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Boris de Ruyter Principal Scientist, Philips Research Europe User Experience Research at Philips Research
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Boris de RuyterPrincipal Scientist, Philips Research Europe

User Experience Research at Philips Research

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User – System Interaction

LifestyleTrends

Experience Research Examples

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User – System Interaction

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The evolution in User – System Interactioninteraction paradigms

The evolution of computersand networks

Assembly and machine code

Personalized anticipatory multi-modal UI

GUIs

High-level languages

Mainframes Mini-computer

Pocket PDA

Notebook PC

Desktop PC

Internet appliance

VUIsThe evolution of interfaces

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The evolution in User – System Interactiondifferentiating benefits

Effectiveness

Efficiency

Easy to use

Fun to use

Immersive

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Lifestyle trends

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Cocooning

Stay at home, the desire to build a soft and cozy nest to protect ourselves from the harsh, unpredictable realities of the outside world

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Clanning

Join up, belong to and hang out with groups of like friends, providing a secure feeling that our own beliefs will be validated by consensus

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Fantasy & Escape

Break away from modern tensions by seeking excitement in risk free adventures such as in virtual reality environments

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Pleasure Revenge

Being tired of rules and regulations, consumers want to cut loose

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Small Indulgences

Stressed out from ever increasing expenses consumers are seeking ways to reward themselves with affordable luxury

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Anchoring

Reaching back to our spiritual roots, taking what was comforting from the past in order to feel securely anchored for the future

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Egonomics

Looking for new ways to make more personal statements

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Atmosfear

The polluted environment stirs up a storm of consumer doubt and uncertainty

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99Lives

Assuming multiple roles in order to cope with our busy and high-tech lives

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Cashing out

Questioning the intrinsic value of a high powered career, people are opting for more fulfillment in a simpler way of living

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Being Alive

The awareness that the concept of wellness can add generous years of good health, giving an overall better quality to our lives

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Save Our Society

To protect our endangered planet, we must rediscover a social conscience based on a blend of ethics, passion and compassion

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Rhythm & Balance

Restore a balance between work and leisure, between oneself and nature

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More recent trends

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Eco exhaustion

Consumers report getting bored with eco news and admit having exaggerated their commitments because it was fashionable

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Freemium

Consumers expect receiving some free lunches although they realize that they have to pay for dinner

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Learning

Consumers are getting anxious in times of uncertainty and want to understand or even try to influence their environment

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Commuter marriages

Consumers are increasingly finding it difficult to balance between family en professional life

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User Experience Research

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Research phases

Test usability & user acceptance

Collect user insights & requirements

Validate & study longer term effects

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Context studies

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Context studies

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Context studies

Userinsights

ObservationsDiary studies

High level user needs

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Lab studies

Focus groups Usability testObservation room

• Focus group sessions to collect early user feedback on concepts

• Controlled experiments (limited in time) to study the usability and end user acceptance

– Multi observer setup

– Control & coding in one system

– Distributed coding scheme

– Observed & automated events

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Lab studies

ExperienceLab

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Lab studies

Complex – but hidden – technology or staged interaction

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Home area

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Shop area

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Apartment area

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Hospitality area

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Techniques for experience assessment

• Self reporting data

– User satisfaction in CE

– Social Intelligence in HDS

• Physiological data

– Quality of sleep

– Emotional state

• Observational data

– Problem solving behavior

– Patterns in shopping behavior

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Field studies

• Use of the propositions in real life settings over longer periods of time

• Data collection through logging and in situ interviews

• Complementary findings to laboratory studies

In situ interviews

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Field studies

http://SimplicityLabs.net

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Examples

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Immersive environments providing stimulating lighting

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Fitness & Sleep monitoring

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Caring environments

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Emotionally connected from a distance

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