
CyberWorlds, IEEE Computer Society, pp. 71-79, September 2009
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109. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Haptic Interaction with One-Dimensional
Structures, Proc. of the 16th ACM Symposium on Virtual Reality Software and Technology (VRST 2009), ACM, pp. 75-78, 2009
110. N. Magnenat Thalmann, U. Bonanni, P. Volino and L. Assassi, Hair, Cloth and Soft Tissues: The Influence of Mechanical Properties on the Real-Time Dynamics of Deformable Objects, Proceedings of the 6th Workshop on Virtual Reality Interaction and Physical Simulation (VRIPHYS 2009), The Eurographics Association, 2009
111. N. Magnenat Thalmann, U. Bonanni and P. Volino, Physical Behavior of Deformable Hair and Clothes: What Is Common?, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 12-18, 2009
112. P. Kmoch, U. Bonanni and N. Magnenat Thalmann, Hair Simulation Model for Real-Time Environments, Proc. of the Computer Graphics International Conference (CGI 2009), ACM, pp. 5-12, 2009
113. U. Bonanni, P. Kmoch and N. Magnenat Thalmann, Tool-based Hairstyling Metaphors, Proc. of the 11th IEEE International conference on Computer-Aided Design and Computer Graphics (CAD/Graphics 2009), IEEE Comp. Soc., pp. 122-127, 2009
114. N. Magnenat Thalmann, J. Schmid, H. Delingette, M. Agus, and J. A. Iglesias Guitian, 3D Anatomical Modelling and Simulation Concepts, Proceedings of EUROGRAPHICS 2009 (Tutorial Notes), Eurographics Association, pp. 241-247, June 2009
115. C. Charbonnier, J. Schmid, F. Kolo-Christophe, N. Magnenat Thalmann, C. Becker and P. Hoffmeyer, Virtual Hip Joint: from Computer Graphics to Computer-Assisted Diagnosis, Eurographics 2009, First Medical Prize, Munich, Germany, pp. 1-4, April 2009
116. J. Schmid, A. Sandholm, F. Chung, D. Thalmann, H. Delingette and N. Magnenat Thalmann, Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data, Recent Advances in the 3D Physiological Human, Springer-Verlag, pp. 3-19, 2009
117. C. Luible and N. Magnenat Thalmann, The Simulation of Cloth using Accurate Physical Parameters,
CGIM '08 Proceedings of the Tenth IASTED International Conference on Computer Graphics and Imaging,, Innsbruck, Austria, 2008
118. N. Magnenat Thalmann, C. Charbonnier and J. Schmid, Multimedia Application to the Simulation of Human Musculoskeletal System: A Visual Lower Limb Model from Multimodal Captured Data. Proceedings of the IEEE International Workshop on Multimedia Signal Processing, Cairns, Australia, pp. 520-525, October 2008
119. J. Schmid and N. Magnenat Thalmann, MRI Bone Segmentation using Deformable Models and
Shape Priors, MICCAI '08, Part I. LNCS, Springer Berlin / Heidelberg, 5241, pp. 119-126, September 2008
120. N. Magnenat Thalmann, Z. Kasap and M. Ben Moussa, Communicating with a virtual human or a
skin-based robot head. 8th IEEE International Conference on Automatic Face and Gesture Recognition, Amsterdam, Netherlands, 2008
121. C. Charbonnier, E. Lyard and N. Magnenat Thalmann, Analysis of Extreme Hip Motion in Professional
Ballet Dancers. Proceedings of the 10th International Symposium on 3D Analysis of Human Movement, Amsterdam, Netherlands, October 2008
122. M. Lim, N. Nijdam and N. Magnenat Thalmann, A General Collaborative Platform for Mobile Multi-
User Applications, 13th IEEE International Conference on Emerging Technologies and Factory Automation (ETFA2008), IEEE, CD Proceedings (ISBN: 1-4244-1506-3), pp. 1346-1353, September 2008
123. M. Kasap and N. Magnenat Thalmann, Modeling Individual Animated Virtual Humans for Crowds,
ACM SIGGRAPH ASIA 2008 courses, ACM New York, NY, USA, pp. 1-8, 2008
124. O. Mayora, P. Daras, M. Panebarco, N. Achilleopoulos, P. Stollenmayer, D. Williams, N. Magnenat Thalmann, C. Guerrero, M. Pelt, T. McGrath, E. Fuenmayor, D. Salama, F. Alvarez, E. Kalapanidas, A. Shani and J.Y.L. Moine, User Centric Media in the Future Internet: Trends and Challenges,
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proceeding of: Proceedings of the Third International Conference on Digital Interactive Media in Entertainment and Arts, DIMEA 2008, Athens, Greece, September 10-12, 2008
125. P. Chaudhuri, G. Papagiannakis and N. Magnenat Thalmann, Camera-based Gaze Control for Virtual Characters, ENACTIVE 2007, pp. 53-60, November 2007
126. R. Gupta and N. Magnenat Thalmann, Interactive Rendering of Optical Effects in Wet Hair, ACM Virtual Reality Software and Technology (VRST’07), pp. 133-140, November 2007
127. M. Kasap and N. Magnenat Thalmann, Parameterized Human Body Model for Real-time Applications, International Conference on Cyberworlds 2007, pp. 160-167, October 24-26, 2007
128. T. Di Giacomo, L. Moccozet, N. Magnenat Thalmann, R. Boulic and D. Thalmann, Towards Automatic Character Skeletonization and Interactive Skin Deformation, Eurographics (EG'07) State-of-the-Art Reports, Prague, Czech Republic, pp. 47-61, October 2007
129. N. Magnenat Thalmann, M. Montagnol, U. Bonanni and R. Gupta, Visuo-Haptic Interface for Hair, International Conference on Cyberworlds 2007, pp. 3-12, October 2007
130. C. Charbonnier, B. Gilles and N. Magnenat Thalmann, A Semantic-driven Clinical Examination Platform, Surgetica '2007, Computer-Aided Medical Interventions: Tools and Applications, Chambéry, France, pp. 183-189, September 2007
131. N. Henze, M. Lim, A. Lorenz, M. Mueller, X. Righetti, E. Rukzio, A. Zimmermann, N. Magnenat Thalmann, S. Boll and D. Thalmann, Contextual Bookmarks, MobileHCI 2007 workshop on Mobile Interaction with
the Real World (MIRW 2007), DOI: 116212, September 9, 2007
132. N. Magnenat Thalmann, P. Volino, U. Bonanni, I.R. Summers, A. C. Brady, J. Qu, D. Allerkamp, M. Fontana, F. Tarri, F. Salsedo and M. Bergamasco, Haptic Simulation, Perception and Manipulation of Deformable Objects, Tutorial Notes, Proc. of EUROGRAPHICS '07, Computer Graphics Forum, Eurographics Association, vol. 26, pp. 1-24, September 2007
133. C. Luible, P. Volino and N. Magnenat Thalmann, High Fashion in Equations, SIGGRAPH 2007, Article No. 36, on-line, August 2007
134. G. Guillard and N. Magnenat Thalmann, Ball-And-Socket Joint Motion Description Using Spherical Medial Representation, EMBC'07, pp. 4293-4296, August 2007
135. N. Magnenat Thalmann, D. Protopsaltou and E. Kavakli, Learning How to Dance Using a Web 3D Platform, The 6th International Conference on Web-based Learning (ICWL 2007), Edinburgh, UK, pp. 1-12, August 2007
136. V. Muggéo, L. Moccozet and N. Magnenat Thalmann, Scenegraph-based Platform for 3D Computer Graphics Training, IADIS International Conference e-Learning, 2007, (IADIS 2007), Lisbon, Portugal, July 2007
137. L. Assassi, G. Guillard, B. Gilles and N. Magnenat Thalmann, Volumetric Meshes based on Medial Representation for Medical Applications, The International Society for Computer Assisted Orthopaedic Surgery (CAOS'07), Heidelberg, Germany, pp. 259-262, June 2007
138. G. Guillard and N. Magnenat Thalmann, Description des articulations à rotule par une représentation médiane sphérique, Application à la hanche, Conférence sur le Traitement et l’analyse de l’information : méthodes tet applications, (TAIMA'07), Hammamet, Tunisia, on-line, May 2007
139. F. Dellas, L. Moccozet, N. Magnenat Thalmann, M. Mortara, G. Patanè, M. Spagnuolo and B. Falcidieno, Knowledge-based Extraction of Control Skeletons for Animation, Shape Modeling International 2007, pp. 51-60, 2007
140. A. Peternier, X. Righetti, M. Hopmann, D. Thalmann, M. Repetto, G. Papagiannakis, P. Davy, M.Lim, N. Magnenat Thalmann, P. Barsocchi, T. Fragopoulos, D.N. Serpanos, Y. Gialelis and A. Kirykou, Chloe@University: An indoor, Mobile Mixed Reality Guidance System, VRST '07 Proceedings of the 2007 ACM symposium on virtual reality software and technology, pp. 227-228, DOI: 10.1145/1315184.1315233, 2007
141. F. Dellas, L. Moccozet, N. Magnenat Thalmann, G. Patanè, M. Mortara, M. Spagnuolo, and B. Falcidieno,
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Semantic Human 3D Shapes Annotation for Animation, Poster and Demo Proceedings of the 1st International Conference on Semantic and Digital Media Technologies, Athens, Greece, December 6-8, 2006
142. G. Papagiannakis, A. Egges, A. Foni, N. Cadi-Yazli and N. Magnenat Thalmann, Real-time Realistic Rendering and Subtle Body Movements for Cultural Heritage Virtual Actors, Cultural Convergence & Digital Technology 2006, FHW, Athens, Greece, on-line, November 2006
143. B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomical Modelling of the Musculoskeletal System from MRI, International conference on medical image computing and computer assisted intervention (MICCAI ’06), vol. 4190, pp. 289-296, October 2006
144. N. Magnenat Thalmann, A. Foni and N. Cadi-Yazli, Real-time Animation of Ancient Roman Sites, GRAPHITE 2006, Kuala Lumpur, Malaysia, ACM Press, pp.19-30, 2006
145. A. Egges, G. Papagiannakis and N. Magnenat Thalmann, An Interactive Mixed Reality Framework for Virtual Humans, Cyberworlds 2006, EPFL, Switzerland, IEEE publisher, pp. 165-172, September 2006
146. L. Moccozet, A. Garcia-Rojas, F. Vexo, D. Thalmann and N. Magnenat Thalmann, In Search for Your Own Virtual Individual, Semantics And digital Media Technology conference (SAMT), LNCS, Springer, Heidelberg, Vol. 4306, pp. 26-40, 2006
147. A. Bastanfard and N. Magnenat Thalmann, Skin Modeling and Rendering based on Visual Perception, GRAPP 2006, First International Conf. on Computer Graphics Theory and Applications, Portugal, pp. 313-318, 2006
148. P. Volino and N. Magnenat Thalmann, Simple Linear Bending Stiffness in Particle Systems, SIGGRAPH-Eurographics Symposium on Computer Animation 2006, pp. 101-105, September 2006
149. R. Gupta, M. Montagnol, P. Volino, and N. Magnenat Thalmann, Optimized Framework for Real Time Hair Simulation, Proceedings of Computer Graphics International (CGI ’06), LNCS, Springer Verlag, pp. 702-710, June 2006
150. L. Yahia-Cherif and N. Magnenat Thalmann, Quantification of Skin Movements Artefacts using MRI, 9th International Symposium on 3D analysis of Human Movement, electronic proceedings, on-line, June 2006
151. A. Garcia-Rojas, F. Vexo, D. Thalmann, A. Raouzaiou, K. Karpouzis, S. Kollias, L. Moccozet and N. Magnenat Thalmann, Emotional Body Expression Parameters in Virtual Human Ontology, in 1st International Workshop on Shapes and Semantics, Matsushima, Japan, pp. 63-70, June 2006
152. N. Magnenat Thalmann and G. Papagiannakis, Virtual Worlds and Augmented Reality in Cultural Heritage Applications, Proc. Recording, Modeling and Visualization of Cultural Heritage, Taylor & Francis Group, London, ISBN 0 415 39208X, pp. 419-430, January 2006
153. M. Mäkinen, H. Meinander, C. Luible and N. Magnenat Thalmann, Influence of Physical Parameters on Fabric Hand, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 8-16, December 2005
154. A. Garcia-Rojas, D. Thalmann, F. Vexo, L. Moccozet, N. Magnenat Thalmann, M. Mortara, M. Spagnuolo and M. Gutiérrez, An Ontology of Virtual Humans: Incorporating Semantics into Human Shapes, Proceedings EWIMT'05, London, pp. 207-218, December 2005
155. F. Salsedo, M. Fontana, F. Tarri, E. Ruffaldi, M. Bergamasco, N. Magnenat Thalmann, P. Volino, U. Bonanni A. Brady, I. Summers, J. Qu D. Allerkamp, G. Böttcher, F.-E. Wolter, M. Makinen and H. Meinander, Architectural Design of the Haptex System, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 1-7, December 2005
156. P. Volino, P. Davy, U. Bonanni, N. Magnenat Thalmann, G. Böttcher, D. Allerkamp and F.-E. Wolter, From Measured Physical Parameters to the Haptic Feeling of Fabric, Proceedings of the HAPTEX ’05 Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, pp. 17-29, December 2005
157. O. Schall, M. Samozino, B. Falcidieno and N. Magnenat Thalmann, Surface from Scattered Points: A Brief Survey of Recent Developments, 1st International Workshop towards Semantic Virtual Environments, MIRALab, pp. 138-147, DOI: 278978, 2005
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158. R. Gupta and N. Magnenat Thalmann, Scattering-Based Interactive Hair Rendering, International
Conference on CAD/Graphics, IEEE publisher, pp. 489-494, December 2005 159. A. Egges and N. Magnenat Thalmann, Emotional Communicative Body Animation for Multiple
Characters, V-Crowds ’05, Lausanne, Switzerland, pp. 31-40, November 2005
160. S. Garchery, A. Egges and N. Magnenat Thalmann, Fast Facial Animation Design for Emotional Virtual Humans, Measuring Behaviour, Wageningen, Netherlands, CD-ROM Proceeding, on-line, September 2005
161. T. Di Giacomo, M. Gaudry and N. Magnenat Thalmann, Converting 3D Facial Animation with Gouraud Shaded SVG, 4th Annual Conference on Scalable Vector Graphics (SVG Open 2005), on-line, August 2005
162. D. Protopsaltou and N. Magnenat Thalmann, The Fourth Party in Online Arbitration as a Shared Virtual Workspace, ACM SIGGRAPH Conference Web Program, CD-ROM Proceedings, Los Angeles, California, USA, ACM Press, Article No. 3, on-line, August 2005
163. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Practical Precomputed Radiance Transfer for Mixed Reality, Virtual Systems and Multimedia 2005 (VSMM ’05), VSMM Society, Yanagido, Japan, pp. 189-199, August 2005
164. M.J. Kang, H. Sadri and N. Magnenat Thalmann, Computer-assisted Pre-operative Planning for Hip Joint-preserving Surgery, 5th Annual Meeting of the International Society for Computer Assisted Orthopaedic Surgery, F. Langlotz, B. L. Davies, D. Schlenzka (eds.), Pro Business, pp. 212-214, June 2005
165. S. Oh, H. Kim, P. Volino, N. Magnenat Thalmann and K. Wohn, Semantics over Geometry: Garmented Body Model Generation for Real-time Simulation, Workshop towards Semantic Virtual Environments (SVE 2005), Villars, Switzerland, March 2005
166. G. Papagiannakis, H. Kim and N. Magnenat Thalmann, Believability and Presence in Mobile Mixed Reality Environments, IEEE VR2005 Workshop on Virtuality Structures, IEEE publisher, on-line, February 2005
167. N. Magnenat Thalmann, H. Kim, A. Egges and S. Garchery, Believability and Interaction in Virtual Worlds, International Multi-Media Modelling Conference, IEEE publisher, pp. 2-9, January 2005
168. F. Isgro, F. Odone, W. Saleem, O. Schall, B. Falcidieno and N. Magnenat Thalmann, Clustering for
Surface Reconstruction, 1st International Workshop towards Semantic Virtual Environments, MIRALab, pp. 156-162, DOI:279013, 2005
169. L. Yahia-Cherif and N. Magnenat Thalmann, An Optimized Methodology for Estimating Patient-specific Joints’ Poses, Surgetica ’05, Computer-Aided Medical Interventions: Tools and Applications, J.
