Product UX tomorrow Great user experiences create business Klaus Schroeder design-people
Product UX tomorrow
Great user experiences
create business Klaus Schroeder
design-people
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Klaus SchroederStrategy director, CEO & partner
It's good to be here!
“In all my time in the design industry, I’ve never seen such a tremendous “A
speaker that’s actually beautiful! Scandinavian in design, with an elegance that will fit in most homes. Created for the female segment – who really ought to be seriously addressed anyway – but not so feminine that men won’t be able to live with it too.” — Designermor blog (Danish)
Experiences that make people smile
communication+
Vifa Copenhagen
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Creating business with people driven innovation... inspired by women
design-people’s mission
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Founded in 2005,an international and diverse team of design researchers, strategy and innovation experts, design psychologists, user experience designers, product - and digital designers
design-people's team
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Some of our clients
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Struers A/S I August 2015 I design-people.dk
Nilfisk Aero
Struers A/S I August 2015 I design-people.dk
“Keep it simple” product - easy to read functionality
Optimal for mobility - compact, stable and easy to carry
Easy handling of hose, cables and accessories
Easy emptying
Chameleon - main story
1-26
User experience tech talk
UsabilityUX - user experience
GUI - Graphic user interaction
UI - User interaction
CX - Customer experience
UI - User interface
Experience design
We get connected with smart things
Struers A/S I August 2015 I design-people.dk
Kamstrup - Multical 21
Struers A/S I August 2015 I design-people.dk
Kamstrup - Meter Management Software
Kamstrup - Meter Read-out App
IOT rules
IOT
ContexualDistributedComputing
Devices & appliances
Dedicated computingsoftware
APP
APP
APP
APP
How we create winning user experiences
Epoke - Salt Spreader Control- reference
SKOV A/S I June 2015 I www.design-people.dk
Kjeld - Danmark René - Danmark
Er midt i 30’erne
Har mange års erfaring med saltning
Kører på motorvej imellem Vejen og Esbjerg
Bruger ikke GPS
under kørsel
Holder især øje med mængden af salt der bliver fordelt
Går op i at kunne udføre sit arbejde så godt som muligt
Er sidst i 20’erne
Har 3 års erfaring med saltning
buslommer på sin rute
Bruger meget sidevindsfunktion
Har en GPS, men bruger den ikke da den er upræcist indstillet
Føler at han har et ansvar og vil gerne kunne udføre et godt arbejde
“Det er besværligt at skulle trykke på for mange knapper mens man kører”
Er irriteret over de mange alarmer som han ikke kan gøre noget ved før han er tilbage
Ivan - Rusland
Er først i 30’erne
Har ikke nogen uddannelse ud over alm. skolegang
Interesserer sig ikke for teknik
Kører med GPS
Kender ikke så meget til saltning - endnu mindre om saltsprederen
Kører i en gammel lastbil
Har ikke kontakt med Epoke service eller support.
Målet med at køre er at opfylde kravene og få sin løn
1-25Epoke DNA I design development case I 2012 I design-people.dk
Epoke - Key user profiles
Epoke - Profile & feature mapping
Epoke - Contextual user research
SKOV A/S I June 2015 I www.design-people.dk
• Touchbaseret koncept
• Visuelle indikatorer
• Status ikoner
• Mørk-natteventlig stil
• Ingen touch interaktion
under kørsel
• Visuelle indikatorer
• Status ikoner
• Profilbaserettouch
keys
Concept 1 - softkey interface Concept 2 - touch screen interface
Interaction & Design Directions
Design finish
Epoke - Salt Spreader Control
“We’ve set a new standard for user-friendliness in snow-removal vehicles.””The combination of shorter training times, more ef-ficient salt utilization and greater driver satisfaction makes good business sense to our customers. Our in-vestment in design-people’s work with user-friendly design has given us a handsome return – and opened new doors in the export market for all our products.”
