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THE ART AND SCIENCE OF DESIGNING ADORABLE PRODUCTS (intro)
42

UX Intro 2017

Mar 20, 2017

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Page 1: UX Intro 2017

THE ART AND SCIENCE OF DESIGNING ADORABLE PRODUCTS (intro)

Page 2: UX Intro 2017

ABOUT ME…aosama.net

Page 3: UX Intro 2017

What is Design?Not UX just Design in general

Page 4: UX Intro 2017

Meet the designersPainter Sculptor

Architecture Chef

Musician

Page 5: UX Intro 2017

SensesSeeing Seeing

Seeing Tasting + Smelling

Hearing

Page 6: UX Intro 2017

MediumsPaper Object

Building Food

Music Note

Page 7: UX Intro 2017

Design vs Art

ART

Art +Function= Design

Page 8: UX Intro 2017

“Well Designed”What does it mean ?

Shopping Cart Concept by IDEO

Page 9: UX Intro 2017

“Well Designed”What does it mean ?

Page 10: UX Intro 2017

What is UX Design?The process of Designing a product or service that people love to use.

Page 11: UX Intro 2017

What is a product?A Product mainly is web, mobile, tablet or watch app also could mean a device or gadget (hardware)

Page 12: UX Intro 2017

Is this a product?Not necessarily using cutting edge technology

Designer: Jessica Battram

Page 13: UX Intro 2017

What is a service ?A Service is the outside of the screen (real life) interactions

Uber is a great example of a service and product working seamlessly together resulting in a great overall user experience

Page 14: UX Intro 2017

How a user face looks like while using your product/service determine how good or bad it is

Bad GoodWhile using a product or service

Page 15: UX Intro 2017

Example

Nokia N97 iPhone 1

Page 16: UX Intro 2017

Equal in Technology / Functionality / Features

Nokia N97 iPhone 1

Page 17: UX Intro 2017

Deferent in experiencing them

Nokia N97 iPhone 1

Page 18: UX Intro 2017

Successful productElements of successful product

PROFOTABILITY

DESIRABILITY

CAPABILITY

Page 19: UX Intro 2017

GOOD UXWhat users wants

VALUABLE

USABLE

LOVABLE

Page 20: UX Intro 2017

TOOLA product is a tool meant for a user to use it to achieve a certain function or fetch a piece of content

Page 21: UX Intro 2017

TOOLFind a ride, A place to eat, book a Hotel Room

Transport Discover Places Book Hotel Rooms

It’s only valuable if it’s achieving those goals all the time (availability), easily and quickly.

Page 22: UX Intro 2017

TOOLIt’s not a painting it’s a tool

Page 23: UX Intro 2017

TOOL

Page 24: UX Intro 2017

TOOLIt’s not a painting it’s a tool

Page 25: UX Intro 2017

TOOLIt’s not a painting it’s a tool

Page 26: UX Intro 2017

TOOLIt’s not a painting it’s a tool

Page 27: UX Intro 2017

Even Design Agencies

Page 28: UX Intro 2017

Even Design Agencies

Page 29: UX Intro 2017

Process OverviewHow do we get their??

Page 30: UX Intro 2017

How to solve a problem?

Design Thinking

What’s the solution ??

Building

Starting actual Design..

• Empathizing with the users.

• Defining the problem• Ideation• Sketching• Rapid Prototyping

• Information Architecture (user flow)

• Wireframing• Prototyping / Testing• Iterating• Visual Design

Input: Problem Input: Idea

Vague Concrete

Page 31: UX Intro 2017

UX GOALHow to measure UX Success

Page 32: UX Intro 2017

UX vs MARKETINGMarketing = Number of Visitors

UX = Number of Active Users

Million Users10% of the users have converted to active users

90% bounced back Good Marketing

100 Users90% of the users have converted to active users

10% bounced back Bad MarketingGood UX

Bad UX

Page 33: UX Intro 2017

ENGAGEMENTA user comes in your site or app with a very small 2 batteries

EffortTime

Page 34: UX Intro 2017

CONVERSION

LandingPage

Job Done

100 user

50 user

40 user

8 user

7 user

3 user

Page 35: UX Intro 2017

“Over a ten year period, design-driven companies outperformed the rest of the S&P index by 228%”

Page 36: UX Intro 2017

The world is turning to DESIGN

Page 37: UX Intro 2017

DESIGNING IDEAS INTO

LOVABLE PRODUCTS

simpleia.com

Page 38: UX Intro 2017

We help startups & companiesunderstand their users needs

We establish partnerships with startups & companies to mentor their team and consult them all through the process

[email protected]

Page 39: UX Intro 2017

SparkySmartHomes guide, based in UK

Page 40: UX Intro 2017

EventDuckEvents Social Platform, Based in Australia

Page 41: UX Intro 2017

AntevzE-Commerce Meetup, based in HongKong

Create ScheduleDataFlow

Start

Date, Time, Location

Buyer set a Date Time Location

Mark buyer’s status as confirmed

Stop

If seller agree with the time and location

(From Buyer to Seller)

The Schedule as Locked

Seller set counter time and location

Show unread schedule for

seller

If buyer agree with the time and location

Show unread schedule for

buyer

Yes

No

Choose a price plan

$510.00

google emailtwitter facebook

url

Shared

$522.00DefaultThere are better discount available. You are missing out!

Pay with PayPal(to be supported)

Cash on delivery

Choose a payment method

Normal Shipping(to be supported)

Meet up

Choose a shipping method

Time pickerDatepicker location ▿

Next

Add to cart

Order Summary

Cash on delivery

item name

Sub total $1000

qtyitem name qty

Confirm

Check outview all seller product

$500$500

Next

Item

Check out

Qty: Input

Removechange price plan

$500.00

Item Qty: Input

Removechange price plan

$500.00

Total $1000.00

Add to cart

Check out

Check out

Note :

Print Order Invoice

5/10

Page 42: UX Intro 2017

THANKSAny questions ??

simpleia.comaosama.net