Troccaz and P. Mermoz (eds.), pp. 305-312, January 2005
170. A. Egges, R. Visser, N. Magnenat Thalmann, Example-based Idle Motion Synthesis in a Real-time Application, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, pp. 13-19, December 2004
171. L. Moccozet, F. Dellas, N. Magnenat Thalmann, S. Biasotti, M. Mortara, B. Falcidieno, P. Min and R. Veltkamp, Animatable Human Body Model Reconstruction from 3D Scan Data using Templates, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, pp. 73-79, December 2004
172. H. Kim, T. Di Giacomo, A. Egges, E. Lyard, S. Garchery and N. Magnenat Thalmann, Believable Virtual Environment: Sensory and Perceptual Believability, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Believability in Virtual Environment, Zermatt, Switzerland, on-line, December 2004
173. T. Di Giacomo, H. S. Kim, S. Garchery, N. Magnenat Thalmann, D. Cailliere, G. Belay, A. Cotarmanac’h and T. Riegel, Benchmark-Driven Automatic Transmoding of 3D to 2D Talking Heads, Proc. CapTech Workshop on Modelling and Motion Capture Techniques for Virtual Environments, Zermatt, Switzerland, December 2004
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174. N. Magnenat Thalmann, L. Yahia-Cherif and H. Seo, Modeling Anatomical-Based Humans, ICIG 2004,
IEEE publisher, pp. 476-480, December 2004
175. P. Volino and N. Magnenat Thalmann, Animating Complex Hairstyles in Real-Time, Proceedings of the ACM symposium on Virtual reality software and technology (VRST ’04), ACM Press, pp. 41-48, November 2004
176. N. Magnenat Thalmann, F. Dellas, C. Luible and P. Volino, From Roman Garment to Haute-Couture with the Fashionizer Platform, Virtual Systems and Multi Media (VSMM 2004), Thwaites, Hal (ed.), OCSL Press, Japan, pp. 2-12, November 2004
177. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagianakis, Modeling of Bodies and Clothes for Virtual Environments, Proceeding of International Conference on Cyberworlds 2004, pp. 201 – 208, November 18-20, 2004
178. P. Volino and N. Magnenat Thalmann, Animating Complex Hairstyles in Real-time, Proceedings of the ACM Symposium on Virtual Reality Software and Technology (VRST 2004), pp. 41 – 48, Hong Kong, China, November 10-12, 2004
179. F. Cordier and N. Magnenat Thalmann, A Data-driven Approach for Real-Time Clothes Simulation, 12th Pacific Conference on Computer Graphics and Applications, IEEE publisher, Seoul, Korea, pp. 257-266, October 2004
180. A. Egges, T. Molet and N. Magnenat Thalmann, Personalised Real-time Idle Motion Synthesis, Pacific Graphics 2004, Seoul, Korea, pp. 121-130, October 2004
181. M.J. Kang, L. Yahia-Cherif, T. Molet, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Anatomy-based Optical Motion Capture for Integral Joint Motion Visualization and Analysis, 3rd International Workshop on Virtual Rehabilitation (IWVR), CUSO, pp. 99-107, September 2004
182. B. Gilles, R. Perrin, N. Magnenat Thalmann and J-P. Vallée, Bone Motion Analysis from Dynamic MRI: Acquisition and Tracking, Proc. Medical image computing and computer assisted intervention (MICCAI) 2004, Springer Verlag, Berlin-Heidelberg, vol. 2, pp. 942-949, September 2004
183. N. Magnenat Thalmann and H. Seo, Data-Driven Approaches to Digital Human Modeling, Proc. 2nd
International Symposium on 3D Data Processing, Visualization, and Transmission, Thessalonica, Greece,
IEEE Publisher, pp. 380-387, September 2004
184. N. Magnenat Thalmann, F. Cordier, H. Seo and G. Papagiannakis, Modelling of Bodies and Clothes for
Virtual Environments, CAVW04, invited paper, IEEE publisher, pp. 201-208, July 2004
185. M. Koster, J. Haber, H.P. Seidel, D. Cohen-or, L. Jain and N. Magnenat Thalmann, Real-Time
Rendering of Human Hair using Programmable Graphics Hardware, Computer graphics international
(CGI 2004), IEEE, pp. 248-256, DOI: ISBN:0-7695-2171-1, June 2004
186. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Adaptation Mechanism for
Three Dimensional Content within the MPEG-21 Framework, Computer Graphics International 2004,
IEEE publisher, pp. 462-469, June 2004
187. N. Magnenat Thalmann and H. Seo, Dynamic Body Transformation and Matching from Scanned
Data, Proc. Shape Modelling International 2004, Genova, Italy, IEEE publisher, pp. 3, June 2004
188. H. Kim, C. Joslin, T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Multi-resolution Meshes for Multiple Target, Single Content Adaptation within the MPEG-21 Framework, IEEE ICME Conference, pp. 1699-1702, June 2004
189. M. Weber, M. Milch, K. Myszkowski, K. Dmitriev, P. Rokita, H.P. Seidel, D. Cohen-or, L. Jain and N. Magnenat Thalmann, Spatio-Temporal Photon Density Estimation Using Bilateral Filtering, Computer graphics international (CGI 2004), IEEE, pp. 120 – 127, DOI: ISBN:0-7695-2171-1, June 2004
190. N. Magnenat Thalmann, G. Papagiannakis, A. Foni, M. Arévalo-Poizat and N. Cadi-Yazli, Simulating Life in Ancient Sites using Mixed Reality Technology, CEIG04, Seville, May 2004
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191. L. Yahia-Cherif, T. Molet and N. Magnenat Thalmann, Motion Simulation of the Hip Joint using an
Optimized Markers Configuration, Proceedings of the 8th international symposium on the 3-D analysis of human movement, Computer Animation and Virtual Worlds Journal (IF: 0.522), John Wiley and Sons, vol. 15, no. 3-4, pp. 377-385, April 2004
192. P. Gioia, A. Cotarmanac’h, K. Kamyab, P. Goulev, E. Mamdani, I. Wolf, A. Graffunder, G. Panis, A. Hutter, A. Difino, B. Negro, M. Kimiaei, C. Concolato, J. Dufourd, T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, ISIS: Intelligent Scalability for Interoperable Services, 1st European Conference on Visual Media Production (CVMP), IEEE publisher, pp. 295-304, March 2004
193. G. Papagiannakis, S. Schertenleib, M. Ponder, M. Arévalo-Poizat, N. Magnenat Thalmann and D. Thalmann, Real-Time Virtual Humans in AR Sites, 1st European Conference on Visual Media Production (CVMP), IEEE publisher, pp. 273-276, March 15-16, 2004
194. A. Manganas, M. Tsiknakis, E. Leisch, M. Ponder, T. Molet, B. Herbelin, N. Magnenat Thalmann, D. Thalmann, M. Fato and A. Schenone, JUST in Time Health Emergency Interventions: An Innovative Approach to Training the Ctizen for Emergency Situations using Virtual Reality Techniques and Advanced IT Tools (The VR Tool), Proc. International Congress on Medical and Care Compunetics (ICMCC 2004), pp. 399-412, 2004
195. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Generic Personality and Emotion Simulation for
Conversational Agents, Computer Animation and Virtual Worlds Journal (IF: 0.522), John Wiley and Sons, Vol. 15, No. 1, pp. 1-13, January 2004
196. Gilles, R. Perrin, J-P. Vallée, L. Moccozet, N. Magnenat Thalmann and F. Terrier, A Methodology for Anatomical 3D Modelling of Patient’s Bones from MRI, Congrès annuel de la société suisse de radiologie (SSR) 2004, Interlaken, and 12th scientific meeting and exhibition of the international society for magnetic resonance in medicine (ISMRM 2004), Kyoto, Japan, pp. 753, May 2004
197. T. Di Giacomo, C. Joslin, S. Garchery and N. Magnenat Thalmann, Adaptation of Facial and Body Animation for MPEG-based Architectures, IEEE International Conference on CyberWorld (CW ’03), IEEE Publisher, pp. 221-229, December 2003
198. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Virtual Humans and Body Clothing, Proceedings of 3-D Digital Imaging and Modeling, IEEE publisher, pp. 2-10, October 2003
199. N. Adabala, C. Joslin and N. Magnenat Thalmann, MPEG-4 Extension for Complex Patterned Textures, Proceeding of the First International Workshop on Interactive Rich Media Content Production: Architectures, Technologies, Applications and Tools (RICHMEDIA 2003), pp. 53-59, October 2003
200. N. Adabala, N. Magnenat Thalmann, G. Fei, Real-time Rendering of Woven Clothes, Proceeding of Symposium on Virtual Reality Software and Technology (VRST), ACM Press, pp. 41-47, October 2003
201. C. Joslin and N. Magnenat Thalmann, Significant Facet Retrieval for Real-Time 3D Sound Rendering in Complex Virtual Environments, Proceeding of Symposium on Virtual Reality Software and Technology (VRST), ACM Press, pp. 15-21, October 2003
202. N. Magnenat Thalmann, H. Seo and F. Cordier, Automatic Modeling of Animatable Virtual Humans - A Survey, Proceeding of 4th International Conference on 3-D Digital Imaging and Modeling (3DIM 2003), pp. 2-10, October 6-10, 2003
203. A. Foni and N. Magnenat Thalmann, A Virtual Heritage Case Study: an Approach to the Revival of Ancient Sites through Application of 3D Real-Time Computer Graphics, Proceeding of Workshop on Augmented Virtual Reality (AVIR’03), MIRALab, University of Geneva, September 2003
204. M.J. Kang, H. Sadri, L. Moccozet and N. Magnenat Thalmann, Hip Joint Modeling for the Control of the Joint Center and the Range of Motions, IFAC symposium on modelling and control in biomedical systems, Elsevier Science, pp. 22-24, August 2003
205. M.J. Kang, L. Moccozet and N. Magnenat Thalmann, Visualization of Hip Range of Motions: A Comparison of Computer-assisted Functional Motions and Optically Captured Motions, World congress on medical physics and biomedical engineering, CD-ROM, pp. 24-29, August 2003
206. N. Magnenat Thalmann, Creating a Smart Virtual Personality, Knowledge-Based Intelligent Information
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and Engineering Systems (KES 2003), Oxford, UK, LNCS, Springer, Heidelberg, pp.15-16, 3-4 September 2003
207. N. Magnenat Thalmann, L. Yahia-Cherif, B. Gilles and T. Molet, Hip Joint Reconstruction and Motion
Visualization using MRI and Optical Motion Capture, Proceeding of the Austrian, German and Swiss society for biomedical technology congress (EMB), pp. 20-23, July 2003
208. G. Papagiannakis, A. Foni and N. Magnenat Thalmann, Real Time Recreated Ceremonies in VR Restituted Cultural Heritage Sites, CIPA XIXth International Symposium, pp. 235-240, July 2003
209. H. Seo, F. Cordier and N. Magnenat Thalmann, Synthesizing Animatable Body Models with Parameterized Shape Modifications, Proceeding ACM SIGGRAPH/ Eurographics Symposium on Computer Animation, pp. 120-125, July 2003
210. M. Ponder, G. Papagiannakis, T. Molet, N. Magnenat Thalmann and D. Thalmann, VHD++ Development Framework: Towards Extendible, Component Based VR/AR Simulation Engine Featuring Advanced Virtual Character Technologies, Proceeding of Computer Graphics International (CGI), IEEE Computer Society Press, pp. 96-104, July 2003
211. L. Yahia-Cherif, B. Gilles, L. Moccozet and N. Magnenat Thalmann, Individualized Bone Modeling from MRI: Application to the Human Hip, 17th international congress of Computer Assisted Radiology and Surgery, CARS, pp. 1306, June 2003
212. N. Adabala, N. Magnenat Thalmann and G. Fei, Real-time Visualization of Woven Textiles, Industrial Simulation Conference, J. C. Guerri., A. Pajares, C. Palau (eds.), EUROSIS, pp. 502-508, June 2003
213. N. Adabala, N. Magnenat Thalmann and G. Fei, Visualization of Woven Cloth, Eurographics Symposium on Rendering, ACM Press, P. Christensen, D. Cohen-Or (eds.), pp. 178-185, June 2003
214. T. Di Giacomo and N. Magnenat Thalmann, Bi-Layered Mass-Spring Model for Fast Deformations of Flexible Linear Bodies, Proceeding of 16th International Conference on Computer Animation and Social Agents (CASA ’03), IEEE publisher, pp.48-54, May 8-9,2003
215. D. Thalmann, N. Magnenat Thalmann, S. Donikian and J. Pettré, Modeling Individualities in Groups and Crowds, Proceeding of 16th International Conference on Computer Animation and Social Agents, (CASA ’03), IEEE publisher, pp. 143 - 148, May 8-9, 2003
216. M. Ponder, B. Herbelin, T. Molet, S. Schertenlieb, B. Ulicny, G. Papagiannakis, N. Magnenat Thalmann and D. Thalmann, Immersive VR Decision Training: Telling Interactive Stories Featuring Advanced Virtual Human Simulation Technologies, 9th Eurographics Workshop on Virtual Environments (EGVE), pp. 97-106, May 2003
217. M. Kallmann, P. Lemoine, D. Thalmann, F. Cordier, N. Magnenat Thalmann, C. Ruspa and S. Quattrocolo, Immersive Vehicle Simulators for Prototyping, Training and Ergonomics, Computer Graphics International 2003, IEEE CS Press, pp. 90-95, 2003
218. H. Seo and N. Magnenat Thalmann, An Automatic Modeling of Human Bodies from Sizing Parameters, ACM SIGGRAPH 2003 Symposium on Interactive 3D Graphics, ACM Press, pp. 19-26, April 2003
219. A. Egges, X. Zhang, S. Kshirsagar and N. Magnenat Thalmann, Emotional Communication with Virtual Humans, Multimedia Modelling, Tamkang University, pp. 243-263, 2003
220. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, A Model for Personality and Emotion Simulation, Knowledge-Based Intelligent Information & Engineering Systems (KES2003), pp. 453-461, 2003
221. L. Vacchetti, V. Lepetit, G. Papagiannakis, M. Ponder, P. Fua, N. Magnenat Thalmann and D. Thalmann, Stable Real-Time Interaction between Virtual Humans and Real Scenes, Proceeding International Conferrence on 3-D Digital Imaging and Modeling (3DIM), Banff, Alberta, Canada, pp. 449-456, 2003
222. A. Egges, S. Kshirsagar and N. Magnenat Thalmann, Imparting Individuality to Virtual Humans, 1st International Workshop on Virtual Reality Rehabilitation (Mental Health, Neurological, Physical, Vocational), Lausanne, Switzerland, pp. 201-208, November 2002
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223. Y. Arafa, B. Kamyab, , E. Mamdani, S. Kshirsagar, N. Magnenat Thalmann, A.Guye-Vuilleme and D. Thalmann, Two Approaches to Scripting Character Animation, Proceeding of Embodied Conversational Agents - let's specify and evaluate them!, AAMAS, Bologna, Italy, on-line, 2002
224. M. Ponder, B. Herbelin, T. Molet, S. Scherteneib, B. Ulicny, G. Papagiannakis and N. Magnenat Thalmann, D. Thalmann, Interactive Scenario Immersion: Health Emergency Decision Training in JUST Project, VRMHR2002 Conference Proceedings, pp. 87-101, November 2002
225. G. Papagiannakis, M. Ponder, T. Molet, S. Kshirsagar, F. Cordier, N. Magnenat Thalmann and D. Thalmann, LIFEPLUS: Revival of Life in Ancient Pompeii, Virtual Systems and Multimedia, VSMM’02 (invited paper), pp. 25-27, October 2002
226. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Hagia Sophia: Restitution, Visualization and Virtual Life Simulation, UNESCO World Heritage Congress Proceedings, on-line, October 2002
227. A. Foni, G. Papagiannakis and N. Magnenat Thalmann, Virtual Restitution of Endangered Sacred Heritage Sites Proc. International Workshop on 3D Virtual Heritage, MIRALab, University of Geneva, October 2002
228. C. Joslin and N. Magnenat Thalmann, MPEG4 Animation Clustering for Networked Virtual Environments, IEEE Conference on Multimedia and Expo (ICME), Lausanne, Switzerland, CD-ROM, vol. 1, pp. 365 - 368, August 2002
229. H. Seo, L. Yahia-Cherif, T. Goto, and N. Magnenat Thalmann, GENESIS: Generation of E-Population Based on Statistical Information, Computer Animation 2002, IEEE CS Press, pp.81- 88, June 2002
230. D. Protopsaltou, C. Luible, M. Arévalo-Poizat and N. Magnenat Thalmann, A Body and Garment Creation Method for an Internet Based Virtual Fitting Room, Proceedings of CGI ’02 (Computer Graphics International 2002), Springer, pp. 105-122, July 2002
231. N. Magnenat Thalmann, M. Kang and T. Goto, Problems and Solutions for the Accurate 3D Functional Modelling of the Hip and Shoulder, Proceeding of Computer Graphics International 2002, Springer, pp. 3-23, July 2002
232. S. Kshirsagar and N. Magnenat Thalmann, Virtual Humans Personified, Proceedings Autonomous Agents Conference (AAMAS) 2002, ACM Press, Part I, pp. 356-359, July 2002
233. N. Magnenat Thalmann, P. Volino and F. Cordier, Avenues of Research in Dynamic Clothing, Computer Animation 2002, IEEE CS Press, pp. 193-202, 2002
234. M. Kang, H. Sadri, L. Moccozet, N. Magnenat Thalmann and P. Hoffmeyer, Accurate Simulation of Hip Joint Range of Motion, Proceeding of IEEE Computer Animation, pp. 215-219, June 2002
235. S. Kshirsagar and N. Magnenat Thalmann, A Multilayer Personality Model, Proceedings of the 2nd
International Symposium on Smart Graphics, ACM Press, pp. 107-115, June 2002
236. S. Kshirsagar, A. Guye-Vuilleme, K. Kamyab, N. Magnenat Thalmann, D. Thalmann and E. Mamdani, Avatar Markup Language, Proceedings of 8th Eurographics Workshop on Virtual Environments, ACM Press, pp. 169-177, May 2002
237. W. Lee and N. Magnenat Thalmann, Virtual Body Morphing, Proceeding of Computer Animation 2001, IEEE Publisher, pp. 158-166, November 2001
238. G. Papagiannakis, G. L’Hoste, A. Foni and N. Magnenat Thalmann, Real-Time Photo Realistic Simulation of Complex Heritage Edifices, Proceedings of Virtual Systems and Multimedia (VSMM2001), pp. 218-227, October 2001
239. S. Hadap and N. Magnenat Thalmann, Modeling Dynamic Hair as a Continuum, Computer Graphics Forum (Proc. Eurographics 2001), Blackwell publishing, vol. 20 no. 3, pp. 329-338, September 2001
240. P. Volino and N. Magnenat Thalmann, Comparing Efficiency of Integration Methods for Cloth Animation, Proceeding of Computer Graphics International (CGI ’01), IEEE Publisher, pp. 265-274, July 2001
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241. C. Joslin, T. Molet and N. Magnenat Thalmann, Distributed Virtual Reality Systems, SpeedUp Workshop, Berne, on-line, June 2001
242. S. Garchery and N. Magnenat Thalmann, Designing MPEG-4 Facial Animation Tables for Web Applications, Multimedia Modeling 2001, Amsterdam, pp. 39-59, May 2001
243. N. Magnenat Thalmann and S. Kshirsagar, The Emotional Talking Virtual Humans. Virtual Reality: Cognitive Foundations, Technological Issues & Philosophical Implications, Peter Lang, pp. 75-84, 2001
244. S. Kshirsagar, C. Joslin, W. Lee and N. Magnenat Thalmann, Personalized Face and Speeds Communication over the Internet, IEEE Virtual Reality 2001 (VR ’01), Yokohama, Japan, IEEE publisher, pp. 37-44, March 2001
245. S. Kshirsagar, T. Molet and N. Magnenat Thalmann, Principal Components of Expressive Speech Animation, Proc. Computer Graphics International 2001, IEEE publisher, pp. 38-44, February 2001
246. N. Magnenat Thalmann and C. Joslin, The Evolution of Virtual Humans in NVE Systems, ICAT2000,
pp. 2–9, October 2000
247. N. Magnenat Thalmann and C. Joslin, Learning how to Dance on the Internet, Interface Conference, Hamburg, October 2000
248. H. Seo and N. Magnenat Thalmann, LoD Management on Animating Face Models, Proceeding of IEEE Virtual Reality 2000, New Brunswick, USA, IEEE Publisher, pp. 161-168, October 2000
249. I. Pandzic, C. Joslin and N. Magnenat Thalmann, Trends in Networked Collaborative Virtual Environments, SoftCom 2000, pp. 893–906, October 2000
250. W. Lee, J. Gu and N. Magnenat Thalmann, Generating Animatable 3D Virtual Humans from Photographs, Computer Graphics Forum (Proc. Eurographics 2000), Blackwell publishing, Vol. 19, No. 3, pp. 1-10, August 2000
251. S. Hadap and N. Magnenat Thalmann, Interactive Hair Styler based on Fluid Flow, Computer Animation and Simulation 2000 (Proc. Eurographics Workshop), Springer Verlag, pp. 87-99, August 2000
252. S. Kshirsagar and N. Magnenat Thalmann, Lip Synchronization Using Linear Predictive Analysis, Proceedings of IEEE International Conference on Multimedia and Expo, New York, vol.2 , pp. 1077-1080, August 2000
253. L. Boissieux, G. Kiss, N. Magnenat Thalmann and P. Kalra, Simulation of Skin Aging and Wrinkles with Cosmetics Insight, Computer Animation and Simulation 2000 (Proceeding of Eurographic Workshop), Springer, pp. 15-27, August 2000
254. J. Kim, F. Cordier and N. Magnenat Thalmann, Neural Network-based Violinist’s Hand Animation, Computer Graphics International (CGI), pp. 37-41, July 2000
255. P. Volino and N. Magnenat Thalmann, Implementing Fast Cloth Simulation with Collision Response, Computer Graphics International 2000, IEEE publisher, pp. 257-266, June 2000
256. N. Magnenat Thalmann, S. Hadap and P. Kalra, State of the Art in Hair Simulation, Proceedings of International Workshop on Human Modeling and Animation, Korea Computer Graphics Society, Seoul, Korea, pp. 3-9, June 2000
257. T. Furukawa, J. Gu, W. Lee and N. Magnenat Thalmann: 3D Clothes Modeling from Photo Cloned Human Body, Virtual Worlds 2000, LNCS, Vol. 1834, Springer Heidelberg, pp. 159-170, 2000
258. H. Seo, C. Joslin, U. Berner, N. Magnenat Thalmann, M. Jovovic, J. Esmerado, D. Thalmann and I. Palmer, VPARK- A Windows NT Software Platform for a Virtual networked Amusement Park, IEEE Computer graphics International 2000, IEEE publisher, Switzerland, pp. 309-315, June 2000
259. P. Volino and N. Magnenat Thalmann, Accurate Collision Response on Polygonal Meshes, Computer Animation Conference, IEEE publisher, Philadelphia, pp. 154-163, May 2000
260. S. Kshirsagar and N. Magnenat Thalmann, Multimedia Communication with Virtual Humans, Proceedings of Euromedia 2000, Society for Computer Simulation International Antwerp, Belgium, May
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2000
261. F. Cordier and N. Magnenat Thalmann, Integrated System for Skin Deformation, Computer Animation 2000, IEEE publisher, Philadelphia, pp. 2-8, May 2000
262. C. Joslin, H. Seo, C. Lefevre, W. Lee, N. Magnenat Thalmann, M. Jovovic, S. Rougeot, J. Esmerado and D. Thalmann, Distance Communication using Networked Virtual Collaborative Environments, Informatik and Proceeding of the Closing Conference of Swiss Priority Program, February 2000
263. T. Furakawa, J. Gu, W. Lee and N. Magnenat Thalmann, 3D Clothes Modeling from Photo Cloned Human Body, Proceeding of Virtual Worlds 2000, Paris, pp. 159-170, 2000
264. C. Joslin, T. Molet and N. Magnenat Thalmann, Advanced Real-Time Collaboration over the Internet, Virtual Reality Software Technology (VRST2000), Korea, pp. 25–32, 2000
265. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, Multimodal Interaction in Collaborative Virtual Environments, International Conference of Image Processing (ICIP ’99), Kobe, Japan, October 1999
266. S. Kshirsagar, M. Escher, G. Sannier and N. Magnenat Thalmann, Multimodal Animation System Based on the MPEG-4 Standard, Proceedings Multimedia Modeling 99, World Scientific, Ottawa, Canada, pp. 215-232, October 1999
267. S. Hadap, E. Bangarter, P. Volino and N. Magnenat Thalmann, Animating Wrinkles on Clothes, Proceedings of IEEE Visualization ’99, IEEE publisher, San Francisco, USA, pp. 175-182, October 1999
268. T. Goto, M. Escher, C. Zanardi and N. Magnenat Thalmann, MPEG-4 Based Fnimation with Face Feature Tracking, Proc. Eurographics workshop (CAS ’99), pp. 89-98, September 1999
