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• Mature: 4th TerraTools Exporter software release since I/ITSEC 08• VBS2 Export Plugin: A complete solution for complex map files.
• Supports import of NGA, GIS, imagery, and DEM data sources• Buildings with functional interiors from footprints (Urban Details™)• Addition of roof clutter from user defined model library• Management and reuse of existing VBS2 .p3d models
• TerraTools Core parametric model processing applied:• Telephone pole placement with automatic wire generation• Wall geometry generation from linears with destructible segments• Model scatter: trees, shrubs, other point features• Terrain surface property map specification based on GIS
• Correlation with virtual, constructive, serious game simulation• OneSAF, JointSAF, OTBSAF, JCATS, VR-Forces• OpenSceneGraph, 3DStudioMax, OpenFlight• VBS2, Steel Beasts, X-Plane support (Visit the Calytrix Booth!)
I/ITSEC 2010: Complex Building Generation for VBS2
• New process to generate complex geo-specific buildings • Remove current 50m x 50m size constraint and 32K vertex limit• A hybrid approach to support our user requirements• Use low cost COTS 3D modeling for geometry and appearance
• Autodesk 3DStudioMax and MAYA• Google Sketchup
• Use existing TerraTools® Core blueprint interior processing to auto-generate all required functional VBS2 layers• Collision surfaces and volumns• AI routing network• Road network
• Model decomposition implemented in our VBS2 exporter• Supports any model generated using TerraTools• Supports “compliant” models imported into TerraTools
I/ITSEC 2010: Complex Building Generation for VBS2• Two buildings used to test hybrid modeling:• Geometry and appearance manually modeled in 3DStudioMax• Interiors and VBS2 functional layers generated in TerraTools
• Building 1: 58m x 68m x 118m• Building 2: 330m x 333m x 309m