Virtual Reality Virtual Reality and Digital and Digital Characters: New Characters: New Modalities for Modalities for Human Computer Human Computer Interaction Interaction G2V2 Talk G2V2 Talk September 5 September 5 th th , 2003 , 2003 Benjamin Lok Benjamin Lok
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Virtual Reality and Digital Characters: New Modalities for Human Computer Interaction
Virtual Reality and Digital Characters: New Modalities for Human Computer Interaction. G2V2 Talk September 5 th , 2003 Benjamin Lok. Welcome!. My name is Benjamin Lok. Pronounced like “lock” as in lock the door. Not Loke as in Tone L ōc . Feel free to call me Ben. A bit about myself - PowerPoint PPT Presentation
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Virtual Reality and Virtual Reality and Digital Characters: Digital Characters: New Modalities for New Modalities for Human Computer Human Computer
Interaction Interaction G2V2 TalkG2V2 Talk
September 5September 5thth, 2003, 2003Benjamin LokBenjamin Lok
Welcome!Welcome!
My name is Benjamin My name is Benjamin Lok.Lok. Pronounced like “lock” as Pronounced like “lock” as
in lock the door.in lock the door. Not Loke as in Tone LNot Loke as in Tone Lōcōc.. Feel free to call me Ben.Feel free to call me Ben.
A bit about myselfA bit about myself BackgroundBackground InterestsInterests
Quick Research BioQuick Research Bio University of TulsaUniversity of Tulsa
Medical InformaticsMedical Informatics University of North CarolinaUniversity of North Carolina
Tracking in Virtual Environments (MS) – 3rdTech HiBallTracking in Virtual Environments (MS) – 3rdTech HiBall Avatars in Virtual EnvironmentsAvatars in Virtual Environments Interaction in Virtual EnvironmentsInteraction in Virtual Environments
University of North Carolina at Charlotte (Postdoc)University of North Carolina at Charlotte (Postdoc) Digital CharactersDigital Characters Virtual RealityVirtual Reality Computer VisionComputer Vision
Research AreasResearch Areas Interactive Computer Graphics (Rendering)Interactive Computer Graphics (Rendering) Virtual RealityVirtual Reality Human Computer InteractionHuman Computer Interaction Digital CharactersDigital Characters Assistive Technologies Assistive Technologies Computational Geometry / Computer Vision / Image Computational Geometry / Computer Vision / Image
ProcessingProcessing
Human Computer Human Computer InteractionInteraction
Q: What is the field of HCI?Q: What is the field of HCI? A: Discipline concerned with the A: Discipline concerned with the studystudy, , designdesign, ,
construction construction and and implementation implementation of human-of human-centric interactive computer systemscentric interactive computer systems
Not only Computer Scientists!Not only Computer Scientists! Comp Science – application and design of interfacesComp Science – application and design of interfaces Sociology and Anthropology – how humans and Sociology and Anthropology – how humans and
technology adapt to each othertechnology adapt to each other Ergonomics – safetyErgonomics – safety Psychology – cognitive processes and behavior of Psychology – cognitive processes and behavior of
usersusers Linguistics – Development of human and machine Linguistics – Development of human and machine
languageslanguages
From: www.pcwebopedia.com
Human Computer Human Computer InteractionInteraction
We are concerned about We are concerned about designing designing the the interface between the user and the system.interface between the user and the system.
Examples of HCI topics:Examples of HCI topics: Graphical User InterfaceGraphical User Interface
Mice, keyboard, joystickMice, keyboard, joystick Evaluation of interfacesEvaluation of interfaces
Fun QuestionFun Question From From www.asktog.comwww.asktog.com A right-handed user is known to be within 10 A right-handed user is known to be within 10
pixels of the exact center of a large, 1600 X 1200 pixels of the exact center of a large, 1600 X 1200 screen. You will place a single-pixel target on the screen. You will place a single-pixel target on the screen that the user must point to exactly. List screen that the user must point to exactly. List the five pixel locations on the screen that the the five pixel locations on the screen that the user can access fastest. For extra credit, list user can access fastest. For extra credit, list them in order from fastest to slowest access.them in order from fastest to slowest access.
A: (Right handed user) A: (Right handed user) The pixel immediately at the current cursor locationThe pixel immediately at the current cursor location The bottom-right corner. The bottom-right corner. The top-left corner. The top-left corner. The top-right corner. The top-right corner. The bottom-left corner.The bottom-left corner.
DIgital ANimated Avatar DIgital ANimated Avatar (DIANA)(DIANA)
Upcoming Upcoming ResearchResearch
How do we naturally interact How do we naturally interact with a digital character?with a digital character? DisplayDisplay PerceptionPerception EfficacyEfficacy
Combine Straps with DIANACombine Straps with DIANA Avatar TelephoneAvatar Telephone Acting practiceActing practice
VR InteractionVR Interaction
Getting real objects into virtual Getting real objects into virtual environmentsenvironments
How do you naturally interact with virtual How do you naturally interact with virtual objects?objects?