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User Interface Design CIS 322 r. spiegel @gold.ac. uk http://homepages.gold.ac.uk/spiegel/ index.htm Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25 St James
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User Interface Design CIS 322 [email protected] Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Mar 28, 2015

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Page 1: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

User Interface DesignCIS 322

[email protected]

http://homepages.gold.ac.uk/spiegel/index.htm

Office hours: Tuesday 1-2pm

Thursday 12-1pm

Room 14

25 St James

Page 2: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Lectures:

27 hours in total

Revision next term

Exam at the end of this academic year

Page 3: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Overview:

First Lectures:

Introduction. What is User Interface Design and Human Computer Interaction.

Following Lectures:

Human Aspects and Characteristics of Interaction.

Page 4: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Overview (continued):

Middle of term:

Design approaches.

Later during term:

Tools and techniques.

End of term:

Evaluation of user interface design.

Page 5: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Overview (continued):

Also at end of term:

Practical session where you have a chance to think in small groups how to design good user interfaces for particular purposes.

Page 6: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Literature:

Jasna Kulji‘s User Interface Design

CIS322 Course Booklet.

Preece, Rogers, Sharp, Benyon, Holland

& Carey (1994). Human Computer Interaction. Wokingham: Addison-Wesley.

Page 7: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

What is User Interface Design?

Many electronic devices are interactive systems, where users and the device interact through a User Interface (often through a Graphical User Interface).

Examples: Both hardware and software for Desktop computers, Laptops, PDA‘s (=Personal Digital Assistants, handheld devices), Mobile Phones, DVD Players, MP3 Players, Electronic Wearables etc.

Page 8: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.
Page 9: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.
Page 10: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.
Page 11: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Electronic wearables, e.g. controlling audio players, healthcare (measuring heartrate, stress hormons, etc.)

Page 12: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

For these devices to be accepted by the user, they must be effective and particularly well designed.

User interface design is particularly important for wireless devices and these devices will become even more important in the future.

Page 13: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Various terms, one meaning

Human Computer Interface (HCI)

Human Computer Interaction (also HCI)

Human Systems Interface (HSI)

Computer Human Interaction (CHI)

No agreed definition!

Page 14: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

I will rely on the meanings adapted in Jasna Kuljis‘ User Interface Design booklet.

In this booklet, the meaning of Human Computer Interaction is broader and the meaning of User Interface Design is more specific.

Page 15: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

User Interface Design: explicit design of the interface, by incorporating both software and hardware issues.

However, some authors also consider User Interface Design within the overall system design framework, including social and organisational factors as well as evaluation of the system.

This is what Jasna Kuljis refers to as Human Computer Interaction.

Page 16: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Purpose of

Human Computer Interaction:

1. Analysis of what people need

2. Design of devices (at first: design of prototypes)

3. Evaluation whether users find them effective

4. Implementation and improvement of devices

Page 17: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Goals of Human Computer Interaction

To improve the safety, utility, effectiveness, efficiency and usability of systems that include computers or related electronic devices.

Page 18: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Usability

The degree to which specific users can achieve specific goals within an environment (Booth, 1989).

Shackel (1991) suggests 4 usability criteria:

1. Effectiveness

2. Learnabililty

3. Flexibility

4. Attitude

Page 19: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Usability (continued)Shackel (1991) proposed to measure these

criteria quantitatively. The criteria may be interrelated, i.e. better effectiveness can correlate with better learnability.

Quantitative measurements tell about extent of usability, but do NOT tell how to improve the usability of a system (Booth, 1989).

Qualitative information tells designers how to improve system.

Page 20: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Usability (continued)General Interface Usability Principles for

Graphical User Interfaces (Molich & Nielsen,

1990)• Simple dialogue in user‘s language• Minimise memory load• Consistency• Feedback• Clearly marked exits• Clever Shortcuts• Good error messages• Prevent Errors in the first place

Page 21: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Usability (continued)

The General Interface Usability Principles (Molich & Nielsen, 1990) support the four identified usability dimensions by Shackel (1991): Effectiveness, Learnability, Flexibility and Positive User Attitude.

Page 22: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Different Users

Adjusting design to specific needs of the users

Different age groups of users

Study of user behaviour, user abilities to interact with programs and devices etc.

Page 23: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Usability DefectsAnything in the product that complicates completing the task:

• Unnecessary Navigation• Poor Design or Layout• Inappropriate Feedback (too little or too much)• Poor Terminology (unclear words or abbreviations)• Problems with Modality (e.g. when switching modes)• Inconsequential Redundancies (e.g. repetitions)• No Match with User Tasks (expectations unfulfilled)• User has no trust in the system

Page 24: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

How do we design good User Interfaces?

(we will talk about this in greater detail at the end of the term)

For now: combining technical and design knowledge with knowledge about human interests and capabilities and knowledge about social, organisational and physical aspects of users‘ environment (e.g. work, spare time etc.).

Page 25: User Interface Design CIS 322 r.spiegel@gold.ac.uk  Office hours: Tuesday 1-2pm Thursday 12-1pm Room 14 25.

Interdisciplinary Approach of Human Computer Interaction

• Computer Science

• Artificial Intelligence

• Visual Arts, Design and Media Studies

• Information Engineering

• Cognitive Psychology

• Social and Organisational Psychology

• Sociology and Linguistics

• Ergonomics and Human Factors