- Jørn Christensen, CEO, Epoke A/S
SKOV A/S I June 2015 I www.design-people.dk
Airmaster ventilation panel - reference
SKOV A/S I June 2015 I www.design-people.dk
Airmaster ventilation panel - referenceVersion 31.08.09
SKOV A/S I June 2015 I www.design-people.dk
Airmaster ventilation panel - User profiles
ClassTEACHER
MogensJANITOR
GertSERVICE TECH-
NICIAN
SKOV A/S I June 2015 I www.design-people.dk
Basic user Advanced user Expert user
Benchmark users:
Airmaster ventilation panel - User research
Airmaster ventilation panel - Concept development
Airmaster ventilation panel - User feedback
SKOV A/S I June 2015 I www.design-people.dk
communication+
Airmaster ventilation panel
SKOV A/S I June 2015 I www.design-people.dk
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Global leader in indoor climate controlMore than 22.500 employees world wide
Sales companies in 47 countries
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
3Gendered tech-user profiles & Smart TV I October 2015 I design-people.dk
DEVI 223 thermostat
2Gendered tech-user profiles & Smart TV I October 2015 I design-people.dk
DEVI Link - wireless temperature control
User / situation matrix - the (female) end-user?
Installer basicUSER PROFILES
USE SITUATIONS
Pre planning
On site planning
Calibration
Errors and problems
Research pre purchase
Coordinationw/ other builders
Installationhardware
Daily useaction and feedback
Installationonboard (thermostat)
Installer expert End User private End User corporate Consultant distributor Building Manager Contractor
“Rolf” “Albert” “X” “Per” “Johann” “Benne” “X”
2
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
The Female Interaction Project
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
The Female Interaction Project
10.000 hours3 years
driven by design-people
1500 women
By 2028, women will controlnearly three-quarters (72 percent)of consumer spending worldwide
*Boston Consulting Group
Womenomics
Women’s disposable income increases more than men’s
—Source
Chinese Women go ShoppingNewsweek
27th of August 2010
Women’s contribution to the household income
CHINA
1950’s 1990’s 2009
80% 60% 50%20% 40% 50%
—Source
The German Economic
Research Institute (DIW), 2015 15th of December 2010
Growth of workforce share since 1995
GERMANY
1%10%
Increasing female share of workforce & income
Women’s disposable income increases more than men’s
—Source
Chinese Women go ShoppingNewsweek
27th of August 2010
Women’s contribution to the household income
CHINA
1950’s 1990’s 2009
80% 60% 50%20% 40% 50%
—Source
The German Economic
Research Institute (DIW), 2015 15th of December 2010
Growth of workforce share since 1995
GERMANY
1%10%
Women’s disposable income increases more than men’s
—Source
Chinese Women go ShoppingNewsweek
27th of August 2010
Women’s contribution to the household income
CHINA
1950’s 1990’s 2009
80% 60% 50%20% 40% 50%
—Source
The German Economic
Research Institute (DIW), 2015 15th of December 2010
Growth of workforce share since 1995
GERMANY
1%10%
The Challenge?
...products made by men
...women (would) buy
24Female� Interaction� Strategy� � � I� � 2012� � � I� � � � design-people.dk� �
Indoor climate control system - Danfoss
Organiser“Technology as a tool”
Bene!t oriented
Tech-loveSystematic
Age: 40-60
Young Communicator“Network and communi cation oriented”
CommunityIndividualism
CommunicationAge: 18-25
AdministrationTechnology scepticism
Traditionalist“Technology scepticism”
Age: 40-60
Aesthetic Aware“Seeks identity through aesthetics”
Tech acceptingAesthetics
Age: 25-40
.
