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Virtual Reality Beyond Gaming IMMERSIVE TECHNOLOGIES IN THE INDUSTRY
26

Virtual Reality Beyond Gaming

Feb 14, 2017

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Page 1: Virtual Reality Beyond Gaming

Virtual Reality Beyond GamingIMMERSIVE TECHNOLOGIES IN THE INDUSTRY

Page 2: Virtual Reality Beyond Gaming

Liv Erickson

Virtual & Augmented Reality Developer | Evangelist

Microsoft

@misslivirose

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Immersive Tech in 2016

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Platform Growth

• 2012:• Oculus Developer Kit 1

• 2014:• Oculus Developer Kit 2• Cardboard• GearVR Innovator Edition 1

• 2015:• GearVR Innovator Edition 2• Gear VR• HTC Vive Developer Kit 1• OSVR

▪ 2016:▪ Oculus Rift▪ HoloLens Developer Kit▪ HTC Vive Pre▪ HTC Vive ▪ Playstation VR ▪ FOVE Developer Kit

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Today’s Technology

Virtual Reality

Fully immersive experience that replaces your physical world

Example: Oculus Rift

Augmented Reality

Overlays digital information about the physical world around you

Example: Google Glass

Mixed Reality

Combines virtual objects and the physical world

Example: Microsoft HoloLens

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Head Mounted Displays

Mobile Desktop Standalone

© Microsoft© Oculus

© Samsung

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Immersive Experiences

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Why 3D Computing?• Storytelling is significantly more immersive in an environment

that surrounds the user• Virtual experiences improve empathy in the viewer• Visualizations of complex data • New and improved ways of interacting with the technical

ecosystem that we’ve been building for decades• Intuitive Computing

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Types of Immersive Applications• 360 Photography & Video• Recorded on specialized camera rigs, viewer passively sees an

experience from a single perspective

• Volumography • Reconstruction of real spaces, translated into a 3D object – viewer

passively experiences a space from multiple perspectives

• Real-time CGI• Entire experience is created through 3D programming – viewer can

passively watch or interactively manipulate an environment

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Industry Examples

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Adver tising• Sponsored 360 videos• Showcase brand experience• Short & long-form videos

• In-application advertising (virtual product placement, in-world billboards)

• Branded headsets

© Volvo, Google Play Store

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Training• Hands-on practice in a virtual setting where on-site training may be

expensive or challenging• Flight simulators• Surgery simulations

• Simulate “worst case” scenarios or control specific outcomes• Virtual weather conditions • Hard-to-predict / low-likelihood variables

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Architecture & Engineering• Visualize 3D models and walk around within sketches

• Augment plans over physical buildings

• Immersive blueprints

© Iris VR

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Medical • Reconstruct and explore

medical imagery

• Augmented surgical tooling

• Medical school training

© Microsoft

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The VR WebVISUALIZING EXCEL GRAPHS IN VIRTUAL REALITY WITH WEBVR + .NET

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The VR Web• Enables multi-platform virtual reality applications that work on desktop

and mobile

• Seamlessly transition between VR and non-VR modes• Integration of the WebVR API in Firefox Nightly and certain builds of the Chromium

browser• Mobile VR supported automatically within default mobile browsers

• Utilize existing libraries

• Built on top of WebGL

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Data Visualization in VR• Excel charting in 3D within the browser

• Built on top of the .NET framework with Three.JS on top of WebGL

• WebVR Library for stereoscopic rendering & VR tracking

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Data Visualization in VR• Excel charting in 3D within the browser

• Built on top of the .NET framework with Three.JS on top of WebGL

• WebVR Library for stereoscopic rendering & VR tracking

• Parse Excel data and convert to JSON

• Grab values from JSON

• Create 3D scene & Geometry from JSON data

• Update on VR device orientation

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Data Visualization in VR

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Let’s See it in Action!WEBVR.AZUREWEBSITES .NET

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ExperimentationGETTING STARTED WITH VR & AR TODAY

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Platform• Native applications• More powerful, harness graphics card and CPU capabilities

• Mobile applications • More easily accessible and generally lower cost options• Distributed through app stores

• Web applications• Great for proof of concept, but performance still is lower than other options• Easiest to integrate into existing content

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Development Tools• 3D Engines• Unity, Unreal, CryEngine

• Web• Three.js, WebGL• A-Frame

• Native• DirectX (Desktop)• Java / GLES (Android, Mobile)

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Define Next-Generation Computing• This wave is still just beginning

• The rules are resetting

• We have an entirely new way of utilizing data to help change the world

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Q & A@MISSLIVIROSE

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Thank you!