269. M. Escher, T. Goto, S.K. Shirsagar, C. Zanardi and N. Magnenat Thalmann, User Interactive MPEG-4 Compatible Facial Animation System, International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging (IWSNHC3DI’99), The European Project ACTS 057-VIDAS, pp. 29-32, September 15-17,1999
270. W. Lee and N. Magnenat Thalmann, Generating a Population of Animated Faces from Pictures, IEEE
International Workshop on Modelling People (ICCV ’99 Workshop mPeople), IEEE publisher, pp. 62-69, September 1999
271. W. Lee, P. Beylot, D. Sankoff and N. Magnenat Thalmann, Generating 3D Virtual Populations from Pictures of a Few Individuals, Proc. Workshop on Algorithms And Data Structures (WADS’99), Springer, vol. 1663, pp. 770, August 1999
272. W. Lee, M. Escher, G. Sannier and N. Magnenat Thalmann, MPEG-4 Compatible Faces from Orthogonal Photos, Proc. International Conference on Computer Animation (CA ’99), Geneva, Switzerland, pp. 186-194, May 26-29 ,1999
273. Nadia Magnenat Thalmann, Cyberdance, Proceeding of Virtuality and Interactivity, Florence, Italy, pp. 72-73, May 1999
274. W. Lee, Y. Wu and N. Magnenat Thalmann, Cloning and Aging in a VR Family, Proceeding of IEEE Virtual Reality (VR ’99), IEEE publisher, pp. 61-68, March 1999
275. M. Escher, G. Sannier and N. Magnenat Thalmann, Real-Time Interactive Facial Animation, Proceeding of the 7th International Conference in Central Europe on Graphics (WSCG ’99), Univ. of West Bohemia Press, V. Skala (ed.), Abstract on-line, 1999
276. Y. Wu, P. Beylot and N. Magnenat Thalmann, Skin Aging Estimation by Facial Simulation, Proc. Computer Animation ’99, IEEE publisher, pp. 210-219, 1999
277. F. Cordier and N. Magnenat Thalmann, Comparison of Two Techniques for Organ Reconstruction Using Visible Human Dataset, The Visible Human Project Conference, Bethesda, Maryland, USA, October 1998
278. I.S. Pandzic, T. Çapin, E. Lee, N. Magnenat Thalmann and D. Thalmann, Autonomous Actors in Networked Collaborative Virtual Environments, Proceeding of MultiMedia Modeling ’98, IEEE
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publisher, pp. 138-145, October 1998
279. A. Guye-Vuilleme, T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Non-Verbal Communication Interface for Collaborative Virtual Environments, Proceeding of CVE ’98, Manchester and The Virtuality Realty Journal, Springer vol. 4, pp. 49-59, June 1998
280. P. Volino and N. Magnenat Thalmann, The SPHERIGON: A Simple Polygon Patch for Smoothing Quickly your Polygonal Meshes, Computer Animation ’98, IEEE publisher, pp. 72-79, June 1998
281. N. Magnenat Thalmann, S. Carion, G. Sannier and D. Thalmann (eds.), Virtual Humans in CyberDance, Proc. CGI ’98, IEEE publisher, pp. 142-153, June 1998
282. P. Fua and N. Magnenat Thalmann, Face Models from Uncalibrated Video Sequences, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, no. 1537, Springer Verlag, pp. 214-228, 1998
283. N. Magnenat Thalmann, P. Kalra and M. Escher, Face to Virtual Face, Proceedings of the IEEE, Special Issue on Multimedia Signal Processing, IEEE publisher, vol. 86, no. 5, pp. 870-883, May 1998
284. W. Lee and N. Magnenat Thalmann, From Real Faces to Virtual Faces: Problems and Solutions, Proc. 3IA ’98, Limoges, France, Springer Verlag, pp. 5-19, 1998
285. M. Escher, I. Pandzic and N. Magnenat Thalmann, Facial Deformations for MPEG-4, Proceeding of Computer Animation 98, IEEE Xplore, pp. 56 – 62, DOI:10.1109/CA.1998.681908, 1998
286. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and Autonomous Virtual Humans in Networked Environments, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998
287. G. Sannier, S. Balcisoy, N. Magnenat Thalmann and D. Thalmann, An Interactive Interface for Directing Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, on-line, 1998
288. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of Virtual Humans, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998
289. W. Lee and N. Magnenat Thalmann, Head Modeling from Pictures and Morphing in 3D with Image Metamorphosis Based on Triangulation, Proceeding of Modelling and Motion Capture Techniques for Virtual Environments (Captech’98), Springer Verlag, pp. 254-267, 1998
290. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Integration of Avatars and Autonomous Virtual Humans in Networked Environments, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, pp. 326-333, 1998
291. G. Sannier, S. Balcisoy, N. Magnenat Thalmann, D. Thalmann, An Interactive Interface for Directing Virtual Humans, Advances in Computer and Information Sciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, on-line, 1998
292. S. Balsicoy, G. Sannier, N. Magnenat Thalmann and D. Thalmann, An Interface for Realtime Animation of Virtual Humans, Advances in Computer and Information Sciences, Proceedings of the 13th International Symposium on Computer and Information Sciences (ISCIS ’98), IOS Press, 1998
293. W. Lee, E. Lee and N. Magnenat Thalmann, Real Face Communication in a Virtual World, Proc. Virtual Worlds 98, Springer LNAI Press, Paris, pp. 1-13, 1998
294. T.K. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Realistic Avatars and Autonomous Virtual Humans in: VLNET Networked Virtual Environments, Virtual Worlds in the Internet, R. Earnshaw and J. Vince, eds., IEEE publisher, pp.157-174, 1998
295. P. Karla, N. Magnenat Thalmann, L. Moccozet, G.Sannier, A. Aubel and D. Thalmann, Real-time Animation of Realistic Virtual Humans, IEEE Computer Graphics and Applications, IEEE publisher, vol.18, no. 5, pp. 42-55, 1998
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296. P. Volino and N. Magnenat Thalmann, The State of Art in Virtual Clothing, Advances in Computer and
Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and information Sciences (ISCIS ’98), IOS Press, 1998
297. M. Escher and N. Magnenat Thalmann, Automatic 3D Cloning and Real-Time Animation of a Human Face, Proceeding of Computer Animation `97, IEEE publisher, pp. 58-66, June 1997
298. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Data Exchange in Networked
Collaborative Virtual Environments, Proceeding of Intern. Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging, Rhodes, Greece, pp. 277-281, 1997
299. T. Capin, I.S. Pandzic, D. Thalmann and N. Magnenat Thalmann, A Dead-Reckoning Algorithm for Virtual Human Figures, Proceeding of IEEE Virtual Reality Annual Symposium (VRAIS ’97) IEEE Publisher, Albuquerque, USA, pp. 161-168, 1997
300. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Dead-Reckoning Algorithms for Synthetic Objects in MPEG-4 SNHC, Proceeding of International Workshop on Synthetic - Natural Hybrid Coding and Three Dimensional Imaging, IEEE Publisher, N. Sarris and M. G. Strintzis (eds.), pp. 20-24, 1997
301. P. Volino and N. Magnenat Thalmann, Developing Simulation Techniques for an Interactive Clothing System, Proceeding of Virtual Systems and Multimedia (VSMM ’97), IEEE publisher, pp. 109-118, 1997
302. L. Moccozet and N. Magnenat Thalmann, Dirichlet Free-Form Deformations and their Application to Hand Simulation, Proceeding of Computer Animation ‘97, IEEE publisher, pp. 93-102, 1997
303. L. Moccozet , Z. Huang, N. Magnenat Thalmann and D. Thalmann, Virtual Hand Interactions with 3D World, Proceeding of Multimedia Modeling ’97, Singapore, pp. 307-322, 1997
304. I.S. Pandzic, T. Capin, E. Lee, N. Magnenat Thalmann and D. Thalmann, A Flexible Architecture for Virtual Humans in Networked Collaborative Virtual Environments, Proceeding of Eurographics ’97, pp. 177-188, 1997
305. W. Lee, P. Kalra and N. Magnenat Thalmann, Model Based Face Reconstruction for Animation, Proceeding of MMM ’97 World Scientific Press, Singapore, pp.323-338, 1997
306. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, MPEG-4 for Networked Collaborative Virtual Environments, Proceeding of Of the 3rd International Conference on Virtual Systems and Multimedia (VSMM ’97), Geneva, IEEE publisher, pp. 19-25, 1997
307. L. Moccozet and N. Magnenat Thalmann, Multilevel Deformation Model Applied to Hand Simulation for Virtual Actors, Proceeding of Virtual Systems and Multimedia (VSMM ‘97), IEEE publisher, pp. 119-128, 1997
308. Y. Wu, P. Kalra and N. Magnenat Thalmann, Physically-based Wrinkle Simulation & Skin Rendering, Computer Animation and Simulation (Proceeding of Eurographics Workshop), Springer, pp. 69-79, 1997
309. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Real World Animating Virtual Actors in Real Environments, Proceeding of ACMMS ’97, Springer Verlag, vol. 5, no. 2, pp. 113-125, 1997
310. G. Sannier and N. Magnenat Thalmann, A User-Friendly Texture-Fitting Methodology for Virtual Humans, Computer Graphics International ’97, IEEE publisher, p. 167, 1997
311. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, A Versatile Navigation Interface for Virtual Humans in Collaborative Virtual Environments, Proceeding of Virtuality Software and Technology (VRST ’97), ACM Press, pp. 45-49, 1997
312. D. Thalmann, C. Babski, T.K. Capin, N. Magnenat Thalmann and I.S. Pandzic, Sharing VLNET worlds on the WEB, CompuGraphics ’96, pp. 16-24, December 1996
313. I.S. Pandzic, T.K. Capin, N. Magnenat Thalmann and D. Thalmann, Towards Natural Communication in Networked Collaborative Environments, FIVE ’96, pp. 37-47, December 1996
314. W. Maurel, D. Thalmann, P. Hofmeyer, P. Beylot, P. Gingins, P. Kalra and N. Magnenat Thalmann, A
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Biomechanical Muskoskeletal Model of Human Upper Limb for Dynamic Simulation, Proceeding of 7th Eurographics Workshop on Animation and Simulation, Springer Verlag, Wien, pp. 16, September 1996
315. P. Gingins, P. Beylot, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, Modeling using the Visible Human Dataset, Proceeding of Medical Informatics Europe (MIE ’96), IOS Press, pp. 739-743, August 1996
316. N. Magnenat Thalmann, S. Carion, M. Courchesne, P. Volino and Y. Wu, Virtual Clothes, Hair and Skin for Beautiful Top Models, Proceeding of Computer Graphics International ’96, IEEE publisher, Pohang, Korea, pp. 132-141, June 1996
317. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, Motor functions in the VLNET Body-Centered Networked Virtual Environment, Proceeding of 3rd Eurographics workshop on Virtual Environments and Scientific Visualization ‘96, Monte Carlo, pp. 94-103, February 1996
318. P. Beylot, P. Gingins, P. Kalra, N. Magnenat Thalmann, W. Maurel, D. Thalmann and J. Fasel, 3D Interactive Topological Modeling using Visible Human Dataset, Computer Graphics Forum (Proceeding of Eurographics ’96), Blackwell Publishing vol. 15, no. 3, pp. 33-44, 1996
319. N. Magnenat Thalmann, Computer Animation in Digital Movies, Proceeding of Graphicon ’96, State Education Center, St Petersburg, Russia, 1996
320. H. Noser, T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Playing Games through the Virtual Life Network, Proceeding of International Conference on Artificial Life (Alife’96), MIT Press, pp. 114-121, 1996
321. Y. Wu, P. Kalra and N. Magnenat Thalmann, Simulation of Static and Dynamic Wrinkles of Skin, Proceeding of Computer Animation ’96, Geneva, Switzerland, IEEE publisher, pp. 90-97, 1996
322. N. Magnenat Thalmann and D. Thalmann, State-of-the-Art in Computer Animation, ACM Computing Surveys 96, ACM Press, Switzerland, 1996
323. P. Gingins, P. Kalra, P. Beylot and N. Magnenat Thalmann, Using VHD to Build a Comprehensive Human Model, Proceeding of The visible Human Project Conference, Bethesda, Maryland, USA, pp. 33-44, on-line, 1996
324. N. Magnenat Thalmann, T. Capin, I.S. Pandzic and D. Thalmann, VLNET: A Virtual Life Network for TeleCooperative Applications, Proceeding of Spring Conference on Computer Graphics, Bratislava, pp. 1-13, 1996
325. T. Capin, I.S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Virtual Humans for Representing Participants in Immersive Virtual Environments, Proceeding of the Framework for Immersive Virtual Environments (FIVE’95), London, UK, December 1995
326. D. Thalmann, T. Capin, N. Magnenat Thalmann and I.S. Pandzic, Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET, Proceeding of ICAT/VRTS ’95, Chiba, Japan, pp. 3-11, November 1995
327. I.S. Pandzic, T. Capin, N. Magnenat Thalmann and D. Thalmann, VLNET: A Networked Multimedia 3D Environment with Virtual Humans, Proceeding of Multi-Media Modeling MMM ’95, World Scientific Press, pp. 21-32, November 1995
328. D. Thalmann, T. Capin, N. Magnenat Thalmann, I.S. Pandzic and Participant, User-Guided and Autonomous Actors in the Virtual Life Network VLNET, Proceeding of ICAT/VRTS ’95, Chiba, Japan, pp. 3-11, November 1995
329. R. Boulic, T. Capin, Z. Huang, L. Moccozet, T. Molet, P. Kalra, B. Lintermann, N. Magnenat Thalmann, I.S. Pandzic, K. Saar, A. Schmitt, J. Shen and D. Thalmann, The HUMANOID Environment for Interactive Animation of Multiple Deformable Human Characters, Computer Graphics Forum (Proceeding of Eurographics ’95), Blackwell publishing, vol. 14, issue 3, pp. 337-348, August 1995
330. N. Magnenat Thalmann and D. Thalmann, Digital Actors for Interactive Television, Proceedings IEEE, Special Issue on Digital Television, IEEE Publisher, Part 2, pp. 1022-1031, July 1995
331. N. Magnenat Thalmann and D. Thalmann, Virtual Actors Living in the Virtual World, Proceeding of
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Computer Animation ’95, IEEE publisher, pp. 19-29, April 1995
332. P. Volino and N. Magnenat Thalmann, Collision and Self-Collision Detection: Robust and Efficient Solutions for Highly Deformable Surfaces, Eurographics Workshop on Animation and Simulation, Springer, pp. 55-65, 1995
333. Z. Huang, S. Rezzonico, R. Boulic, N. Magnenat Thalmann and D. Thalmann, Consistent Grasping Interactions with Virtual Actors Based on the Multi-sensor Hand Model, Proceeding of 2nd Eurographics Workshop on Virtual Environments, Springer Verlag, Vienna, pp. 105-108, 1995
334. Y. Wu, D. Thalmann and N. Magnenat Thalmann, Deformable Surfaces using Physically-Based Particle Systems, Proceeding of Computer Graphics International (CGI ’95), Academic Press, pp. 205-216, 1995
335. P. Kalra, I.S. Pandzic and N. Magnenat Thalmann, Facial Interaction for Human Machine Interface, in Human Comfort and Security of Information Systems, Proceeding of Human Comfort and Security Workshop, K. Varghese, S. Pfleger (Eds.), Springer Verlag, 1995
336. N. Magnenat Thalmann, I.S. Pandzic, J.-Cl. Moussaly, D. Thalmann , Z. Huang and J. Shen, The Making of the Xian Terra-Cotta Soldiers, Proceeding of Computer Graphics International ’95, Leeds, Academic Press, pp. 281-296, 1995
337. Z. Huang, R. Boulic, N. Magnenat Thalmann and D. Thalmann, A Multi-sensor Approach for Grasping
and 3D Interaction, Proceeding of Computer Graphics International ’95, Leeds, Academic Press, pp. 235-254, 1995
338. N. Magnenat Thalmann, The Role of Facial Communication in Virtual Environments, Proceeding of Virtual Reality World ’95, Stuttgart, pp. 437-448, 1995
339. N. Magnenat Thalmann and P. Kalra, The Simulation of a Virtual TV Presentor, Proceeding of Pacific Graphics 95, World Scientific Publishing, pp. 9-21, 1995
340. P. Kalra, P. Beylot, P. Gingins, N. Magnenat Thalmann, P. Volino, P. Hoffmeyer, J. Fasel and F. Terrier, Topological Modeling Of Human Anatomy Using Medical Data, Proceeding of Computer Animation ’95, IEEE Publisher, pp. 172-180, 1995
341. P. Volino, M. Courchesne and N. Magnenat Thalmann, Versatile and Efficient Techniques for Simulating Cloth and Other Deformable Objects, Proceeding of Image-Based Modeling, Rendering, and Lighting (SIGGRAPH ’95), Computer Graphics, pp. 137-144, 1995
342. P. Volino and N. Magnenat Thalmann, Efficient Self-Collision Detection On Smoothly Discretized Surface Animations Using Geometrical Shape Regularity, Computer Graphics Forum (Proceeding of Eurographics ’94), Blackwell publishing, vol. 13, no. 3, pp. 155-166, September 1994
343. N. Magnenat Thalmann, Communicating with Virtual Humans, Proceeding of Edumedia, Vancouver,
Canada, on-line, June 1994
344. P. Kalra and N. Magnenat Thalmann, Modeling of Vascular Expressions in Facial Animation, Computer Animation ’94, Geneva, Switzerland, IEEE Computer Society Press, pp. 50-58, 201, May 1994
345. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Human Skin Deformation from Cross Sections, Proceeding of Computer Graphics International ’94, Melbourne, Australia, pp. 612-619, 1994
346. N. Magnenat Thalmann, A Multimedia Approach for Simulating Virtual Humans in Virtual Worlds, Colloque Multimedia, Heidelberg, Germany, 1994
347. Y. Wu, N. Magnenat Thalmann and D. Thalmann, A Plastic-Visco-Elastic Model for Wrinkles in Facial Animation and Skin Aging, Proceeding of Pacific Graphics ’94, Beijing, pp. 201-214, 1994
348. Z. Huang, N. Magnenat Thalmann and D. Thalmann, Interactive Human Motion Control Using a Closed-Form of Direct and Inverse Dynamics, Proceeding of Pacific Graphics ’94, Beijing, China, pp. 243-255, 1994
349. A. Cazedevals, N. Magnenat Thalmann and D. Thalmann, Modeling Facial Communication Between an Animator and a Synthetic Actor in Real Time, Proceeding of IFIP Conference on Modeling in
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Computer Graphics, Genova, Italy, pp. 378-396, June 1993
350. P. Kalra and N. Magnenat Thalmann, Simulation of Facial Skin using Texture Mapping and Coloration, Proceedings of the IFIP TC5/WG5.2/WG5.10 CSI, Bombay, India, February 24-26, 1993
351. N. Magnenat Thalmann and A. Daldegan, Creating Virtual Fur and Hair Styles For Synthetic Actors, Communicating with Virtual Worlds, Springer Verlag, Tokyo, pp. 358-370, 1993
352. N. Magnenat Thalmann and Y. Yang, An Improved Algorithm for Collision Detection in Cloth Animation, Proc. Pacific Graphics ’93, pp. 237-251, 1993
353. A. Daldegan, N. Magnenat Thalmann and D. Thalmann, An Integrated System for Modeling, Animating and Rendering Hair, Computer Graphics Forum (Proceeding of Eurographics ’93), Blackwell Publishing, vol. 12, no. 3, pp. 211-221, 1993
354. N. Magnenat Thalmann, Making 3D Clothes for Synthetic Actors, Interacting with Virtual Environments, J. Vince and L. MacDonald (eds.), John Wiley and Sons, 1993
355. P. Kalra, E. Gobbetti, N. Magnenat Thalmann and D. Thalmann, A Multimedia Testbed for Facial Animation Control, Proceeding of International Conference on Multimedia Modelling (MMM ’93), Singapore, pp. 59-72, 1993
356. S. Jianhua, N. Magnenat Thalmann and D. Thalmann, Muscle-Based Human Body Deformation, Proceeding of 3rd Conference on CAD/CG, Beijing, China, p.95-100, 1993
357. N. Magnenat Thalmann, Simulating Autonomous Life for Virtual Actors, Proceeding of French-Japan Workshop on Synthetic Worlds, Aizu, Japan, 1993
358. R. Boulic, Z. Huang, N. Magnenat Thalmann and D. Thalmann, A Unified Framework for the Motion Manipulation of Articulated Figures with the TRACK System, Proceeding of 3rd Conference on CAD/CG, pp.45-50, Beijing, China, 1993
359. H.M. Werner, N. Magnenat Thalmann and D. Thalmann, User Interface for Fashion Design, Proceeding of ICCG93, North Holland Publishing, Bombay, pp.197-204, 1993
360. L. Moccozet and N. Magnenat Thalmann, Controlling the Complexity of Objects based on Polygonal Meshes, Proceeding of Computer Graphics International ’92, Springer Verlag, New York, USA, pp. 763-779, 1992
361. M. Carignan, Y. Yang, N. Magnenat Thalmann and D. Thalmann, Dressing Animated Synthetic Actors with Complex Clothes, Proceeding of SIGGRAPH ’92, Computer Graphics, Chicago, USA, vol. 26, no. 2, pp. 99-104, 1992
362. L. Bezault, R. Boulic, N. Magnenat Thalmann and D. Thalmann, An Interactive Tool for the Design of Human Free-Walking Trajectories, Proceeding of Computer Animation ’92, pp. 87-104, 1992
363. N. Magnenat Thalmann and P. Kalra, A Model for Creating and Visualizing Speech and Emotion,
Aspects of Automated Natural Language Generation, Lecture Notes in Artificial Intelligence, R. Dale (eds.), Springer Verlag, Heidelberg, Germany, pp. 1-12, 1992
364. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, Simulation of Facial Muscle Actions Based on Rational Free Form Deformations, Proceeding of Eurographics ’92, Cambridge, UK, pp. 59-69, 1992
365. T. Koller, A. Paouri, N. Magnenat Thalmann and D. Thalmann, A Tool for Interactive Control in Dynamics-Based Animation, Proceeding of 3rd Eurographics Workshop on Animation and Simulation, Cambridge, UK, 1992
366. N. Magnenat Thalmann and D. Thalmann, 3D Devices and Virtual Reality in Human Animation, Proceeding of Second Eurographics Workshop on Animation and Simulation, Vienna, pp. 169-181, September 1991
367. P. Kalra, A. Mangili, N. Magnenat Thalmann and D. Thalmann, 3D Interactive Free Form Deformations for Facial Expressions, Proceeding of Compugraphics, Lisbon, Portugal, vol. 1, pp.129-141, September 1991
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368. N. Magnenat Thalmann, Y. Yang and D. Thalmann, The Problematics of Cloth Modeling and
Animation, Proceeding of 2nd Conference on CAD and CG, International Academic Publishers, Hangzhou, China, pp. 1-7, September 1991
369. N. Magnenat Thalmann and Y. Yang, Techniques for Cloth Animation, New Trends in Animation and Visualization, John Wiley and Sons, pp. 242-256, July 1991
370. A. Lafleur, N. Magnenat Thalmann and D. Thalmann, Cloth Animation with Self-Collision Detection, Proceeding of IFIP Conference on Graphics Modeling, Springer Verlag, Tokyo, Japan, pp. 179-197, 1991
371. B. Paouri, N. Magnenat Thalmann and D. Thalmann, Creating Realistic Three-Dimensional Human Shape Characters for Computer-Generated Films, Proceeding of Computer Animation ’91, Springer Verlag, Tokyo, Japan, pp. 89-99, 1991
372. N. Magnenat Thalmann, Multimedia, Virtual Reality and Computer Animation, Proceeding of Hypertext / Hypermedia ’91, Springer Verlag, pp. 1-17, 1991
373. A. LeBlanc, P. Kalra, N. Magnenat Thalmann and D. Thalmann, Sculpting with the Ball and Mouse Metaphor, Proceeding of Graphics Interface ’91, Calgary, Canada, pp. 152-159, 1991
374. P. Kalra. A. Mangili, N. Magnenat Thalmann and D. Thalmann, SMILE: a Multi layered Facial Animation System, Proceeding of IFIP Conf. on Graphics Modeling, Tokyo, Japan, 1991
375. N. Magnenat Thalmann, Visualizing Humans by Computer, Proceeding of IFIP 2nd Working Conference on Visual DataBase Systems, Budapest, pp. 146-155, 1991
376. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Coach-Trainee: A New Methodology for the Correction of Predefined Motions, Proceeding of Eurographics Workshop on Animation and Simulation, Lausanne, Switzerland, pp. E1-E14, 1990
377. R. Boulic, N. Magnenat Thalmann and D. Thalmann, Human Free-Walking Model for a Real-Time Interactive Design of Gaits, Proceeding of Computer Animation ’90, Springer Verlag, Tokyo, Japan, pp. 61-801, 1990
378. N. Magnenat Thalmann, New Trends in Synthetic Actors, Proceeding of Computer Graphics International ’90, Springer Verlag, Tokyo, Japan, 1990
379. R. Turner, E. Gobbetti, F. Balaguer, A. Mangili, N. Magnenat Thalmann and D. Thalmann, An Object-Oriented Methodology Using Dynamic Variables for Animation and Scientific Visualization, Proceeding of Computer Graphics International ’90, Springer Verlag, Tokyo, Japan, pp. 317-328, 1990
380. N. Magnenat Thalmann, D. Thalmann, Creation and Deformation of Surfaces for the Animation of Human Bodies, Proc. Mechanics, Control & Animation of Artic. Figures, MIT Media Lab, 1989
381. N. Magnenat Thalmann, Modélisations individuelles, ce que les informaticiens attendent des psychologues, Actes du colloque international sur les 8èmes journées de Psychologie différentielles, Lyon, France, 1989
382. N. Magnenat Thalmann and D. Thalmann, Motion Control of Synthetic Actors: an Integrated View of Human Animation, Proceeding of Mechanics, Control & Animation of Articulated Figures, MIT Media Lab, 1989
383. N. Magnenat Thalmann, The Problematics of Facial Animation, State-of-the-Art in Computer Animation, Proc. of Computer Animation ‘89, Springer Verlag, pp. 47-55, 1989
384. J.P. Gourret, N. Magnenat Thalmann, D. Thalmann, Simulation of Object and Human Skin Deformations in a Grasping Task, Proc. Siggraph ’89, Computer Graphics Society, vol. 23, no. 3, pp. 21-30, 1989
385. J.P. Gourret, N. Magnenat Thalmann and D. Thalmann, The Use of Finite Element Theory for Simulating Object and Human Body Deformations and Contacts, Proceeding of Eurographics ’89, North Holland, Hamburg, pp. 477-487, 1989
386. N. Magnenat Thalmann and D. Thalmann, Construction and Animation of a Synthetic Actress,
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Proceeding of Eurographics ’88, Nice, France, North- Holland publisher, on-line, 1988
387. T.M. Hong, R. Laperrière and D. Thalmann, A General Algorithm for 3D Shape Interpolation in a Facet-based Representation, Proceeding of Graphics Interface ’88, Edmonton, Canada, pp. 229-235, 1988
388. N. Magnenat Thalmann, R. Laperrière and D. Thalmann, Joint-Dependent Local Deformations for Hand Animation and Object Grasping, Proceeding of Graphics Interface ’88, A. K. Peters Ltd., pp. 26-33, 1988
389. O. Ratib, D. Thalmann, A. Righetti and N. Magnenat Thalmann, A Computer Model of the Heart, Proceeding of Computers in Cardiology, IEEE publisher, 1987
390. N. Magnenat Thalmann, D. Thalmann and S. Béland, The Integration of Particles and Polygons Rendering Using a Z-buffer Algorithm, Proceeding of Of the European Conference and Exhibition,
(Eurographics ’86), Lisbon, Portugal, August 1986
391. N. Magnenat Thalmann, L. Forest, D. Rambaud and D. Thalmann, Keyframe-based Subactors, Proceeding of GraphicsInterface ’86, Vancouver, Canada, pp. 213-216, May 1986
392. N. Magnenat Thalmann and D. Thalmann, Three-dimensional Computer Animation Based on Simultaneous Differential Equations, Proceeding of Conference Continous Simulation Languages,Society for Computer Simulation, San Diego, USA, pp. 73-77, January 1986
393. N. Magnenat Thalmann and D. Thalmann, Les systèmes experts dans la synthèse et l'animation des Images, Congrès de l'Association Canadienne de l'Informatique, Montreal, Canada, pp. 39-44, June 1985
394. N. Magnenat Thalmann and F. Bolduc, Business Graphics and the Stakeholder Approach: An Exploratory Field Experiment, Proceeding of Graphics Interface ’85, Springer, pp. 309-313, May 27-31, 1985
395. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation: More an Evolution Problem than a Motion Problem, Proceeding of Graphics Interface ’85, Springer, pp. 91-96, 1985
396. N. Magnenat Thalmann, Management Graphics: a Tentative Typology for Business Graphics in Organizations, Proceeding of Computer Conference and Exhibition on Computer Aided Technologies (COMPINT ’85), Montreal Canada, IEEE publisher, 1985
397. N. Magnenat Thalmann and D. Thalmann, A New Tool for Business Graphics: The Animated Data System, Proceeding of Trends and Applications, Washington, USA, pp. 116-122, 1985
398. N. Magnenat Thalmann and D. Thalmann, Single and Multiple Virtual Movie-Cameras for Special Cinematographic Effects, Proceeding of Computer Graphics ’85, Tokyo, Japan, 1985
399. N. Magnenat Thalmann and F. Bolduc, Strategic Use of Business Graphics: a Stakeholder Approach,
Proceeding of Graphics Interface ’85, pp. 309-313, 1985
400. N. Magnenat Thalmann and D. Thalmann, Subactor Data Types as Hierarchical Procedural Models for Computer Animation, Proceeding of EUROGRAPHICS ’85, Nice, France, pp. 121-128, 1985
401. N. Magnenat Thalmann, D. Thalmann, F. Marceau and M. Choquette, Tools and Techniques for the Computer-Generated Film NIRVANA, Proceeding of Computer Conf. and Exhibition on Computer Aided Technologies (COMPINT ’85), Montreal, Canada, 1985
402. D. Thalmann and N. Magnenat Thalmann, Towards an Artist-Oriented Approach to 3D Computer Animation, Proceeding of Computer Graphics Applications for Management and Productivity (CAMP), Berlin, Germany, pp. 522-527, September 1984
403. N. Magnenat Thalmann and D. Thalmann, Animated Types and Actor Types in Computer Simulation and Animation, American Simulation Conference, San Diego, USA, published in Simulation Series, vol. 13, no. 2, pp. 51-56, 1984
404. N. Magnenat Thalmann and D. Thalmann, Director-oriented 3D Shaded Computer Animation,
Proceeding of Graphics Interface ’84, Ottawa, Canada, pp. 1-7, 1984
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405. D. Thalmann, O. Ratib, N. Magnenat Thalmann and A. Righetti, Modeled Computer Animation of the Heart, Proceeding of International Joint Alpine Symposium, IEEE publisher, Austria, pp. 13-19, 1984
406. N. Magnenat Thalmann and D. Thalmann, 3D Computer Animation Films with a Programming Language and Interactive Systems, Proceeding of Computer Graphics ’83, ONLINE Conference, London, UK, 1983
407. N. Magnenat Thalmann, P. Bergeron and D. Thalmann, Above Sea and Undersea Computer Animation Scenes, Proceeding of International Computer Color Graphics Conference, Tallahassee, USA, pp. 208-219, 1983
408. D. Thalmann and N. Magnenat Thalmann, Actor and Camera Data Types in Computer Animation, Graphics Interface ’83, Edmonton, Canada, pp. 203-210, 1983
409. N. Magnenat Thalmann, Du modèle traditionnel de bureau à la bureautique télématique, Comptes-
rendus colloque sur le bureau de demain, Université de Montreal, Faculté d'aménagement, Montreal, Canada, 1983
410. N. Magnenat Thalmann and D. Thalmann, A General Purpose Computer Graphics and Animation System, Proceeding of National Computer Graphics Conference (NCGA ’83), Chicago, USA, pp. 755-764, 1983
411. N. Magnenat Thalmann, La gestion d'un projet informatique, MICRO ’83, La semaine de la micro-informatique à ENITA, Algiers, Algeria, 1983
412. N. Magnenat Thalmann, A. Larouche and D. Thalmann, An Interactive and User-Oriented Three-Dimensional Graphics Editor, Proceeding of Graphics Interface ’83, Edmonton, Canada, pp. 39-46, 1983
413. N. Magnenat Thalmann, N. Chourot and D. Thalmann, Realistic Images Based on Program Patterns, Proceeding of International Color Graphics Conference, Tallahassee, USA, pp. 276-278, 1983
414. N. Magnenat Thalmann and D. Thalmann, The Use of 3D Abstract Graphical Types in Computer Graphics and Animation, Intergraphics ’83, Tokyo, Japan, vol. 7, section B7-2, pp. 208-219, 1983
415. N. Magnenat Thalmann, D. Thalmann and P. Bergeron, Dream flight: a Fictional Film Produced by 3D Computer Animation, Proceeding of ONLINE Conference, London, UK, pp. 353-367, 1982
416. N. Magnenat Thalmann, Enhancement of Cardiac Isotopc Images Using the Karhuven-Loeve, Proceeding of Second Scandinavian Conference on Image Analysis, Helsinki, Finland, 1981
417. N. Magnenat Thalmann and D. Thalmann, A Graphical Document Preparation System, Proceeding of International Conference on Research and Trends in Document Preparation Systems, Lausanne, Switzerland, 1981
418. N. Magnenat Thalmann and D. Thalmann, Graphical Tools for Computer Science Education, 3ème Conférence mondiale sur l'informatique et l'éducation, IFIP, Lausanne, Switzerland, pp. 781-788, 1981
419. N. Magnenat Thalmann and D. Thalmann, Some Useful but Rather Unusual Graphical Primitives, Proceeding of Eurographics ’81, Received “Best Technical Content Award”, Germany, pp. 175-185, 1981
420. N. Magnenat Thalmann and D. Thalmann, Les systèmes d'information visuelle à domicile, 1er Congrès sur la conception des systèmes télématiques, Nice, France, pp. 387-395, 1981
421. N. Magnenat Thalmann, CAI leads to Interdisciplinarity, Proceeding of Computers and Education, Acta Press, Montreal, Canada, pp. 40-41, 1980
422. N. Magnenat Thalmann and D. Thalmann, Graphics Editing in Office Automation, Proceeding of Canadian Information Processing Society Conference, Victoria, Canada, pp. 177-182, 1980
423. N. Magnenat Thalmann and D. Thalmann, Introducing Programming Concepts with Graphical Objects, Proceeding of ACM SIGCSE Technical Symposium on Computer Science Education, Kansas City, USA, pp. 105-109, 1980
424. N. Magnenat Thalmann and D. Thalmann, Simulation Problem-Solving with Josephine, Proceeding of
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Summer Computer Simulation Conference, Seattle, USA, pp. 177-182, 1980
425. N. Magnenat Thalmann and D. Thalmann, Using Computer Perception for Graphical Type Checking, Third National Conference of the Canadian Society for Computational Studies of Intelligence, pp. 320-326, 1980
426. N. Magnenat Thalmann and D. Thalmann, Design and Implementation of Abstract Graphical Data Types, Proceeding of 3rd International Computer Software and Applications Conference (COMPSAC ’79), IEEE Publisher, Chicago, USA, pp. 519-524, 1979
427. N. Magnenat Thalmann and D. Thalmann, Language Extensions and Program Improvements by the Use of Preprocessors, Proceeding of International Electrical, Electronics Conference and Exposition, IEEE, Toronto, Canada, 1979, pp.20-21
428. N. Magnenat Thalmann and D. Thalmann, A Structured Approach to Computer Graphics, Proceeding
of 6th Man-Computer Communications Conference, National Research Council, Ottawa, Canada, pp. 139-150, 1979
429. N. Magnenat Thalmann and D. Thalmann, L'apport du calcul relationnel dans la définition et
l'implantation des langages, Proceeding of Canadian Computer Conference CIPS Session ’78, Edmonton, Canada, pp. 476-480, 1978
430. N. Magnenat Thalmann and D. Thalmann, Direct Connection between Compiling Techniques and Databases Courses, Proceeding of 9th Technical Symposium on Computer Science Education, ACM, Pittsburgh, USA, vol.10, no. 3, pp. 131-135, 1978
431. N. Magnenat Thalmann and D. Thalmann, Une évolution des langages vers une meilleure relation homme-machine, Compte-rendus de la 6ème Conférence annuelle de l'Association Canadienne des Sciences de l'Informatique (ACSI), Montreal, Canada, pp. 154-161, 1978
432. N. Magnenat Thalmann and D. Thalmann, The Use of PASCAL as a Teaching Tool in Introductory, Intermediate and Advanced Computer Science Courses, Proc. ACM SIGCSE/CSA Symposium, Detroit, USA, pp. 35-42, 1978
C. Books Published/Edited
1. J. Braz, N. Magnenat-Thalmann, P. Richard, L. Linsen, A. Telea, S. Battiato, F. Imai, Computer Vision, Imaging and Computer Graphics Theory and Applications, 11th International Joint Conference, VISIGRAPP 2016, Rome, Vol. 693, Springer, 1st Edition, XXI, 608 p., Hardcover, ISBN
978-3-319-64870-5, 2017
2. S.R.S. Prabaharan, N. Magnenat Thalmann, V.K. Bhaaskaran, Frontiers in Electronic Technologies, Springer, 161 p., Hardcover, ISBN 978-981-10-4235-5, 2017
3. J.K. Burgoon, N. Magnenat Thalmann, M. Pantic, A. Vinciarelli, Social Signal Processing, Cambridge University Press, 440 p., Hardcover, ISBN-10: 1107161266, ISBN-13: 978-1107161269,
2017
4. M. Ioannides, N. Magnenat Thalmann, G. Papagiannakis, Mixed Reality and Gamification for Cultural
5. N. Magnenat Thalmann, J. Yuan, D. Thalmann and B.-J. You (Eds.), Context Aware Human-Robot and Human-Agent Interaction, Springer, XIII, 298 p. 143 illus., 2015
6. M. Ioannides, N. Magnenat Thalmann, E. Fink, R. Žarnić, A.-Y Yen, E. Quak (Eds.), Digital Heritage. Progress in Cultural Heritage: Documentation, Preservation, and Protection, 5th International Conference, EuroMed 2014 Proceedings, Vol. 8740, Springer, 2014
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7. N. Magnenat Thalmann, O. Ratib, H.F. Choi (Eds.), 3D Multiscale Physiological Human, Springer, XII, 316 p. 110 illus., 2014
8. Nadia Magnenat Thalmann, Modeling and Simulating Bodies and Garments, Springer, 1st Edition., 2010, XVIII, 186 p. 142 illus., 22 in color., Hardcover, ISBN: 978-1-84996-262-9, 2010
10. Nadia Magnenat Thalmann, David Feng and Jian Zhang, Recent Advances in the 3D Physiological Human, 225 pages, Springer, 2009
11. Nadia Magnenat Thalmann, Lakhmi C. Jain and N. Ichalkaranje, New Advances in Virtual Humans, 180 pages, Springer, 2008
12. N. Magnenat Thalmann, S.Y. Shin, F. Di Fiore, F. van Reeth and D.Thalmann, Proceedings of CASA 2007, Computer Animation & Virtual Worlds, Wiley, Special Issue, Vol.18, No. 4-5, September-December 2007
13. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshop “Aim@shape”, IEEE publisher, March 2005
14. N. Magnenat Thalmann and D. Thalmann, Proceedings of the workshop “CAPTECH”, IEEE publisher, 2004
15. N. Magnenat Thalmann and D. Thalmann, CASA Proceedings, IEEE publisher, 2004
16. N. Magnenat Thalmann and D. Thalmann, CGI Proceedings, IEEE publisher, 2004
17. N. Magnenat Thalmann and D. Thalmann (eds.), Handbook of Virtual Humans, Wiley & Sons, Ltd. publisher, pp. 1-225, August 2004
18. N. Magnenat Thalmann and D. Thalmann, Proceedings Research Workshop on Modelling Joints and Soft Tissues, Troisième Cycle Romand, CUSO, 2003
19. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation 2002, IEEE Computer Society Press, 2002
20. M.P. Cani, N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation and Simulation 2001, Springer Verlag, Wien, 206 pages, 2001
21. N. Magnenat Thalmann and D. Thalmann (eds.), Deformable Avatars; IFIP TC5/WG5.10 DEFORM 2000 Workshop and AVATARS 2000 Workshop, Kluwer Academic Publisher, 247 pages, 2001
22. N. Magnenat Thalmann, D. Thalmann and B. Arnaldi, Computer Animation and Simulation 2000, Springer Verlag, Wien, 211 pages, August 2000
23. Pascal Volino and N. Magnenat Thalmann, Clothing 3D virtual Humans: Theory and Practice, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 283 pages with CD-ROM, October 2000
24. T. Çapin, I. Pandzic, N. Magnenat Thalmann and D. Thalmann, Avatars in Networked Virtual Environments, John Wiley, 282 pages,1999
25. N. Magnenat Thalmann and D. Thalmann, Computer Animation and Simulation, Springer Verlag, Wien, 230 pages, 1999
26. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’99, IEEE publisher, 1999
27. U. Güdükbay, T, Dayar, A. Gürsoy, E. Gelenbe, M. Becker, J.M. Fourneau, H. Shachnai and N. Magnenat Thalmann, Advances in Computer and Information Sciences ’98, Proceedings of the 13th International Symposium on Computer and Information Sciences, IOS Press, 584 pages, 1998
28. N. Magnenat Thalmann and D. Thalmann (eds.), CAPTECH ’98, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1998
29. W. Maurel, Y. Wu, N. Magnenat Thalmann and D Thalmann, Biomechanical Models for Soft Tissues Simulation, ESPRIT Basic Research Series, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 173
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pages, 1998
30. N. Magnenat Thalmann and D. Thalmann, Modeling and Motion Capture Techniques for Virtual Environments, Lecture Notes in Artificial Intelligence, No1537, Springer, 1998
31. N. Magnenat Thalmann (ed.), Virtual Systems and Multimedia ’97, IEEE publisher, 1997
32. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’97, IEEE publisher, 165 pages, 1997
33. N. Magnenat Thalmann and D. Thalmann (eds.), Interactive Computer Animation, Prentice Hall, 296 pages, 1996
34. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’96, IEEE publisher, 1996
35. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’95, IEEE publisher, 1995
36. Jiannan, N. Magnenat Thalmann, Z. Tang and D. Thalmann (eds.), Fundamentals of Computer Graphics, World Scientific Publishers, 1994
37. N. Magnenat Thalmann and D. Thalmann (eds.), Artificial Life and Virtual Reality, John Wiley and Sons, Chichester, 244 pages, 1994
38. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’94, IEEE publisher, 1994
39. N. Magnenat Thalmann and D. Thalmann (eds.), Mundos Virtuais e Multimedia (Portuguese translation), LTC Editora, Rio de Janeiro, 1994
40. N. Magnenat Thalmann and D. Thalmann (eds.), Virtual Worlds and Multimedia, John Wiley and Sons, Chichester, 216 pages, 1993
41. N. Magnenat Thalmann and D. Thalmann (eds.), Communicating with Virtual Worlds, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 1993
42. N. Magnenat Thalmann and D. Thalmann (eds.), Models and Techniques in Computer Animation, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 293 pages, 1993
43. N. Magnenat Thalmann and D. Thalmann (eds.), Creating and Animating the Virtual World, Springer Verlag, Tokyo, New York, Heidelberg, 285 pages, 1992
44. N. Magnenat Thalmann and D. Thalmann (eds.), New Trends in Animation and Visualization, John Wiley and Sons, 284 pages, 1991
45. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’91, Springer Verlag, Tokyo, New York, Heidelberg, 255 pages, 1991
46. N. Magnenat Thalmann and D. Thalmann, Synthetic Actors in Computer-Generated Films, Springer Verlag, Heidelberg, 129 pages,1990
47. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Animation ’90, Springer Verlag, Tokyo, New York, Berlin, Heidelberg, 242 pages, 1990
48. N. Magnenat Thalmann and D. Thalmann, Computer Animation: Theory and Practice, Springer Verlag, Heidelberg, New York, Tokyo), 240 pages, 1990, (2nd edition), translated into Italian
49. N. Magnenat Thalmann and D. Thalmann (eds.), State-of-the-Art in Computer Animation, Editors, Springer Verlag, Tokyo, New York, Heidelberg, 224 pages, 1988
50. N. Magnenat Thalmann and D. Thalmann (eds.), New Trends in Computer Graphics, Springer Verlag, Heidelberg, 1988
51. N. Magnenat Thalmann and D. Thalmann, Image Synthesis: Theory and Practice, Springer Verlag, Tokyo, 400 pages ,1987
52. L. Gingras, N. Magnenat Thalmann and L. Raymond, Les systèmes d'information organisationnels, Ed. G. Morin, Québec, 307 pages, 1986
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53. N. Magnenat Thalmann and D. Thalmann (eds.), Computer Generated Images: The State of the Art, Springer Verlag, Tokyo, 1985
54. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, PASCAL: un outil pour la gestion, Ed. Gaétan Morin, 174 pages ,1984
55. G. Laporte and N. Magnenat Thalmann, Textes du premier colloque québécois de graphisme par ordinateur, Ed. Gaétan Morin, 1984
56. N. Magnenat Thalmann and D. Thalmann, Informatique graphique: concepts et techniques avec le langage MIRA, Ed. Gaétan Morin, 410 pages,1983
57. N. Magnenat Thalmann and et D. Thalmann, Gestion de fichiers et bases de données, Ed. Gaétan Morin, 370 pages, 1982, (second edition 1983)
58. N. Magnenat Thalmann, L'informatique, un instrument de la gestion, adaptation and French translation of “Computer essentials for business”, Ed. McGraw-Hill, 359 pages, 1980
59. N. Magnenat Thalmann and D. Thalmann, COBOL: une approche structurée à la résolution de problèmes, Ed. Gaétan Morin, 214 pages, 1979, (second edition 1981)
60. N. Magnenat Thalmann, D. Thalmann and J. Vaucher, Le langage PASCAL, Ed. Gaétan Morin, 363 pages, 1979, (second edition 1980), (third edition 1982)
D. Chapters in Book
1. N. Magnenat Thalmann, Les robots sociaux humanoïdes : une réalité imminente, Le Goût d'imaginer
sa vie, Manitoba Editions, ISBN-13: 978-2376150541, pp. 237-247, Paris, France, 2018
2. M. Becker and N. Magnenat Thalmann, Muscle Tissue Labeling of Human Lower Limb in Multi-Channel mDixon MR Imaging: Concepts and Applications, IEEE/ACM Transactions on Computational Biology and Bioinformatics, IEEE publisher, DOI: 10.1109/TCBB.2015.2459679, pp. 290-299, 2017
3. N. Magnenat Thalmann, L. Tian and F. Yao, Nadine: A Social Robot that Can Localize Objects and Grasp Them in a Human Way, Frontiers in Electronic Technologies, Springer, pp. 1-23, 2017
4. J. Lee, N. Magnenat Thalmann and D. Thalmann, Shared Object Manipulation, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 191-207, 2015
5. J. Zhang, J. Zheng and N. Magnenat Thalmann, Modeling Personality, Mood, and Emotions, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 211-236, 2015
6. A. Beck, Z. Zhang and N. Magnenat Thalmann, Motion Control for Social Behaviors, Context Aware Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 237-256, 2015
7. Z. Yumak and N. Magnenat Thalmann, Multimodal and Multi-party Social Interactions, Context Aware
Human-Robot and Human-Agent Interaction, Springer International Publishing, pp. 275-298, 2015
8. M. Becker and N. Magnenat Thalmann, Deformable Models in Medical Image Segmentation, 3D Multiscale Physiological Human, DOI: 10.1007/978-1-4471-6275-9_4, Springer-Verlag, London, 2014
9. M. Elgendi, J. Dauwels, B. Rebsamen, R. Shukla, Y. Putra, J. Gamez, Niu ZePing, Bangying Ho, N. Prasad, D. Aggarwal, A. Nair, V. Mishuhina, F. Vialatte, M. Constable, A. Cichocki, C. Latchoumane, J. Jeong, D. Thalmann and N. Magnenat Thalmann, From Auditory and Visual to Immersive Neurofeedback: Application to Diagnosis of Alzheimer's Disease, Neural Computation, Neuro Devices, and Neural Prosthesis, Springer New York, pp. 63-97, 2014
10. S. Sarda, M. Constable, J. Dauwels, S. Dauwels (Okutsu), M. Elgendi, Z. Mengyu, U. Rasheed, Y. Tahir, D. Thalmann, N. Magnenat Thalmann, Natural Interaction with Robots, Knowbots and Smartphones, pp 375-387, Springer, 2014
11. N. K.H. Chia, N. K.N. Kee, Y. Cai and N. Magnenat Thalmann, Pink Dolphins: A Serious Simulation Game, in Y Cai & SL Goei (editors), Simulation, Serious Games and Their Applications, Springer, pp.