30%
17%24%
29%
- Complex and technical user interface
- Too many parts interfere with home decor
- She feels it is not designed for her
Pains
User exploration
Indoor climate control in private
homes
- Caring for home and family
- Right time and place
- Discreet and supporting her senses
Potentials
Not-yet user exploration
Hver person i huset har deres egen enhed hvor de kan indstille deres komforttem-peratur. I fællesrum udregnes en gennemsnits temperatur ud fra de individuelle komforttemperaturer, værelser som ikke deles har den komforttemperatur, som tilhører personen, der bruger værelset.
For at kunne ændre på indeklimaet kræver det at to af hjemmets beboere holder på contolleren når der ændres på indeklimaet indstillinger i hjemmet.
Samarbejde / modarbejde
Hvis indeklimaet er blevet justeret fra et central kontrolpanel, så er det synligt i de rum hvor indeklimaet er blevet ændret. Hvis eks. temperaturen er sænket lyser den blå, og hvis temperaturen er hævet lyser den rød– hvis man er tilfreds med indeklima ændringen, så accepteres der på kontakten, hvis ikke justeres indeklimaet.
Panelet skifter farve afhængigt af hvad temperaturen er i lokalet. Temperaturen ændres i lokalet ved at tegne på panelet. Der hvor man har tegnet skifter panelet farve. Tegningerne vil være synlig i en periode, således at de ændringer der er lavet er synlige for hjemmets andre beboere.
Indeklimaet syres ved at flytte styre enheden rundt i rummet. Hvis den placeres et sted hvor der er meget lys, vil temperaturen være lidt høj, og placeres den hvor der er mørkere og ikke så meget lys, bliver temperaturen i rummet køligere.
Indoor climate control in private
homes
From tech and design features to caring for others and situative use
supporting her sensesright time and place
personal controlflexible lifestyle
discreet
holistic approach to indoor climate
caring - healthy home and family
Female driven innovation
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
User experience scenario & testing
Anne fornemmer at luften i stuen er blevet tung. Hun kigger på sensoren.
På sensoren kan Anne se at den blå cirkel ligger for højt.
Anne trykker på cirklen og sensoren viser at luftfugtigheden i rummet er for højt.
Anne trykker på vindue ikonet for at sætte systemmet i “luft ud” mode og systemmet lukker for varmen.
Anne lufter ud og den blå cirkel begynder langsomt at bevæge sig ned.
Anne trykker på vindue ikonet og systemmet sætter varmen på igen.
Anne lukke for vinduet. Anne kan se at der nu er et godt indeklima i rummet.
KonceptScenarie 1 - LuftkvalitetB
Indendørs klima kontrol i private hjem
Fugtighed
luft ud
75 %
Fugtighed
luft ud
75 %
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Female feedback groups - concept feedback
Later Julia looks at the pamphlet from her daughter’s new kindergarten. She adds the kinder garden to her phone book and Call Filter.
The next day Julia has a meeting at the office and before entering she activates the Call Filter and puts on the headset.
During the meeting a teacher from the kindergarten calls Julia - her daughter is sick.
Julia talks to her sister on the phone while preparing a snack.She is wearing the LIWO headset
Julia hangs up a second to help her daughter.
Then she uses the recall button to get back to her sister.
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Tech-data translation
Holistic climate approach
Caring for healthy home & family
Wellbeing is her domainSupporting her senses
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Supporting flexible lifestyleTaking care while in control
Economy and environment- family involvement
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Women Buying Power Conference I Copenhagen I March 3-4, 2014 I design-people.dk
Driven by women - appreciated by men
I strongly agree
I agree
I strongly disagree
To what extent have the concepts changed the opinion about the use of the products*
*Lindberg International
Deliver a holistic experience
Embrace the social & real life benefits
Focus on motivation & swift situative use
Beyond performance and tech-talk
Emerging market for tech products
Attractive for women, appreciated by men
The female benchmarkWhy develop for and with women?
