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Virtual Reality Market, Applications & Belgium Community
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Page 1: Virtual Reality

Virtual Reality Market, Applications & Belgium Community

Page 2: Virtual Reality

Summary

Virtual Reality?

Market Overview

Some examples on VR application

BE.VR Community

Contact

Page 4: Virtual Reality

Virtual Reality (VR) VS Augmented Reality

Virtual Reality (VR), which can be referred to as immersive

multimedia or computer-simulated life, replicates an environment

that simulates physical presence in places in the real world or

imagined worlds. Virtual reality can recreate sensory experiences,

which include virtual taste, sight, smell, sound, and touch.

Augmented reality (AR) is a live direct or indirect view of a

physical, real-world environment whose elements are augmented

(or supplemented) by computer-generated sensory input such as

sound, video, graphics or GPS data

(Wikipedia)

Virtual Reality?

Page 5: Virtual Reality

Virtual Reality (VR) VS Augmented Reality

Virtual Reality?

http://www.kzero.co.uk/blog/the-consumer-virtual-reality-face-race-q1-2015-update/

A lot of acquisitions

Oculus Rift & Facebook

($2billion)

Magic Leap & Google

($542 million)

Surreal Vision & Oculus

Kolor & GoPro

Apple & Metaio

Page 6: Virtual Reality

By Components

HMD (Head-mounted display)

Camera

Controller

Gloves

etc

By Sensors Accelerometer

Gyroscope

Haptics

etc

By Applications

Entertainment (Gaming/Film)

Education

Medical

Automotive

Military

Etc

Virtual Reality?

VR Segmentation

Page 8: Virtual Reality

Market size (VR & AR) – April, 2015 (Digi-Capital)

We forecast that

AR/VR could hit

$150B revenue

by 2020 : with AR taking

the lion’s share

around $120

billion and

VR at $30

billion

http://techcrunch.com/2015/04/06/augmented-and-virtual-reality-to-hit-150-billion-by-2020

Market Overview

VR & AR are about to become explosive growth markets

Page 9: Virtual Reality

http://techcrunch.com/2015/04/06/augmented-and-virtual-reality-to-hit-150-billion-by-2020

Market size (VR & AR) – April, 2015 (Digi-Capital)

Market Overview

Main markets (AR) Hardware

aCommerce

Data

Main markets (VR) Games

Hardware

Films

Page 10: Virtual Reality

Virtual Reality Devices – February 2015 (Piper Jaffray)

Market Overview

http://uploadvr.com/facebook-tolls-apple-vr-and-half-a-billion-units-sold-piper-jaffray-report-on-

vr/?hvid=5xzPYd

Virtual Reality

Devices Will Have

500 Million Units by the Year

of 2025

Page 12: Virtual Reality

HMD Selling Price – May 2014 (K-Zero)

Market Overview

VR HMD (head

mounted displays)

Price :$350 $100

http://www.kzero.co.uk/blog/vr-hmd-and-input-system-device-revenue-forecasts-2014-2018/

Page 13: Virtual Reality

Some examples

of VR application

Page 14: Virtual Reality

Gaming

• Portal 2

• Elite.Dangerous

• Dead Space 3

• Alien Isolation

• Half life 2

• Mass Effect 3

• Minecrift

• NoLimits 2 Roller Coaster

• Unreal Tournament 3

• Colin Mac Rea

• Motorbike

• Etc

Some examples of VR application

Portal 2

NoLimits 2 Roller Coaster

https://www.wearvr.com/

Page 15: Virtual Reality

Film & Photography

Oculus Story Studio (January 2015) Lost

Dear Angelica

Kabloom

Bullfighter

Samsung / 20th Century Fox Wild

Night at the Museum

X-Men Origins

The Counselor

HTC / HBO & Lionsgate

Elle : The first-ever fashion shoot

Some examples of VR application

Page 16: Virtual Reality

Some examples of VR application

Tourism & sport

Hotel : Marriot Traveled to Hawaii and London http://gizmodo.com/i-traveled-to-hawaii-and-london-in-this-weird-vr-holode-1636804117

Airline : British Airways http://www.danstapub.com/british-airways-fait-voyager-les-europeens-aux-usa-grace-a-loculus-rift/

Citytrip : Paris, Venezia Rift, South Africa, etc

Fitness (biking experience): Widerun http://www.widerun.com/

Snowboard, Golf, Rugby, etc

Page 17: Virtual Reality

Some examples of VR application

Automotive Industry

Volvo http://lareclame.fr/115669-volvo-google-cardboard

Ford http://pc.gameplay.be/actualite/38697/1/Mme-Ford-utilise-lOculus-Rift

Peugeot http://www.industrie-techno.com/oculus-rift-fait-son-entree-au-mondial-de-l-automobile.33252

Nissan http://lareclame.fr/112841-nissan-oculus-rift-salon-automobile

Lexus http://www.engadget.com/2014/10/03/lexus-rift/

Page 19: Virtual Reality

BE.VR Community

What?