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207-217, DOI: 10.1007/978-981-4560-32, November 2013
12. N. K.H. Chia, Y. Cai, N. K.N. Kee, N. Magnenat Thalmann, B. Yang, J. Zheng, D. Thalmann , Learning Activity System Design for Autistic Children Using Virtual Pink Dolphins, in Yiyu Cai (editor), 3D Immersive & Interactive Learning, Springer, pp 105-121, February 2013
13. L. Assassi and N. Magnenat Thalmann, Biomechanical Approach for Dynamic Hip Joint Analysis, Workshop on 3D Physiological Human (3DPH), the 25th Annual Conference on Computer Animation and Social Agents (CASA 2012), Springer Verlag, May 2012
14. Z. Kasap and N. Magnenat Thalmann, Interacting with Emotion and Memory enabled Virtual Characters and Social Robots, In T. Nishida, C. Faucher and L. C. Jain (eds.), Modelling Machine Emotions for Realizing Intelligence: Foundations and Applications, Springer, Germany, pp. 240, 2010
15. M.B. Moussa and Nadia Magnenat Thalmann, Applying Affect Recognition in Serious Games: The PlayMancer Project, pp 53-62 , Springer Berlin Heidelberg, 1 January 2009
16. J. Schmid, A. Sandholm, F. Chung, D. Thalmann, H. Delingette and N. Magnenat Thalmann,
Musculoskeletal Simulation Model Generation from MRI Datasets and Motion Capture Data, Recent Advances in the 3D Physiological Human, Springer-Verlag, pp. 3-19, 2009
17. Z. Kasap and N. Magnenat Thalmann, Intelligent Virtual Humans with Autonomy and Personality: State-of-the-Art, New Advances in Virtual Humans (Eds.) Nadia Magnenat Thalmann, Lakhmi C. Jain, N. Ichalkaranje, Studies in Computational Intelligence, Springer, pp. 43-84, 2008
18. T.D. Giacomo, H.S. Kim, L. Moccozet and N. Magnenat Thalmann, Control Structure and Multi-
Resolution Techniques for Virtual Human Representation, Shape Analysis and Structuring Mathematics and Visualization 2008, pp. p 241-274, DOI: 10.1007/978-3-540-33265-7_8, 2008
19. N. Magnenat Thalmann and U. Bonanni, Haptic Sensing of Virtual Textiles, Human Haptic Perception - Basics and Applications, Springer Berlin / Heidelberg, ISBN: 978-3-7643-7611-6, 2008
20. N. Magnenat Thalmann, E. Lyard, M. Kasap and P. Volino, Adaptive Body, Motion and Cloth, Motion in
Games, Springer-Verlag, pp. 63-71, 2008 21. N. Magnenat Thalmann, P. Volino and C. Luible, Virtual Clothing, in Encyclopedia of Computer Science
and Engineering, John Wiley & Sons, Article 675, January 2008 22. T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Chapter 2: Expressive Visual Speech
Generation, in Data-Driven 3D Facial Animation, in Zhigang Deng and Ulrich Neumann (eds.), Springer Press, ISBN: 978-1-84628-906-4, pp. 29-59, December 2007
23. T. Di Giacomo, S. Garchery and N. Magnenat Thalmann, Chapter 12: Real-Time Adaptive Facial
Animation, in Data-Driven 3D Facial Animation, in Zhigang Deng and Ulrich Neumann (eds.), Springer Press, ISBN: 978-1-84628-906-4, pp. 217-247, December 2007
24. T. Di Giacomo, L. Moccozet and N. Magnenat Thalmann, State-of-the-Art on Level-Of-Detail for Virtual
Human Animation and Representation, in Shape Analysis and Structuring, Leila de Floriani, Michela Spagnuolo (eds.), Springer Verlag, September 2007
25. T. Di Giacomo, H. Kim, S. Garchery, C. Joslin and N. Magnenat Thalmann, Dynamically Adaptive
Streaming of 3D Data for Animated Characters, in Game Programming Gems 6, Mike Dickheiser (ed.), Charles River Media, pp. 593-606, March 2006
26. A. Egges, T. Di Giacomo and N. Magnenat Thalmann, Synthesis of Realistic Idle Motion for
Interactive Characters, in Game Programming Gems 6, Mike Dickheiser (ed.), Charles River Media, pp. 409-422, March 2006
27. P. Volino, F. Dellas, T. Di Giacomo and N. Magnenat Thalmann, Integrated Platform for Networked
and User-Oriented Virtual Clothing, in Encyclopedia on Multimedia Technology and Networking, published by Idea-Group Reference, Margherita Pagani (ed.), pp. 424-428, April 2005
28. T. Di Giacomo, C. Joslin and N. Magnenat Thalmann, Overview of Production, Delivery and Playback
of 3D Graphics, in Encyclopedia on Multimedia Technology and Networking, published by Idea-Group Reference, Margherita Pagani (ed.), pp. 855-863, April 2005
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29. N. Magnenat Thalmann and D. Thalmann, Computer Animation in: Handbook of Computer Science,
CRC Press, 2004
30. N. Magnenat Thalmann and D. Thalmann, An Overview of Virtual Humans, Handbook of Virtual Humans, John Wiley, pp. 1-25, 2004
31. L. Vacchetti, V. Lepetit, M. Ponder, G. Papagiannakis, P. Fua, D. Thalmann and N. Magnenat Thalmann, Stable Real-time AR Framework for Training and Planning in Industrial Environments, Virtual Reality and Augmented Reality Applications in Manufacturing, Ong, Soh K., Nee, ISBN: 1-85233-796-6, Springer-Verlag, A.Y.C., pp. 129-146, May 2004
32. T. Di Giacomo and N. Magnenat Thalmann, Fast Deformations with Multilayered Physics, in Game
Programming Gems 4, Charles River Media, A. Kirmse (ed.), pp. 275-287, March 2004 33. N. Magnenat Thalmann, C. Joslin and U. Berner, Networked Virtual Park, Practical Applications of
Computational Intelligence Techniques, L. Jain, P. De Wilde (eds.), Springer Verlag, Vol. 16, ISBN: 0-7923-7320-0, pp. 65-88, 2001
34. N. Magnenat Thalmann, P. Kalra and L. Moccozet, Virtual Humans, in HyperReality: Paradigm for the
Third Millennium, N. Terashima and J. Tiffin (eds.), Routledge, pp. 54-79, October 2001 35. N. Magnenat Thalmann and D. Thalmann, Deformable Avatars, in Deformable Avatars, Kluwer
Academic Publishers, 2001 36. H. Seo, F. Cordier, L. Philippon and N. Magnenat Thalmann, Interactive Modelling of MPEG-4
Deformable Human Body Models, in Deformable Avatars, Kluwer, 2001, Kluwer Academic Publishers, pp. 120-131, 2001
37. S. Kshirsagar, S. Garchery and N. Magnenat Thalmann, Feature Point Based Mesh Deformation
Applied to MPEG-4 Facial Animation, in Deformable Avatars, Kluwer Academic Publishers, pp. 24-34, 2001
38. N. Magnenat Thalmann, The Virtual Actor, in Global playerer 1, local hero, positionen des Schauspielers
im Zeitgenoessischen Theater, ePodium Verlag, Germany, pp. 185-196, 2000 39. N. Magnenat Thalmann, Virtueller Raum – Virtuelle Realität, in Lebensräume Spielraüme Schutzräume,
Walter Verlag, Zürich und Düsseldorf, pp.152-163, 1999 40. N. Magnenat Thalmann and D. Thalmann, Virtual Reality Software and Technology, in Encyclopedia of
Computer Science and Technology, Marcel Dekker, Vol. 41, pp. 331-361, 1999 41. J. Kuntz and N. Magnenat Thalmann, Vom Flug ins 23 Jahrhundert, Eine Professorin auf virtuelle
Reisen, in Alles gut, Suhrkamp taschenbuch, pp. 182-190, 1998 42. P. Volino and N. Magnenat Thalmann, Interactive Cloth Simulation: Problems and Solutions, in
Virtual Worlds on the Internet, R. Earnshaw and J. Vince (eds.), IEEE publisher, pp. 175-192, 1998 43. N. Magnenat Thalmann and D. Thalmann, The Virtual Humans Story, in IEEE Annals of the History of
Computing, Vol. 20, No.2, pp. 50-51, 1998 44. T. K. Capin, I. S. Pandzic, N. Magnenat Thalmann and D. Thalmann, Realistic Avatars and
Autonomous Virtual Humans in VLNET Networked Virtual Environments, in Virtual Worlds on the Internet, R. Earnshaw and J. Vince (eds.), pp. 157-174, 1998
45. N. Magnenat Thalmann and L. Moccozet, Virtual Humans on Stage, in Virtual Worlds: Synthetic
Universes, Digital Life and Complexity, Jean-Claude Heudin (ed.), New England Complex Systems Institute Series on Complexity, Chapter 4, pp. 95-126, 1998
46. N. Magnenat Thalmann and D. Thalmann, Computer Animation, in Handbook of Computer Science,
CRC Press, pp. 1300-1316, 1996 47. N. Magnenat Thalmann and D. Thalmann, Computer Animation in Future Technologies, in Interactive
Computer Animation, Prentice Hall, pp. 1-9, 1996
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48. N. Magnenat Thalmann and P. Volino, Sculpting, Clothing and Hairdressing our Virtual Humans, in Interactive Computer Animation, Prentice Hall, pp. 205-234, 1996
49. N. Magnenat Thalmann and D. Thalmann, Computer Animation: a Key Issue for Time Visualization,
in Scientific Visualization, Academic Press, pp. 201-222, 1994 50. N. Magnenat Thalmann and D. Thalmann, Creating Artificial Life in Virtual Reality, in Artificial Life and
Virtual Reality, John Wiley and Sons, Chichester, pp. 1-10, 1994 51. N. Magnenat Thalmann and D. Thalmann, The World of Virtual Actors, in Virtual Worlds and
Multimedia, John Wiley and Sons, pp. 113-126, 1993 52. N. Magnenat Thalmann and D. Thalmann, Human Body Deformations Using Joint-dependent Local
Operators and Finite-Element Theory, in Making Them Move, N. Badler, BA. Barsky, D. Zeltzer (eds.), Morgan Kaufmann, SanMateo, California, pp. 243-262, 1990
53. N. Magnenat Thalmann and Y. Yang, A Survey on Cloth Animation Methods, in New Trends in
Animation and Visualization, N. Magnenat Thalmann, D. Thalmann (eds.), John Wiley and Sons, 1990 54. B. Arnaldi, G. Dumont, G. Hégron, N. Magnenat Thalmann and D. Thalmann, Animation Control with
Dynamics in State-of-the-Art in Computer Animation, Springer Verlag, Tokyo, pp. 113-124, 1989 55. D. Boisvert, N. Magnenat Thalmann and D. Thalmann, An Integrated View of Synthetic Actors, in New
Advances in Computer Graphics, Springer Verlag, Tokyo, pp. 277-288, 1989 56. N. Magnenat Thalmann, M. De Angelis, T. Hong and D. Thalmann, Human Prototyping, in New Trends
in Computer Graphics, N. Magnenat Thalmann, D. Thalmann (eds.), Springer Verlag, Heidelberg, pp.74-82, 1988
57. N. Magnenat Thalmann, L. Forest and D. Thalmann, Integrating Key-frame Animation and Algorithmic
Animation of Articulated Bodies, in Advanced Computer Graphics, Springer Verlag, pp. 263-274, 1986 58. M. Fortin, N. Léonard, N. Magnenat Thalmann and D. Thalmann, Animating Lights and Shadows,
Computer-generated Images, in Computer Generated Images, Springer Verlag , pp. 45-55, 1985 59. N. Magnenat Thalmann and D. Thalmann, Controlling Evolution and Motion Using the CINEMIRA-2
Animation Sublanguage, in Computer-generated Images, Springer Verlag, pp. 249-259, 1985 60. N. Magnenat Thalmann, M. Fortin, L. Langlois and D. Thalmann, MIRA-SHADING: a Structured
Language for the Synthesis and the Animation of Realistic Images, in Frontiers in Computer Graphics (Ed. T.L. Kunii), Springer Verlag, Tokyo, pp. 101-113, 1985
61. N. Magnenat Thalmann, D. Thalmann and A. Larouche, TOPCAG: Top-down Computer-aided
Graphics, in Applied Systems Research and Cybernetics, Pergamon Press, Vol.5, pp. 2223-2227, 1980
Editorial Responsibilities
1. 2000-Present, Editor-in-Chief of the Journal The Visual Computer published by Springer Verlag, Germany
2. 1990-Present, Co-Founder and Co-Editor-in-Chief, Journal of Computer Animation and Virtual Worlds, John Wiley & Sons
3. 2010-Present, Editorial Adviser of the journal of Graphical Models published by Elsevier
4. 2000-Present, Editor of the Journal of Computational Geometry published by Elsevier, Holland
5. 2014-Present, Associate Editor, Frontiers in Robotics, Nature Publisher
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6. 2007-2010, Associate Editor of the Journal IEEE Transactions on Multimedia
7. September 1998, Guest-Co-Editor, IEEE Computer Graphics and Applications, USA, Virtual Humans issue
8. Since 1995, Editor, Computational Geometry Journal, North Holland
Expertise in International and National Advisory Boards
2019 Member of the Advisory Board for the ANA Avatar XPRIZE
2013-2017 Member of the Scientific Council of the Institute of Mines-Telecom, Paris, France
2016-2019 Member of the IAB Committee of the Computer Science Dpt of Technical University of Vienna
2013-2018 Expert on the advanced grant panel in Computer Science, European Research Council (ERC)
2013 Expert for the French Research Agency, Paris (COMINT)
2007-2017 Expert and reviewer of the Seventh Framework Programme FP7, European Commission
2012 Member of External Advisory Committee, Graduate School of Computer Technology, GSCT
KAIST, Korea
2012 Expert Committee Review for the Canada Foundation for Innovation, Toronto
2012 Participation in the Canada Excellence Research Chairs Review Panel, Ottawa, Canada
2011 Member of the evaluation committee of ANR (French National Research Agency), Paris, France
2011 Member of the evaluation committee of the ENSAIT Textile Institute, Roubaix, France
2010 Member of the international advisory board for the computer science department, Tsinghua University, Beijing, 19-20 August, 2010
2009 Member of the Evaluation Interdisciplinary Committee of Government of Quebec, (CEM), February 5-6, 2009, Quebec City, Canada
2008 President of the Jury of Wiener Wissenschafts-, Forschungs- und Technologiefonds (WWTF), Vienna, October 2008
2008 Member of the recruiting committee for School of Computer Science, Swiss Federal Institute of Technology, Lausanne
2007- 2008 Member of the National Consultation Group for European Union, under the Seventh Program Framework, NMP, State Secretariat for Education and Research (SER)
2007-2009 Independent expert for evaluation and research proposals, European Commission, Information Society and Media, Directorate General, Brussels, Belgium
2007-2009 Invited in the Group of User Centric Media, European Commission, Information Society and Media
2007-2008 Expert in the working group networked media of the future, European Commission, Brussels, Belgium
2006 Member of the Research Evaluation Committee, Vienna Science and Technology Fund, Austria
2005 Jury Member of the Art Competition at ZKM, Karlsruhe, Germany
2005 Member of the Board of the Assessment Centre of Excellence, Catholic University of Leuven, Belgium
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2004-2009 Expert to Assess Grants Proposal for Research Grants Council, Hong Kong, China
2004- 2006 Member of the Scientific Advisory Board of CSCS (Centro Svizzero di Calcolo Scientifico), Mano, Switzerland
2004 Member of the research evaluation committee of the Vienna Science and Technology Fund, Austria
2003- 2004 Expert for European Union, Marie Curie Grants, Brussels, Belgium
2002- Present Member of the Strategic Advisory Board Committee, City University, and Hong Kong, China
2003-2009 Expert for National grants, University of Singapore
2002- 2003 Member of the research evaluation committee of the council of innovation in science and technology in Flanders, Belgium
2002- 2003 Member of the Management Board of NCCR COME project
2000- Present Member of the “3ème cycle romand d'informatique”, Conférence universitaire de la Suisse occidentale (CUSO), Switzerland
2000- 2007 Member of the Board of the National Library Committee, Bern, Switzerland
1994- Present President of the Computer Graphics Association (CGS)
1999- 2001 President of the “3ème cycle romand d’informatique”, Conférence universitaire de la Suisse occidentale (CUSO), Switzerland
1995- 2001 President of IFIP Working Group on Computer Graphics and Virtual Worlds (WG5.10)
1999 Member of the Jury, DIGIGLOBE, a multimedia competition organized by the Journal Focus and the German Telecom, Germany
1998- 1999 Member of the research committee of the German Research Foundation for selecting directions of research for the 21st Century (GMD), Bonn and Berlin, Germany
1998- 1999 Jury member at the film festival of Locarno (multimedia section), Locarno, Switzerland
1997- 2000 Member of the “Commission fédérale de recours en matière d'encouragement à la recherche”, FNRS, Bern, Switzerland
1996- 1997 Member of the “Groupe de réflexion on the Information Society”, Office Fédéral de la Communication, Bern, Switzerland
1995- 1996 Member of the “Commission d'évaluation des programmes prioritaires”, FNRS, Bern, Switzerland
May- 1990 Member of the Jury on the Film Festival of Treviso, Italy
Jan- 1989 Member of the Jury on Imagina Film Festival, Monte Carlo, Monaco
1988- 2000 Founder of the Geneva Computer Animation Film Festival in Geneva (Geneva, Switzerland)
1987- 1989 Member of the Evaluation Computer Science Committee, Natural Sciences and Engineering Research Council of Canada (NSERC), Canada
1987 Member of the Honorary Committee Expo Sciences, Quebec, Canada
1985- 1989 Member of the Canadian Research Foundation, Canada
1985- 1987 Member of the Committee for promoting women in the Engineering Sciences in Quebec, Government of Quebec, Canada
1985 Member of the Jury for Marie-Victorin Prize, Government of Quebec, Quebec, Canada
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1984- 1987 Member of the Evaluation Committee, Computer Science and Research Operation Grants, FCAR Foundation of Quebec, Quebec, Canada
1984- 1985 Member of the Committee for Creating a Center for Numerical Graphics, Ministry of Science and Technology of Quebec, Quebec, Canada
1983- 1984 Member of the Quebec Postdoctoral Scholarships Committee (FCAC), Quebec, Canada
1983- 1988 Member of the Council of Science and Technology of Quebec (FCAR), Government of Quebec, Canada
1983- 1986 Member at the Committee for Science and Technology of the Canadian Broadcasting Corporation, Canada
Tutorials, Panels and Workshops
1. Lombard Odier - 30th Asia Anniversary Celebration, Panelist on "Rethinking the Future", JW Marriott Hotel, Singapore, November 2, 2017 (https://www.lombardodier.com/contents/corporate-news/corporate/2017/november/rethinking-the-future---30th-asi.html)
2. The Economist, Panelist on "The Internet of Things (IoT), Virtual and Augmented Reality (VR/AR), and Artificial Intelligence (AI)", Gilmour Room, Singapore Cricket Club, Connaught Drive, July 21, 2017
3. The 30th International Conference on Computer Animation and Social Agents (CASA 2017), tutorial given on " Modelling realistic Virtual Humans (VH) and Social robots and user interaction", K-Hotel Seoul, Seoul, South Korea, May 22-24, 2017 (http://casa2017.kaist.ac.kr/wordpress/modelling-realistic-virtual-humans-vh-and-social-robots-and-user-interaction/)
4. Conversations: Future Sapiens, workshop on "Nadine Our Next Social Companion ", ArtScience Museum, Expression Gallery, Level 4, Singapore, May 20, 2017
5. 12th Asia Conference on Healthcare and Health Insurance, Panel on "Roles of the Different Players in
the Healthcare Ecosystem in Ensuring Affordability, Accessibility and Sustainability", Mandarin Orchard Hotel, Singapore, March 20-21, 2017 (http://www3.asiainsurancereview.com/ConferenceDocuments/17-Asia%20Healthcare.pdf)
6. 9th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia (SIGGRAPH Asia 2016) Course on "Modeling Behavior for Social Robots and Virtual Humans", The Venetian Macao, Macao, December 05-08, 2016 (https://sa2016.siggraph.org/en/attendees/courses?view=session&sid=57)
7. 29th International Conference on Computer Animation and Social Agents (CASA 2016), tutorial given on "The social Robot Nadine", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/VirtualHumansSocialRobots.html)
8. 29th International Conference on Computer Animation and Social Agents (CASA 2016), workshop on Digital Cultural Heritage Documentation, "Modelling and Simulation of Heritage Dresses", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/ITN-DCH.html)
9. 29th International Conference on Computer Animation and Social Agents (CASA 2016), tutorial given on "Modelling Human Joints: 20 Years of Research", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016 (http://casa2016.miralab.ch/DigitalPatient.html)
10. 29th International Conference on Computer Animation and Social Agents (CASA 2016), workshop for EU IRSES project “AniNex” on "Modelling 3D Avatar for Virtual Try On", Campus BIOTECH, University of Geneva, Switzerland, May 23, 2016
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(http://casa2016.miralab.ch/AniNex.html)
11. SIGGRAPH ASIA 2015 course on "Multimodal Human-Machine Interaction including Virtual Humans or Social Robots", Kobe, Japan, November 3, 2015 (http://sa2015.siggraph.org/images/downloads/schedule/Day-2-Tuesday-03-November-28-10-15.pdf)
12. Lecture at University of Modena, "Computer Graphics and 3D Reconstruction", Italy, September 21-24, 2015 (http://imagelab.ing.unimore.it/imagelab/page.asp?IdPage=3)