Business potentials
User experience innovation
Struers A/S I August 2015 I design-people.dk
Danfoss Link App
Nominee2015
Struers A/S I August 2015 I design-people.dk
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
Bang & Olufsen case - IoT & digital
Music and media in private
homes
w
Awareness
BuyUse
Motivation & barrier analysisCustomer Journey
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
B&O Moments - inspired by women
Microsoft I Hack for Her I Seattle I January 11-14 2016 I design-people.dk
New female-driven products
z
New lead user
Situative marketing experience
ny proces
The complete experience - innovation vector 2Subvectors
“I want a unique B&O experience that reflects the exclusive products ”
BackgroundPeople think that I only consider the aesthetics when it comes to
choosing a new product, but it is also important to me to have a
nice interaction with the product.When I buy an expensive quality brand, I expect that the whole
experience is considered and that the product offers something
extra to my home and my interaction with the product that I
won’t find in a less expensive product.
Keep your promisesWhen I buy a product marketed as the ultimate multimedia experience, then I expect the product to deliver the
ultimate experience, which means addressing all parts of my user
experience. By buying an expensive brand I expect a high level of
service beginning with the advice given in the purchase situation,
the design of the packaging and the installation of the product,
moving on to get the product to play the desired medias, buy new
medias, transfer medias across platforms and followed by a good
service afterwards if something is wrong.Seamless Interaction – a unique and easy interaction DNAI like systems where there is a consistent interaction DNA throughout the whole system and across platforms, so I don’t have
to juggle different interaction concepts for the same system. I
really appreciate systems which have in internal interaction logic,
that builds on what I already know and are recognizable through
the whole interaction system and the different devices. I wan’t
something that is practical and straightforward to use and that it
at the same time gives me a good feeling.My styleWhen I am looking for new technology to my home I don’t like it
to be too intrusive or just a black box in the corner. I would like
a product that fades in and fits my interior style when I am not
using it, and I want it to be a discreet design statement when I am
showing it to my friends and want to invite them to interact with
it. I don’t want more devices than necessary but just the ones that
make things work easy for me in my daily life.
Music and media in private
homes
Subvectors“Give me electronics that bring us together rather than separate us”
Background
I don’t want to bring a new electronic gadget into my house and my life that split up my family or a party. It’s important that the sys-tem support us in having shared experiences- giving us opportunity to share great experiences with e.g. movies and music.
Sharing content with othersI would love to be able to share my media with my friends and family in a very simple process. It would be nice to have an easy way to get their media into my system and to be able to show or give my favorite music and media to them. I would like to be inspired by the music they like and share my favorites with them.
Sharing a systemI would like a media system that encourages us as a family to be together. At the same time the system needs to be flexible and give different users the possibility to access the system in different ways.
Supporting social behaviorWhen I have people over for dinner or a party I want my friends to be able to choose different music in a social way, but I don’t want the system to be the center of attention. The system should give us possibilities to be together, choose together, share experi-ences and not be a one man-one interaction device. It should support social behavior.
Contextual media - innovation vector 3
Subvectors
“Make it fit to the changing situations in our life”
Background
My requirements and wishes for what my media system should be
able to add to my life changes in different situations and through-
out my life. My needs depends on where I live, with whom, whether
I have kids or not, what kind of mood, I’m in, whether I sit alone or
have friends coming over.
Different situations require different experiences
Music serves different purposes in my life. Sometimes I like
to be alone and listen to opera, being immersed in the music
experience. At other times the medias should create a background
sound atmosphere in my home as well in our everyday life as e.g. to
a dinner party or when I am cooking.
At times our music can be the center of a party where multiple
people take part in choosing the music to listen or dance to
or movies to watch.
Different usersIn most cases I have the same taste in music
as my husband, but he also has music that I don’t want to
listen to, which he only listens to when I’m not at home.
My kids’ taste in music is very different from what I usually like to
listen to. Though sometimes I get inspired by their music. I like them
being able to make the living room their own by playing their music
from time to time – but I really don’t want to listen to a Christina
Aguilera when they aren’t in the room.