BE.VR is a community of people interested in VR in Belgium

Why a meetup?

The meetup is an opportunity to enjoy together Virtual Reality every two months,

with an informal set up, beers and cheese, demos and speakers… Exchange

ideas and get inspired!

Who supports the Meet-up?

Software gathers the software companies in Brussels

Screen supports companies in the audiovisual sector

Lifetech is the entry point for health related projects in Brussels

Page 20: Virtual Reality

BE.VR Community

Companies Softkinetic (Brussels) : 3D Vision Leader (Sensors, Cameras & Modules - Middleware)

www.softkinetic.com

Nozon (Brussels) : PresenZ (Interactive Parallax in pre-rendered 360 movies) http://www.nozon.com/

Ouat (Brussels) : Marketing, VR experiences & 3D modeling http://www.ouat.eu/

Bigbadwolf (Brussels) : Augmented Reality (AR), Virtual Reality (VR), 3D object recognition, 2D image recognition, interactive screens www.bigbadwolf.be/

Graphine (Gent) : Texture streaming is the process of progressively loading a texture into GPU memory http://graphinesoftware.com/

ActiveMe (Louvain) & PLG (Malmédy myoculus project) : Fly to Rio (simulation 4D)

www.activeme.be

Vigo Universal (Namur) : VR, AR, IT, Robotics, photo, design, etc www.vigo-universal.com/

VectionVR (Nivelles) : VR Headset enabled motion simulator http://www.vectionvr.com

VR Intelligence (Wavre) : « Operational intelligence and complex events processing »

http://www.vrintelligence.com

Fishing Cactus (Mons) : a therapeutic serious game http://seriousgaming.fishingcactus.com/en/Projets/Roger/roger_ulb_hemi_negligence_kinect_medical.html

Sidema (Verviers) : VR Studio http://www.sidema.be

Belle production - VR4child (Genval) : AR Apps (Health) http://www.belle.be/fr/jeux-liste/vr4child

Page 21: Virtual Reality

BE.VR Community

Education LISA - Laboratories of Image, Signal processing and Acoustics & CRAL (Brussels)

Virtual Reality solution for treatment of neuropathic pain

http://lisa.ulb.ac.be/index.php/LISA

Virtual Reality Medical Center (Brussels) : VRMC currently uses virtual reality exposure therapy (3-dimensional computer simulation) in combination with physiological monitoring and feedback to treat panic and anxiety disorders. These conditions include specific phobias such as fear of flying, fear of driving, fear of heights, fear of public speaking, fear of thunderstorms, claustrophobia, agoraphobia, arachnophobia, social phobia, panic disorder, and posttraumatic stress disorder due to motor vehicle accidents

www.vrphobia.eu

Wise (Brussels) : The Web & Information Systems Engineering (WISE) Laboratory is a research unit of the department of Computer Science of the Vrije Universiteit Brussel.

http://wise.vub.ac.be/content/serious-games

CAD (Brussels) : Private, international art school in Brussels (3D motion design)

http://www.cad.be/

CHU Charleroi (Charleroi) : Treatment of phobias

http://www.chu-charleroi.be/

Haute Ecole Albert Jacquard (Namur) : Video game, 3D, communication

http://www.infographie-sup.be/

Psy-NAPS/UCL (Louvain-la-Neuve) : perception and action behaviour in the disciplines of psychology and more specifically, neuropsychology http://www.psy-naps.org/

Page 22: Virtual Reality

BE.VR Community

Partners (worldwide)

Microsoft (US/Brussels) : Hololens https://www.microsoft.com/microsoft-hololens/en-us

Google (US/Brussels) : Cardboard https://www.google.com/get/cardboard/

Samsung (Korea/Diegem) : Gear VR http://www.samsung.com/global/microsite/gearvr/gearvr_features.html

Jaunt VR (US) : The Future of Cinematic VR http://www.jauntvr.com/#about

Virtuix Omni (US): The first virtual reality interface for moving freely and naturally in your favorite game. http://www.virtuix.com/

Video-Stich (France) : VR and 360 degrees video stitching software

www.video-stitch.com

VR Bits - Darkfield (Germany) : VR CO-OP Space Shooter http://www.darkfield-vr.com/

Pixel Rift (Brazil) : Game for the Oculus DK2 www.pixelriftgame.com

VR Factory (Nederlands) http://www.vrfactory.nl/

VR Meetup (France) http://www.meetup.com/fr/Paris-Realites-Alternatives/

Page 23: Virtual Reality

Stay tuned #BEVR

Newsletter We want to prepare for all the BEaVeRs a brief newsletter that we will send to you every

month with the news and trends in Virtual Reality (Please, if you don’t want to receive it,

jus send us an email)

Twitter #BEVR

Website http://www.meetup.com/Virtual-Reality-in-Belgium/

Facebook https://www.facebook.com/pages/BEVR-Virtual-Reality-in-

Belgium/630624070372758

Clusters in Brussels http://www.softwareinbrussels.be/

http://www.screenbrussels.be/

http://www.brusselslifetech.com/