13. FT-ACI Smarter World Summit - Showing businesses how to engage with emerging technologies, Panel: "Robots in a Commercial Environment", InterContinental Singapore, Singapore, October 8, 2015 (https://live.ft.com/Events/2015/FT-ACI-Smarter-World-Summit)
14. Computer Assisted Radiology and Surgery (CARS 2015) - Workshop on Multiscale Digital Patient
(MDP), "Problems and Solutions to the Multiscale Approach", Barcelona, Spain, June 24-27, 2015
15. SIGGRAPH ASIA 2014 Course on "Multimodal Human-Machine Interaction including Virtual Humans and Social Robots", Shenzhen, China, December 4, 2014
16. Computational Visual Media Conference, tutorial given in “Modelling Awareness for Social Robots and Virtual Humans”, Tsinghua University, Beijing, China, November 8-10, 2012 (http://iccvm.org/2012/?page_id=369/#tutorial_2)
17. Panelist on the Cluster Thematic Oversight Committee, Infocomm, Media and Computing, Singapore,
2012
18. 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry VRCAI 2012, tutorial given in “Social Robots and Virtual Humans in 3D TelePresence”, Nanyang Executive Centre, Singapore, December 2-4, 2012 (http://conference.ntu.edu.sg/vrcai2012/Pages/Tutorials.aspx)
19. 25th Annual Conference on Computer Animation and Social Agents CASA 2012, Chair of Panel on
“What Are The Next Big Topics in The Coming Future?”, Nanyang Executive Centre, Singapore, May 9-11, 2012 (http://conference.ntu.edu.sg/casa2012/Pages/Program.aspx)
20. IEEE Virtual Reality 2011, tutorial given in “Virtual Humans in Virtual Reality”, SUNTEC Convention Centre Singapore, March 19-23, 2011
21. Eurographics 2009, tutorial given in "Real-Time Individualized Virtual Humans”, Muenchen,
Monday 30, 2009
22. Eurographics 2009, tutorial organized and given in “3D Anatomical Modelling and Simulation Concepts”, Muenchen, Tuesday 31, 2009
23. SIGGRAPH-ASIA 2008, tutorial co-organized and given in "Real-Time Individualized Virtual Humans”, Singapore, December 11, 2008
24. CGI’2008, tutorial organized and given on “RealTime Virtual Humans”, Istanbul, Turkey, June 9-11, 2008
25. EUROGRAPHICS 2007, co-organization and co-lecture of a state of the Art Report “Towards
Automatic Character Skeletonization and Interactive Skin Deformation”, Eurographics 2007, Prague, Republic Czech, 2007
26. EUROGRAPHICS 2007, tutorial organized and given on Haptic Simulation, “Perception and Manipulation of Deformable Objects”, Prague, Czech Republic, September 2007
27. EUROGRAPHICS 2007, tutorial on “Advanced Topics in Virtual Garment Simulation”, Prague, Czech Republic, September 2007
28. EUROGRAPHICS 2007, tutorial organized and given on “Towards the Virtual Physiological Human”, Prague, Czech Republic, September 2007
29. Computer Graphics International ‘2007, tutorial on “Modelling Crowds”, Petropolis, Brazil, June 2007
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83. EUROGRAPHICS ’85, “Introduction à l'infographie”, Nice, France, 1985
84. Computer Graphics ’84, “Computer Animation”, Tokyo, Japan, 1984
Refereeing
Jury of Ph.D. thesis for New Zealand, France, Sweden, Switzerland and Germany
European Union, FP6, FP7 Projects, Brussels
Research Grants Council of Singapore
Natural Sciences and Engineering Research Council of Canada
National Science Foundation USA
Swiss National Research Foundation
Austrian Research Foundation
ACM SIGGRAPH, IEEE Transactions on Visualization and Computer Graphics, IEEE Computer Graphics and Applications, IEEE Computer, Communications of ACM, The Visual Computer, Computer Graphics Forum, Computer Vision, Graphics and Image Processing, Presence, International Journal of Human-Computer Studies, Computers and Graphics, cyberworlds conference, ICAART (International Conference on Agents and Artificial Intelligence), Enactive conference, Multimedia Modelling conference, International Conference on Entertainment Computing (ICEC), International Conference on Signal Processing, Image Processing and Pattern Recognition; GRAPP (“International Conference on Computer Graphics Theory and Applications), Conference on Affective Computing and Intelligent Interaction (ACII 2009), EG Workshop on 3D Object Retrieval, IEEE Virtual Reality Conference 2009, Computer Graphics International, CASA conference, SIGGRAPH/EUROGRAPHICS Symposium on Computer Animation, etc
Conference/Program Chair and Festival Chair
June. 2018 Conference Chair, 35th International Conference on Computer Animation and Social Agents (CGI
2018), Bintan, Indonesia May. 2018 Conference Co-Chairs, 31st International Conference on Computer Animation and Social Agents
(CASA 2018), Beijing, China
May. 2017 Conference Chair, 30th International Conference on Computer Animation and Social Agents (CASA 2017), Seoul, South Korea
Feb. 2016 Program Co-Chair, 11th International Conference on Computer Graphics Theory and
Applications (GRAPP 2016), Rome, Italy May. 2016 Conference Chair, 29th International Conference on Computer Animation and Social Agents
(CASA 2016), Switzerland Feb. 2016 Program Co-Chair, 11th International Conference on Computer Graphics Theory and
Applications (GRAPP 2016), Rome, Italy Oct. 2015 Conference Co-Chair, 14th ACM SIGGRAPH International Conference on Virtual Reality
Continuum and Its Applications in Industry (VRCAI 2015), Kobe, Japan
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Jun. 2015 Program Chair, 32nd Computer Graphics International (CGI 2015), Strasbourg, France May. 2015 Conference Chair, 28th International Conference on Computer Animation and Social Agents
(CASA 2015), Singapore Apr. 2015 Conference Chair, 3rd International Conference on Computational Visual Media (CVM 2015),
Beijing, China Dec. 2014 Course Organizer, SIGGRAPH ASIA 2014, Shenzhen, China May. 2014 Conference Co-chair, 27th International Conference on Computer Animation and Social Agents
(CASA 2014), Houston, Texas, USA Nov. 2013 General Chair, 12th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and
Its Applications in Industry (VRCAI 2013), Hong Kong Oct. 2013 Conference Co-chair, 19th ACM Symposium on Virtual Reality Software and Technology (VRST
2013), Singapore Sep. 2013 Program Chair, 4th Workshop on 3D Physiological Human (3DPH2013), Switzerland Jun. 2013 Program Chair, 30th Computer Graphics International (CGI 2013), Hannover, Germany Apr. 2013 Conference Chair, 26th International Conference on Computer Animation and Social Agents
(CASA 2013), Istanbul, Turkey Dec. 2012 Program Chair, 11th ACM SIGGRAPH International Conference on Virtual-Reality Continuum
and Its Applications in Industry (VRCAI 2012), Singapore Dec. 2012 Computer Animation Festival Chair, 5th ACM SIGGRAPH Conference and Exhibition on
Computer Graphics and Interactive Techniques in Asia, Singapore Sept. 2012 Award Chair, 18th International Conference on Virtual Systems and Multimedia, VSMM 2012, Italy
July 2012 Jury Review Chair, 5th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Singapore
May 2012 Program and Conference Chair, 25th Annual Conference on Computer Animation and Social Agents, CASA 2012, Singapore
June 2011 Conference and Program Co-chair, Computer Graphics International 2011, Ottawa, Canada
April 2011 Chair of the Virtual Human Workshop, Singapore
June 2010 Conference and Program Co-chair, Computer Graphics International 2010, Singapore Sep 2010 Chair, ENGAGE Summer School, Switzerland May 2010 Chair of Intermedia Café, Athens, Greece, May 27-28 May 2010 Chair of Intermedia summer school, Crete, May 24-26 May 2010 Chair of 3DAnatomical Human, Summer School, Crete, May 23-24 Dec. 2009 Program Co-chair, ACM VRCAI 2009, Yokohama, Japan March 2009 Program Co-Chair, Workshop Serious games, 3ème cycle romand d’informatique, Villars-sur-
Ollon, Swizerland Dec. 2008 Program Chair, Workshop on modelisation of the human body, Zermatt, Switzerland Oct. 2008 Worshop and Program Chair, INTERMEDIA Workshop, Geneva, Switzerland Sept. 2008 Program Co-chair, Computer Animation and Social Agents, CASA’2008, Korea, Seoul,
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September 1-3, 2008 June 2008 Conference Co-Chair, Computer Graphics International 2008, CGI 2008, Istanbul, Turkey Dec. 2007 Program and Workshop Chair, Data Acquisition for 3D Simulation, 3ème Cycle Romand
d’Informatique, December 2007, Zermatt, Switzerland. Oct. 2007 Program Co-Chair, Cyber worlds 2007, Hannover, Germany June 2007 Program Workshop Co-Chair, Computer Animation and Social Agents, CASA 2007, Hasselt,
Belgium May 2007 General Co-Chair, Computer Graphics International 2007, Petropolis, Brazil Nov. 2006 Coordinator, IST 2006, Advanced Haptics, Workshop in Networking Program of IST EU
Program, Helsinki, Finland Nov. 2006 Coordinator, IST 2006, Haptex Stand on Touching Virtual Textile, Helsinki, Finland Oct. 2005 Conference Co-Chair, Pacific Graphics 2005, Macao, China April 2005 Conference and Program Chair of the workshop AIM@Shape, Séminaire de 3ème cycle
d’informatique, Villars-sur-Ollon, Switzerland March 2005 Workshop Program Chair, “Towards semantic virtual environments”, 3ème Cycle Romand
d’informatique, Villars, Switzerland Dec. 2004 Conference and Program Chair of the workshop CAPTECH, 3ème cycle romand
d’informatique, Zermatt, Switzerland July 2004 Conference and Program Co-Chair of the conference CASA 2004 (Computer Animation and
Social Agents), University of Geneva, Switzerland July 2004 Program Co-Chair, Computer Graphics International Conference (CGI 2004), Heraklion,
Greece Dec. 2003 Chair, Modelling of Joints and Soft Tissues (MJST ’03), University of Geneva, Switzerland Sept. 2003 Chair, Augmented Virtual Reality Workshop (AVIR ’03), University of Geneva, Switzerland May 2003 Co-Chair, Computer Animation 2003, New Brunswick, NY, USA. Oct. 2002 Chair, 3D Virtual Heritage Workshop, University of Geneva, Switzerland Mar. 2002 Co-Chair, Bioinformatique et modélisation 3D à partir d’images médicales, Les Diablerets,
Switzerland June 2002 Chair and program Co-Chair, Computer Animation Conference (CASA 2002), and Geneva,
Switzerland Dec. 2001 Co-Chair, AVATARS 2001, Lausanne, Switzerland Nov. 2001 Chair on Deform 2000, IFIP Workshop, Geneva, Switzerland Oct. 2001 Workshop chair on Virtual Reality and Medicine, Geneva, Switzerland June 2001 Co-Chair, Computer Animation, Seoul, Korea 2001 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,
Pilzen, Germany June 2000 Co-Chair, Computer Animation, Philadelphia, USA June 2000 Conference Chair and program Co-chair, Computer Graphics International, and
Geneva, Switzerland
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Sept. 2000 Eurographics 2000 Workshop, Co-Chair on Animation and Simulation, Interlaken, Switzerland 2000 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,
Pilzen, Germany 1999 Eurographics ’99 Workshop, Co-Chair on Animation and Simulation, Milan, Italy June 1999 Conference Co-Chair, Computer Animation ’99, Geneva, Switzerland 1999 Conference Co-Chair and program Co-chair, West Bohemian Computer Graphics Conference,
Pilzen, Germany Nov. 1998 Conference Chair, CAPTECH ’98, Geneva, Switzerland Oct. 1998 Program Chair, Multimedia Modeling ’98, Lausanne, Switzerland June 1998 Program Co-Chair, Computer Animation ’98, Philadelphia, USA 1998 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,
Pilzen, Germany 1988 - 1997 Conference Chair, Computer Animation, Geneva, Switzerland 1997 Conference Chair and program Co-Chair, VSMM (Virtual Systems and Multimedia), Geneva,
Switzerland 1995 - 1997 Conference Co-Chair and program Co-Chair, West Bohemian Computer Graphics Conference,
Pilzen, Germany Mar. 1996 Symposium Chair, Troisième cycle romand d’informatique, "Le web et ses outils", Gstaad,
Switzerland 1996 Conference Chair and program Co-Chair, Troisième cycle romand d'informatique, “Deformable
models”, Geneva, Switzerland Nov. 1995 Conference Vice-Chair, Fourth CAD and CG Conference, Wuhan, China 1994 - 1996 Conference Co-Chair, DIGIMEDIA, Geneva-Montreux, Switzerland 1994 Conference Co-Chair, Pacific Graphics, Beijing, China Nov. 1993 Program Chair and Program Co-Chair, Troisième cycle romand d'informatique, “Vie Artificielle
et Réalité Virtuelle” 1988 Program Chair, Computer Graphics International ’88, Palexpo, Geneva, Switzerland 1987 Co-honorary President, Computer Graphics International ’87, Karuizawa, Japan May 1985 Conference Chair, “Graphics Interface ’85”, organized at HEC, University of Montreal, Canada Feb. 1983 Conference Chair, 1st Quebec Colloquium on Computer Graphics, organized at HEC,
University of Montreal, Canada
Member of Conference Program Committees
1. ICCV2017, International Conference on computer vision 2017, Oct 22, 2017 - Oct 29, 2017, Venice, Italy
2. IEEE-ICCT 2017, 17th IEEE International Conference on Communication Technology, Chengdu, China, October 2017
3. CYBERWORLDS 2017, Chester, UK, September 2017
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4. CASA 2017, the 30th International Conference on Computer Animation and Social Agents Seoul, South Korea, May 2017
5. MMEDIA 2017, The Ninth International Conferences on Advances in Multimedia, Venice, Italy, April 2017
6. VISIGRAPP 2017, Porto, Portugal, February 2017
7. Cyberworlds 2016, Chongqing, China, September 2016
8. ICINCO 2016, 13th International Conference on Informatics in Control, Automation and Robotics, Lisbon, Portugal, September 2016.
9. ICAS 2016, The Twelfth International Conference on Autonomic and Autonomous Systems, Lisbon, Portugal, June 2016
10. WACAI 2016, Workshop Affect, Companion Artificial, Interaction 2016, France, June 2016
11. CVM 2016, The 4th International Conference on Computational Visual Media, Cardiff, UK, April 2016
12. ICAART 2016, The 8th International Conference on Agents and Artificial Intelligence, Rome, Italy, February 2016
13. CGI 2016, Computer Graphics International 2016, Heraklion, Crete, Greece, February 2016
14. VRST 2015, The 21st ACM Symposium on Virtual Reality Software and Technology, Beijing, China, November 2015
15. ICACCI-2015, The 4th International Conference on Advances in Computing, Communications and Informatics, Kerala, India, August 2015
16. CGI 2015, Computer Graphics International 2015, Strasbourg, France, June 2015
17. ICAART 2015, The 7th International Conference on Agents and Artificial Intelligence, Lisbon, Portugal, January 2015
18. SGAVH 2014, SIGGRAPH ASIA 2014 International Workshop on Autonomous Virtual Humans and Social Robot for Tele-presence, Shenzhen, China, December 2014
19. VRST 2014, The 20th ACM Symposium on Virtual Reality Software and Technology, The University of Edinburgh, UK, November 2014
20. ICMI 2014, The 16th ACM International Conference on Multimodal Interaction, Istanbul, Turkey, November 2014
21. MIG 2014, The 7th International ACM SIGGRAPH Conference on Motion in Games 2014, Los Angeles, USA, November 2014
22. ICIP 2014, IEEE International Conference on Image Processing, Paris, France, October 2014
23. CW 2014, International Conference on Cyberworlds 2014, Santander, Spain, October 2014
24. ICDVRAT 2014, The 10th International Conference on Disability, Virtual Reality and Associated Technologies, Gothenburg, Sweden, September 2014
25. RO-MAN 2014, The 23rd IEEE International Symposium on Robot and Human Interactive Communication, Scotland, UK, August 2014
26. U-Media 2014, The 7th IET International Conference on Ubi-media Computing, Ulaanbaatar, Mongolia, July 2014
27. BioVis 2014, The 4th Symposium on Biological Data Visualization, Boston, USA, July 2014
28. WACAI 2014, Workshop Affect, Companion Artificial, Interaction 2014, France, June 2016
29. CGI 2014, Computer Graphics International 2014, Sydney, Australia, June 2014
30. ISMICT 2014, The 8th International Symposium on Medical Information and Communication Technology, Florence, Italy, April 2014
31. ICAART 2014, The 6th International Conference on Agents and Artificial Intelligence, Angers, France, March 2014
32. GRAPP 2014, The 9th International Conference on Computer Graphics Theory and Applications, Lisbon, Portugal, January 2014
33. MMM 2014, The 20th Anniversary International Conference on MultiMedia Modeling Dublin, Ireland, January 2014
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34. JVRC 2013, The 5th Joint Virtual Reality Conference, Campus Paris Saclay, France, December 2013
35. ISVC 2014, The 10th International Symposium on Visual Computing, Las Vegas, USA, December 2013
36. iCAST 2013 & UMEDIA 2013, 2013 International Joint Conference on Awareness Science and Technology & Ubi-Media Computing, Japan, November 2013
37. VRCAI 2013, 12th ACM International Conference on Virtual Reality Continuum and Its Applications, Hong Kong, November 2013
38. Digital Heritage 2013, Marseille, France, October 2013
39. CW 2013, International Conference on CYBERWORLDS 2013, Yokohama, Japan, October 2013
40. INTERACT 2013, The 14th IFIP TC13 Conference on Human-Computer Interaction, Cape Town, South Africa, September 2013
41. IEEE ICMA 2013, The 2013 IEEE ICMA 2013, Takamatsu, Japan, August 2013
42. IEEE IVMSP 2013, The 11th IEEE IVMSP Workshop: 3D Image/Video Technologies and Applications, Seoul, South Korea, June 2013
43. SVR 2013, XV Symposium on Virtual and Augmented Reality, Mato Grosso, Brasil, May 2013
44. ICVWE2013, International Conference on Virtual Worlds and Education, Ottawa, Canada, March 2013
45. MIG 2012, The 5th International conference on Motion in Games, Rennes, France, November 2012
46. CW 2012, International Conference on CYBERWORLDS 2012, Darmstadt, Germany, September 2012
47. VSMM 2012, The 18th International Conference on Virtual Systems and Multimedia, Milan, Italy, September 2012
48. U-Media 2012, The 5th IET International Conference on Ubi-media Computing, Xining, China, August 2012
49. VW 2012, Virtual World 2012, Paris, France, July 2012
50. CGI 2012, Computer Graphics International 2012, Poole, UK, June 2012
51. GRAPP 2012, International Conference on Computer Graphics Theory and Applications, Rome, Italy, February 2012
52. ACHI 2012, The 5th International Conference on Advances in Computer-Human Interactions, Valencia, Spain, February 2012
53. MMM 2012, The 19th International Conference on MultiMedia Modeling, Klagenfurt, Austria, January 2012
54. VRCAI 2011, The 10th International Conference on Virtual Reality Continuum and Its Applications in Industry, Hong Kong, China, December 2011
55. MIG 2011, The 3rd International conference on Motion in Games, Edinburgh, UK, November 2011
56. ICVRV’11, International Conference on Virtual Reality and Visualization, Beijing, China, November 2011
57. MSVLC 2011, The 1st IEEE Workshop on Modeling, Simulation, and Visual Analysis of Large Crowds, Barcelona, spain, November 2011
58. IVIC 2011, The 2nd International Visual Informatics Conference, Bangi, Selangor Malaysia, November 2011
59. CW 2011, International Conference on CYBERWORLDS 2011, Banff, Alberta, Canada, October 2011
60. ADVCOMP 2011, The Fifth International Conference on Advanced Engineering Computing and Applications in Sciences, Lisbon, Portugal, November 2011
61. IRoA-11, IEEE International Conference on Intelligent Robotics, Automations and Applications, Gwangju, Korea, October 2011
62. ACII 2011, The Fourth biannual International Conference on Affective Computing and Intelligent Interaction, Memphis, Tennessee USA, October 2011
63. CONTENT 2011, The Third International Conference on Creative Content Technologies, Rome,
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Italy, September 2011
64. GRAPHICON 2011, Computer Graphics, Computer Vision, Image and Video processing, Moscow, Russia, September 2011
65. CAD/Graphics 2011, Jinan, China, September 2011
66. SISSI 2011, 2nd Workshop on Social Interaction in Spatially Separated Environments, Beijing, China, September 2011
67. ICINCO 2011, The 8th International Conference on Informatics in Control, Automation and Robotics, Noordwijkerhout, The Netherlands, July 2011