Easy access to content - innovation vector 1
Subvectors
“Make it seem intriguing and easy”
Background
When I buy a new technological product it is very important to
me that the functions are easy and intuitive to use. I want the
handling of the medias to be simple, so it is easy to load, find,
organize, share and use the medias no matter in which situation or
in which place I want it.
Easy access to new media content
I expect that it is easy to search, find, buy and play new music – let
me get inspired to listen to new music and make it easy for me to
find and acquire the music that others recommend to me.
Sharing content with others
I would love to be able to share my medias with my friends and
family in a very simple process. It would be nice to have an easy
way to get their medias into my system and to be able to show or
give my favorite music and media to them.
At home – on the go
I would love to have an easy way to connect my mobile devices
to the music system in my home, and to share music easily across
the different platforms.
Create an easy overview
Sometimes it is hard to get a good overview over my music collec-
tion. I would like the collection to contain both new digital music,
my and my family’s old CD’s converted to digital medias, maybe
even older LP’s and other medias as music videos.
I would like the product’s interface to give me freedom to struc-
ture or organize our music and medias in a way that suits me – so
it is easy for me to find the music and media I want to enjoy myself
or share with others in different situations.
Experience driven process
Awareness
Buy
U
se
Corporate Strategy
The customer experience strategy Designing the customer journey
Product development interaction design & support
Sales and service
Corporate user experience DNA and innovation strategy
Marketing & branding
9Gigaset I Female user experience - G-tag I April 2015 I design-people.dk
Other users
The holistic user experienceJeanette’s relations / influences
Worklife
Husband
Jeanette might be an influencer herself (caretaker).
Children
Web Advertisement
Articles
Friends
Relations
Info on demand
Jeanette
Her surroundingsPeers
Strangers
Parents
10Gigaset I Female user experience - G-tag I April 2015 I design-people.dk
Jeanette’s G-tag experience
Awareness Buy Use
Talks to friends and family about her
annoyance
Is annoyed with not being able to find items from
time to time
Compares prizes online
Buys from Amazon.de
Receives G-tag by mail
Unpacks the G-tag
Tries to set up the G-tag and
needs help
xxxxxxxx
xxxx
xxxxxxxx
xxxx
xxxxHer daughter helps with the setup of the
G-tag
Uses smartphone G-tag app to
locate keys and other items
Her daughter tells her about the G-tag from
Gigaset
Reads about the G-tag on the Gigaset
website
Reads reviews/recommendations
online
14Gigaset I Female user experience - G-tag I April 2015 I design-people.dk
SetupJeanette’s G-tag Experience
The G-tag app guides the setup of the G-tag with clear and situ-ated (timing) instructions.
The G-tag smartphone app gives her the ability to customize the tag “symbol” and thus give her the ability to make her organization of her G-tag’ed items more person-alized.
The G-tag does not come with a physical user guide - she has to type in a link in her browser or install a QR code reader app and read the QR code. She might loose patience. Easy of use mat-ters!
After setup and registration the G-tag app does not greet her / confirm successful setup.
The G-tag app does not tell her why she has to register - what is the purpose? She might loose interest.
The G-tag is difficult to attach to keys (key rings) and/or other items (e.g. does not come with fastener).
4Gigaset I Female user experience - G-tag I April 2015 I design-people.dk
female interactionresearch based innovation by design-people
When women buy new electronic devices, the fact that they are easy to use and operate is a highly valued param-eter - contrary to what seems to be a common assumption; that women only look at aesthetical parameters in electronics. In fact women regard “ease of use” as of much higher impor-tance than aesthetical parameters such as colour, shape and material.
Easy to operate matters11
Genderisexpresseddifferentlydependingonthesitu-ation.Beingawomanhasmanyexpressions–mother,girlfriend,friend,co-worker,employee,athleteetc.Women use different mind-sets depending on the situation,andtheywantproductsandservicesthatmatchthesituationtheyarein.
