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Vector Junkie A game developed at the University of Wisconsin-Madison, for the course CS679 Computer Game Technologies with Mike Gleicher, developed by Steven Kappes, Steve Jackson, Mario Giombi, and Yoh Suzuki
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Vector Junkie

Jan 29, 2016

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Vector Junkie. A game developed at the University of Wisconsin-Madison, for the course CS679 Computer Game Technologies with Mike Gleicher, developed by Steven Kappes, Steve Jackson, Mario Giombi, and Yoh Suzuki. Vector Junkie is a fast-paced, arcade-style 2D space combat game. - PowerPoint PPT Presentation
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Page 1: Vector Junkie

Vector Junkie

A game developed at the University of Wisconsin-Madison,

for the course CS679 Computer Game Technologies with Mike Gleicher,

developed by Steven Kappes, Steve Jackson, Mario Giombi, and Yoh Suzuki

Page 2: Vector Junkie
Page 3: Vector Junkie

Vector Junkie is a fast-paced, arcade-style 2D space combat game

Page 4: Vector Junkie

Start the game by shooting the brick of your choice, corresponding to difficulty level.

Page 5: Vector Junkie

The controls are simple. Turn, accelerate forwards and backwards, and fire the gun. Try to stay alive by dodging and weaving between hordes of enemies!

Page 6: Vector Junkie

Pick up shield power-ups, and other things like extra lives, bullet-time upgrades, weapon upgrades, rapid-fire mode, and thruster upgrades!

Page 7: Vector Junkie

When things get really hairy, engage bullet-time mode!

Everything, including the music, will slow down, and your ship will move a little faster than everything else.

Page 8: Vector Junkie

In later stages, there are smart enemies that seek you, as well as dropships that spawn space mines and other bad guys.

Page 9: Vector Junkie

As the stages get more difficult, take full advantage of the weapon upgrades, shields, and extra lives to stay in the fight.

Page 10: Vector Junkie

Shoot your way out of tight spots, evade hoards of enemies, and detonate bombs in their midst… while racking up tons of points!

Page 11: Vector Junkie

Eventually, you will shatter into tiny pieces…

… but the Hall of Fame will remember you!

Page 12: Vector Junkie

Vector Junkie

A game developed at the University of Wisconsin-Madison,

for the course CS679 Computer Game Technologies with Mike Gleicher,

developed by Steven Kappes, Steve Jackson, Mario Giombi, and Yoh Suzuki