68. CGVCVIP 2011, Computer Graphics, Visualization, Computer Vision and Image Processing, Rome, Italy, July 20-26.
69. Computer Graphics International 2011, Ottawa, Canada, June 2011
70. SMI 2011, Shape Modeling International, Herzliya, Israel, June 2011
71. CMSP'11. 2011 International Conference on Multimedia and Signal Processing, Guilin, China, May 2011
72. CIA 2011, Second International Workshop on Computer Image and its Applications, Busan,
Korea, May 2011
73. 3DTV Conference 2011, Antalya, Turkey May, 2011
74. 3IA'2011 Conference The 14th International Conferenc On Computer Graphics And Artificial Intelligen Athens, Greece, May 2011
75. Laval Virtual - VRIC11 International Conference, Laval France, April 2011
76. SCCG 2011, The 27th Spring Conference on Computer Graphics, Slovakia April 2011
77. GRAPP 2011, International Conference on Computer Graphics Theory and Applications, Algarve, Portugal, March 2011
78. ACHI 2011: The Fourth International Conference on Advances in Computer-Human Interactions Gosier, Guadeloupe, France, February 2011
79. MMM 2011, The 17th Confernece on MultiMedia Modeling, Taipei, Taiwan, January 2011
80. VRCAI 2010, The 9th International Conference on VR Continuum and Its Applications in Industry, Seoul, Korea, December 2010
81. ICVGIP10, The Seventh Indian Conference On Computer Vision, Graphics And Image Processing, Chennai, India, December 2010
82. MULGRAB 2010, International Conference on Multimedia, Computer Graphics and Broadcasting, Jeju Island, Korea, December 2010
83. IITM 2010, International Conference on Intelligent Interactive Technologies and Multimedia, India, December 2010
84. MIG 2010, Third International conference on Motion in Games 2010, Zeist, the Netherlands, November 2010
85. CONTENT 2010, The Second International Conference on Creative Content Technologies, Lisbon, Portugal, November 2010
86. ADVCOMP 2010, Fourth International Conference on Advanced Engineering Computing and Applications in Sciences, Florence, Italy, October 2010
87. Graphicon 2010, The 20th International Conference on Computer Graphics and Vision St.Petersburg, Russia, September 2010,
88. VAST 2010 (Reviewing Deadline Postpone) International Symposium on Virtual Reality, Archaeology and Cultural Heritage, Paris, France, September 2010
89. JVRC 2010, Joint Virtual Reality Conference of EuroVR - EGVE - VEC, Stuttgart, September 2010
90. Web3D 2010, The 15th International Confrence on 3D Web Technology, July 2010, Los Angeles
91. ICETE 2010, International Joint Conference on e-Business and Telecommunications, Athens, Greece, July 2010
92. FDG 2010, 5th Intern. Conf. on the Foundations of Digital Games, Monterey, USA, July 2010
197. HAPTEX ‘05 - VR Workshop on Haptic and Tactile Perception of Deformable Objects, Hanover, Germany, December 2005
198. VSMM 2005, 11th Conference on Visual Systems and MultiMedia, Ghent, Belgium, October 2005
199. CAD/Graphics 2005, Hong Kong, December 2005
200. CGI05, Computer Graphics International 2005, New York, USA, June 2005
201. SMI05, Shape Modelling 2005, Boston, USA, June 2005
202. AAMAS05, International Conference on Autonomous Agents and Multi-Agent Systems, Utrecht, The Netherlands, July 2005
203. Pacific Graphics 2005, Macau, China, October 2005
204. Computer Animation and Social Agents (CASA) 2005, Hong Kong, October 2005
205. IVA 2005, International Working Conference on Intelligent Virtual Agents, Kos, Greece, September 2005
206. CGGM05, Workshop on Computer Graphics and Geometric Modeling, Atlanta, USA, May 2005
207. VRIC 2005, 7th Virtual Reality International Conference, Laval, France, May 2005
208. CGIM 2005, Computer Graphics and Imaging, Hawaii, USA, August 2005
209. CEMVRC '05, Central European Multimedia and Virtual Reality Conference, Prague, Czech Republic, June 2005
210. MMM05, 11th International Multi-Media Modelling Conference, Melbourne, Australia, January 2005
211. GRAPHICON 2005, Novosibirsk, Russia, June 2005
212. PDCN 2005, Parallel and Distributed Computing and Networks, Innsbruck, Austria, February 2005
213. CW2005, Cyber Worlds 2005, Singapore, November 2005
214. 3IA2005, Limoges, France, May 2005
215. AIM@SHAPE 2005, Conference and Program chair of the workshop, Séminaire du 3ème cycle romand informatique, Villars-sur-Ollon, Switzerland, 16-18 April 2005
216. CAPTECH 2004, Conference and Program chair of the workshop, 3ème cycle romand d’informatique, Zermatt, Switzerland, 9-10 December 2004
217. CASA 2004, Conference and Program Co-chair of the conference CASA (Computer Animation and Social Agents), University of Geneva, Switzerland, 7-10 July 2004
218. EUROGRAPHICS 2004, Grenoble, France, September 2004
219. VSMM 2004 (10th Conference on Visual Systems and Multimedia), Gifu, Japan, October 2004
220. ISCIS04 (International Symposium on Computer and Information Sciences), Antalya, Turkey, October 2004
221. VRST04 (ACM Virtual Reality Software and Technology), Hong Kong, China, November 2004
222. Laval Virtual 2004, Laval, France, May 2004
223. EGVE04 (Eurographics Symposium on Virtual Environments), Grenoble, France, June 2004. ICAT 2004, Tokyo, Japan, 2004
354. Graphicon ’98, Leicester, UK and Moscow, Russia; ’97, Moscow, Russia; ’96, Saint Petersburg, Russia; ’95, Saint Petersburg, Russia; ’94, Nizhni Novgorod, Russia
357. Dedicated Conference on Simulation, Diagnosis and Virtual Reality in the Automotive Industry, Florence, Italy, June 1996
358. FIVE ’96, Pisa, Italy; ’95, London, UK, December 1995
359. 4th CAD and CG Conference, Wuhan, China, November 1995; 3rd, Beijing, China, September 1993; 2nd, Hangzhou, China, 1991
360. VRST ’95, Chiba, Japan; ’94, Singapore, 1994
361. CES ’95, Workshop on Computer Graphics Technology for the Exploration of the Sea, Rostock, Germany, 4-5 May 1995
362. Eurographics Workshop on Implicit Surfaces, Grenoble, France, May 1995
363. ISATA ’95, ’94, ’93, Aachen, Germany
364. Videa ’95, La Coruna, Spain; ’93, Southampton, UK, March 1993
365. MVHD ’94, Moscow, Russia, September 1994
366. ImageCom ’93, Bordeaux, France
367. IFIP Conference on Modeling in Computer Graphics, Genova, Italy, 1993; Tokyo, Japan, 1991
368. IFIP Visual Database, Tokyo, Japan
369. Workshop on Data Structures and Algorithms, Ottawa, Canada, August 1991
370. PIXIM ’89, Paris, France
371. Graphics Interface ’88, Edmonton, Canada
372. First International Symposium on Electronic Art, Utrecht, Holland, 1988
373. Computer Graphics ’86, ’85, ’84, Tokyo, Japan
374. COMPINT, IEEE, Montreal, Canada, September 1985
375. 1st Quebec Workshop on Computer Graphics, Montreal, Canada, 1983
376. Workshop on Information System and Computer Science, University of Quebec, Montreal, Canada, 1980
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Ongoing PhDs in NTU (as co-supervisor or mentor)
1. CAI Yujun, Research Topic: Understanding Human Behaviours using RGB-D Sensor 2. GE Liuhao, Research Topic: Hand Pose Estimation and Gesture Analysis 3. CHAKRABORTY Debsubhra, Research Topic: Real-time Feedback System for Monitoring and Enhancing
Multi-party Discussions 4. DINH Quang Huy, Research Topic: Secure Multi-modal Interface with Augmented Reality 5. Subbarao Nikhil NARAYAN, Research Topic: Automated Thyroid Nodule Detection using 2D Ultrasound
Images 6. Shakeel AHMAD, Research Topic: Autonomous Robotics 7. LI Bingbing, Research Topic: Robotic Enhanced Communication
Past PhD students from NTU (under my co-supervision)
1. BIAN Zhenpeng, PhD, Research Topic: Motion Capture Processing 2. CHENG Peng, PhD, Research Topic: Modelling and Animating 3D Chinese Water Colour Paintings 3. FANG Hui, PhD, Research Topic: Behavior Modeling for Effective Decision Making in Virtual Worlds 4. YUAN Quan, PhD, Research Topic: Research on Multimedia Community-based Question Answering 5. ZHANG Wenjing, PhD, Research Topic: 3D Simulation of Articulation in Physiological Human 6. ZHANG Yuzhe, PhD, Research Topic: Automatic 3D Clothing: from 2D Pattern to Garment 7. ZHU Hongyuan, PhD, Research Topic: Interactive Image Segmentation 8. Athirai Aravazhi IRISSAPPANE, PhD, Research Topic: Developing a Testbed for Evaluating Trust
Management Systems in Virtual Reality Environments 8. HOU Junhui, PhD, Research Topic: 3D Content Processing and Delivery over Communication Network 9. GU Yuanlong William, PhD, Research Topic: Social Robotics 10. ZHANG Juzheng, PhD, Research Topic: Modeling Virtual Human With Episodic Memory
3D Films, Live Shows and Museum Exhibitions
1. More than hundred films produced on Nadine social robot on youtube (https://www.youtube.com/results?search_query=nadine+social+robot)
2. Participation to the Special Exhibition, "IT began with Ada. Women in computer history", Ada Lovelace,
Computer Museum in Paderbon, Germany, 2 September 2015 to 10 July 2016 (https://www.hnf.de/en/exhibitions/review/ada-lovelace.html)
3. 3D Multiscale Soccer Player video , MultiScale Human, European Research, 2015
(https://www.youtube.com/watch?v=GLYCdXPGjdM)
4. Real-time Interaction with Nadine Humanoid Robot, Swissnex Singapore End of 2013 Party, Singapore, December 5, 2013 (https://www.youtube.com/watch?v=wpJd3kV7wxI)
5. IMI Mixed Reality Fashion Show, Swissnex Singapore End of 2012 Party, Singapore, December 6, 2012 (https://www.youtube.com/watch?v=ysC1OAO-WQQ)
6. SIGGRAPH ASIA 2012 Fashion Show, 5th ACM SIGGRAPH Conference and Exhibition on Computer Graphics and Interactive Techniques in Asia, Singapore, November 28 – December 1, 2012 (https://www.youtube.com/watch?v=GEsbNvH4DOA )
7. The Illusion of Intelligence, AAAI Video Competition 2012, Best Student Video Award, July 2012 (https://www.youtube.com/watch?v=6ZoHblnnvro)
8. Virtual and Live Fashion Show, New Media Village @ IMI, Singapore, October 11-13, 2011 (https://www.youtube.com/watch?v=Wi7w_3bPxbk)
9. Virtual Hip Joint, Eurographics Medical 1st Prize, 2009
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10. A Day in the Life of John Calvin, Exhibition at the International Museum of the Reform at Geneva,
Switzerland, April to October 2009 (https://www.youtube.com/watch?v=mA_KZ6cKbts) (https://www.youtube.com/watch?v=LN97XUKSAoU)
11. High Fashion in Equations, Film selected at the electronic theater at SIGGRAPH 2007, San Diego, USA, 5-9 August 2007 (https://www.youtube.com/watch?v=nVjpXR7tB6A)
12. A day in Pompeii, Multimedia Installation and Interactive Demonstration of the Life Plus Augmented Reality Simulation at the National Taiwan Science Education Center (NTSEC), Taipei, Taiwan, 5 Mai - October 29, 2006 (https://www.youtube.com/watch?v=hVMzp0QjCJ4)
13. High Fashion in Equations, 8 min., version: Exhibition at the Musée de la Mode, Yverdon,
Switzerland, June to October 2005 (https://www.youtube.com/watch?v=Ekc_9vPDbo8)
14. Virtual Fashion Show, 12 min. 46 sec., Athénée 13, Geneva, Switzerland, November 2004 (https://www.youtube.com/watch?v=QUOo_qPfnOc)
15. 100 ans d’histoire de l’Université de Genève, a video that shows 100 years of history at the University of Geneva, directed by Prof. Nadia Magnenat Thalmann. Dies Academicus, University of Geneva, June 2004 (https://www.youtube.com/watch?v=50Yc2XshxsE)
16. Making of “Dream of a Model”, 7 min., DV, Musée d’art et d’histoire, Geneva, Switzerland, October 2,
18. Virtual Life in Pompeii, 10 min., DV, presented at the Intercontinental Hotel in Geneva, Switzerland,
June 21, 2002 (https://www.youtube.com/watch?v=hVMzp0QjCJ4)
19. The Utopians, 4 min., Betacam and Virtual Reality live show, Casino Hilton Geneva, June 2001 (https://www.youtube.com/watch?v=43NKKF9xehU)
20. Interactive Show at the millenium Dome in London at the L'Oreal booth on the process of aging on cloned people, January 1, 2000 to December 31, 2000
21. Dancing over the Internet EU exhibition and conference (IST days conference), real-time performance
between Nice, France, and Geneva, Switzerland, November 5-7, 2000
22. Presentation of Cyberdance, Techno Park Zurich, Switzerland, January 28-29, 2000 (https://www.youtube.com/watch?v=fgC6VBJEmUU)
23. Flashback to the future, 8 min., Betacam and live performance presented to Telecom ’99, at the Department of Economy booth, 11-16 October 1999. Cyberdance show presented at the VIP ceremony of Telecom ’99, Hôtel Intercontinental, Geneva, Switzerland, October 9, 1999 (https://www.youtube.com/watch?v=aorkUau-VMs)
24. Demonstration of our Cloning process, at the Milan fair SMAU ’99, Italy, 30 September-
October 4, 1999 (https://www.youtube.com/watch?v=dfadvtbAnmY)
25. Presentation of Cyberdance at the annual meeting “PriceWaterHouseCoopers” in Zurich, Switzerland,
June 1999 (https://www.youtube.com/watch?v=fgC6VBJEmUU)
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26. Presentation of “Charleston Party”, 5 min., Betacam and mixed-reality performance, “Hanover Region Stand” in Cebit, Hanover, Germany, March 1999 (https://www.youtube.com/watch?v=iF4d5H0c37E)
27. Cyborg Frictions, presentation of “Virtual Self”, Betacam and mixed-reality live show, at Kulturhalle Dampfzentrale, Bern, Switzerland, from November 24, 1999 to December 1, 1999 (https://www.youtube.com/watch?v=dfadvtbAnmY)
28. Fashion Dreams, 15 min., Betacam and mixed-reality live show, Invited presentation at the "Forum de
l'hôtellerie Suisse", in Montreux, Switzerland, September 1998 (https://www.youtube.com/watch?v=1ws0YisUgiQ)
29. Cyberdance, 8 min., Betacam and mixed-reality live show, performed at the Movie Theater l'Alhambra, Geneva, Switzerland, May 1998 (https://www.youtube.com/watch?v=fgC6VBJEmUU)
30. Cyberdance performed on invitation at the International Foundation for Creativity and Leadership,
Zermatt, Switzerland, January 19, 1998 (https://www.youtube.com/watch?v=fgC6VBJEmUU)
31. Marilyn talks to the journalists, 10 min., Betacam and mixed-reality live show, Orbit ’98, Basel,
Switzerland, September 1998 (https://www.youtube.com/watch?v=ZtOvqTVQEqw)
32. Kathy, 1 min., Betacam, 1998
(https://www.youtube.com/watch?v=G0wuqHz3NEE)
33. Cyberdance presented at Kursaal, Bern, Switzerland, at the official ceremony of the new members of the Swiss Technical Sciences Academy, Bern, September 25, 1997 (https://www.youtube.com/watch?v=fgC6VBJEmUU)
34. Invited at the Inaugural session at Interactive Telecom, Presentation of a live real-time tennis
35. Marilyn at the United Nations, 2 min., Betacam, 1997
(https://www.youtube.com/watch?v=ZtOvqTVQEqw)
36. Anyone for Tennis, 10 min., Betacam, 1997 (https://www.youtube.com/watch?v=4mQVnnROfcU)
37. The resurrection of the Xian terra cotta soldiers, 45 sec., Betacam, 1997
(https://www.youtube.com/watch?v=RwRz9V4ZuoQ)
38. Virtual Marilyn receives the Golden Camera Award, 1 min., Betacam, Berlin, Germany, February 1996. Program retransmitted on ZDF, Germany (https://www.youtube.com/watch?v=jvanRFVyo5o)
39. Marilyn by the Geneva Lake, 1 min., Betacam, 1996 (https://www.dropbox.com/s/6m8hgx1p765yjoc/MarilynByLake.mpg?dl=0)
40. Real-time performance between Singapore and Geneva (3D Telepresence Shopping) at Telecom`95, in collaboration with Chopard, Swiss PTT Telecom, Singapore Telecom, the Department of Economy of the State of Geneva and LIG-EPFL, 1995 (https://www.dropbox.com/s/tc8kjl7lzzjvx8o/Telecom95.mpeg?dl=0)
41. Exhibition dedicated to the Virtual Marilyn and MIRALab, Musée de Carouge, Geneva, Switzerland, spring 1995
42. Exhibitions on Virtual Marilyn, Museums of Bern, Zürich and Basel, Switzerland, from 1990 to 1995
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43. Broken dreams, Computer Animation with four celebrities, inspired from the painting made by
Hopper, 1 min., Betacam, 1994
44. Marilyn at the Bastions Park, mixed reality film, 30 sec., 1 inch video, 1994 (https://www.youtube.com/watch?v=0LGDRj8zrGU)
45. Marilyn singing, Computer Animation film festival, opening sequence 1993 (https://www.youtube.com/watch?v=A-STPke2DTM)
46. Fashion Show, computer-generated film, in ray tracing, with cloth animation, 1 min., 1 inch video,
1992, with D. Thalmann (https://www.youtube.com/watch?v=GEheCFfuMcc)
47. Still Walking, computer-generated film, in ray tracing, with walking model, 40 sec., 1 inch video, 1991,
with D. Thalmann (https://www.youtube.com/watch?v=Hz_7hTpWue8)
48. Flashback, computer-generated film, in ray tracing, with cloth animation, 40 sec., 1 inch video, 1990,
with D. Thalmann (https://www.youtube.com/watch?v=aorkUau-VMs)
49. Iad, computer-generated film, in ray tracing, with hand animation, 3 min., 1 inch video, 1990, with D. Thalmann (https://www.youtube.com/watch?v=GTkFzaYPyOw)
50. Maison de la culture, Montreal: Exhibition on the making of virtual Marilyn, 1989 and 1990 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)
51. Presentation of the film “Rendez-vous in Montreal”, exhibition “o Canada: l'amour du cinéma from
North to South”, Museum of Modern Art, New York, USA, October 13 to December 24, 1989 (https://www.youtube.com/watch?v=m5kVMn_wR2g)
52. Les îles ont une âme, computer-generated film, produced with the HUMAN FACTORY system, 2 min., 35mm color, 1988, with D. Thalmann (https://www.dropbox.com/s/po53b3zgj39b00f/Lesilesontuneame.avi?dl=0)
53. Galaxy Sweetheart, computer-generated film, produced with the HUMAN FACTORY system, 6 min.,
35mm color, 1988, with D. Thalmann (https://www.youtube.com/watch?v=y54Frz1JXD0)
54. Rendez-vous à Montreal, computer-generated film, produced with the HUMAN FACTORY system, 7 min., 35mm color, 1987, with D. Thalmann (https://www.youtube.com/watch?v=m5kVMn_wR2g)
55. Eglantine, computer-generated film, produced with the HUMAN FACTORY system, 3 min., 35mm
color, 1987, with D. Thalmann (https://www.youtube.com/watch?v=hqejPogpy2g) (https://www.dropbox.com/s/pb5d82no1idy1a7/34.pdf?dl=0) (https://www.dropbox.com/s/u4eu3crt6evgujp/26.pdf?dl=0) (https://www.dropbox.com/s/ak3rkw22wchckz6/37.pdf?dl=0) (https://www.dropbox.com/s/j70cvspp4jcuh0n/44.pdf?dl=0)
56. Nirvana, computer-generated film, produced with the MIRANIM system, 4 min., 16mm color, 1985, with
D. Thalmann
57. Vol de Rêve (Dream Flight), computer-generated film, produced with the MIRA Animation system, 13 min., 16mm color, 1982, with D. Thalmann
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Press File and Media productions
More than 150 press articles, video news releases, have been produced for social autonomous robot Nadine. Some of these articles which were published internationally were from: Fox News (US), Toronto Sun (Canada), Huffington Post, News Max (US), Reuters, The Daily Mail, Press Telegraph, Computer World, Asian Scientist, Newsweek, Market Business News, Wired, Charlotte Observer, CIO Today, Fox 5, WGN TV, nytimes, BBC World Service, Fortune, The Times Gazette, The Straits Times, ABC News, Sky News, Forbes, Nsnbc International, The Tribune, Times of India, Independent, abcNEWS, MTV, Daily Express, New York Post, Newsweek, The Financial Express, Tamil Murasu, The Daily Telegraph, The Sun, United Press International, International Business Times, MSN, Wired (UK), The Economic Times, Yahoo News, University Herald, The New Paper Online, United Press International, Daily Mail Online, etc. (http://imi.ntu.edu.sg/IMIResearch/Research_Areas/Nadine/Pages/PressReleases.aspx) (https://www.youtube.com/playlist?list=PLoWgnh2xIlkAD0LNCP31LEav4KGj0gYGF)
2018 1. Nadine a socially intelligent human looking robot., stumagz, 04 Jun 2018
3. NTU strengthens partnerships in India during Modi visit, Channel NewsAsia Singapore, 01 Jun 2018 (https://www.dropbox.com/s/xnnqxalpcorc5z8/75_Channel_NewsAsia_010618_NTU%20strengthens%20partnerships%20in%20India%20during%20Modi%20visit.pdf?dl=0)
4. 21st century for Asians, PM Modi in Singapore, DailyHunt, 01 Jun 2018 (https://www.dropbox.com/s/ptyx8xajb9fnc63/77_DailyHunt_010618_21st%20century%20for%20Asians%2CPM%20Modi%20in%20Singapore.pdf?dl=0)
5. Day 2 of PM Modi's visit to Singapore, Connected to India, 01 Jun 2018
13. HUMAN+ Showcases the Future of Our Species, Indesign Live, 30 May 2017 (https://www.dropbox.com/s/3vvz574xbtzjdsy/68_IndesignLive_300517_HUMAN%2B%20Showcases%20the%20Future%20of%20Our%20Species.pdf?dl=0)
14. Chat With A Female Robot (Who's Made To Look Just Like Her Creator), 8 Days, 27 May 2017
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misma, El Mostrador, 28 Mar 2017, Spanish (https://www.dropbox.com/s/tdfux8ov7vlopi9/60_El%20Mostrador_Nadia_Thalmann_la_cient%C3%ADficaque_cre%C3%B3_el_primer_robot_social_en_una_versi%C3%B3n_m%C3%A1s_joven_de_si_misma_28_Mar_2017.pdf?dl=0)
24. Los robots tienen una inteligencia diferente a la de los humanos, El Mercurio, 26 Mar 2017,
(https://www.dropbox.com/s/1wml910fulb7ke5/53_Real%20News%20_170317_Robo-nurses.pdf?dl=0) 28. Emergence of AI in Singapore: Will Robots Take Over Our Jobs?, Epoch Times, 15 Feb 2017
29. 10 Incredible Robots That Are Inspiring Us To Build The First Artificial Human, Gizmodo
Australia, 06 Feb 2017 (https://www.dropbox.com/s/tbmz0blnnrlhqhu/54_Gizmodo%20Australia%20_060217_10%20Incredible%20Robots%20That%20Are%20Inspiring%20Us%20To%20Build%20The%20First%20Artificial%20Human.pdf?dl=0)
30. Vieillir? Jamais sans mon robot, RTS Radio Télevision Suisse, 01 Feb 2017
31. Les progrès de l'intelligence artificielle ont fait émerger une nouvelle génération de robots, RTS
Radio Télevision Suisse, 14 Jan 2017 (https://www.rts.ch/play/tv/19h30/video/les-progres-de-lintelligence-artificielle-ont-fait-emerger-une-nouvelle-generation-de-robots?id=8298695&station=a9e7621504c6959e35c3ecbe7f6bed0446cdf8da)
32. Nadia und Nadine, SRF Schweizer Radio und Fernsehen, 09 Oct 2016
33. IL MONDO DEI ROBOT TECNOLOGIA EVOLUTA, Il Giorno, 08 Oct 2016 (https://www.dropbox.com/s/jmsz9fki48qk8dm/50_Il%20Giorno_IL%20MONDO%20DEI%20ROBOT_Tecnologia%20Evoluta_081016.pdf?dl=0)
34. Il Mio Robot Che Non Portra Mai Amare, Grazia Magazine, 05 Oct 2016
37. Singapore eyes a slice of the AI pie, The Straits Times, Digital, 20 Apr 2016 (https://www.dropbox.com/s/k9ugve5nehyo26w/46_The%20Straits%20Times%20Digital_200416_Singapore%20eyes%20a%20slice%20of%20the%20AI%20pie.pdf?dl=0)
38. Pourquoi il est si difficile de créer un robot à l’apparence humaine, Le Monde.fr, 06 Apr 2016,