Gender norms vary4
Womentendtoorienttowardscommunionratherthanbeingindividualistic.They focus on social relations, communication and coherence - and they are more emotionally aware and expressive than men.Tomakeproductsandservicesmoresuccessfulforwomenthesocialvalueshavetobeclearlydefined,andproductsandservicesmustadapttoarichemotionalcommunication.
Womentendtousesocialnetworkservicesmorethanmen,anddifferently-e.g.theytendtohavemoreFacebookfriendsandtagmoreimages.
emotions
communitysocialrelations
communi-cation
Social values5
Womenseetechnologyasameanstogainbenefitsthatenrichandsimplifytheirlivesandenhancetheirabilitiestopursueinterests.They care less about the technology itself - tech-nology to them is a social tool and not a toy. Technologyshouldmatterinthesituation–giveherbenefits,helphersolveaproblemorcreateaspecificatmosphere.Itisimportanttoknowhersituativeneedsanddemandsandtogiveherimmediatesatisfactionthroughmeaningfulandstraightforwardbenefits.
Real life benefits6
Weareall,bothmenandwomen,enactinggenderrolesinourdailylife
–alsowhenchoosingandoperatingproducts.Ourgenderrolesreflect
socialandbehaviouralnormsthatareregardedassociallyappropriatefor
individualsofaspecificsexwithinourculture.
The motivation to interact with a product can depend on a
woman’s gender role.Iftheproductconflictswithheridentity-orher
assumptionofgendervalues,rolesanddomains-itcouldaddamental
barriertousingtheproductandevencausehertorejectit.
Enacting gender roles7
Womenhaveaholisticandcontext-sensitiveapproachtotechnol-ogy-thetech-detailisnotrelevanttoher.She’s interested in the main functionality and seeks coherence rather than details. Thereallifecontextmatterstoherandshewillfocusonthewholeexperienceratherthanondetailsoraspecifictechnology.
Holistic versus detail8
K77oi
8GBLCD
SPDIF
DVI 350mADC:5V - 0.3A VGA
3.2 megapixel
930 mAh
Li-Polymer 3.6V
?
Technologyisnotmeaningfulinitselfandtechnicaltermsdonotappealtoher.Tech-talk needs to be translated into explaining the benefits the product offers her. Whenbuyinganewcamerasheisnotlookingfor10.1megapixelbutacamerathattakespicturesgoodenoughtoprintorcanfitintoherhandbag.Itisalsoimportanttoavoidexposureofthetechnicalsystemwhenitcomestotheinteractionwiththeproduct-itdoesnotappealtowomenandmakestheproductrathertechnicaltooperate.
Translate tech-features9
female interactionresearch based innovation by design-people
Consider where in the female life cycle your female customers are.Women go through all stages – and they don’t have consistent needs throughout their lives. Besides age, there are other things to be taken into account with regards to women, such as the fact that women get pregnant. A pregnant woman not only looks different than she used to, she also thinks and feels different. Being pregnant is one thing, being a parent is yet another… once again her perspectives change – over and over again.
Female life cycle2
female interactionresearch based innovation by design-people
Women ask around their network and social relations for advice and suggestions when they are looking for new electronics - and they actually trust and use the recom-mendations they get from others in their decision-making process. Women share
both good and bad experiences with others, meaning that recommendations can be both
encouraging and cautionary.
Women trust recommendations10
Female Interaction principles
Microsoft calling
www.hackforher.org
$BusinessPeople
business impact
Product Experience
The people impact
Creating business with MUD experiences
Meaningfulfor target users
UsableIn key use situations
DesirableLook and fell right
Gender know-how
http://www.femaleinteraction.com/
Research, results & guidelines - all in one book
Klaus SchroederStrategy director, CEO & partner design-people
Thomas FriskDigital designerdesign-people
www.femaleinteraction.com