French (https://www.dropbox.com/s/rskwjnvp5uco3zb/45_Le%20Monde_060416_Pourquoi%20il%20est%20si
41. Look who’s talking now: Nadine the robot, International Business Times, 10 Mar2016 (https://www.dropbox.com/s/z41wt6nq8pnxpp5/36_International%20Business%20Times_100316_Look%20who%E2%80%99s%20talking%20now%20Nadine%20the%20robot.pdf?dl=0)
42. Now you're talking: human-like robot may one day care for dementia patients, Japan Today, 10
Mar 2016 (https://www.dropbox.com/s/vm8e85x1mjayd7l/44_Japan%20Today_100316_Now%20you%27re%20talking%20human-like%20robot%20may%20one%20day%20care%20for%20dementia%20patients.pdf?dl=0)
43. People with dementia could be supported by robots in the future, homecare.co.uk, 09 Mar 2016
44. This 'social' robot could be the face of a revolution in care for children and the elderly, Bailiwick
Express, 09 Mar 2016 (https://www.dropbox.com/s/zhzohv02tw2dy3u/42_Bailiwick%20Express_090316_This%20%27social%27%20robot%20could%20be%20the%20face%20of%20a%20revolution%20in%20care%20for%20children%20and%20the%20elderly.pdf?dl=0)
45. Robot to Care for Unattended Children, Dementia Patients, Financial Tribune Daily, 09 Mar 2016
47. Now you're talking: human-like robot may one day care for dementia patients, The Star Online,
08 Mar 2016 (https://www.dropbox.com/s/01k7f9o5904pmsr/37_The%20Star%20Online_080316_Look%20who%E2%80%99s%20talking%20now%20Nadine%20the%20robot.pdf?dl=0)
48. Meet Nadine, the 'emotionally intelligent' companion robot, Science Alert, 08 Mar 2016
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07 Mar 2016 (https://www.dropbox.com/s/cgp4f2clcz543o8/26_Irish%20Mirror_070316_%27Lifelike%20Siri%27%20robot%20with%20%27moods%20and%20emotions%27%20could%20soon%20be%20working%20in%20your%20office.pdf?dl=0)
54. Meet Nadine, the humanoid robot set to become your PA and even care for dementiapatients,
The Daily Mail, 07 Mar 2016 (https://www.dropbox.com/s/d866iegrx8r0ekj/27_Daily%20Mail%20Online_070316_Meet%20Nadine%2C%20the%20humanoid%20robot%20set%20to%20become%20your%20PA%20and%20even%20care%20for%20dementia%20patients.pdf?dl=0)
55. Emotive humanoids may one day care for people with dementia, The Japan Times, 07 Mar 2016
57. Creepy humanoid Nadine a social robot that may one day care for the elderly, torontosun.com, 07
Mar 2016 (https://www.dropbox.com/s/j23tifcu6npnhna/31_%20Toronto%20Sun_080316_Creepy%20humanoid%20Nadine%20a%20social%20robot%20that%20may%20one%20day%20care%20for%20the%20elderly.pdf?dl=0)
58. Robot secretaries are a real thing now, New York Post, 29 Feb 2016
64. Meet Nadine, a life-like robot with a personality of her own, Computer world, 08 Jan 2016 (https://www.dropbox.com/s/c3464nopfx58l07/19%20-%20Computer%20World.pdf?dl=0)
65. Nadine & EDGAR, The Friendliest Robots You’ll Ever Meet, Asianscientist, 07 Jan 2016
66. New Social Robot Introduced In Singapore, News in English, 07 Jan 2016 (https://www.dropbox.com/s/n6jort4sagoxupl/22_News%20in%20English_070116_New%20Social%20Ro
bot%20Introduced%20In%20Singapore.pdf?dl=0)
67. Nadine, most human-like robot in the world, Press Telegraph, 05 Jan 2016
68. Robot receptionist – Question of the day, Keye TV (CBS), 05 Jan 2016
69. Social Robot Nadine Has a Personality, The Telegraph Voice, 05 Jan 2016
70. Nadine emotional robot debuts in Singapore, Leader Standard, 05 Jan 2016 (https://www.dropbox.com/s/fl4x9v9tzl3y7hw/12_Leader%20Standard_050116_Nadine%20emotional%20
robot%20debuts%20in%20Singapore.pdf?dl=0)
71. Mark Zuckerberg Wants To Build His Own Ai Assistant, Newsweek, 04 Jan 2016 (https://www.dropbox.com/s/bp5qba0owo3bfua/13%20-%20Newsweek.pdf?dl=0)
72. Socially intelligent robot is friendly and remembers all your nice chats with her, Market Business
News, 04 Jan 2016
73. Nadine emotional robot debuts in Singapore, ITPro, 04 Jan 2016 (https://www.dropbox.com/s/vk5rhqv93lg66jz/41%20-%20ITPRO.pdf?dl=0)
74. This robot could be your next receptionist, Wired, 04 Jan 2016
75. Nanyang Technological University of Singapore unveils Nadine, a social robot, Malaysia Hardware Zone, 04 Jan 2016 (https://www.dropbox.com/s/fj823idbcgk6jj9/31%20-%20Hardware%20Zone.pdf?dl=0)
76. Meet the first social robot, Nadine, Guru Mavin, 04 Jan 2016 (https://www.dropbox.com/s/yoeqthf1ucb9wcf/45%20-%20Guru%20Mavin.pdf?dl=0)
77. Nadine, the intelligent robot, Le Matin, 04 Jan 2016
78. Ex Machina? Meet Nadine, A Human-Like Robot With ‘Personality, Mood And Emotions’,
Inquisitr, 03 Jan 2016
79. Meet Nadine, The Emotionally Intelligent Robot, World Report, 03 Jan 2016
80. Meet Nadine: The human-like robot with personality, moods and emotions, Christian Today, 03 Jan 2016 (https://www.dropbox.com/s/mv3mzpv32cb7et8/09%20-%20Christiantoday.pdf?dl=0)
81. Nadine, a hyper-realistic humanoid coming from Singapore, 4eRevolution, 03 Jan 2016 (https://www.dropbox.com/s/is2w4chw4o0jnql/06_4eRevolution_030116_Nadine%2C%20a%20hyper-realistic%20humanoid%20coming%20from%20Singapore.pdf?dl=0)
82. Nadine, the Social Robot That Remembers You, Stranger Dimensions, 03 Jan 2016
88. Social robot’ Nadine can converse with people, adapt their responses and remember previous conversations, Northern Californian, 02 Jan 2016 (https://www.dropbox.com/s/of6bq06zqjt55l8/49%20-%20Northern%20Californian.pdf?dl=0)
89. Social Robot ‘Nadine’, Oneworldnews, 02 Jan 2016
90. Op-Ed: Robot receptionists — The new social robots, and big questions, Digital Journal, 02 Jan
91. This robot secretary is mind-blowingly lifelike, Hello Giggles, 02 Jan 2016 (https://www.dropbox.com/s/uu3tgs9krxfdmom/83%20-%20Hello%20Giggles%2002.pdf?dl=0)
92. Robotics Marvels – NTU Researchers develop unique social and tele-presence robots,
PerfScience, 02 Jan 2016 (https://www.dropbox.com/s/q0bb1i1k5bs26bp/84%20-%20PerfScience.pdf?dl=0)
93. Meet The First Robot With Own Personality: Nadine, Turizmglobal, 02 Jan 2016
94. AMAZING! Scientists Unveil Human-like Robot With Feeling In Singapore, Global Village Extra, 02 Jan 2016 (https://www.dropbox.com/s/het8s93yp9qfch3/08_Global%20Village%20Extra_020116_AMAZING%21%20Scientists%20Unveil%20Human-like%20Robot%20With%20Feeling%20In%20Singapore.pdf?dl=0)
95. Nadine, most human-like robot in the world, Fox 5, New York, 01 Jan 2016
96. New humanoid robot ‘Nadine’ revealed, WGN TV, Chicago, 01 Jan 2016
97. Robot ‘Nadine’ tremendously different from conventional robots, The Californian Post, 01 Jan
2016
98. Meet Nadine, a humanoid robot with own personality and feelings, Wallstreet OTC, 01 Jan 2016
99. Meet Nadine, Terrifyingly lifelike ‘Social Robotic’ that looks and acts like its proprietor, Global Viral News, 01 Jan 2016 (https://www.dropbox.com/s/ucvw8nlja8jb6kl/40%20-%20Global%20Viral%20News.pdf?dl=0)
100. New social and telepresence robots developed in Singapore, Future Timeline, 01 Jan 2016 (https://www.dropbox.com/s/d7md5nn49dra7if/53%20-%20Future%20Timeline.pdf?dl=0)
101. For 2016, Social Robots Unveiled, Science 2.0, 01 Jan 2016
102. Nadine, the world’s most human-like robot, modeled after professor, nytimes, 01 Jan 2016 103. Introducing Nadine, the robot with a human personality, Beacon Examiner, 01 Jan 2016
104. Nadine: the emotional robot receptionist, BBC World Service, 31 Dec 2015 105. Don't Give This Robot Attitude, She'll Throw It Right Back At You, Fortune, 31 Dec 2015 106. Nadine – a lifelike robot engineered to look similar to her creator by Singapore university, The
Times Gazette, 31 Dec 2015 (https://www.dropbox.com/s/2i6ppxfd5e4s6x3/77%20-%20Time%20Gazette.pdf?dl=0)
(https://www.dropbox.com/s/of6bq06zqjt55l8/49%20-%20Northern%20Californian.pdf?dl=0) 108. Humanoid Doppelganger Robot Nadine Gives People The Jitters, Utah People’s Post, 31 Dec
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110. Nadine: Singapore university creates lifelike robot modelled to look like her creator, ABC News, 31 Dec 2015 (https://www.dropbox.com/s/nmeit7e4s9vdiqa/52%20-%20ABC.pdf?dl=0)
111. University unveils human looking robot, Sky news, 31 Dec 2015 112. Meet Nadine, a humanoid social robot created by NTU, e27, 31 Dec 2015
113. Rise Of The 'Social' Robots: NTU Singapore Unveils Nadine, The Chatty Receptionist, Forbes, 31 Dec 2015 (https://www.dropbox.com/s/6pycfo5mi8m2xux/03%20-%20Forbes%20Page01.pdf?dl=0)
114. Humanlike, Social Robot ‘Nadine’ Can Feel Emotions And Has A Good Memory, Scientists
Claim, International Business Time, 31 Dec 2015 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)
115. Human-looking 'social robot’ revealed by Singapore University, Belfast Telegraph, 31 Dec 2015
(https://www.dropbox.com/s/igrnbeovy9owz08/17%20-%20Belfasttelegraph.pdf?dl=0) 116. Meet Nadine, the Most Human-Like ‘Social’ Robot Created So Far, Nsnbc International, 31 Dec
117. Meet Nadine, the social robot that can keep you company, Express, 31 Dec 2015
(https://www.dropbox.com/s/lkf1ip7cfg5rb4y/25%20-%20Express%20UK.pdf?dl=0) 118. Meet human-like social robot 'Nadine', The Tribune, 31 Dec 2015
(https://www.dropbox.com/s/fjwfnqafy5jrpf3/28%20-%20The%20Tribune.pdf?dl=0) 119. Meet Nadine: Creepy, New ‘Social Robot’ With a Personality, Yibada, 31 Dec 2015
(https://www.dropbox.com/s/90jzewg0xn7pf33/29%20-%20Yibada.pdf?dl=0) 120. NTU Singapore Develops Impressive Social Robot, West Texas News, 31 Dec 2015
(https://www.dropbox.com/s/f35lz72qdjr7xp7/32%20-%20West%20Texas%20News.pdf?dl=0) 121. Meet Nadine, the social robot who can give you company, Waltonian, 31 Dec 2015
(https://www.dropbox.com/s/hyfgfu377qh9o59/35%20-%20Waltonian.pdf?dl=0) 122. This Humanoid Social Robot Hold Natural Conversations, Pddnet, 31 Dec 2015
(https://www.dropbox.com/s/tum0f0x3ilnj0ce/39%20-%20Pddnet.pdf?dl=0) 123. University in Singapore reveals new ‘human-looking social robot’, comparing it to Star Wars’ C-
3PO, Independent, 31 Dec 2015 (https://www.dropbox.com/s/0vfe0hjhzdfdtw8/46%20-%20Independent.pdf?dl=0)
124. Nadine social robot looks eerily real, Hot Recent News, 31 Dec 2015
(https://www.dropbox.com/s/hhcwvvsm3fgty2r/50%20-%20Hot%20Recent%20News.pdf?dl=0) 125. Scientists managed to create a Social Robot, The Monitor Daily, 31 Dec 2015
(https://www.dropbox.com/s/fyttwpw3hqe97dz/64%20-%20The%20Monitor%20Daily.pdf?dl=0) 126. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could
one day work in your office, Bublbe, 31 Dec 2015 (https://www.dropbox.com/s/tsq3kow7r0t5876/74%20-%20Bublbe.pdf?dl=0)
127. Human-Like Robot 'Nadine' Who Has a 'Personality, Mood and Emotions' Unveiled in Singapore,
abcNEWS, 31 Dec 2015 (https://www.dropbox.com/s/zskzg9lb9r9vqqb/04%20-%20ABCNews.pdf?dl=0)
130. Human-Like Robot 'Nadine' Who Has a 'Personality, Mood and Emotions' Unveiled in Singapore, ABC News, 31 Dec 2015 (https://www.dropbox.com/s/7abtzimbj655jpj/79%20-%20abc%20News.pdf?dl=0)
131. Scientists Say The Robots Of The Future Are Going To Be Friendly And ‘Chatty’, MTV, 31 Dec
133. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could
one day work in your office, International Business Times, 31 Dec 2015 (https://www.dropbox.com/s/x9zvhl4q367zapk/21_International%20Business%20Times_311215_Humanlike%20Social%20Robot%20Nadine.pdf?dl=0)
134. Soft-skinned, brunette robot wants to be your friend, New York Post, 31 Dec 2015
(https://www.dropbox.com/s/lula66qk4gfsazt/14%20-%20New%20York%20Post.pdf?dl=0) 135. Robot ‘Nadine’ Is The First Humanoid With Emotional Intelligence; Iniversity Employs Her As A
Secretary., Medical Daily, 31 Dec 2015 (https://www.dropbox.com/s/pmpv24b76vmq1bq/68%20-%20Medical%20Daily.pdf?dl=0)
136. Meet Nadine, the eerily-realistic social robot that works as a receptionist., RedOrbit, 30 Dec 2015 137. Nadine the social robot takes you straight to 'Uncanny Valley', Engadget, 30 Dec 2015
138. Scientists have built a ‘social’ robot with a personality, Newsweek, 30 Dec 2015 (https://www.dropbox.com/s/bp5qba0owo3bfua/13%20-%20Newsweek.pdf?dl=0)
139. Meet Nadine, the Social Robot Who Can Give You Company, NDTV, 30 Dec 2015 140. Say hello to ‘social’ robot Nadine, The Financial Express, 30 Dec 2015
141. NTU develops social companion robots that mimic humans, Tamil Murasu, 30 Dec 2015 142. Meet Nadine, the robot receptionist that thinks and acts like a human, The Daily Telegraph, 30
Dec 2015’ 143. Introducing Nadine, the world’s most life-like robot, The Sun, 30 Dec 2015 144. New social robot Nadine has a personality, United Press International (UPI), 30 Dec 2015
147. Nadine the social robot takes you straight to 'Uncanny Valley', MSN, 30 Dec 2015 148. WIRED Awake: Humanoid social robots could be the personal assistants of the future, Wired,
UK, 30 Dec 2015 149. Scientists unveil world's most human-like robot, Press TV, 30 Dec 2015
151. NTU Researchers Introduce Their New ‘Receptionist’ Nadine: The Intelligent Social Humanoid,
Crazy Engineers, 30 Dec 2015 152. New social robot Nadine has a personality, Breitbart, 30 Dec 2015 153. Human-looking robots are here, WPTZ Burlington, 30 Dec 2015 154. Say Hello to Nadine, a Robot Receptionist With Real Emotions, Details, 30 Dec 2015
155. Say hi to ‘Nadine’ when you come to NTU, biotechin.asia, (Chinese) 30 Dec 2015 156. Meet Nadine, the Most Human-Like ‘Social’ Robot Created So Far, Investigative Headline News, 30
Dec 2015 157. New social robot Nadine has a personality, UPI, 30 Dec 2015
158. Scientists develop new human-like social robot 'Nadine' developed, The Economic Times, 30 Dec 2015 (https://www.dropbox.com/s/hzrbwbkgn3lh2ql/18%20-%20The%20Economic%20Times.pdf?dl=0)
159. Say 'hi' to Nadine, the companion robot, The Straits Times, 30 Dec 2015
(https://www.dropbox.com/s/sn4g6g49boyf9zc/30%20-%20The%20Straits%20Times.pdf?dl=0) 160. Meet Nadine, the social robot who can give you company, Yahoo News, 30 Dec 2015
(https://www.dropbox.com/s/5b9gey43g3l09fq/33%20-%20Yahoo.pdf?dl=0) 161. Meet Nadine, the social robot who can give you company, Farandu Life, 30 Dec 2015
(https://www.dropbox.com/s/51pw6yfsno672vr/34%20-%20Farandu%20Life.pdf?dl=0) 162. New ‘social robot’ has an actual personality, Science Recorder, 30 Dec 2015
(https://www.dropbox.com/s/5ti742nfm26g8ym/36%20-%20Science%20Recorder.pdf?dl=0) 163. Meet NTU's robots, Nadine and Edgar, Omy, 30 Dec 2015
(https://www.dropbox.com/s/0jpciwj1ojnyhl1/43%20-%20News%20OMY.pdf?dl=0) 164. Social Robot Nadine' Capable of Complex Thought, Has Personality, University Herald, 30 Dec
167. Meet Nadine, the social robot who can give you company, Pasion Noticias, 30 Dec 2015 (https://www.dropbox.com/s/87h4ljywrc5elnj/59%20-%20Pasion%20Noticias.pdf?dl=0)
168. Singapore’s NTU unveils social robot that ‘could be like Star Wars’ C-3PO’, Malaymail Online, 30
Dec 2015 169. Meet Nadine, The human-like social robot with soft skin, flowing hair and range of emotions,
TechnoMauri, 30 Dec 2015 170. Meet Nadine, the Social Robot Who Can Give You Company, Eequilibrio Informativo, 30 Dec 2015
173. Nadine the social robotic takes you straight to 'Uncanny Valley', XENERO, 30 Dec 2015 (https://www.dropbox.com/s/kpv1accffcrf6uy/72%20-%20Xenero.pdf?dl=0)
174. Say hello to 'social' robot Nadine Tri-County Sun Times, Tri-Country Sun Times, 30 Dec 2015 175. Nadine Is a Robot That Remembers Your Past Conversations, Unlike Your Real Friends,
Tech.Mic, 30 Dec 2015 (https://www.dropbox.com/s/26np8ch7bc89txg/75%20-%20Tech%20Mic.pdf?dl=0)
176. Nadine the social robot takes you straight to 'Uncanny Valley', Technology 2015, 30 Dec 2015 (https://www.dropbox.com/s/isanrwg9zmqz4h1/76%20-%20Technology%202015.pdf?dl=0)
177. Say hello to 'social' robot Nadine, ABRUZZO, 30 Dec 2015
(https://www.dropbox.com/s/luxazai8mwaezqn/82%20-%20Abruzzo.pdf?dl=0) 178. Nadine, the Social Robot Who Can Give You Company, 90’s Gang, 30 Dec 2015 179. This humanoid robot is eerily lifelike, The Next Web News, 30 Dec 2015
183. Say ‘hi’ to Nadine, the companion robot., If Only Singaporeans Stopped to Think, 30 Dec 2015 184. Nadine the social robot takes you straight to 'Uncanny Valley', CTRLHELP, 30 Dec 2015 185. NTU scientists unveil social and telepresence robots, Nanyang Technological University, 29 Dec
2015 186. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could
one day work in your office, Dailymail, 29 Dec 2015 (https://www.dropbox.com/s/3e151yvnbfkq8uc/08%20-%20Dailymail%20UK.pdf?dl=0)
187. Scientists unveil social and telepresence robots, PHYS ORG, 29 Dec 2015 (https://www.dropbox.com/s/8avoo0xvznlz3vu/47%20-%20PHYS%20ORG.pdf?dl=0)
188. Singapore: Meet Nadine, the chatty robot that can remember past conversations, Ruptly, 29 Dec
189. Meet Nadine, the terrifyingly lifelike 'social robot' that looks and acts like its owner and could
one day work in your office, Daily Mail Online, 29 Dec 2015 (https://www.dropbox.com/s/1i94i7fwmd9utb4/20_Daily%20Mail%20Online_291215_Meet%20Nadine%2C%20the%20terrifyingly%20lifelike%20%27social%20robot%27%20that%20looks%20and%20acts%20like%20its%20owner.pdf?dl=0)
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2014
190. Three-day meet on contemporary computing and informatics begins, The Hindu, 28 November 2014
191. Role of virtual machines in teaching discussed, The Times of India , 28 November 2014 192. "Virtual teacher" for Indian languages in the offing, Deccan Herald, 28 November 2014 193. Intl. Conference on Contemporary Computing begins at SJCE, Star of Mysore, 27 November 2014
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Funded Research Projects
Social Robot application software and installation for demonstration and learning at AIA
Funding Support: Nanyang Technological University Period of Funding: 1 April 2018 – 20 August 2018
The project is a joint collaboration between AIA Singapore and NTU’s Institute for Media Innovation and Cyber Security Research Centre @ NTU. The goal of the project is to develop a specific software dedicated to AIA applications, and to demonstrate the potential of a humanoid social robot using this specific software in a commercial setting.
Realistic Immersion with Virtual Humans
Funding Support: National Research Foundation under the NRF-NSFC Joint Research Grant Call (Data Science)
Period of Funding: 1 January 2017 – 31 December 2019 The programme is a joint cooperation between China’s Institute of Software, Chinese Academy of Sciences and NTU’s Institute for Media Innovation. The goal of the programme is to introduce new realistic models of perception-attention-action process for virtual humans in order to improve the naturalness of their behaviour.
BeingTogether Centre
Funding Support: National Research Foundation, Interactive Digital Media Programme Office (IDMPO) on 3D Telepresence Display including Virtual and Augmented Reality and Interactive Social Robot including Human-Like Perception/Animation
Period of Funding: 1 October 2016 – 30 September 2019 Centre Co-Directors: Prof Nadia MAGNENAT THALMANN, NTU, Singapore and Prof Henry FUCHS,
UNC Chapel Hill, USA BeingTogether Centre is an extension of International Research Centre into RIE2020 that is based mainly at the Institute for Media Innovation (IMI) in Nanyang Technological University (NTU), Singapore. It is funded by the National Research Foundation with joint effort from UNC Chapel Hill (USA). The objective of the
BeingTogether Centre is to enable real and virtual humans, social robots, real and virtual objects can
simultaneously interact in a space that is a geometrically consistent blend of different remote real spaces and
synthetic environments. The result will cause enormous impact on the ability to communicate anywhere and at any
time with anyone.
BeingThere Centre
Funding Support: Media Development Authority of Singapore (12 million EURO project) On 3D Telepresence, including Virtual Humans and Social Robots
Period of Funding: 2010 – 2016 Centre Co-Directors: Prof Nadia MAGNENAT THALMANN, NTU, Singapore, Prof Henry FUCHS,
UNC Chapel Hill, USA and Prof Markus GROSS, ETH Zurich, Switzerland
BeingThere Centre is an International Research Centre for Telepresence and Telecollaboration mainly based at the Institute for Media Innovation (IMI) in Nanyang Technological University (NTU), Singapore. It is funded by Media Development Authority of Singapore with joint effort from ETH Zurich (Switzerland), UNC Chapel Hill (USA) and NTU (Singapore). The objective of the BeingThere Centre is to make major technological and systems-level advances leading to a 3D credible experience of Telepresence in a fitted room using a mobile
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platform. The result will be a breakthrough in the quality of interpersonal communication at a distance allowing for eye contact and proper motion parallax among a group of users.
Augmented & Mixed Reality Seeing Through Project
Funding Support: Lee Kong Chian School of Medicine, NTU Period of Funding: April 2015 – March 2016
The project “Seeing Through”: Immersive Real-time Display for Teaching Digital Rectal Examinations on a Bench-top Model, is a join cooperation between Imperial College London, NTU’s Institute for Media Innovation and Lee Kong Chian School of Medicine. Its goal is to create a real-world-augmented simulation of a “DRE” procedure by utilizing latest technologies in 3D scanning, positional tracking and VR-visualization. The project goal is to allow medical students to perceive the procedure with additional information and feedback, which are not available in regular teaching process.
Virtual Pink Dolphin-assisted Therapy for Children with Autism
Funding Support: Temasek Trust Funded Singapore Millennium Foundation Period of Funding: September 2013 – August 2016
Recently, more media attention has been drawn on the increase of autism with the international prevalence rate 0.6% applied across cultures. Research on autism and development of therapy for autism are of worldwide interest today. Several studies show dolphin-assisted-therapy (DAT) has positive effect to children-with-autism in terms of anxiety/stress relief, communication/learning improvement, and cognitive-performance/self-confidence increase. The intelligence and spontaneous play behavior of dolphins could be the distinguishing features helping enhance the therapeutic value of DAT.